=> "/opt/pkg/bin/bmake" ["-C", "/Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-arm64/games/redeclipse", "all", "BATCH=1", "DEPENDS_TARGET=/nonexistent"] ===> Building for redeclipse-2.0.0nb19 /opt/pkg/bin/gmake -C enet clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -x c++-header -o shared/cube.tmp.h.gch shared/cube.h clang -c -o support/jsmn.o support/jsmn.c gmake[1]: Entering directory '/Users/pbulk/work/games/redeclipse/work/redeclipse-2.0.0/src/enet' Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found clang -DSQLITE_THREADSAFE=0 -DSQLITE_OMIT_LOAD_EXTENSION -c -o support/sqlite3.o support/sqlite3.c support/sqlite3.c:17378:17: warning: 'OSAtomicCompareAndSwapPtrBarrier' is deprecated: first deprecated in macOS 10.12 - Use atomic_compare_exchange_strong() from instead [-Wdeprecated-declarations] 17378 | success = OSAtomicCompareAndSwapPtrBarrier(NULL, newzone, | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/libkern/OSAtomicDeprecated.h:549:6: note: 'OSAtomicCompareAndSwapPtrBarrier' has been explicitly marked deprecated here 549 | bool OSAtomicCompareAndSwapPtrBarrier( void *__oldValue, void *__newValue, void * volatile *__theValue ); | ^ In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 70 warnings generated. mv shared/cube.tmp.h.gch shared/cube.h.gch clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/ai.o game/ai.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found 1 warning generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/client.o game/client.cpp In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' Package 'gl' not found 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/capture.o game/capture.cpp In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1fPackage x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found (GLiPackage 'gl' not found nt location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o callbacks.o callbacks.c clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o compress.o compress.c clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o host.o host.c In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o list.o list.c In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o packet.o packet.c clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o peer.o peer.c 117 warnings generated. clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o protocol.o protocol.c 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/defend.o game/defend.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/bomber.o game/bomber.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o unix.o unix.c clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o win32.o win32.c ar rcs libenet.a callbacks.o compress.o host.o list.o packet.o peer.o protocol.o unix.o win32.o In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 14) ;55 | | ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIn file included from Igame/defend.cppB:(1n: aIn file included from mgame/game.he:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATT,RIB_V iEnRdeTx, fEX) , float) \ | | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, ^ index, f, float) \ | ^ shared/glemu.h:shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline v44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | oid name##suffix(type x) { glVerte xAttrib1##suff ix##_ static (inline index, x); } \void name##suf | ^fix(type x, type y, type z) { glV:181:1: note: expanded from here 181 | gleVrtexAttrib3##suffix#ertexAttrib1f_ | ^ #_(index, x, y, z); } \ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttr:187:1: note: expanded from here 187 | glVertexAtitrib1f_ glVertexAttribb3f1_f | | ^ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #def/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extine glVertexAttrib3fern void glVertexAttrib1f (GLuint index, GLfloat x) _ glVertexOAttPrEiNbG3Lf_ | ^ DEPREC/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:T2894E:D13(:1 0note: .0, 10.14); | ^ 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14);In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | G| LE_I ^N ITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: In file included from game/defend.cppnote: :expanded from macro 'GLE_INITATTRIBF'1 : In file included from game/game.h:4: In file included from 47engine/engine.h | : 5: In file included from shared/cube.h:65: shared/glemu.h: 55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF( GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.hv:43ertex, ATTRIB:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, _typeV EyR)T E{X )g | ^ shared/glemu.h:lVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f47:_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | 9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h#define g:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAtlVertexAttrib4##suffix##_(trib2f_ glVerteixAttrib2f | ^ ndex, x, y, z/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (G, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extLern uint index, GLfloat xvoid glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, , GLfloat y) OPGLfloat w)ENGL_DEPRECATED(10.0, 10.14); | ^ OPENGL_DEPREIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | CAT ED ( 1G0L.E0_,I N1I0T.ATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | 1 4); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv _ ( i n d e xG,L Ev_.IvN); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fITATv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ TRIB(name, index, f, float) \ | ^ shared/glemu.h:44:In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GL67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inlinEe_I voidNITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418: name##suffix(type 27x,: tnote: yexpanded from macro 'glVertexAttrib4f_'p e 418 | #define glVertexAttrib4f_ y, type z) { glVertexAttrib3##sglVertexAuttrfifbi4xf# # _| ( ^i ndex, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, x, y, z);GLfloat z, GLfloat w) OPENGL_D } \ | ^ :187:1: note: expanded from here 187 | glVertexEAPtRECATED(10.0, 10.14); | ^ trib3f_ | ^ shared/glexts.h:414:27: In file included from note: game/defend.cppexpanded from macro 'glVertexAttrib3f_': 1: In file included from game/game.h: 4414: | In file included from #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (Gengine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(Luivnertex, AtT index, TRGLfloat IB_VERx, GLfloat y, GLfloat z) OPENGL_DEPRETEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | C A T static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here ED(10. 2889 | extern void glVertexAttr0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:ib2fv (GLuint index, const GL4: In file included from engine/engine.h:5float *v: )In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(ve rtOePxE,N GALT_TDREIPBR_EVCEARTTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATED(10.0T, RI1B(0.14); | ^ name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVerIn file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: tIn file included from eshared/cube.h:65: shared/glemu.hx:55:5:Attr ib4##suwarning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 55 | GLE 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:_INITATTRIBF(vertex, ATTRIB_VE27RT:E Xnote: )expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAtt | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF'rib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 51 | static 2908inline void name(const vec4 | &evxt)ern void glVertexAttrib4 { glVertef (GLuint indexx, GLflAttrib4fv_(iondex, v.v); }a t x, GLfloat y, GLfloat | ^z shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttr, GLfloat w) OPENGL_DiEPRECATED(10.0, 10.14); | ^ b4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLEGLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ _INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | stIn file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GaLE_tINIiTATTRIBF(color, ATTRIB_COLOcR )i n l| i ^n e shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | Gvoid name(const vec &v) { glVertexAttriLE_INITATTRIB(name, inbd3ex, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##sufffv_(index, v.v); } \ | ^ ix(shared/glexts.ht:y415p:e28 :x) { glVe note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVerrtetxAetxtArtitbr3ifv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895b1#:#s13u:f fnote: i'glVertexAttrib3fv' has been explicitly marked deprecated herex ##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAt tr2895i | be1xft_e r n| ^v oidshared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVe glVertexAttrib3fv (GLuirntt index, exAttrib1f | ^ c/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | oenst GLfxtern voidloat glVertexAttrib1f (GLuint index, GLfloat x) *OPENGL_DEPRECATED(10.0, v) OPENGL_DEPRECATED1(0.14)10.0, 10.14);; | ^ | ^ In file included from game/defend.cpp:In file included from 1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from : shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_Ishared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | NITATTRGILBEF(vertex, ATTRIB_INITATTRIBF(col_VERoTErX,) A T| T ^R IB_COLshared/glemu.hO:R49): 58 : note: expanded from macro 'GLE_INITATTRIBF' 49 | | ^ sshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(namtatic inline void name(conse, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888t vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ :13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | exshared/glexts.h:418:tern27: note: expanded from macro 'glVertexAttrib4f_' voi d418 | g#ldVeefritneexAttrib2f (GLuint ind gelVertexAttrib4f_ glVertexx, GLfloat x, GLfloat y) AOPENGtL_DEPREtrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13:C note: 'glVertexAttrib4f' has been explicitly marked deprecated hereATED(10.0, 1 0.14); 2908 | extern void g| ^ lVertexAttrib4f (GLuint index, GLfloat x,In file included from GLflgame/defend.cpp:1: In file included from game/game.h:oat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 104: In file included from .engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF14); | ^ (color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9In file included from :game/bomber.cpp :1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, i65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | n dex, f, float) \ | ^ shared/glemu.h:44:67: GLE_INITATTRIBF(vertex, Anote: expanded from macro 'GLE_INITATTRIB'TT RIB_VERTEX) | ^ shared/glemu.h: 44 | 50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name##suffix(type x, type50 | static inline void name(const vec2 &y, type z) { glVertvexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here ) { glVertexAttrib2 11 | glVertefxAttrib3f_ | v_(index, v.v); } \ | ^ shared/glexts.h:411:28^ :shared/glexts.h:414: 27: note: expanded from macro 'glVertexAttrib3f_' note: 414 | #defineexpanded from macro 'glVertexAttrib2fv_' g lV e411r | texAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern vo#idedf glVerine glVertexAttrib2fv_ glVertexAttrib2ftexAv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern voitd glVertexAttrib2fv (GLuint index, const GLftrib3f (GLuint index,loat GL *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ float x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from In file included from game/defend.cpp:1: game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATEIn file included from D(10.0, 10.14); | ^ game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(colorR, ATTRIB_COLIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: OR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLEexpanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITA_TTIRNIB(name, index, f, float) \ | ^ shared/glemu.hITATTRI:B(42n:a51m:e ,note: expanded from macro 'GLE_INITATTRIB'i ndex, 42f | , f l oat) \ | ^ static inline void name##suffix(type x) { glVertexAttribshared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 1##suffix##_(index, x); } \ | ^ 45 | static inline void name##suffix(type x, :5:1: note: expanded from here 5 | glVertexAttrib1f_ t| ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1fype _ glVertexAttrib1y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glf | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: Vnote: 'glVertexAttrib1f' has been explicitly marked deprecated here ertexAt t2882r | iebx4tfe_r ng lvVoeirdt egxlAVtetrrtiebx4Aft t r| i ^b 1f (GL/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exterun int index, GLfloat xvoid glVertexAttrib) OPENGL4f (GLuin_t DiEnPdReExC,A TGELDf(loat x, GLfloat y, GLfloat z, GLfloat 10.0, 10.14); | ^ w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COL56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBOF(coRlo)r , | A ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' TTRIB_COL OR48) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITA | sTTRIB(tname, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | atic inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVerexpanded from heretexAttrib3fv_ glVertexAttrib3fv 8 | g| ^ lVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:132:f_ g note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern vloid glVertexAttrib3fv V(GLuint index, conest GLfloat *v) OPENGL_DEPRECArtTEeD(10.xAttrib2f | ^ 0, 10.14); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint inIn file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | d e xG,L EG_LIfNlIoTATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | a static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, vt x, GL.x, v.y, v.z, w); } \ | ^float y) OP shared/glexts.h:418:27:ENGL_DEPRECATE D(note: 1expanded from macro 'glVertexAttrib4f_' 0.0, 418 | #def10.1i4); | ^ ne glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTIn file included from game/bomber.cpp:1: In file included from game/game.h:R4: In file included from engine/engine.h:5: IIn file included from shared/cube.h:65: BF(color, ATTRIB_COLOR) | shared/glemu.h:56:5: ^ warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 56 | GLE_INITATTRIBF(c olor, ATTRIB _50C | O L O static inline void name(consR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | t vec2 &v) GLE_INITATTRIB(name, index, { glVertexA f, float) \ ttrib2f | ^ shared/glemu.h:44:67: note: vexpanded from macro 'GLE_INITATTRIB' _(index, 44v | . v ) ; } \ s t| a ^t ic inlshared/glexts.hi:n411e: 28v:o inote: dexpanded from macro 'glVertexAttrib2fv_' name# #411s | u#fdfeifxi(ntey pgel Vxe,r tteyxpAet tyr,ib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: type z) { 2889glVe:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern vortexAttrib3##suffix##_(index, x, y, iz)d glVertexAttrib2fv (G; } \ | ^ :Lui11n:t index, const GLfloat *v) OPENGL_DEPRECATE1D(10.0, 10.14); | ^ : note: expanded from here In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' : 414 | #de56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]fi ne glVertexAttrib3f_ 56glVert | GLE_INITATTRIBF(coleor, xAATtTtRrIiBb3f_ | ^ C/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hO:2894LOR) | ^ shared/glemu.h::13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void g51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAlVertexAttrib3f (GLuint index, GLfloattrib4fv_(index, v.t x, GLfloat y,v GLfloat z) OPENGL_DEPRECAT); E}D ( 1| ^ shared/glexts.h:419:280: note: .expanded from macro 'glVertexAttrib4fv_'0 , 10.14); | ^ 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITAOPENGL_DEPRECATED(10.0, 10.14); | ^ TTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, fIn file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uc, float) \ | ^ shared/glemu.h:45:75:har, 255) | ^ note: expanded from macro 'GLE_INITATTRIB' shared/glemu.h: 4553:86: note: expanded from macro 'GLE_INITATTRIBN' | static inl 53 | static inilnien ve void name##souidf nfaix(type x, tyme##suffix(type x, type y, type y, type z, type w = defaultw) { glVertexAttrib4N##supe z, type wffix##_(inde) { glVertexAttrib4##suffix##_(index, xx, , x, y, z, w); } | ^ y,: 14z:1,: note: w); } | ^ :17:1: note: expanded from here expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #def in14e | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here g l2908V | eerxtteexrAnt tvroiibd4 Ngub_ glVertexlVertexAttrib4f (GLuAttrib4Nub | int index, GLfloat x, GLfloat y, G ^Lfl /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901oat z, GLfloat w) OPENGL_DEPRE:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4NCATED(10.0, 10.14); | ^ ub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGLIn file included from _game/bomber.cppDEPREC:1: In file included from game/game.h:4: In file included from engine/engine.h:ATED(10.0, 10.145: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | ); | ^ GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVerIn file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: texAttrib3fv_(index, v.v); } \ | ^ In file included from shared/glexts.h:shared/cube.h415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVert:e65x: Ashared/glemu.ht:t58r:i66b:3 fwarning: v'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]_ glVertexA t58t | r i b static inline void color(const bvec &v, uchar 3fval pha | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h = 255):2895 :13{ : note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | exgtern void glVertexAttrlVerteib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATEDx(10.0, Attr1ib4Nub_(ATTRIB_C0.14); | ^OLOR, v.x , v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAIn file included from game/bomber.cpp:1: In file included from game/game.h:4: ttrib4In file included from Nengine/engine.hub_ glVert:exAttrib54Nub | ^ : In file included from shared/cube.h:65: shared/glemu.h:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h56::2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | G L2901 | extEer_n void IgNITATTRIBF(colorlVe,r ATTRIB_COLOR) | ^ teshared/glemu.h:49:58:xAttrib4Nub (GLuint index, GLubyte x, G Lnote: expanded from macro 'GLE_INITATTRIBF' ub yte y, GLubyte z, GLubyte w) O49PENGL_DEPRECATED(10.0, 10.14); | ^ | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]y, v.z, w); } \ | 59 | static inline void color(const bvec4 &v) { glVer ^te xAttrib4shared/glexts.hN:u418b:v27_:(ATTRIB_COLOR, v.v); } note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertex Attrib4f_ glVertexAttrib4f | ^ | ^ shared/glexts.h:430:30: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glnote: VertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloexpanded from macro 'glVertexAttrib4Nubv_' 430 | #dat z, GLfloat w) OPefENGL_ine glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte DEPRECATED(10*v) OPENGL_DEPREC.0, 10.14);ATED | ^(10.0, 10.14 ); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 In file included from &engine/engine.hv:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: ) { glV'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e rtexA 60 | t tGrLiEb_2IfNvI_T(AiTnTdReIxB,F v.v); } \ | ^ (texcoshared/glexts.ho:r411d:028,: Anote: Texpanded from macro 'glVertexAttrib2fv_'T RIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(na 411 | #define glVertexAttrib2fv_ glme, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | VertexAttrib2fv | ^ static inline v/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glViedr name##suffix(type x) { glVertexAttrib1texAttrib2fv (GLuint ind##suffix##_(index, x); } ex, const \ | ^ :20:1: note: expanded from here 20 | glVeGrLtexAttrib1f_ f | ^ shared/glexts.h:406:27: lnote: expanded from macro 'glVertexAttrib1f_' 406 | #odatefine glV *v)ertexAtt riOb1f_ glVertexPENGL_DEPRECATED(10.0, 10.14); | ^ AIn file included from game/bomber.cpp:ttri1b1f : In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5| : ^ warning: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | e'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIxtern void glB_COVertLexOAttrib1f (GLuint index, GLfloat x) R)O PENGL_DEPRECATED(10.0, 10.14); | ^ | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | static inline void 60 | name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertGexLAEt_tIrNiIbT4AfTvT_R IgBlFV(etretxecxoAotrtdr0i,b 4AfTvT R I| B ^_ TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF'/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 47 | GLE_INITATTRIB(na | extern void glVeme, index, f, float) \ | ^ shared/glemu.hrtexAttrib4fv (GLuin:t index, const GL43f:l59:o note: aexpanded from macro 'GLE_INITATTRIB' t *v )43 | O P E NGL_DEPREC static inline void name##suffix(type x, type y) { glVertexATED(10.0, 10.14); Attrib2##suffix##_(index, x, | ^ y); } \ | ^ :23:1: note: expanded from here In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline v23 | glVertexAttrib2f_oi | ^ shared/glexts.hd name##su:ffix(type x, 410:27: note: type y, type z, type w = defaultw) { gexpanded from macro 'glVertexAttrib2f_'lV ertexAttrib4N##410s | u#define glVerftexfAitx##_(index, x, trib2f_ gly, zV, wertexAttr); } | ^ i:17:1: note: expanded from here b2f | ^ 17 | gl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hV:e2888r:t13e:x Attrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define gnote: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void lVertexAttrib4Nub_ glglVertexAtVtrertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: ib2f ('glVertexAttrib4Nub' has been explicitly marked deprecated hereGLuint index, 2901 | exteGLfloat x, GLfloat y) OPENGL_DEPRECArn TED(10.v0oid glVertexAt, 10.14)trib4Nub (GLuint index, GLubyte x, GLuby;te y ,| ^G Lubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoIn file included from ogame/bomber.cppr:d10: ,In file included from game/game.hA:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: TTRIB_TEXCOORD0) | ^ 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITAT TRIB58( | na m e , static inlindex, f, floait) \ | ^ shared/glemu.h:ne void color(const bvec 44:67: &v, uchar alpha = 2note: 55) { glVertexAttrib4Nub_(ATTRIB_expanded from macro 'GLE_INITATTRIB'C 44 | static inline void name##suffix(type x,OLOR, v.x, v.y, v.z, alp ha);t y}p e | ^ y, typshared/glexts.he: 429z:)29 :{ note: gexpanded from macro 'glVertexAttrib4Nub_'l V e429r | t#exAttrib3##suffix##_(index, x, y, z); } \ | ^ d:26:1ef: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' i 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ ne /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hg:lVertexAttrib4Nub_ glVertexAttrib4Nub 2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2894 | ex2901t:e13rn void glV: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here ertexAttrib3f 2901 | extern void glVert(GLuint indexexAttrib4Nub (GLuint index, GLubyte x, G, GLfloat x,Lubyte y, GLubyte z, GLub GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ yte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: In file included from shared/glemu.hgame/bomber.cpp::601:: 5In file included from :game/game.h :warning: 4'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATT: RIBIn file included from F(texcoord0, ATTRIB_TEXCengine/engine.hOO:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] RD0) | ^ 59 | static inline void color(constshared/glemu.h :b47v:e9c:4 note: &expanded from macro 'GLE_INITATTRIBF'v ) { g l47V | e r t e x A t t rGiLbE4_NIuNbIvT_A(TATTRTIRBI(Bn_aCmOeL,O Ri,n dve.xv,) ;f ,} f l| o ^a t) \ shared/glexts.h :| 430 ^: 30: shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVe rtexsAttattriicb 4iNnulbivn_e gvloViedr tnexAttrib4Name##suffix(type xu,b vt y p| e ^ y, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEtype z, type w) { glVertexAttrPREib4##suffix##_(index, x, y, z, w); } | ^ CATED(10.0, 10.14):29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ ;shared/glexts.h: 418 :| ^ 27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloaIn file included from game/bomber.cpp:1: In file included from game/game.h:4t: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITAT w) OPENGTRIBF(texcoord0, LAT_DEPRECATED(10.0, 10.1TRIB_TEXCOORD0)4 | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | )G;LE_INI TATTRIB(name, index, f, float) | \ ^ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##sIn file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: u'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ffix##_(index, x); } \ | ^ :2060 | GLE_INITATTRIBF(texcoo:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ rd0, ATTRIB_TEXshared/glexts.hC:O406O:R27D:0 )note: expanded from macro 'glVertexAttrib1f_' | ^ 406 | #dshared/glemu.he:f48i:ne gl49: note: expanded from macro 'GLE_INITATTRIBF' VertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 48 | static inline void name(const vec &v) { glV2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1ertexAtf (Gtrib3fv_(index, v.v); }Luint index, GLfloat \ x) OPENGL_DEPR | ^ ECATED(10.0,shared/glexts.h:415:28 : note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ 1/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *0.14v)) OPENGL_DEPRECATED(10.0, 10.14); | ; ^ | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoordIn file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from 0, ATTRIB_TEXCOOengine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(tRD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | excoord0, ATTRIB _ GLETEX_INICOORD0) TA| ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' TTRIB(name, index, f, f 49 | static linlioat) \ | ^ nshared/glemu.he: v43:59: note: expanded from macro 'GLE_INITATTRIB' oid name(const 43 | staticv ecinline &vv, oflioadt w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w)name##suffix(type x, type; y) { } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #definglVertexAttrib2##suffix##_(index, x, y); } \e glVertexAttrib4f_ glVertexAttrib4 | ^ :23:1: note: expanded from heref | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: 23note: | 'glVertexAttrib4f' has been explicitly marked deprecated hereg 2908lVertexAttrib2f_ | ex | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_'t 410 | #deefine glVerrten void xgAlVertextAttrib4f (GLuint index, GLfloat xtr, GLfloat y, GLfloat ib2f_z, GLfloat w )g lOPENGL_DEPRECATED(10.0, 10.14); | ^ VertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | exIn file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITtAeTTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.hrn void glVertexAttrib2f (GLuint index, GLf:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_loat x, GLflo(index, v.v); at y) OPE} \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_'N GL_DEPRECATED(10.0, 10.14); | ^ 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fvIn file included from game/bomber.cpp:1: In file included from game/game.h:4 (GLuint index, con: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_st GLfloat *v) OPETEXNGL_DEPCOORD0)RECATED(10.0, 10.14); | ^ | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:In file included from game/defend.cpp:144: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60::67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline v5oid nam: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRe##suIBF(texcoordffix(typ0e, xA,T TtRyIpBe y, type _TEXCOORzD0) | ^ shared/glemu.h:51:50: ) { glVertexnote: expanded from macro 'GLE_INITATTRIBF' 51 | static inline voAttrib3id nam#e(cons#suffix#t#_(index, x, y, z vec4 &v) { ); } \ | ^ glVertexAt:trib4fv_(index, v.v);26:1: } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define note: expanded from here glVer 26 | glVertexAttrtib3f_exAttrib4fv_ glVerte xA t| t^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_'r ib414 | 4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909# | extern void gdefine glVelrVerttexAttrib4fv (GLuint index, const GLfloexAttrib3f_ aglVertexAtt trib*3vf) | ^ OPEN/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hGL:2894:13: note: _'glVertexAttrib3f' has been explicitly marked deprecated here DEPRE2894CA | externTED(10.0, 1 voi0.14);d glVertexAttrib3f | ^ (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.hIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h::4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXC65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcooOrd0,O ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(naRD1) | ^ me,shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | index, f, float) \ | ^ shared/glemu.h:45 :75: note: expanded from macro 'GLE_INITATTRIB' GLE_INIT A45T | T R I B ( n a m es,t aitnidc ex, f, float) \ | ^ ishared/glemu.h:nl42i:n51e: vnote: oexpanded from macro 'GLE_INITATTRIB'i 42 | static d name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, ix, y, znline void n, w); } | ^ :29:1: note: expanded from here ame ##suffix(type x) { glVertexAttrib1##suffix##_(index, x29 | glVertexAttrib4f_ | ^ ); } \ | ^ :32:1: note: expanded from here 32 | gshared/glexts.hlVe:r418t:e27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f xAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define g| ^ l/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13V: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVerertexAttrib1f_ glVertexAtttexAttrib4f (GLruiib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here nt i2882n | deexxt, GLfloat erx,n void glVert eGLfloat y, GLfloat zxAttrib1f (GL, GLfloat w) OPENGL_uDEPRECATED(1int 0.0, 10.i1nd4ex, GLf)l;o a| ^t x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from 60engine/engine.h | GLE_INITATTRIBF(te:xcoord0, ATTRIB_TEXCOORD0)5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ shared/glemu.h:48: 61 | GLE_INIT49: note: expanded from macro 'GLE_INITATTRIBF' 48 | A static inliTnTeRIBF(t evxcoordoi1d , ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' name(co n47st ve | c &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3f GLE_v_ glVertexAttIriNbI3TfAvT T | ^ RIB(nam/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern voide, index, f, glVfloaertt) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inliexAttne void name##suffixri(b3fv type x, type y) { g(lGLuint index, const VGLfleoat *v) OPENGL_DErtexAttrib2##suffix##_(indPRECATED(10.0, 1ex,0.14); | ^ x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65Attrib2f | ^ : shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GL 60 | GLE_INITATTRIBfloat x, GLF(texcoord0, ATTRIB_TEXCOORD0) | ^floa shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' t y49) | O P E N G L_DEP RstECATED(1a0t.ic0 , 10.1inline 4v); | ^ oid name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.yIn file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , 61 | GLE_I v.z,NITATTRIBF(tex w);coord1, ATTRIB } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAtt_rib4TfE X C| O ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereORD1) | ^ shared/glemu.h:47:9 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ : note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f,In file included from game/bomber.cpp:1: In file included from game/game.h float) \ | ^ :shared/glemu.h:444: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRI:B_TEXCOORD0) | 67 ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | : static inline void name(const vec2 note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVerte&v) xAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #defin2894 | extern void gleVe rtexAttrib3f (GLuint index, GLflglVertexAttrib2fv_ glVertexAottriabt2 fxv, | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2Gfv L(GLuint infloat y, GLfldex, const GLfloaot *v) OPENGL_atD z) OPENGL_EPRECATED(10.0, 10.14); | ^ DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTshared/glemu.hRI:51B:F50(:t enote: expanded from macro 'GLE_INITATTRIBF' 51 | x c static inline void noord1, ATTRIB_TEXCOORD1) | ame(const vec4 ^ &v) { glVertexAttrib4fv_(index, v.shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | v); } | ^ shared/glexts.h : GLE419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void_INI glVertexAttriTATTRIB(nabme4,f v (GLuint index, conistn dGeLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ x, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, tyIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLpE_INITATeTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:y47,: 9type z, type w) { glVe:r tnote: eexpanded from macro 'GLE_INITATTRIBF'x Attrib4 #47# | s u f GLE_INITATTRIB(name, index, f, floaft)ix #\#_( | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | index, x, y, z, w); } | ^ :41:1: note: expanded from here static inline void name##suffi 41x | glVertexAttrib4(type x) f_ | ^ shared/glexts.h:418{ glVertexAttrib1##suffix:##27_:( inote: nexpanded from macro 'glVertexAttrib4f_'d ex, x) ;418 | }# d\e f i| n ^e glVe:r32t:e1x:A tnote: texpanded from herer ib 432f | _g lgVleVretrexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVerttexAttrib4f | ^ exAt/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:r2908i:b131:f note: 'glVertexAttrib4f' has been explicitly marked deprecated here| 2908 | ex ^te rn void g/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint indlVertexAttrib4f (GLuinte indxex, G, GLfloat x)Lfloat x, OPENGL_DEPRECATED(1 GLfloa0.0, 10.14); | ^t y, GLfloat z, GLfloat w) OPENG L_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1In file included from ,game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: A'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] TTRIB_ 61 | GLE_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | INITATTRIBF(texcoord1, A T T R I BG_LTE_INITATEXTRIB(name, index, f, float) \ | ^ shared/glemu.h:COORD43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suff1ix(type) | ^ shared/glemu.h:48:49: note: x, type y) { glVeexpanded from macro 'GLE_INITATTRIBF' rtexAttrib2## 48 | static inline void name(const vec &v) { glVertexsuffix##_(indeAx, ttxr,ib3fv_(index, v.v); } \ | ^ y); shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3} \ fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: | ^note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | exte:rn void glVert35:1: note: expanded from here exAttrib 35 | glVertexAttrib2f_3 fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrIn file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(tib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hexcoord1, ATTR:IB2888_:T13E:X Cnote: OO'glVertexAttrib2f' has been explicitly marked deprecated here R 2888 | extern voiDd1) g| ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inlinelVertexAttrib2f (G Luint index, GLflvoid name(const vec &v, oat x, GLfloat y) OfPElNoGaLt_ w) { glVerteDEPRxAttrib4f_(iECATED(10.0, 10.14); | ^ndex, v.x, v.y, v.z , w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #defIn file included from ine glVertexAttrgame/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.hib4f_ glVe:r61t:e5x:A twarning: t'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoorib4f | ^rd1, ATTRIB_T /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here EXCOORD1) | ^ shared/glemu.h:47:9: note: 2908 | exterexpanded from macro 'GLE_INITATTRIBF'n void 47g | l V e r t e x A tGtLrEi_bI4NfI T(AGTLTuRiInBt( nianmdee,x, GLfloat x, GLfloat y, GLiflnodaetx z,, f, flGoatL)f l\o a t| ^w ) shared/glemu.hO:P44:E67: note: expanded from macro 'GLE_INITATTRIB' 44 | sNtGaLt_iDcE PiRnElCiATED(1ne void n0a.0me##suf, 10.14); | ^ fix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: } \ | ^ :In file included from shared/cube.h:6538: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | :G1L:E_INITATTRI BF(texnote: expanded from here coord1, ATTRIB 38_ | glVertexAtTtEXrCOORD1) | ^ ib3f_shared/glemu.h: 50 :| 50^: note: expanded from macro 'GLE_INITATTRIBF' shared/glexts.h 50 | static: 414:27: note: expanded from macro 'glVertexAttrib3f_' inl 414 | #define glVertexAttrib3fi_ne void name(const vec2 &v) { glVerte glVxAttrertexAttiribb3f | ^2f v/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here _(i ndex, v.v); } \ | ^ 2894 | extern void glVertexAttrib3f (shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' G 411L | uint index, GLflo#definae glVertexAttribt x, G2fv_ glVertexLAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: float y, Gnote: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | eLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ xtern void glVertexAttrib2fv (GLuint index, const GLfIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:loat *v) O5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | P E N GLEGL_DEPRECA_TED(10.0, 10.14I); | ^ NITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | In file included from Ggame/defend.cppL:E1_: IIn file included from Ngame/game.hI:T4A: TIn file included from Tengine/engine.hR:I5B: (In file included from nshared/cube.ha:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITmATTRIBF(e, texcooinrd1, ATTRIB_TEXCOORD1) | ^ deshared/glemu.hx:,51 :f50,: fnote: lexpanded from macro 'GLE_INITATTRIBF'o at) \ | ^51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); }shared/glemu.h | : ^45 :75:shared/glexts.h note: expanded from macro 'GLE_INITATTRIB' 45 | : 419 : 28 : note: sexpanded from macro 'glVertexAttrib4fv_' tatic inline void name##suffix(ty 419 | pe x, type y, ty#define peg z, type w) { gllVertVexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:r2909:13: note: texAttrib4##suffix##'glVertexAttrib4fv' has been explicitly marked deprecated here _(index, x, y, z, w); } | ^ :41:1: note: expanded from here 2909 | ex 41 | glVtern void glVeertertexAttribxA4ftvt rib4f_ ( | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_'G 418 | #define glVertexLAuint inttrib4f_ glVertexAttrib4f dex, | ^ cons/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht: 2908G:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereL float *v) OPENGL_DEPRECATED(10.0, 2908 | e 10.14); | ^ xtern void glVertexAttrib4f (GLuint index, GLfloatIn file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from x,engine/engine.h GLflo:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] at y, GLfl 62 | static inlinoat z, GLfloat w) OPENe void normal(float x, flGL_DEPRECAoTat y, floaED(10.0, t z) { glVertex10Attri.b4f_(ATTRIB_NORMAL, x, y, z, 0.0f);1 }4 ) ;| ^ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | externIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61: void glVer5tex:A warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoottrib4f (GLuint index, GrLfdloat x1, GLfloat , ATTRIyB, GLfloa_t z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | In file included from game/defend.cpp :s1t: aIn file included from tgame/game.hi:c4 : iIn file included from nengine/engine.hl:i5n: e void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.hIn file included from :415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv shared/cube.h :65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v)| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895 { gl:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVeVertexAttrrib4tfe_(ATTRIB_NORMAL, v.x, v.y, xAttriv.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418b | 3fv#define glVertexAttrib (4f_ glVertexAttGLriuint index, const GLfloat *v) OPENGL_DEPbRECATED(10.0, 10.14); | ^ 4In file included from fgame/bomber.cpp : 1| : ^In file included from game/game.h:4: In file included from engine/engine.h:5/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: :In file included from 2908shared/cube.h::1365:: shared/glemu.hnote: :'glVertexAttrib4f' has been explicitly marked deprecated here61 :5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2908 | e61x | t e r n GvLoEi_dI NgIlTVAeTrTtReIxBAFt(ttreixbc4ofo r(dG1L,ui ntA TiTnRdIeBx_,T EGXLCfOlOoRD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' at x, GLf loat y, GLfloat z, GLfloat w) 49 | static inline void name(const vec &v,O float w) { glVertexPENGL_DAttrib4f_(index, v.x, v.y, v.Ez, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #dPeRfine glVertEeCATED(10.0, 10.14); | x ^ Attrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extIn file included from ern void glVertexgame/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | Attrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ static inline void tIn file included from game/bomber.cpp:1: In file included from game/game.h:4a: In file included from engine/engine.hn:g5e: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | n GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(t(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVerteconst vec2 &v) x{ gAttrib4f_ glVertexAttrliVertexAttribb4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:29082fv_(index, v.v); }:13: \ | ^ shared/glexts.h note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | e:411:28: note: expanded from macro 'glVertexAttrib2fv_' x 411 | #define glVertexteAttrib2rfv_ glVnertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | exte rn vovid oid glVertexAttribg4f (GLuint liVnedretxe,x AGtLtfrlib2fv (GLuint ioandex, const GLft x, GLfloaloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITt y, GLfloat Az, GLTTfRloat w) OPENGL_DEPRECIBF(texATED(10.0, 10.14); coord1, | ^ ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.hIn file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' :5: In file included from 419 | #define glVertexAttrib4fv_ glVertexAshared/cube.htt:r65i: bshared/glemu.h4:f65v: 64 :| ^warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern voi d glVertexAttrib4fv 65(GLuint index, co | static nsint GlineLfl ovaoti d* vt)a OPENGL_DEPRECATED(10.0, 10.14); | ^ ngent(const vec &v, float w = 1.0f) { glVIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.hertexAttrib4f_(ATTRIB:_62T:A60N:G Ewarning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline NT, v.x, v.y, v.z, vwoid normal(); } f| lo ^ shared/glexts.hat x, float y, flo:at z418): { 27glVert:e note: xAexpanded from macro 'glVertexAttrib4f_' t 418t | #rib4f_(ATTRIB_define glVertexAttrNiORb4f_ glVerteMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27:x note: Aexpanded from macro 'glVertexAttrib4f_'t trib4 f418 | #| d ^e fine gl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hV:e2908r:t13e:x Anote: t'glVertexAttrib4f' has been explicitly marked deprecated heret rib4f_ 2908 | extern void glVertexgAtltVreirbtex4Aft t(rGiLbu4ifn t | i ^n dex, GL/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hf:l2908o:a13t: xnote: ,'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern GvLofildo agtl Vye,r tGeLxfAltotarib4f (GLuint indext z,, GL fGLfloat w) OPloat x, GLfloatE NyG,L _GDLEfPlRoEaCt Az, GLfloat w) OPENGLT_DEPRECATED(10.0, 1ED(10.0, 10.14); | ^ 0.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | staticIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47 inline void tangent(const vec4 &v) { glVertexAttrib: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | st4afv_(ATTRIB_TANGtic inline vEoNiTd, normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v. v.v); } | ^ shared/glexts.h:419:28: xnote: expanded from macro 'glVertexAttrib4fv_' , v .419 | #definey , v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertegxAttrib4f_ glVertexAtltribV4efr | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | etexAttrib4fxvt_er nglVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: vnote: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extoid glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y,ern voi dG Lgfloat z, GLflloat w) OPENGL_DEPRECATED(10.0, 10.14); VertexAttrib4fv (GLuint index, con| st ^GL float *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from In file included from game/game.h:game/defend.cpp:1: In file included from game/game.h:4: 4In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index);: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27} | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #def: note: expanded from macro 'glVertexAttrib4f_' 418 | #deifine ne gglVertexAttrib4f_ gllEnableVertexAttribArray_ VertexAttrib4fg l EnableVert| exAttri ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13:bArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (G Luin| t ^ index,In file included from game/defend.cpp: GLfloat x, GLfloat y, GL1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: floawarning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(intt z, GLfloat w) OP inEdNeGx) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArrayL_DEPRECATED(10.0, 10.14); | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVeIn file included from game/bomber.cpp:1r: tIn file included from egame/game.hx:A4t: tIn file included from rengine/engine.hi:b5A: rIn file included from rshared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec ay (GLuint index) OPENGL_DEP&v, fRlECoAatT EwD (=1 01..0, 10.14); | ^ 0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVerteIn file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65x: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | Attrib4f GLE_ATTRIBPOINTER(v_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index,e rtex,GLfloat x, ATTRIB_VERTEXGLfl, GL_oFALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | at y, GLfl static inline void enaboat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ le##name() { prepareIn file included from game/bomber.cpp:1: In file included from game/game.h;:4 glEnab: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] leVertexAt66 | tribArr static inline voaidy_ tang(index); } \ | ^ enshared/glexts.ht:(403c:o36nst vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #defin: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ ge glVertexlEnableVerteAttrib4fv_ glVerxAttribArray t | ^exAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertex/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:t2917t:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here rib4fv (GLuint index, cons 2917 | extern void glEt GLfnableVertexAttribArray (GLuintloat *v in) OPENGL_DEPRECATED(10.0, 10.14); | d ^e x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:In file included from game/defend.cpp:11: In file included from game/game.h:4: In file included from engine/engine.h: :5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:6178 | GLE_ATTRIBPOINTER(vert: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ex, A TTRI 76 | static inline void enabB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable(leattrib(int index) { di)s) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | a b l e (s)t;a tgilcE nianbllienVee rvtoeixd disable##name() { glAttriDisableVertexAtbArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #dtefriinbeA rgrlaEyn_a(bilnedVeexr)t;exAttribArray_ g } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' lEnab le404V | e#rdtefine glDexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEinsablaebVleerVteerxtAetxtArtitbrAirraby_ glDisableArray (GLuVertexAttribArrayint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ | In file included from ^ game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here | 2918 | exter static inline void disableattribn vo(iint index) { glDisableVerd texAttribArglDiray_(index); } | ^ sableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:void glDisableVertexAtt5ri: bIn file included from Ashared/cube.hr:r65a: yshared/glemu.h :(78G:L5u:i nwarning: t'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] index) 78O | P E N G LG_LDEE_PARTETCRAITBEPDO(I1N0T.E0R,( v1e0r.t1e4x),; A T| T ^R IB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | gIn file included from game/bomber.cpp:1: lIn file included from game/game.h:4: In file included from engine/engine.hV:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: e'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r tex A78ttribPointe | GLE_ATTRIBPOr_(index, sINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disize, type, normalized, strideable()) | ^, dshared/glemu.ha:ta69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | ) ; \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVer static itexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here nli 2916 | extern void glVnertee xvAotitdr iebnPaobilnet##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVeerter (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stridexAt,tribA rcornsat y_ glEGLvoid *pointnableVertexAttribArraer) OPEy | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here NGL_DEPRECATED(10.0, 10.14); | ^ 2917 | extern voIn file included from game/defend.cppid glEnableVert:exAttr1i: bArray (GLuint index) OPENGL_DEPRECATED(In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:10.0, 10.14); | ^ 65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5 : 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, )In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(v | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inlertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ ishared/glemu.h:70n:e46 :v onote: iexpanded from macro 'GLE_ATTRIBPOINTER'd enable##n 70 | ame() { pr static inline void disable##name() e{ glDpairsea;b lgelVEertexAnableVtetribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #defrteinxeA tgtriblDisableVertexAttribArray_ glDisableVerAtexrray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #defineA glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:ttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here13 : 2918note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (G | extern void glDisableVertexLuint index) OPENGL_DEPREAttrCATED(10.0, 10.14); | ^ ibArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_In file included from Cgame/bomber.cppOL:OR, GL1: In file included from game/game.h:4: In file included from _engine/engine.h:5: TIn file included from Rshared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] U78 | E , 4, GL_UNS GLIE_GANTETDR_BYTE, ) | ^ shared/glemu.h:70:46IBPOI: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | NTE static inline void disable##nameR(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable())() { glDisableVertexA t t| r ^ibArray_( index)shared/glemu.h; } \ :73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' | 73 | ^ shared/glexts.h : 404 : 37g:l Vnote: eexpanded from macro 'glDisableVertexAttribArray_'r texAtt r404i | b#Pdoeifnitneer _g(liDnidseaxb,l esViezret,e xtAytpter,i bnAorrrmaayl_i zgeldD,i ssatbrliedVee,r tdeaxtAat)t;r i\b A r| r ^a y | shared/glexts.h ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint i:433:32:ndex) OPENGL_DEPRECATED(10.0, 10.14); | ^ note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer In file included from game/defend.cpp| : ^1 : In file included from game/game.h:4: In file included from engine/engine.h/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::52916: :In file included from 13shared/cube.h: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribP:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPoOINTER(color, ATTRIB_CiOLnOtRe,r G(LG_LTuRiUnE, 4, GL_UNSIGNED_t index, GLint siBYTE, ) | ^ zshared/glemu.h:73e, GLenum type, GLboolean nor:m13:a note: lexpanded from macro 'GLE_ATTRIBPOINTER' 73 | ized, GLsizei stride, const GLvoid *p oint e glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:r) OPE2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLbNGL_DEPRECATED(10.0, 10.oolean normalized, GLsizei stride, const GL14); | ^ void *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from 79 | GLE_game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAATT,T R)I B P| O ^I NTERshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##n(ame() { prepare; glEnableVcolor, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVerGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline votid eneaxbAltet#r#inbaAmrer(a)y_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint { prepare; glEnindex) OPENGLableVertexAttribArray_(inde_xD)E;P R} \ECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, A TTRIB | _ ^T EXCOORD0, shared/glexts.hG:L403_:F36A:L Snote: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribEAr, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disabray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertelxAttre##name() { glDisibArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ ableVertexAttribArray_(In file included from igame/bomber.cpp:1n: In file included from dex); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisagame/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLEb_ATTRlIeVertexAtBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ trishared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static ibArray nline | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribvAroid disableray (##name() { glDisableVertexAttGribArLuray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' int index) OP 404 | #defineENGL_DEPRECATE D(g1l0D.i0s,a 10.14); | ^ bIn file included from leVertexAttribArgame/defend.cppray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here :1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2918 | exte 80 | GLE_ATTRIBPOINTER(texcoord0, ATTrRInB _vToEid glDisaXblCeOVORD0, GL_erteFxAttALribArray (GLuint index) OPENGL_DEPRECATSED(10.0, 10.14); | ^ E, 2, GL_FLOAT, ) | ^ In file included from game/bomber.cpp:1shared/glemu.h: :In file included from game/game.h:4: In file included from engine/engine.h:573: :13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointeIn file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_r_(indAeTTxRI,BP OINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ sshared/glemu.h:73:i13z:e ,note: expanded from macro 'GLE_ATTRIBPOINTER't ype, n o73r | m a l i z e d , s t r igdleV,e rdtaetxaA)t;t r\i b P| o ^i nter_(ishared/glexts.hn:d433e:x32,: snote: iexpanded from macro 'glVertexAttribPointer_'z e, t y433p | e#,d enfoirnmea lgilzVeedr,t esxtArtide, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #defitribPointer_ glVertexAttrnibPoein tgelrVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexA ttribPointer (GLuint index, GLint size, GLenum type, GLboolean | normalized, GLsizei stride, const GLvoid *pointer) OPENG ^ L_D/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:2916P:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated hereRECATED( 2916 | extern void glVertexAttribPointer (GLuint in1d0e.0, 10.14); | ^x, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_In file included from game/bomber.cppD:E1PRECATED(10.0: ,In file included from game/game.h :41: In file included from 0.14); | ^ engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2917 | exte 81 | GLE_ATTRIBPOINTER(texcoord1, rAn void glEnableVertexAttribATTRIB_TEXCrOORD1, GL_FALSEray (GLuint index) OPENGL_DE, 2, GL_FLPRECATED(10.0, 10.14);OAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_( | i ^n dex); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:ribArray (GLuint index) OPENGL_DEPRECATE5: In file included from shared/cube.h:65: shared/glemu.h:80:5D(10.0, 1: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 0.14); | ^ 80 | GLE_ATTRIBIn file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_PATTORIINBTPER(texcoord0, ATTRIB_TEXCOORD0, GL_OINTER(texcoord1, ATTRIB_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70T | E static inline XCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.hv:70:46o:i d disable##name() { glDisableVertexAttribArnote: raexpanded from macro 'GLE_ATTRIBPOINTER'y_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #70 | define glDisa bl e Vert static inexAttribArray_ glDisableVertexAttrline void disable##name() { glDisableVertexAttribArray_(inibArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPEdex); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_NGL_DE glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_PRECATED(10.0, 10.14); | ^ DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTR I73 | B P glVertexAttribPointer_(index, size,OINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here g2916l | Veexrttern void glVertexAttribPointer (GLuint index, GLint size, GLeenxuAmt ttryipbeP,o iGnLtbeoro_l(eiannd enxo,r msailziez,e dt,y pGeL,s inzoerim asltirziedde,, sctornisdte ,G Ldvaotiad) ;* p\o i n| t ^e r) OPENGL_DEPRECATED(10shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #defi.ne0, 10.14); | ^ glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern vIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from oid glVshared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoorertexAttdri1, ATTRIB_TEXCOORD1, GL_FALSE, 2,bPointer (GLuint index, GLint size GL_FLOAT, ) | ^ ,shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | stat GLenum type, GLboolean normaliizecd ,i nGlLisniez evio isdt reindaeb,l ec#o#nnsatm eG(L)v o{i dp r*eppoairnet;e rg)l EOnPaEbNlGeLV_eDrEtPeRxEACtAtTrEiDb(A1r0r.a0y_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403, | #defi 10.14); | ^ ne glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exterIn file included from game/defend.cppn:1 : void gIn file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | lEnableV GLEertexAttribArray (GL_ATTRIBPOINTER(uinormal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) nt index) OPENGL_DEP| ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | RECATED(10.0, 10. 14); | ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(indeIn file included from xgame/bomber.cpp):1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81; | } \ G L| E ^_ ATTRIshared/glexts.hBPOINTER(texcoord1, ATTRIB_T:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttrEXCOORD1, GL_FALSE, 2, GL_FibArray | ^ L/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13O:AT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inli note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extnee rvonid void disable##name() { glDisablglEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^e shared/glemu.hVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define g:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' lDis a70b | l e static inline void disabVertexAttribArray_ glle##name()DisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | exte rn {v ogildD igslaDbilseaVbelretVeexrAttetxrAitbtArrirbaAyr_r(aindex); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisy (GLuint index) OPEaNGL_bDlEePVReErtCeAxTAEtDt(r1i0b.A0r,r a1y0_. 1g4l)D;i s a| b ^l eVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOern void glDisableVertexIAtNTER(texcoord1tribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ , ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stIn file included from game/defend.cpp:r1: In file included from igame/game.hd:e4,: In file included from dengine/engine.ha:t5a: )In file included from ;shared/cube.h :\65 : shared/glemu.h| : ^82 :5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glexts.h :433:32: note: 82expanded from macro 'glVertexAttribPointer_' | GLE _433A | T#TdReIfBiPnOeI NgTlEVRe(rntoerxmAatlt,r iAbTPToRiInBt_eNrO_R MgAlLV,e rGtLe_xTARtUtEr,i b3P,o iGnLt_eFrL O A| T ^, ) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glemu.h::291673::1313:: note: note: 'glVertexAttribPointer' has been explicitly marked deprecated hereexpanded from macro 'GLE_ATTRIBPOINTER' 73 | 2916 | extern v glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ oglViertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuindt i ngdlex, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DVertexAtEtPribPointer (GLuint index, GLintRECATED size, GLenum type, GLboolean normalized, GLsiz(10.0, 10.14); | ^ ei stride, const GLvoIn file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83id *point:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | Ger) OPENGL_DEPRECATED(10.0, 10.14); | LE_ATTRIBPOINTER(ta ^ ngent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | statiIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] c inline vo 82 | id enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' GLE_ATTRIBP 403 | #define glEnableVertexAttribArray_ glEnableVertOINTER(normal, ATTRexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | eIxtBern void glEnableVertexAttribA_rrNORMAL, GL_TRUE, 3, ay (GLuint index)GL_F OPENGL_DEPRECATED(LOAT, ) | ^ shared/glemu.h:69:10.0, 10.14); | ^ 54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h#:de5fi: nIn file included from e shared/cube.hg:65: shared/glemu.h:83:5: warning: l'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] EnableVertexAttr i83bArray_ glEnableVertexAttribArray | ^ | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hG:L2917E_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here T 2917 | extReUrn void glEnableE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' Ver t70 | e stxAttribArrayat (GLuint index) OPENGL_DEPRECATED(1ic i0nline void disable##name() { .gl0D,i s1a0b.l14); | ^ eVertexAttribArray_(index); } \ | ^ shared/glexts.h:In file included from game/bomber.cpp:1: In file included from game/game.h:4: 404:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from engine/engine.h:5: In file included from shared/cube.h:404 | #65: shared/glemu.h:d82:e5fi: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ne glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern v 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: oid glDisableVertexAttribArray (GLnote: expanded from macro 'GLE_ATTRIBPOINTER' uint in de70 | static inline vox) OPiENGL_DEPRECATED(10.0d, 10 .d1i4s)a;b l e| # ^ #name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_In file included from game/defend.cpp: 1g: lIn file included from Dgame/game.hi:s4a: bIn file included from lengine/engine.he:V5e: rIn file included from tshared/cube.he:x65A: tshared/glemu.ht:r83i:b5A:r rwarning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOIaNTER(tayng e| n ^ t, ATTRIB_TANGENT, GL_TRUE, 4, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | eGL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, xsiztee,r type, normalizend, void glDisabstleVertexAttribAride, data); r\ | r ^a y (GLshared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433u | int index) OPENGL_DEPRECATE#define glVertexAtDtribPo(in10ter_ gl.V0ertexAttribPointer ,| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 10.14); | ^ 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLbooleaIn file included from n nogame/bomber.cppr:malized, GLsize1i : stride, const GLvoid *pointerIn file included from )game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_N OPENGL_DOEPRRECATED(10.0, 10.M14); | ^ AL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h 73 | : 5 glVertexAttribP: oiIn file included from nter_(index, size,shared/cube.h :65t: shared/glemu.hy:pe, normalized,84 s:t5rid:e warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glV ertexAttribPointer_ glVertexA84 | GLE_ATTRIBPttribPoOinIter | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated hereN TER(boneweight 2916 | exter, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnabnleVertexAttribArray_(index) ;v o}i d\ g l| V ^e rtexAtshared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVetribPointer (GLuint indexr,t eGxLAitnttr isbiAzrer,a yG L e| n ^u m type, G/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_EDEnPaRbElCeAVTeErDt(e1x0A.t0t,r i10.14b); | ^ Array (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] OINTER(boneweight, ATTRIB_BONEWEI83 | GLE_ATTRIBGPOIHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, )NTER(tangent, ATTRIB | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void d_TANGENT, GL_isable##name() { glDisableVTeRrUtEe,x A4t,t rGiLb_AFrLrOaAyT_,( i)n d e| x ^) ; } \shared/glemu.h : 69| : ^54 : note: shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | expanded from macro 'GLE_ATTRIBPOINTER'#d efine glDisableVertexAttribArray_ glDisableVerte x69A | t t r i b A r r astatic inline voy | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:id enable##name() note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here { 2918 | exptrern void glDisableVertexAttepriare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVebArray (GLuint inderxtexAttribArra) Oy_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnabPENGL_DEPRECATED(10.0, 10.14); | ^ leVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5In file included from : game/bomber.cppIn file included from :shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | 1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBP 83 | GLE_ATTRIBPOINTER(tangeOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUnE,t, ATTRIB_TANGENT, GL_TRUE, 4, GL_FL OA4T,, G)L _ U| N ^S IGNEDshared/glemu.h_:B70Y:T46E:, note: )expanded from macro 'GLE_ATTRIBPOINTER' | ^ 70 | statshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' ic inline void disable##name() { glDisableVertexAttr 73 | glVertexAttribPointer_i(indbeArxra, siy_(index); } \ | ^ shared/glexts.hze, type, normalized, stride, data); \ | ^ shared/glexts.h:404:37: note: :433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribexpanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_Pointer_ glVer glDtexAttribPointer | ^ i/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13:s note: 'glVertexAttribPointer' has been explicitly marked deprecated herea bleVertexAttrib 2916 | extern void glVertexAttrArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | eibPointer x(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *poitnteerr)n Ovoid glDisableVertexAPENGL_DEPRECATED(10.0, 10.ttribArray (GLuint14); | ^ index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEIND size, EX, GL_FtALSE, 4, GL_yUpNeS,I Gnormalized, strideN, EdDa_tBaY)T;E ,\ ) | ^| ^ shared/glexts.hshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void:433 :g32l:E nabnote: lexpanded from macro 'glVertexAttribPointer_' eVer t433e | x#AttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:define glVertexA5t:tribPointer_ glVertexAttribPointer | ^warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATT /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here RIBPO I2916N | TeExRt(ebronn evionidde xg,l VAeTrTtReIxBA_tBtOrNiEbIPNoDiEnXt,e rG L(_GFLAuLiSnEt, 4, GL_UNSIGNED_BYTE, ) index, | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() {GLin glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404t size, GLenum type, GLboolean normalized, GLsizei stride, co | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAnst GLvoid *pointer) OPENGL_tDtrEibPRECAArTED(r1a0.0,y (1GL0.1uint index) OPENGL_D4); | ^ EPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLIn file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] u in85t | Gindex) OPENGL_DEPRECATELE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FDALSE(10.0, 10.14); | ^ , 4, GL_UIn file included from game/bomber.cpp:1: In file included from game/game.h:4NSIGNED_BYTE, ) | ^: In file included from engine/engine.hshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size:5,: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] type 84 | GL, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' E_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline vo 433 | #define glVerid disable##name() { gltexAttribPointer_DisableVertexAttribArr glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVeratexyAttribP_(inodex);inter (GLuint inde } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisax,b GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); l| ^e VertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPEIn file included from NGL_DEPRECAgame/defend.cpp:1: In file included from game/game.h:TED(104: .0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); gIn file included from game/bomber.cpp:l1: In file included from game/game.h:Bi4n: dIn file included from Buffer_(GL_engine/engine.h:5: In file included from shared/cube.h:65: ELEMENT_ARRAY_BUFFER, ebshared/glemu.ho):84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ; } | ^ shared/glexts.h:35284:23: note: | expanded from macro 'glBindBuffer_' GL E_ATTRIBPOINTER(boneweig352h | t#,define glBindBuffer_ glB ATTRIB_BONEWEIindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glGHT, GL_TRUE, 4,B GL_indBuffer (GLenum tUNSIGNEDarget_,BYTE, ) GLuint| ^ shared/glemu.h buffer:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | ) OPENGL_D glVertexAEPtREtCArTED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | stiabtiPco iinnline void clearebo() { glBitndeBuffer_(r_(index, size, type, normalized, stride, data); \ | ^ Gshared/glexts.h:433:32:L_ELEMENT_ARRAY_BUFFER, 0); } | ^ note: expanded from macro 'glVertexAttribPointer_' shared/glexts.h:352:23: note: 433 | expanded from macro 'glBindBuffer_'#d efine glVertex 352 | #defineA glBintdtrBibuPofinter_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: fer_ glBindBuffernote: 'glVertexAttribPointer' has been explicitly marked deprecated here | ^ 2916/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBi | nedxBteurnf vfoier (GLd glVertexAttribPointer (GLuint index,enum target, GLuint buffer) OPENGL_DEPREC GLAiTnED(t1 0s.i0z,e ,1 0G.L1e4n)u;m t| y ^p e, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbIn file included from o) { disable(); glBindBuffgame/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.her_(GL:5: In file included from shared/cube.h:65_: ARRAY_BUFFER,shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_A TTvbo); } | ^ shared/glexts.h:RIBPOINTER(boneind352ex, :A23T:T Rnote: expanded from macro 'glBindBuffer_' 352 | #definIB_BONEINDEX, GL_FALSE, 4,e g lGBL_UNSIindBufGfeNr_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here ED_ B2867Y | TeEx,t e)r n | v ^o id glshared/glemu.hB:i69n:d54B:u fnote: fexpanded from macro 'GLE_ATTRIBPOINTER'e r (GLe 69 | static inline vnuomi target, GLuint buffer) d enable##name() { prepare;O PENGL_DEglEnableVertexAttribArray_(inPRECATED(10.0, 10.14);dex); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #d efi n| e ^ glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: 2917 | extern In file included from vshared/cube.h:o65: ishared/glemu.h:d90: 37:g lEnableVertexAttribArray (GLuint index) OPENGL_DEwarning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | stPRECATED(10.0, a10.1t4i); | ^ c inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } In file included from | game/bomber.cpp: ^1: In file included from game/game.h: shared/glexts.h:352:234: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer : | 85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE ^_AT TRIBPOI/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hN:T2867ER(boneindex, ATTRIB_BONEINDEX, GL_FA:13: note: 'glBindBuffer' has been explicitly marked deprecated here LSE, 42867, | GeLxtern void _gUNlSIBGNiEDndBuffer _(GLenumBY TEtarget,, GLuint buffer) OPENGL_DEPRECATED)(1 | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | 0.0, 10.14); | ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 1In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | 0.14); | ^ case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23In file included from :game/defend.cpp :note: 1expanded from macro 'glUniform1fv_': In file included from game/game.h:4 : 386In file included from | engine/engine.h#:d122e: fengine/texture.hi:n57e: 33g:l Uwarning: n'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i form1f v57_ | g l U n i f o r m 1 f vc a s| e ^ GL_FLOAT/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h_:M2942A:T132:: note: g'glUniform1fv' has been explicitly marked deprecated herel Uniform M2942a | terxitxe2rfnv _v(olid glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ oc, 1, GL_FALSE, param->fvalIn file included from )game/bomber.cpp;: 1b: rIn file included from egame/game.ha:k4;: In file included from engine/engine.h| : ^122 : engine/texture.h:44:33shared/glexts.h: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ g 44l | U n i f ormMatr case GL_FLOAT_VEC2: glUniform2fv_(loc, ix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950size, param->fval); break; | ^ :13:shared/glexts.h: 387note: 'glUniformMatrix2fv' has been explicitly marked deprecated here:23: note: expanded from macro 'glUniform2fv_' 387 | #define glU 2950 | extern void glUnniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here ifor mM2943a | terxitxe2rn void glUniform2fv (GLint fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat loc*value) OPENGL_DEPRECATED(ati1o0.n0,, 10.14); | ^ GLsizei count, const GLfloat *value) OPIn file included from Egame/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | caseNG LGL_FLOAT_MAT3: glUnifor_DEPRECATED(10.0, 10.14); | ^ mMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: shared/glexts.h:399:29: note: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | expanded from macro 'glUniformMatrix3fv_' 399 | # d e f i ncea sgel UGnLi_fFoLrOmAMTat_VEC3: glUnirfioxr3mf3vf_v _g(llUniformMatrix3fv | ^ o/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:c, size, param->fval); break; | ^ 13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLshared/glexts.h:388:23:sizei c note: expanded from macro 'glUniform3fv_' 388 | #define glount,Uniform3fv_ glUn GLboolean transpoiform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void se, congsltU nGiLffolroma3t *vaflue) OPENGL_DEPRECATED(10v (GLint .0, 10.locatio14); | ^ n, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:In file included from 4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_VEC4: glUniform4fv_(loc, case GL_FLOAT _MATs4i: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->ze, param->fval)fval); b; break; | ^reak ; | ^ shared/glexts.h:400shared/glexts.h::29: note: expanded from macro 'glUniformMatrix4fv_' 400 | 389#d:23efine glUniformMatrix4fv_ g:lUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern voi d glUnifonote: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUnirmMatrfioxr4mf4vf v(GLint location, GL si z| e ^i count, GLb/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:o2945l:e13a:n note: t'glUniform4fv' has been explicitly marked deprecated herer anspose, 2945c | oenxsttern void glUniform4fv ( GLfloat *value) OPENGL_DEPRECATED(1G0.0, 10.14); | ^ Lint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934In file included from :game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUni83form1f (GLint locati: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const inton, GLfloat v0) OPENGL_ *i, int n = 1) {DEPRE ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc,CATED(10.0, 1 n, i); } | ^ 0.14); | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniformIn file included from game/bomber.cpp1:1i: In file included from vgame/game.h:_4 glUniform1iv | : In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ 380 | c/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUase GL_FLOAT_VEC2: glUniform2f_(b->loc, x, niform1iv (GLint ly);ocation, GLsizei count, const GLint break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #def*ine glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glvalue) OPENGL_DEPRECATED(10.0, 10.14); | ^ Uniform2f (GLint location, GLfloat v0, GLfloat vIn file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1) OPEN GL_DEPRECATED440( | 1 0 .0, 1v0.14); | ^ oid setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, In file included from game/bomber.cpp:1: n, v->v); } In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | 382 ^ | shared/glexts.h :396: 23: note: expanded from macro 'glUniform3iv_' 396 | #define g caslUneiform3 iv_ glUniform3iv | ^ G/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hL:_2948F:L13O:A Tnote: _'glUniform3iv' has been explicitly marked deprecated hereV EC3: gl U2948n | iefxtern voorimd3 fg_l(Ubn-i>floorcm,3 ixv, (yG,L izn)t; bre locatioak; | ^ shared/glexts.h:384:n, GLsizei count, const GLint *valu22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ eglUn) OPENGL_DEPRECATED(10.0, 10ifor.m14)3f | ^ ;/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here | ^ 2936 | extern void glUniform3f (GLint location, GIn file included from game/defend.cppLf:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loat v0, 441G | L f l o avto ivd1 ,s eGtLvf(lcooant v2st ivec2 ) OPENGL_DEP*RECAv, int n = 1) { ShaderTED(10.0, 10.14); | ^ ParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:Uniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :13: note: 384'glUniform2iv' has been explicitly marked deprecated here | case GL_FLOAT_V2947E | exteC4: glUrn void niglfUnorm4f_(bi-f>loc, x, y,orm2iv (GLint location, GLsize z, w)i; break; | ^ cshared/glexts.hount, const GLint *:385:22: note: expanded from macro 'glUniform4f_' 385 | #definve galue) lUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here O PENGL_DEPRECATED2937 | extern void glUni(10.0, 10.14); form4f (GLint location, GLfloat v0, GL | ^ float v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_'In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h: 442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *390 | v#d,efine glUniform1i_ glUni int n = 1) { ShaderPaform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated herer amB inding *b = 2938 | extern void glUresolve(); ifn(ib)f ogrlmU1nii (fGorm4ivL_i(b->loc, n, nt location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | In file included from game/bomber.cpp:1: In file included from #define glUniform4igame/game.hv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLin:4: tIn file included from engine/engine.h*:v122a: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2lue) OPENGL_DEPREi_(b->loc, inCATEtD(x), int(y));(1 0.break; | 0 ^ , 10shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #defi.ne g1l4)Uniform2i_ ;g lUniform2i | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/bomber.cpp:196:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 196 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/bomber.cpp:203:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 203 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/entities.o game/entities.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found 119 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/game.o game/game.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glIn file included from game/entities.cpp:1: DisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUIn file included from game/game.cpp:2n: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] i 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: fnote: o'glUniform1fv' has been explicitly marked deprecated herer m 2942 | extern void glUnifo1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint rm1fv (GLint location, GLsizei count, v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define const GLfloat *value) OPENGL_DEPRECATED(10.0, g10l.U1niform2i_ g4lU)niform2; | ^ i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPEIn file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loNGL_DEPRECATcED,( 1s0i.z0e,, 1p0a.r1a4m)-;> fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' | ^ 387 | #define glUniform2fv_In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | exter case GL_INT_VEC4: glUniform4i_(b->lonc, x void glUniform2fv (GLin, y, z, w); break; | ^ tshared/glexts.h :l393o:c22a:t inote: oexpanded from macro 'glUniform4i_'n , GLsi z393e | i# dceofuinnte, gcloUnst GLfloat *value) OPENGL_DEPRECATEDn(10.i0f,o r10.14); | ^ m4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:extern void122 gl: engine/texture.hUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(:1046.:033,: 1warning: 0'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]. 14); | ^46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern voIn file included from igame/entities.cppd glUniform3fv (GLint loc:1: In file included from game/game.h:4: In file included from engine/engine.h:122a: tion, Gengine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | caLsizeise GL_F LOATc:o u n t , cgolnUsnti form1f_(b->loc, x); break; | GLfloat *value) OPENG ^L_DEPRE CATshared/glexts.h:382:ED(10.0, 10.14); | ^ 22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ In file included from engine/texture.hgame/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | :444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | v o i d s e t uc(ausien tG Lx_ F=L O0A,T _uViEnCt4 :y g=l U0n,i fuoirnmt4 fv_(loc, sizz = e, param->fval); break; 0, uint w | = 0) { ^s ett(x, y, z, 389:23: note: expanded from macro 'glUniform4fv_' 389 | #definew );glUniform4 } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hfv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern :v2934oid glUniform4fv (GLint location, G:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUnLsizei count, const GLfloat *value) OPENGL_DEPRECATEiformD(10.10,f (GLint locatio n, GLfloat v0) OP10.14); | ^E NGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glexts.h :394418: | case GL_FLOAT_VE23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ C2/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: glU:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here n i2946fo | extern void glUniform1ivrm2f_(b->loc, x, y); break; | ^ (GLint location, GLshared/glexts.hs:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniforim2zfei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ _ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' extern void glUniform2f (GLint location, GLfloat v0, GLfloat 395 | #d v1) OPENGL_DEPRECAefiTnEeD(10. glUni0, 10.14); | ^ form2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint lIn file included from game/entities.cpp:1ocation, GLsizei count, const GLint : *vaIn file included from lue) OPENGL_DEPRECATEgame/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: D(10.0, 10.14); | ^ warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122loc, x, y, z); break: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 3 384 | #deifvin_e glUniform3f_ glUniform3f(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' | 396 ^ | #define glUniform3/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hiv_ glUnif:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern voorm3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here id glUnif 2948 | extern void glUnoifrm3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRorm3iv (GLint locaECATtion, GLsizei count, const GLint *valED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from ue) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]G L_FL O52A | T case GL_INT_VEC4_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: :note: expanded from macro 'glUniform4f_' glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23:385 note: | expanded from macro 'glUniform4iv_'#define glUniform4f_ gl 397 | #defineU nigfloUrniform4m4f | ^ iv_ glUnifo/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hrm4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here : 2949 | 2937extern void glUniform4iv (GLint location, GLsizei count, :13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern vconst GLint *value) OPoid gElNUGLnifor_m4f (GLintDEP location, GLfloat v0RECA,T EGLfloat D(10.0, 10.14); | ^ v1, GLfloat v2, GLfloat v3) OPENGL_DEPRIn file included from game/game.cpp:2: ECATED(10.0, 10.14); | ^ In file included from In file included from game/game.h:4game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: : In file included from engine/engine.h:122: engine/texture.h:57 :33 glUniform1i_(: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | caseb->loc, x); brea GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ k; | ^ shared/glexts.h:390:22: In file included from game/game.cpp:note: 2expanded from macro 'glUniform1i_': In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #def ine g lUniformMatrix3fv390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here _ 2938 | extern void glUniform1i (GLint locagtlUiniofn, GLint v0) OPENGL_oDErPmRECATED(10.0, 10.Matrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 14 2951 | ex)tern void g;lUniformMatrix | ^ 3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniform Ma trix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix 4 fv (GLint location, GLsizei count, GLboolean transpose, const GLfloa case GL_INT_VEC2: glUniform2i_(b->lto c*value) OP, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define ENGL_DEPRECATED(10.0, 10.14); | ^ glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ gmake[1]: Leaving directory '/Users/pbulk/work/games/redeclipse/work/redeclipse-2.0.0/src/enet' clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/hud.o game/hud.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/physics.o game/physics.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:6: game/compass.h:176:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 176 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:678:20: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 678 | if(!blend) glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:679:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 679 | glBlendFunc(GL_ZERO, GL_SRC_COLOR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:688:20: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 688 | if(!blend) glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:689:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 689 | else glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:819:36: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 819 | if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:820:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 820 | else glBlendFunc(GL_ONE, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:821:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 821 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:845:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 845 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1002:36: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1002 | if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1003:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1003 | else glBlendFunc(GL_ONE, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1004:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1004 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1129:36: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1129 | if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1130:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1130 | else glBlendFunc(GL_ONE, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1132:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1132 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1239:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1239 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1240:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1240 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1242:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1242 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1569:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1569 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1699:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1699 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1701:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1701 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1703:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1703 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1765:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1765 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1815:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1815 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1817:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1817 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1819:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1819 | glActiveTexture_(GL_TEXTURE2); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1821:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1821 | glActiveTexture_(GL_TEXTURE3); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1823:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1823 | glActiveTexture_(GL_TEXTURE4); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1825:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1825 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1839:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1839 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1856:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1856 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1974:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1974 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:2063:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2063 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:2064:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2064 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:2087:33: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2087 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:2125:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2125 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 153 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/projs.o game/projs.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/scoreboard.o game/scoreboard.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGLIn file included from _game/scoreboard.cppD:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from EPRECATED(10.0,shared/cube.h :1650: .14); | ^ shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INIIn file included from Tgame/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122A: Tengine/texture.hT:R52I:B33F:( vwarning: e'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r 52 | t case GeL_x,INT ATTRIB_V_ECVERT4E: X ) | ^ shared/glemu.h:47:9: gnote: expanded from macro 'GLE_INITATTRIBF' lUnif o47r | m 4 i v _ ( l o cG,L Es_iIzNeI,T ApTaTrRaImB-(>niavmael,) ;i nbdreexa,k ;f , | f ^l oat) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB'shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 42 | #define glUn | statiformi4civ_ gliUnnliiform4niev | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here void name##su 2949 | extern vofid glUfniixform4(itvyp (GLient location, GLsixzei count, co)n st{ glVertexAttrib1##suffix##_(index, GLinx); } \ | ^ t *value) OPENGL_DEPRECATED(10.0:181, 1:0.14); | ^ 1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glIn file included from game/projs.cpp:1: In file included from game/game.h:4: VIn file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] e 57 | r t e x A t t rib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GLIn file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | _FALSE, para m->GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | f v a ls)t;a tbirce aikn;l i n| e ^ void name#shared/glexts.h#:s398u:f29f:i xnote: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMa(type x, type y) { glVertexAttrib2##suffix##_(tinderxi,x2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei cou x, y); } \ | ^n t, :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #defiGLboolean transposene glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ , const GLfIn file included from game/scoreboard.cpp:1: In file included from game/game.h:loat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | In file included from game/projs.cpp:1 GLE_INITATTRIB(name, index, f, float) : In file included from game/game.h:4: \In file included from | engine/engine.h:122: engine/texture.h:58:33: ^ warning: shared/glemu.h:'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44:67: 58note: expanded from macro 'GLE_INITATTRIB' 44 | static in | lin e v oi d case GL_FLOAT_MAT3: name##suffix(type xglUniform, type y, type z) { glVertexAttrib3##suMatrix3ffv_(lfix##_(index, x, y, z);o }c, 1, GL_FAL \ S| ^ E, param->fval:187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:)414;: 27b:r enote: aexpanded from macro 'glVertexAttrib3f_'k ; | ^ 414 | #define glshared/glexts.hV:e399r:t29e:x note: Aexpanded from macro 'glUniformMatrix3fv_'t trib3f_ g l399V | e#rdteefxiAntet rgilbU3nfi f orm| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: Matrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | exte13rn void gl: note: 'glUniformMatrix3fv' has been explicitly marked deprecated hereV ertexAtt 2951 | extern void glUniformMatrix3fvr (GLint location, GLsizei count, GLboolean transpose, const GLib3ff l(oGaLtu i*nvta liuned) eOxP,E NGGLLfl_DEPRECATEoDat x, GLfloat y, GLfloat(10.0, 10.14); | ^ z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatIn file included from game/scoreboard.cpprix4fv_(loc, 1, GL_FALSE,: 1param->fval); b: reaIn file included from kgame/game.h:4; | ^ shared/glexts.h:400:29: note: : In file included from engine/engine.h:5: expanded from macro 'glUniformMatrix4fv_' 400 | #definIn file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(ve glUniformMeatrrtex, ATTRIB_ix4Vfv_ EgRTEX) | ^ lUnifshared/glemu.hormMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13::47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | note: 'glUniformMatrix4fv' has been explicitly marked deprecated here GLE_IN 2952 | extern void glUnIifTormMatrix4fv (GLint locATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' ation, 45G | L s i static inline vzei count, GLoid name##suffboolean transpose, consix(typt GLfloat *value)e x OPENGL_DEPR,ECAT tEyD(10p.e0 ,y ,1 0t.y1p4e) ;z, typ e | w ^) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from static inline voengine/engine.h:122: engine/texture.h:378i:33d: nwarning: a'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]m e##suffix(type x ,378 | t y p e y) { glVertexAttrib2 cas##suffixe##_ (GiLn_dFeLxO,A Tx:, y ) ; }g l\U n i| f ^o rm1f_(b:-23>:l1o:c ,note: expanded from herex ); break; | ^ 23 | glVshared/glexts.he:r382:22: note: expanded from macro 'glUniform1f_' texAttrib2f_ | ^ 382 | #shared/glexts.hd:e410f:i27: note: expanded from macro 'glVertexAttrib2f_' n e410 | g#ldUenfiifnoer mg1lfV_e rtexAttrglUniform1f | ib2f_ gl ^V /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hertexAttr:ib2f | ^ 2934:13: note: 'glUniform1f' has been explicitly marked deprecated here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h 2934 | exter:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here n vo i2888 | extern void glVertexAttrib2f (GLuint d glUniform1f (GLiinntd elxo,c GatioLfloat x, GLfloat y) OPn, GLfloat v0) OPEENGL_DEPRNGL_DEPREECATED(1CATED(100.0, 10.14); | ^.0, 10.14 ); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.hIn file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h::60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | 380 | G L E _ I N I T A T T R IcBaFs(et eGxL_FLOAT_VEC2: glUniform2f_(b-c>oloordc0, ,A xTT,RIB_TEXCO ORD0)y ) ;| ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF'b reak; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 47 | GLE_I N 383I | #TATTRdIefBin(e nameglUniform2f, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | _ glUniform2f | ^ s/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:a2935t:i13c: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern v oiinline void name##d glUnifosuffrm2fi (xG(Ltiynpte lxo,c attyipoen ,y ,G Ltype z) { glVertfeloat v0,xAttrib3##suffi xGLfloat v1) ##_(index, OPENGL_DEPx, y, z); } \RECATED(10 . | ^ :26:10: ,note: expanded from here1 0.14); | ^ 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414In file included from | game/projs.cpp:#1d: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382e:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | f i ne glVertexAttrib3f_ glVertexAtt ri b 3 fc a s| e ^ GL_FLOA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hT:_2894V:E13C:3 :note: 'glVertexAttrib3f' has been explicitly marked deprecated hereg lUnifor m28943 | fe_x(tbe-rn void glVertexAttrib3f (GLui>ntlo cin, x,dex, y, GzLf);l obraeak;t x| ^ , GLfloat y, GLfloatshared/glexts.h:384:22: note: z)expanded from macro 'glUniform3f_' OPENGL_ DEPRECATED(10.0, 10.14); | ^ 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | exteIn file included from rngame/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5 void glUniform3f: In file included from (shared/cube.hG:L65i: nshared/glemu.ht: 60l:5ocation, GLfloat v0, GL: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] float v1, GLfloat v2) OPENGL_DEPRECATED(10. 60 | GLE_INIT0, 10.14); | ^ AIn file included from game/projs.cpp:1TTRIBF: (In file included from game/game.htexcoo:4r: d0, AIn file included from engine/engine.h:122: TTRIB_TEengine/texture.hX:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | C OORD 0 ) | ^ case GL_shared/glemu.h:47:FLOAT_VEC4: glUniform4f9: note: expanded from macro 'GLE_INITATTRIBF'_ (b->loc, x, 47 | y, GLE_Iz,N IwT)AT;TR break;I B( na| me ^ ,shared/glexts.h i:nd385e:x,22: note: expanded from macro 'glUniform4f_' f, float) \ | ^ shared/glemu.h385 | #defi:n45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static ine lgline void naUniform4f_ glUnme##siuffix(type x, type y, type z, type w) { glform4fV ertexA| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated herettrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 2937 | extern 29 | glVertexAttrib4f_ | ^ shared/glexts.h: v418o:id glUni27form4f (G:L inote: nt locatioexpanded from macro 'glVertexAttrib4f_' 418 | n, #GdeLfifloante vg0, lVertexAttrib4f_ glGLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRVEerCteATED(x10.0, 10.14); A| ttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h ^ :2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | In file included from game/scoreboard.cpp :1 : In file included from cgame/game.h:a4se GL_INT: : In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h: 60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INI glUniform1i_(b->loTc, int(x)); ATTRIBF(texcoordbreak; | ^ 0, shared/glexts.hA:T390T:R22I: note: expanded from macro 'glUniform1i_' 390 | #dB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' efine glUniform1i_ glUnifo r48 | m1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ static inlIn file included from game/projs.cppine voi:d na1: In file included from mgame/game.h:e4(: cIn file included from oengine/engine.hn:s122t: engine/texture.hv:e386c: 33&:v )warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]{ glVert e386x | A t t r i b 3 f v _ ( i ncdaesxe, GvL._vI)N;T _VEC2: glUnifor}m \ | ^ 2i_(b->loc,shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' i n415t | (#xd)e,f iint(y)); break; | ^ nshared/glexts.he:391:22: note: expanded from macro 'glUniform2i_' glVertex A391 | #define glUttrib3fv_ glniform2i_VertexAttrib glUni3fv | ^ form/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h2:i2895 : 13| : ^ note: 'glVertexAttrib3fv' has been explicitly marked deprecated here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939: 132895 | extern voi: note: 'glUniform2i' has been explicitly marked deprecated here d2939 | glVertexAttriebx3tfevr n void g(lGULnuiint index, const form2i (GLiGLfloatnt locat i*v) OPEon, GLint v0, GLiNGL_DEPRECnt v1) OPEATED(10.0,NGL_DEPRECAT 10.14); | ^ ED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: In file included from warning: game/projs.cpp'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 1: In file included from game/game.h 60 | GLE_IN:4: In file included from engine/engine.h:122: engine/texture.h:387I:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] TAT T387R | I case GLBF(texcoor_INT_VdEC3: glUniform30, ATTRIB_TEXiCO_O(RbD-0>)l o c| , ^ inshared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' t( x49) | , i n t ( y ) ,s tiantti(cz )i)n;l ibnree avko;i d | n ^a me(conshared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' s392 | t ve#define glUnc &v, floaitform3i_ g lUwn)i f{o rgml3Vie r t| e ^x Attrib/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h4:f2940_:(13i:n dnote: e'glUniform3i' has been explicitly marked deprecated herex , v.x, 2940v | .eyx,t evr.nz ,v owi)d; g}l U\n i f| o ^rm3i (GLint locatio n, Gshared/glexts.hL:i418n:t27 :v 0note: ,expanded from macro 'glVertexAttrib4f_' GLin t418 | v#1d,e fGiLnien tg lvV2e)r tOePxEANtGtLr_iDbE4PfR_E CgAlTVEeDr(t1e0x.A0t,t r1i0b.41f4); | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAIn file included from ttrgame/projs.cppi:1b: In file included from game/game.h4f :4: In file included from engine/engine.h:122: engine/texture.h(:G388L:u33i:n twarning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i ndex, 388 | G Lfloat x ,c aGsLef lGoLa_t y, GLfINT_VEC4:l o a tg lzU,n iform4i_G(Lbf-l>oloc, intat w) OPENG(L_DEPRECATEDx), int(y)(,1 0i.n0t,( z1)0,. 1i4n)t;( w )| ) ^; break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | exIn file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATtTReIrBn_ TvEoXiCdO OgRlDU0n)i f | ^ shared/glemu.h:50:50o: rnote: mexpanded from macro 'GLE_INITATTRIBF'4 i (GL i50n | t l o c a t i osnt,a tGiLc inline void name(const vec2 i&nvt) v{0 ,g lGVLeirntte xvA1t,t rGiLbi2nftv _v(2i,n dGeLxi,n tv .vv3)); O}P E\N G L| _ ^D EPREshared/glexts.hC:A411T:E28D:( 1note: 0expanded from macro 'glVertexAttrib2fv_' 411 | #d.e0f,i n1e0 .g1l4V)e;r t e| x ^A ttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inIn file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:l399:i85n:e warning: v'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]o id name (399c | o n s t vvoeicd4 s&evt)v ({c ognlsVte rftleoxaAt *f, int n = 1) { ShaderParttrib4famBinding *b = resolve(); if(b) gvlUni_(form1fv_(b-i>lnodce,x ,n ,v .f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define gv); } l Uniform1fv_ glUni| ^f orm1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here shared/glexts.h: 419:28: note: expanded from macro 'glVertexAttrib4fv_'2942 | 419 | #defiextnee glVertexAttrib4fv_ grn volVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:2909:13:d note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAtglUniftorirm1fbv (G4Lfint vl oc(GLuint index, const GLfloat *v) Oation, GLsizei count, const PENGL_DEPRECATED(10.0, 10.14); | ^ GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: In file included from game/projs.cpp'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :1: In file included from game/game.h:4: In file included from 61engine/engine.h | GL:E122: _INengine/texture.hI:T400ATTRIBF(texcoor:d83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(co1, ATTnst vec *v, int n = 1) { ShaRIB_TEXCOORD1) | ^ derParamBinding *bshared/glemu.h :=47:9: note: expanded from macro 'GLE_INITATTRIBF' re sol47v | e ( ) ; i GLE_INITATTRIB(name, index, f, float) \ | f(b) ^g lUnshared/glemu.hi:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | f stoartmi3cf vi_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUnifnorm3flv (GLint locaitnieo nv,o iGdL sniazei count, const GLflomate# #s*uvalue) OPENGL_DEPRfECfiATED(10x.(t0, 10.14); yp| ^ e x) { glVertexAttrib1##suffix##_(iIn file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ndex, x); } \ 401| | ^ voi:32:d1: note: expanded from here setv(const vec2 *v, int n 32= | 1)glVerte x{ AttrSihab1f_ | d^ shared/glexts.h:406:27e: note: rexpanded from macro 'glVertexAttrib1f_'Pa 406 | #defrine amBinding *b =g lVrerteexAsttolve(r)ib; 1if(fb_) glUniform2fv_(b->l glVertexoc, n, v->v); } | ^ shared/glexts.h:387:Attrib23: note: expanded from macro 'glUniform2fv_' 387 | #de1fifn e | g ^l U/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13:niform2fv_ glU note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | exnterinf ovromi2df vg l V| e ^r texAttr/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated hereib1f (GL uint ind 2943 | externex, GLfloat x) OPENGL_DEPRECATED(10 .0,v o1i0d. 1g4l)U;n i f| o ^r m2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOIn file included from game/projs.cpp:1: In file included from game/game.h:4: ORD1) | ^ In file included from engine/engine.h:122: engine/texture.h:402:84: shared/glemu.hwarning: :47:9: note: expanded from macro 'GLE_INITATTRIBF' 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 47 | GLE_INITATTRI 402 | B(name, index, void setv( f, float) const vec4\ * v ,| ^i nt shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' n =43 | 1 ) { S h a dsetraPtairca miBnilnidnien gv o*ibd =n armees#o#lsvuef(f)i;x (itfy(pbe) xg,l Utnyipfeo rym)4 f{v _g(lbV-e>rltoecx,A tnt,r ivb-2>#v#)s;u f}f i x| # ^# _(indeshared/glexts.hx:,389 :x23,: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fvy); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern\ vo | ^ id glUniform4:35f:v 1(:GL innote: t expanded from here location, GLsizei count, const GLfloat *value) OPENGL_DEPR ECATE35D | (g1l0V.e0r,t e1x0A.t1t4r)i;b 2 f| _ ^ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttribIn file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:4032:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | f ( GvLouiidn ts eitnvd(ecxo,n sGtL fplloaante x*,p ,G Lifnltoat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' In file included from game/scoreboard.cpp389: | 1#: dIn file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: eshared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] f i61n | e glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | GLE_INITATTReIxBternF (voitde xcglUniform4fvo ord1, ATTRIB_TEXCOORD1)(GLin t | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF'location, GLsizei c 47 | oGLEu_INITATTRInBt(, namconst GLfloat *valuee) OPENGL_DEPRECATED(10.0, 10.14, ); | ^ index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inlIn file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.hine void na:me404#:87#suffix(t: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404ype x, type y, type | z) { gvloViedr tseextAvt(tcronsit matrix2 *m, int n = 1b3##suffix##_(index, x, y, z);) }{ \ S | ^ :38:1: note: expanded from here hade 38 | glVerrtPeaxrAatmtBriinbd3ifn_g *| b^ = shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' resolve();414 | #defin if(b) gleUn igfloVremrMtaetxrAitxt2rfivb_3(fb_- >glloVce,r tne,x AGtLt_rFiAbL3SfE , | m ^- >a./System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13:v); } | ^note: 'glVertexAttrib3f' has been explicitly marked deprecated here shared/glexts.h:398 :289429 | :e xnote: texpanded from macro 'glUniformMatrix2fv_'e rn v o398i | d# dgelfVienret egxlAUtntirfiobr3mfM a(tGrLiuxi2nftv _i ngdleUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:x, GLfloat2950 :13x, GLfloat y, GLflo:at z ) OPENGL_DEPRECATED(10note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void.0, 10. glUniformM1atr4i)x;2 f v| ^( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OIn file included from game/scoreboard.cpp:1: PENIn file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXGL_DEPRECATED(10.0, 10.1COORD1) 4); | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' | ^ 47 | GLE_INITATTRIB(name, index, f, floatIn file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | 87st:a twarning: i'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]c inline 405 | void setv(convsoti dm antarmiex#3# s*umf,fix(type x, type y, type z, type w) { glVertint nexAttrib4##suffix##_(index, x, y = 1) {, z, w); } | ^ S:41:1: note: expanded from here haderPara 41 | glVertexAttrib4f_ mBin d| i^n g *bshared/glexts.h := resolve418:27(); i: note: expanded from macro 'glVertexAttrib4f_' 418 | #define f(b) glUnifgolVertexAttrirmMatrix3fv_(b->lb4f_ glVeoc, n, GLrtexAttrib4f_FALSE, m->a. v) ;| ^} | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13shared/glexts.h:: 399note: :'glVertexAttrib4f' has been explicitly marked deprecated here29 : note: expanded from macro 'glUniformMatrix3fv_' 2908399 | | #define glUniformMatrix3fv_ extergn void glVertlUniformMatrix3fv | ^exAtt rib4f/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :(2951G:L13u:i nnote: t'glUniformMatrix3fv' has been explicitly marked deprecated here index ,2951 | GeLxftleorant vxo,i dG LgfllUonait fy,o rGmLMfaltoraitx 3zf,v G(LGfLlionatt lwo)c aOtPiEoNnG,L _GDLEsPiRzEeCiATED(10.0, 10.14); | ^ count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECAIn file included from Tgame/scoreboard.cppE:D1(: 1In file included from 0game/game.h.:04,: In file included from 1engine/engine.h0:.51: 4In file included from )shared/cube.h;: 65 : | shared/glemu.h ^: 61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTIn file included from Rgame/projs.cppI:B1: _TEIn file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(cXonsCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | t m a trisxta4ti c*m, iinline void name(cnt n onst vec &v) { gl= 1)Ver tex{ ShaderParamBinding *b = resolve(); if(b) glUniformMatrixAttrib3fv_(index, v.v); } \ | ^ 4fv_(b-shared/glexts.h>:l415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAtotcr, ib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fvn, GL (GLuint index, const GLfloat *v_FALSE, m->a) OPENGL_D.EvP)R;E C}A T E| D ^( 10.0,shared/glexts.h :14000:.291: note: expanded from macro 'glUniformMatrix4fv_' 4 400 | #define glU)ni;f o r| m ^M atrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint lIn file included from game/scoreboard.cpp:1: In file included from game/game.h:4ocation,: GLsizei coIn file included from unengine/engine.ht:,5 : GIn file included from Lshared/cube.hb:o65o: lshared/glemu.he:a61n: 5t:r awarning: n'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]s pose, 61c | o n s t GGLLfloat *value) OPENGL_DEPRECATEDE(10._INIT0A, T10TR.IBF(texc1o4); | ^ ord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertIn file included from game/projs.cppexAttrib4f_(in:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]dex, v.x, v .y, v.z, w )439; | } \ | ^ shared/glexts.h : 418void set:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define gvl(cVoertexAttrib4f_nst int *i, int n = 1) { SghlaVdeerrtPeaxrAattrib4f | ^ mBin/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hd:i2908n:g13 :* note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exterb = resolve(n void glVertexAttrib4f (GLui); if(nt indexb) glUniform1iv_(b->,loc ,G Lnf,l oia)t; x}, G| L ^f loat y,shared/glexts.h :G394L:f23l:o anote: t z, GLfloaexpanded from macro 'glUniform1iv_' 394 | t w) OPEN#define glUnGL_DEPRECATEiform1iv_D(10.0 glUnif, 10o.1rm1iv | ^ 4); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const In file included from Ggame/scoreboard.cppL:i1n: tIn file included from game/game.h*:v4a: lIn file included from uengine/engine.he:)5 : In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTROPENGL_DEPRECATEDI(10.0, 10.14); BF(texcoo | ^ rd1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(consIn file included from t game/projs.cppv:e1c: 2In file included from game/game.h&:v4): In file included from {engine/engine.h :122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVe r440t | e x A t tvroiibd2 fsve_t(vi(ncdoenxs,t vi.vvec *v, int n = 1)) ; } \ | { ShaderParamB ^ shared/glexts.h:411:inding *b 28= resolv:e ()note: ; if(b) glUniforexpanded from macro 'glVertexAttrib2fv_'m 411 | #define glVertexAttrib2fv_ glVertex3Atitvr_i(bb2-f>vl o c| , n, v->v) ^; /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13 : }note: 'glVertexAttrib2fv' has been explicitly marked deprecated here | ^ 2889shared/glexts.h | :e396x:t23e:r nnote: expanded from macro 'glUniform3iv_'v oid g396l | V#edrefine glUniform3iv_ glUniform3iv t e| x ^A ttri/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hb:22948f:v13 :( note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei couGLnuti, const GLint *value) OPENGL_nt DEPREindex, const GLfloat *v) OPCENGL_DATED(10.0, 10.14); | ^ EPRECATED(10.0, 10.14); | In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: ^ warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, In file included from game/scoreboard.cpp:1: 10.In file included from 1game/game.h4); : 4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | | ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51In file included from | game/projs.cpp : 1 : In file included from game/game.h : 4 : sIn file included from tengine/engine.ha:t122i: cengine/texture.h :i442n:l85i:n ewarning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]v oid na m442e | ( c o n svto ivde cs4e t&vv()c o{n sgtl Vievretce4x A*tvt,r iibn4tf vn_ (=i n1d)e { ShaderParamBinding *b = xresolv, v.ev);( } )| ^ ; if(b) glshared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' U n419 | #define glVertexAttirib4ffv_ glVerteoxrAmt4tirvi_b(4bf-v> l o| c ^, n, v->/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hv:)2909;: 13}: note: | 'glVertexAttrib4fv' has been explicitly marked deprecated here ^ shared/glexts.h :2909397 | :e23x:t enote: rexpanded from macro 'glUniform4iv_'n voi d397 | g#ldVeefritneex AgtltUrniibf4ofrvm 4(iGvL_u ignltU niinfdoerxm,4 icvo n s| t ^ GLfl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:a2949t: *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ 13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei In file included from game/scoreboard.cpp:1: In file included from game/game.h:count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/server.o game/server.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/waypoint.o game/waypoint.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/weapons.o game/weapons.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o shared/crypto-standalone.o shared/crypto.cpp In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o shared/geom-standalone.o shared/geom.cpp In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o shared/stream-standalone.o shared/stream.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o shared/tools-standalone.o shared/tools.cpp shared/tools.cpp:234:16: warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations] 234 | buf += sprintf(buf, "%d", ipconv.b[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/_stdio.h:278:1: note: 'sprintf' has been explicitly marked deprecated here 278 | __deprecated_msg("This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead.") | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/sys/cdefs.h:218:48: note: expanded from macro '__deprecated_msg' 218 | #define __deprecated_msg(_msg) __attribute__((__deprecated__(_msg))) | ^ shared/tools.cpp:241:33: warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations] 241 | if(!bits && range%8) buf += sprintf(buf, "/%d", range); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/_stdio.h:278:1: note: 'sprintf' has been explicitly marked deprecated here 278 | __deprecated_msg("This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead.") | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/sys/cdefs.h:218:48: note: expanded from macro '__deprecated_msg' 218 | #define __deprecated_msg(_msg) __attribute__((__deprecated__(_msg))) | ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o shared/zip-standalone.o shared/zip.cpp 2 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o engine/cdpi-standalone.o engine/cdpi.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o engine/command-standalone.o engine/command.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o engine/http-standalone.o engine/http.cpp engine/command.cpp:1386:20: warning: unused function 'compilestr' [-Wunused-function] 1386 | static inline void compilestr(vector &code, const char *word, bool macro = false) { compilestr(code, word, int(strlen(word)), macro); } | ^~~~~~~~~~ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o engine/irc-standalone.o engine/irc.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o engine/master-standalone.o engine/master.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o engine/server-standalone.o engine/server.cpp 1 warning generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o game/server-standalone.o game/server.cpp engine/server.cpp:170:12: warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations] 170 | str += sprintf(str, "[%s] ", ipinfotypes[clamp(info.type, 0, int(ipinfo::MAXTYPES)-1)]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/_stdio.h:278:1: note: 'sprintf' has been explicitly marked deprecated here 278 | __deprecated_msg("This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead.") | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/sys/cdefs.h:218:48: note: expanded from macro '__deprecated_msg' 218 | #define __deprecated_msg(_msg) __attribute__((__deprecated__(_msg))) | ^ engine/server.cpp:175:16: warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations] 175 | str += sprintf(str, "%d", ip.b[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/_stdio.h:278:1: note: 'sprintf' has been explicitly marked deprecated here 278 | __deprecated_msg("This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead.") | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/sys/cdefs.h:218:48: note: expanded from macro '__deprecated_msg' 218 | #define __deprecated_msg(_msg) __attribute__((__deprecated__(_msg))) | ^ 2 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o shared/genkey.o shared/genkey.cpp 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE `pkg-config --cflags zlib freetype2` -c -o shared/cube2font.o shared/cube2font.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/crypto.o shared/crypto.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/geom.o shared/geom.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/glemu.o shared/glemu.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/stream.o shared/stream.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | In file included from shared/stream.cpp:1 GLE_INI: TATTRIB(name, index, f,In file included from float)shared/cube.h \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | :65: shared/glemu.h:55:static inline void name##suffix(type x, type y, type z) { glVer5texAttrib3##s: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] uffix##_(index, x, y, z); } \ | ^ :5538:1: | note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:GL27E: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glV_erINtexAttrib3f | ^ I/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | exTtern void glVeArTtexAttrib3f (GTRIBF(verLtuex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | i GLE_INIntTATTRIB(n ame, iinndex,dex, G Lfloat x, GLfloat y, f,G fLflolaot z) OPENGL_DEPRECATED(10.0, 10.14); | ^ at) \ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE| ^_ INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1shared/glemu.h) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | s:42:51:t note: atic iexpanded from macro 'GLE_INITATTRIB' nline void name##suffix(type x, type y, type z, type w) 42{ | gl VertexAttri b4##suffix## _(index, x, y, z, w); } | s ^ :41:1: note: expanded from here tatic inline void name##suffix 41 | glVertex(Attribtype 4x)f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #d { glefine glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPREVCertexAATED(10.0, 10.14); | ^ ttrib1##suffix##_(index, x); } \ | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GL:E_INITATTRIBF(texcoord1, ATTRIB_TEXC181:O1: note: expanded from here 181 | glVertexAttOriRD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' b481 | f _static inline void name(c | ^ onst vec &v) { glVershared/glexts.h:406te:x27A:t tnote: rib3fv_(index, v.v); } \expanded from macro 'glVertexAttrib1f_' | ^ 406shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertex | #define glVeArtttrib3exAttrib1f_ glVferv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLutexAttrib1f | ^ int index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATT 2882RIBF(texcoord1, ATTRIB_TEXCOOR | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14)D1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, floa; | ^ t w) { glVertexIn file included from Attrib4f_(inshared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.hdex, v.x, v.y, v.:z, w);55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: 55 | shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]GLE_IN 61 | I GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttriTATTRIBF(vertex,b2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint ATTRiIndex,B const G_LfVERTlEoXa) t *v) OPENGL_DEPRECATED(10.0, 1 | ^ 0.14); | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' In file included from shared/glemu.cpp:1: 47 | In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_I GLE_INITATTRIB(name, index, f, float) \ | ^NITATTRIBF( shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' texc o43o | r d 1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h: 51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void nam static inline voie(cod name##suffinst vec4 &v) { glVertexAttrib4fx(type x,v_(index, v.v); } | ^ typ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: e y) { glVertexAt'glVertexAttrib4fv' has been explicitly marked deprecated heret 2909 | extern vrib2##suffix##_(index, x, y); } \ | oid glVertexAttrib4fv ^ :184:1: note: expanded from here 184 | glVertexA(ttGLuint inrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexdex, cAttrionst GLfloat *v) OPENGL_DEPRECATED(10.0, 10b2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexA.14); | ^ ttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #defiIn file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITAnTTRe IgBlFV(evertex, ArtexAttrib4f_ gTlVeTrRtIeBx_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, iAtntdreixb,4 ff , | f ^l oat) \ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :| 2908 ^: 13: note: shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | stat'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttribi4cf i(nGlLiunien tv inoid name##suffix(type x, tdex, GLfloat x, GLfloat y, GLype y, type z) { glVerftexAttrib3##suffix##_(indlex, x, y, z); } \ | o ^ :187:1: note: expanded from herea t z, G 187 | glVertexALttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' float 414 | #define glVertexAttrib 3w)f_ glVerte OPENGL_DEPRECATED(10.0, 10.14); | ^ xAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &vIn file included from )shared/stream.cpp :{ glVertexAt1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATtrib4f_(ATTRIB_NORMAL, TRIv.x, v.y, v.z,B_VERTEX) | ^ shared/glemu.h:47:9: 0.0f); } | ^ note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(namshared/glexts.he:,418 i:ndex27: note: expanded from macro 'glVertexAttrib4f_' 418, f, float) \ | #define glVert | ^ exAshared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB't trib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, 45 | staticGLfloat inline vyo,i dG Lname##suffix(type x, type y, typef zloat z, GLfloat w) OPENGL_DEPREC,AT EtD(10.ype w) { glV0er,t e1x0A.t1t4r)i;b 4 #| # ^s uffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVerIn file included from teshared/glemu.cppx:A1t: tIn file included from rshared/cube.hi:b654: fshared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void_ t gangent(float x, flloat y, floaVertext zA,t tfloat w = 1.0f) { rgilbVertexAttrib4f_(ATTRIB_TANGENT, 4f x, y, z, w); } | ^ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVerte xAttr/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern ibvo4fi_d glVertexAttrib4f (GLuint index, GLfloagtlVertexAttri x, GLfbloa4ft y, GLfloat z, GL| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAfttrlioab4f (GLuint indtex, GLfloat x, GLfloat y, GLfloat z, GLf loat w) OPENGL_DEwPR)E COATED(10.0, 10.14); | ^ PENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(cIn file included from oshared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.hn:s55t:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | vec &v, float w = 1.0f) { gl VertexAttrib4f_(ATTRIB_TANGEN GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: Texpanded from macro 'GLE_INITATTRIBF', v. 48 | static inlx, v.yin, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' e418 | #d void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ efishared/glexts.hne glVer:texAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void 415g:28: note: expanded from macro 'glVertexAttrib3fv_' lVe 415 | #define glVertexAttrib3fvr_ glVerttexAttrib4f (GLuint indeex, GLfloat x, GLfloat y, GLfxAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13:lo note: a'glVertexAttrib3fv' has been explicitly marked deprecated here t z, GL f2895l | oeaxtt ewr)n OvPoEiNdG Lg_lDVEePrRECATED(10.0, 10texAttrib3f.14); | ^ v (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/stream.cpp: 166: | In file included from shared/cube.h : 65 : sshared/glemu.ht:a55tic inline void tangen:t(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TAN5: Gwarning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] E 55 | GLE_NT, v.v);IN } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAtITATTRIBF(vertex, ATTRIB_VERTtEX) rib4| ^ shared/glemu.h:49:58fv_ glVert:e xnote: expanded from macro 'GLE_INITATTRIBF' 49 | static inlAittnrieb4 void nfav m e| (const ve ^c &v, float w) { gl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, consVertexAttribt4f_(index, v. xG, Lv.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #definef lgoalVertetx Attr*v) OPENGL_DEPRECATED(10.0, 10.14); | ib4f_ glVerte ^ xAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPIn file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index)E { disable(); glEnableVerNtGeLx_ADtEtPrRiEbCAArTrEaDy(_1(inde0x.)0;, }1 | ^ 0.shared/glexts.h14:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAtt)ribAr;r ay_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | ext| ^ ern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: ishared/glemu.hnd:55:5e:x) warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | { glDisableVertexAttribA rGrLaEy__I(NiIndex); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' TATTR IBF(vertex, ATTRIB_VERTEX) | ^ 404 | #define glDshared/glemu.h:50i:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | sableVertex A ttribArray_ g lDis ableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918s | etxtaertn ivc inline voiod name(icd ognslDisableVetrtexAttribArray (GLuint ind evxec2 &v) ){ glVe rtexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glOVertexAtPtENrGLi_Db2fv_ glVeEPrREtCexAttrib2fv | A ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated hereTED(10. 0, 10.14); | ^ 2889 | extIn file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | eGrn void glVerLE_ATTRIBtPeOINxAttrib2fv (TER(vertex, ATTRIB_VERTEX, GL_FALSE, G3, GLL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void uenable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917int index, const GLfloat *v) O | extern void glEnableVertexAttribArray (GPLuint iENGLndex) OPE_NGL_DDEPREPRECATEDE(10.0, CATED(10.0, 1010.14); | ^ .14);In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ ATTRIBPOINTER(verte| ^ x, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGLIn file included from _Dshared/stream.cppE:P1: RECAIn file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] TED 55 | GLE_INITATTRIBF(verte(x,10.0, 10.14); | ^ ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(In file included from cshared/glemu.cppo:n1s: t vec4 &v) { glVertexAttrib4In file included from shared/cube.h:65: shared/glemu.h:78:fv_(index,5 v:. warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v); } | ^ shared/glexts.h78: | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_F419AL:SE, 3, GL_28F: note: expanded from macro 'glVertexAttrib4fv_' 419 | #definLOAT,e dgilsVaebrltee(x)A)t t r| i ^b shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, strid4e, dfata); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPoinv_ ter_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttrgibPlointer (GVLuint ienrdteexx,A tGtLrint size, GLenum tib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here ype, GLboolean normal2909 | exterin zed, GLsizei stride, const GLvoid *pointer) Ovoid glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRPENGL_DEPRECATED(10.0, 10.14); | ^ ECATED(1In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:0.0, 10.14); | 79 ^ :5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTEIn file included from Rshared/stream.cpp(:1: In file included from shared/cube.h:65: shared/glemu.h:56:color, A5TTR:I Bwarning: _'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]C OLOR, G L56_ | T R U E ,G L4E,_ IGNLI_TUANTSTIRGINBEFD(_cBoYlToEr,, )A T T| R ^I B_COLshared/glemu.hO:R69): 54 :| ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inl in eG LvEo_INITATTRIB(namei, di nedneaxb,l e##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ f, floIn file included from shared/glemu.cpp:1at) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | : In file included from shared/cube.h : 65s: tshared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTatic iEnRl(icnolor, ATTRIB_COLOR, GL_e void name##suffix(type x) { glVertexAttrib1##sTRuUE, 4, GfL_fUNSIix##G_NE(inD_BYdTexE, ) | ^ , xshared/glemu.h):; 70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | stati}c inline \voi d disable##name() { glDisableVertexAttrib| Array_ ^ :5:1: note: expanded from here (index); } \ | ^ 5shared/glexts.h | :g404l:V37e:r tnote: eexpanded from macro 'glDisableVertexAttribArray_'x 404 | #define glDisablAeVerttterxAttribArray_ glDisableVeritebx1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' A ttribArray | ^ 406 | #define glVertexAttrib1f_ glV/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated hereert exAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ | extern void glVerteIn file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:xAttrib1f (GLuint index, GLfloat 5x: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | ) OPENGL_DEPRECATED( GLE_AT10.0,T 10.RIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, G1L_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | 4); | ^ glVertexAttrIn file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(colibPointer_(indexo, size,r, ATTRIB_COLOR) type, nor | ^ shared/glemu.h:47malized, stride, data); :9:\ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #de note: expanded from macro 'GLE_INITATTRIBF' 47 | GLfine glVertexAttribPointer_ glVerE_INITATTRIB(name, indextexAttribPointe,r | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) {In file included from shared/glemu.cpp:1 : In file included from shared/cube.h:65: shared/glemu.h:80g:5lV: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ertexAttrib2##suffix 80 | GLE_AT#T#RIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_F_(index, x, y);A } \L S E, 2, GL_FL| ^ :8:1: note: expanded from here OAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableV ertexAttrib8 | glVerteArray_(index); x} \ | ^ Ashared/glexts.h:403:ttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ 36: note: expanded from macro 'glEnableVertexAttribArray_' In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | 403 | #define glEnableVertexAttrib Array_ glEnableVerteGLE_INITATTRIBF(xAtcolor, ATTRIBt_COrLOiR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67bArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern voi: note: expanded from macro 'GLE_INITATTRIB' 44 | d static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x glEnableVertexAtt, y, z); } \ | ^ribArray (GLuint index) O :11:1: note: expanded from here PENGL_DEPRECATED(10.0, 10.14); | ^ 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttribIn file included from shared/glemu.cpp:3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | exter1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n void 80 | GLEg_ATTRIBPOINTER(texlVertexAttrib3f (GLuicoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FnLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disablte##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDis index, GableVertLfloat exAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here x 2918 | extern void glDisableVertexAt,tribArray (GLuint index) GOPENLfloat y, GLfloat GL_DEPRECATED(10.0, 10.14); | ^ z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/stream.cpp80:1 | : In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF ( c Golor, ATTRIB_LCE_ATTRIBPOINTER(texcoord0, ATTRIOLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITABTT_RTIEBX(CnOaOmReD,0 ,i nGdLe_xF,A LfS,E ,f l2o,a tG)L _\F L O| A ^T , shared/glemu.h): 45 :| 75 ^: note: expanded from macro 'GLE_INITATTRIB' shared/glemu.h :4573 | : 13 : note: expanded from macro 'GLE_ATTRIBPOINTER' stat 73 | ic inline void name##suffix(type x, type y, type z, type w) { glVertexAttrglVertexAttrib4#ibPointer_(index, size, ty#suffix##_(index, xp, y, ez, ,no rw);malized, } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #desftride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (iGLuinnt index,e glVertexAttrib4f_ g GLint size, GLenum type, GLbooleanl normalized, GLsizeiV sertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPtrideENGL_DEPRECATED(10.0, 10.14); | ^ , const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); }In file included from shared/glemu.cpp\: 1 : | In file included from ^shared/cube.h :65: shared/glemu.hshared/glexts.h::81415::528:: warning: note: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from macro 'glVertexAttrib3fv_' 415 | 81# | d e f i nGeL Eg_lAVTeTrRtIeBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { xAttrib3fv_ glVeprepare; glErtenxableAttVerib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ rtexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #deIn file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.hf:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49ine glEnableVertexAttribArray_ glEnableVertexAt:trib58Array | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917::13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | note: expanded from macro 'GLE_INITATTRIBF' 49 | extern void glEn staableVtic inlinee rvtoexAttribArid name(const vreca y&v, float (GLuint index) w) { gOlPVertexAttrib4f_(indENGL_DEPRECATED(ex1,0 v.x,.0, 10.14); | ^ v.y, In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1,v ATTRIB_TEXC.OORD1, GL_FAz, w); } \ | ^ shared/glexts.h:LSE418:27: note: ,expanded from macro 'glVertexAttrib4f_' 2, GL_ F418L | OAT, ) | ^ shared/glemu.h#:define gl70:Verte46x:Attrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertex Anote: expanded from macro 'GLE_ATTRIBPOINTER' ttrib4f (GLuint index, GL 70 | f lo staatic inline void disable##name()t {x, GL float y, GLfloat z, GLfloat w) OPENGL_DEPRECAglDisableTED(VertexAttribArray_(index);10.0, 10 } \ | ^ shared/glexts.h:404:37: note: .14); | ^ expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint indexIn file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_C) OOPENGL_DEPRECATED(10.0, 10.14); LO| ^ R) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(consIn file included from shared/glemu.cpp:1: In file included from tshared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, vec2 &v) { glVertexAttrib2fv_(index, v.v); } \G | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVerLt_exFAttriLbOAT, ) | ^ shared/glemu.h:273:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttribPointer_(index, size, tglVertexAttrib2fv (ypGe, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_L uiglVertexAttrnibt index, const GPLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ ointer | ^ In file included from /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h::2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void 56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVert e56x | A t tri bPointer (GLuint index, GLint size, G GLE_INITATTRIBF(color, LAenum TTRIB_COLOR) type, | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' GLboolean normalized, GLs51 | i staztic inlineei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v);In file included from shared/glemu.cpp:1: In file included from shared/cube.h: } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBP glVerOINTER(normaltexAttrib4f, ATTv_ glVertexAttrib4fv RIB_NORMA | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909L, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void | enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUeExt, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #deefine glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArrn void glVertexAttrib4fv ray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13:(GLuint index, const GLfloat *v) note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | exterOPENGL_DEPRECATED(10.0n voi, d gl10Verte.1x4);A | ^ ttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIn file included from IBN(color, ATTRIB_shared/glemu.cppC:O1: LIn file included from shared/cube.h:65OR, ub, uchar, 255) | ^ shared/glemu.h:53: :86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, typshared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTReIB_TANGENT, GL_TRUE, 4, GL_FLOA Ty, type z, type w = defaultw) { glVertexAtt, ) | ^ shared/glemu.h:69:54: note: rib4N##suffix##_(index, xexpanded from macro 'GLE_ATTRIBPOINTER' , y, z, w); } | ^ :17:1: note: expanded from here 69 | static inline void enable## 17 | glVertexAtname() { prepare; glEnableVertrib4Nubt_exA | ^ shared/glexts.h:ttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVe429rt:e29:xAtt note: expanded from macro 'glVertexAttrib4Nub_' r 429 | #define glVertexAttibArray rib4Nub _| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: glVertexAttrib4Nu'glEnableVertexAttribArray' has been explicitly marked deprecated hereb | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2901 2917 | extern void glEnableVertexAttribA:13: note: rray (GLuint index) O'glVertexAttrib4Nub' has been explicitly marked deprecated herePE 2901N | externGL_DEPRECATED(10.0, 10.14); | ^ void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUGE, 4, GL_FLOAT, ) | ^ Lubyteshared/glemu.h :70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | staz, GLubyte w) OPENGLt_iDEPRECATED(10.0, 10.14); | ^ c inline void diIn file included from shared/stream.cpp:1: In file included from shared/cube.hs:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ab l e58 | static inline void co##lnor(const bvec a&mv, uchar aelpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_'429 :29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #def 404 | #ine glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y,define glDisableVertexAttribArray_ glDisableVer texAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertGLubyteexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTz, GLubyte w) OPENGL_DEPRECATED(10.0,RI 10.14); | ^ B_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, daIn file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(constta); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here bvec4 &v )2916 | {e xgtleVrenr tveoxiAdt tgrliVbe4rtexAttribPointer (GLuNubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.hint inde:430x:30, GLint size, GLen:u note: mexpanded from macro 'glVertexAttrib4Nubv_' typ 430 | #define gle, GLboolean normalized, GLsizei stVertexAttrib4Nubv_ glVeride, const GLvoid *prtexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ ointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONE GLE_INITATWEIGHT,T GRLI_BTRUE, 4, GL_UNSIGNED_BYTE, ) | ^ F(texcoshared/glemu.h:ord0, ATTRI69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' B69 | _ T E X C O OstatRic inline void enable#D0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' #na 47m | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline voie() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArrad namey_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:#13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here #suff2917 | extern void glEnablix(type x) { glVeVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ ertexAttrib1##suffix##_(index, x); } \ | ^ In file included from shared/glemu.cpp:20:1: note: expanded from here :1: 20 | glVertexAttIn file included from shared/cube.h:r65: shared/glemu.h:84ib1f_ | ^ :5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEshared/glexts.hIGHT,:406:27: GL_TRUE, 4, GL_UNSIGNnote: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1EfD_BYT_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: Enote: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name( ) { glDisableVertevoid glVertexxAttrAttrib1f (GLuint index, GLfloibArrat x) OPENGL_DEPRECATED(10.0, 10.14)ay_(in; | ^ dex); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE,shared/cube.h ) | :65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ Gshared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433L | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPoiE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLnter (GLuint index, GLint size, GLenum tE_INITATTRIB(name, ype, GLbooindex, f, float) lean \ | ^normalized, GLsizei stride, const GLvoid *poin shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inlter) OPENiGLne_ vDEoid PRECATED(10.0, 10.14); | ^ name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85G:5L:fl warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | oat y) OPENGL_DEPREC GLE_ATTRIBPOINTER(boneindex, ATTATED(10.0, 10.14); | ^ RIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | In file included from shared/stream.cpp:1 static inline void e: In file included from shared/cube.hnable:65: shared/glemu.h:60:5:##name() {warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(tpexcoord0, ArTepTRIB_aTEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | re; glEnableVertexA t tribArray_(ind setaxtic inline void nam); } \ | ^ shared/glexts.h:e##suffix(type x, type y, type 403z) { glV:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | ertexAttrib3##define glEnableVertexAttribArray#suffix##_(index, x, _ glEny, z); } \ | ^ a:26:1b: lnote: eVexpanded from hereertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | ext 26 | glVertexAttrierb3f_n void glEnabl eVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14 ); | ^ | ^shared/glexts.h:414 :27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENIn file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTGL_DEPRECARTEIDB(P1O0I.N0T,E R1(0b.o1n4e)i;n d e| x ^, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46In file included from shared/stream.cpp:1: In file included from shared/cube.h:: note: expanded from macro 'GLE_ATTRIBPOINTER' 65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 7060 | | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | st GLE_INITaATTRIB(name, index, f, float) \tic inline void dis | ^ shared/glemu.h:45:a75bl:e note: expanded from macro 'GLE_INITATTRIB' ##name() { glDisable 45 | VertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' static inl i404n | e# dveofiidn en agmleD#i#ssaubflfeiVxe(rttyepxeA txt,r itbyAprer ayy,_ tgylpDei sza,b lteyVpeer twe)x A{t tgrliVbArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here e2918 | extern void glDisableVertexAttribArray (GLuintr itnedxeAttrib4##suffix##_(index,x) OPENGL_DEPRECA TED(10x, y, z, w); } .| 0 ^, 10.14); | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ In file included from shared/glemu.cppshared/glexts.h::1418: :27: note: expanded from macro 'glVertexAttrib4f_' In file included from 418shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | 85 | GLE#define glVertexA_ATTttrib4f_RI BPgOIlNTVertexAER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVterttexArttriibb4Pfo in | ^ ter_/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint (indexi, ndex, GLfloat x, GLflsize, type, normaloized, stride, data); \ | ^ at y, Gshared/glexts.hL:f433l:o32a:t note: zexpanded from macro 'glVertexAttribPointer_', GLfloat 433 w) OPENGL_DEPRECATED(10.0, 10.14); | ^ | #define glVertexAttrIn file included from shared/stream.cppibPointe:1r: In file included from _shared/cube.h: 65: glshared/glemu.hV:60ert:e5:xAttribPoin warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ tshared/glemu.h:48e:r49 : | note: ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void gexpanded from macro 'GLE_INITATTRIBF' lVertexA 48 | statttric inline void name(const veibPointer (GLuint index, GLicn &v) { glVertexAttt size, GLenum type, GLboolerib3fv_(index, v.v);a } \ | ^ n nshared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' o415rm | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttriabl3izfv (GLuinted, GLsizei st index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ ride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.hIn file included from :60shared/glemu.cpp::51:: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOIn file included from ORD0) shared/cube.h| : ^65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | stashared/glemu.ht:i49c: 58i:n lnote: iexpanded from macro 'GLE_INITATTRIBF'n e void b49i | n d e b o ( G L usitnatt ic inline voide bnoa)m e{( cdoinssatb lvee(c) ;& vg,l BfilnodaBtu fwf)e r{_ (gGlLV_eErLteExAttrib4f_(index,MENT_ARRAY_BUFFER, e v.x, bvo.y, v.z, )w;) ;} } | \ ^ | ^ shared/glexts.hshared/glexts.h:352:23:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #def:in note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBe glVertexAttrib4findBuffer_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, G | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern Lfloat w) OPENGL_DEPRECATED(10.0, 10.14); | void glBindBuffer (GLen ^u m target, GLuint buffer) OPENGL_DEPRECATED(10In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIB.0, 10.14); | ^F(texcoord0, A TTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrIn file included from ishared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] b2 88fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFF | ER, 0); } | ^ extern void glVeshared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' rtexAt t352r | #defineib2f v g(GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ lBindBuffer_ glBindBuffer | ^In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target,_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ void name(const vec4 &v) { glVertexAttrib4In file included from fshared/glemu.cppv:_1: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | stati(index,c inli v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ nglVertee void bindvbxAttrib4fv o | ( ^G Luin/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glt vbo)VertexAttrib4fv (GLuint { inddeix,s able(); glBindBucfonfste r_(GL_GALfRlRoAY_BaUFFEtR *, vbov); }) OPENGL_DEPRECATED(1 | ^ shared/glexts.h:352:23:0.0, 10.14); note: | expanded from macro 'glBindBuffer_' ^ 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here In file included from shared/stream.cpp:1: 2867 | extern void glBiIn file included from shared/cube.h:65ndBuffer (GLenum target, GLuint buffer) : shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] OPEN G61L | _ GLEDEPR_INITATTRIBF(ECATED(10.0, 10.14); | ^ texcoord1, ATTRIB_TEXCOORD1) | In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | stati ^c shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, if,nline void clearvbo() { glBin float) \ | ^d Bufshared/glemu.hf:e42r:_51(:G Lnote: _expanded from macro 'GLE_INITATTRIB'A RRAY_B 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x)U; F}F E\R , | 0 ^) ; } :| 32 ^: 1: note: expanded from here shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBi 32 | glVertndBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here exAttrib1f_ | ^ shared/glexts.h:406:27: 2867 | enote: xexpanded from macro 'glVertexAttrib1f_'te rn void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10. 406 | #define glVertexAttrib0, 10.14); 1f_ | ^ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint indexshared/glemu.cpp,:55:13: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | const GLflo a t *v) OPENGL_DEPRECATED(1 0.0, 10.14); | ^ glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, quadindexIn file included from eshared/stream.cpps:)1;: In file included from shared/cube.h| :65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ 62 | stashared/glexts.ht:i352c: 23i:n lnote: iexpanded from macro 'glBindBuffer_'n e void n352o | r#mdaelf(ifnleo agtl Bxi, nfldoBautffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hy:,2867 flo:at z) { glVert13e:x Anote: t'glBindBuffer' has been explicitly marked deprecated heret rib 2867 | extern void 4f_(ATTRIB_NORMAL, x, y, z, g0.0f); } | ^l Binshared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertdeBuffer (GLenum target, xAttrib4f_ glVertexAttrib4f | ^ G/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4Luint buffer) OPENGL_DEPRECATED(10.0f (GLuint index, GL,floa t10 .x14); | ^ , GLfloat y, GLfloat z, GLfloat w) Oshared/glemu.cppPENGL_:59:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | DEPRECATED(10 .0, 10.14) glGenBuffers_(1, &quadin; | ^ dexes); | ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' 351 | #define glGenBuffIn file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static iers_ glGenBuffernline void nosrmal(const vec &v) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | note: ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 'glGenBuffers' has been explicitly marked deprecated here 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ 2869 | extern void glGe/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | nBuffeers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ xtern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat shared/glemu.cpp:70:9: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 70 | glBindBuffer_(GL_ELEMENwT_ARR) OPENGL_DEPRAY_BUFFER, qECATED(10.0, 1u0.14);adindexes); | ^ | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffeIn file included from r_shared/stream.cpp :1: In file included from shared/cube.h:65g: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, floalBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint butffer) OPENGL_DEPRECATED(10 .0, y1,0 .float z, float w = 11.0f4); | ) { glVe ^ rtexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, Gshared/glemu.cpp:71:9: Lwarning: fl'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]oat x, GLfloat y, GLfloat z, GLfloat w) OPE 71 | NGL_DEPRECATED(10.0, 10.14) ; | ^ glBufferData_(GL_ELEMENT_ARRAY_BUFFER, MAXQUADS*6*sizeof(us hort), data, GL_STATIC_DRAW); | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' In file included from 355 | #define glBufferData_ glBufferData | ^shared/stream.cpp :1: In file included from shared/cube.h:65: shared/glemu.h:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 65 2871: | extern void glBufferDa64:t warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] a (GLenum target, G65 | staLsizetic inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, iptr sivze, const G.Lvxo,i v.y, v.z, w); } | ^ dshared/glexts.h: 418*:data, GLenum 27us:a gnote: eexpanded from macro 'glVertexAttrib4f_') OPENGL _418D | E#PdReEfCiAnTeE Dg(l1V0e.0, 10.14); | ^ rtexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voshared/glemu.cppi:81:9: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | glBindBuffer_(dGL_E glVLEMENT_ARRAY_BUFFER, 0); ertexAttrib| 4 ^f (GLuintshared/glexts.h :352:23: note: expanded from macro 'glBindBuffer_' i352 | #define ndex, GLfloat x, GglBindBufLfloat y, GLfloat z,fer_ glBind GLfloat w) OPENBGLu_fDfEePRECATED(10.0, 10.14); | ^ r | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffeIn file included from rshared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:66:49: (GLenum tarwarning: g'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e t, GLuin t66 bu | f static inline vfer) OPENGoL_DEiPd tangent(constR veEcC4A T&EvD)( 1{ glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } 0.0, 10.14); | ^ | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0shared/glemu.cpp:89:13: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , 10.14); | ^ 89 | glDrawArrays(GL_QUADS, offset*4, count*4); | ^ In file included from /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here 2464 | extern void glDrawArrays (Gshared/stream.cppLenu:1: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] m mode, GLin 76 | t fstatic inline voidi ernableatstrib(int index) { disable(); glEntableVert, GLsizei count) OPENGL_DEPRECexAttribArray_(ATED(10.0, 10.14);i | ^ndex ); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexshared/glemu.cpp:97:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 97 | glDrawRangeElements_(GLAt_trTibArray_ glEnableVertexAttribArray | ^ R/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:IA2917NG:13: Lnote: E'glEnableVertexAttribArray' has been explicitly marked deprecated hereS, offset*4, (offs 2917 | eextt e+rn v ocount)*4i-1, dc ogulnEtn*a6b,l eGVLe_rUtNeSxIAGtNtErDi_bSAHrOrRaTy, (GLuint index) O PENGL_DEPRECATED(10.0, 10(ushort *)0 + offset*6); | ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' . 13184 | )#;d e f| i ^n e glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribAr2468 | extern voidr glDrawRangeEleaments (GLenum modey, GLuint start, GLuint end, GLsizei count, GLe_(indexnum type, con); }st | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' GLvoid *indices) OPENGL_DEPRECATED(10 .0, 10.14); | ^ 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEshared/glemu.cppn:159:17: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 159 | glableVertexAVtteribArrray_ glEtneaxbAleVertexAttribArrattry | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: ibPointenote: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttrrib_A(rar.atyy p(eG,L uai.nsti zined,e xa). fOPoENGL_DErmat, GL_FALSE, vertexsizPe, buf); | ^ shared/glexts.h:R433:32:E Cnote: expanded from macro 'glVertexAttribPointer_' ATED( 14330 | .#0d,efine gl 10.14);V e r| t ^e xAttribPointer_ glVertexAttribPoIn file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5:inter | warning: ^'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here78 | GLE_ATTRIBPOINTER (ve2916r | teexx, ATTRItern void glVBer_tVexAttribPoiERTEX, GL_FALSE, 3, GL_FnLOtAeTr, (dGiLsuaibnlte( )i) | ^ shared/glemu.h:n70d:e46x:, note: Gexpanded from macro 'GLE_ATTRIBPOINTER'L int si 70 | static inline void disable##name() {z glDeisableVertexAtt,r iGbLAernruamy _t(yipned,e xG); } \ | ^ shared/glexts.h:404:37Lboolean normalized, GL: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttrisbiAzrray_ glDisaei strideble,V ecrotnesxtA tGtribArray | L ^ void /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h*:p2918o:i13n:t enote: r'glDisableVertexAttribArray' has been explicitly marked deprecated here) OPEN G2918L | _eDxEtPeRrEnC AvToEiDd( 1g0l.D0isableVertexAttribArray ,( G1L0u.i1n4t) ;i n d| e ^x ) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:165:17: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/stream.cpp165: | 1 : In file included from shared/cube.h :65: shared/glemu.h:78:5 : warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOIN glVTerER(vertex, ATTRIB_VERTEX, GL_texAttribPointer_(a.type, a.size, a.formFatA,L SGEL,_ T3R,U EG,L _vFeLrOtAeTx,s idzies,able()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | buf); glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ | ^ shared/glexts.hshared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' :433:32 : 433note: | #define glVeexpanded from macro 'glVertexAttribPointer_'r te 433 | #define glVertexAttxAttribrPiobPinter_ gloVinerttexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttrier_ glVertexAttribPointer | ^bPointer (GLuint index, G/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here Lint si 2916 | extern voizd eg,l VGeLretneuxmA tttyrpibPointer (GLuint index, GLint size, GLenum type, eGLbo,olean normaliz eGLboolean nord, GLmsizaelii stride, const GLvozided, GL s*izei pointer) OPENGL_Dstride, const GLvoid E*poiPRECATED(10.0, 10.14); | ^ nter) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:170:13: warning: In file included from 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/stream.cpp 170:1: | glEnableVertexAttribIn file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Array_(a.type); | ^ 79 | GLshared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' E_ATT 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENRIBPOINTEGR(color, ATTRIBL_COLOR, GL__DEPRECATRUE, 4T, GL_UNSIGNED_BYTEE, )D ( 1| 0 ^. 0, 10.1shared/glemu.h4); | ^ :69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enablshared/glemu.cpp:177:9: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 177 | e glDisable##name() { prepare; glEnableVVertexAttribArray_(a.type); | ^ ertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArra 403 | #define glEnyabl_ glDisableVertexAttribArray | ^ eVertexAttribArray_ gl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here E nableVertexAttribAr2918 | extern void glDisableVertexray | ^ A/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: ttribArray (GL'glEnableVertexAttribArray' has been explicitly marked deprecated hereu in 2917t | e index) OPENxGLte_DEPRECATrn void glEnableVertexAttribArrEDay (GLuint index) OPEN(10.0GL_DEPRECATED(10.0, 10.14); | ^ , 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disabshared/glemu.cpple##name() { glDisable:225:26: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] V 225e | ifr(!vbo) glGtexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: enexpanded from macro 'glDisableVertexAttribArray_' Buffers_(1, & 404vbo | )#; | ^ shared/glexts.hd:351:23e:fine glDisabl eVertenote: xAttribArraexpanded from macro 'glGenBuffers_' 351 | #define glGenBufy_ glDisableVfeerrtexAttribArs_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | eray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(1xtern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ 0.shared/glemu.cpp:226:17: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2260, 10.14); | ^ | glBindBuffer_(GL_ARRAY_BUFFER, vbo); In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h| ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define g:79:5lBindBu: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLfE_fAeTrT_R IgBlPBOiInNdTBEuRf(fceorl o r| , ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void ATTRIglBindB_COLOR, GL_TRUE, 4, GLB_UNuSfIfGeNrE D(_GBYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | L e n u m target, GLuint buffer) glVertexAOtPtErNiGbLP_oDiEPRECATED(10.0, 10nter_.14)(index,; | ^ size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32shared/glemu.cpp:: 227note: :expanded from macro 'glVertexAttribPointer_'17 : warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | # d227e | f i n e g l V e glrBuffetexAttribPointer_ glVertexAttribPrData_(GLointer_ARRAY_BUFFER, | ^ MAXVBOSI /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here ZE, NULL, GL_STREAM_DRAW); | ^2916 | exteshared/glexts.hr:n355 :v23o:i dnote: expanded from macro 'glBufferData_'g lVe 355 | #define glBufferData_ glBufferrteData | ^ xAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hGLvoi:d2871 :*13p:o inote: n'glBufferData' has been explicitly marked deprecated heret er) OPENGL_DEPRE CA2871T | EeDx(t1e0r.n0 ,v o1i0d. 1g4l)B;u f f| e ^r Data (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usagIn file included from shared/stream.cpp:1: In file included from shared/cube.h:65: e) OPENGL_Dshared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIEPRECATED(10.0, BPOINTER(texcoord0, 1ATTRIB_T0.14)EXCOORD0, GL;_FALSE, | 2, GL ^ _FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAshared/glemu.cpptt:ri230bA:r38: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 230 | r else if(!lastvertexsizaye) glBindBuffer_(GL_ARRAY_BU_(iFndex); FER, vb} \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnoab)l;e V e| r ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #deftexAttribArrayin_ glEne glBindBufafbleVerteer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: xAttribArray | ^ 'glBindBuffer' has been explicitly marked deprecated here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern v o2867i | extern void glBindBuffer (GdL eglEnableVertexAttribArray (num target, GLuint buffer) OPENGLuint indeGxL)_DEP OPENGL_REDCEAPTREECATED(10.0, 10.D14); | ^ (10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline voshared/glemu.cpp:254:17: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 254i | gd disable##name() l{ glDisableVertexAttrUnmibArraayp_B(uifnfdeerx_)(;G L} \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArra_ARRAY_BUFFEyR_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h); | ^ shared/glexts.h:354::24:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here note: expanded from macro 'glUnmapBuffer_' 2918 | exte r354n void glDisableVertexAttribArray (GLuint | ind#edxe)f iOnPeE NgGlLU_nDmEaPpRECATED(10.0, 10.14); B| uffer_ glUnmapB ^ uffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 | extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:266:30: warning: In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tex 266 | c o o rid0, ATTRIB_TEXCOORD0, GL_FALSE, 2f(!vbo) gl, GL_FLOAT,G e)n | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVerteBxAttribPointer_(index, suffersi_ze, (1,t &yvpbeo, normalized, stride, data); )\; | ^ | shared/glexts.h ^: 351:23: note: expanded from macro 'glGenBuffers_' 351 | #defshared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #defineine glGenBuffers_ glGenBuffers | ^ gl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hVertexAttribPointer_ glVertexAttribPointer :2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here | 2869 | extern void gl ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916GenBuff:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extersern void glVertexAttribPointe r (GLuint index, G(GLsizei n, GLuLiinnt size, GLt *bufefnum type, GLboolean normaliezed, GLsizrei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^s) O PENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.cpp:267:21 : warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 267 | 81 | glBindBuffer_(G L_ARRAY_BUF FER, v b oGLE)_ATTRI; | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffeBPOr | ^I /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hNTER(texco:2867o:rd1,13: note: 'glBindBuffer' has been explicitly marked deprecated here ATTR I2867B_TEXCOOR | extern void glBiDn1d,B uGfLf_eFrA L(SGEL,e n2u,m Gtarget, GLuint buffer)L_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69OPENGL_DEPRECATED(10.0, | 10.14); | ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnabshared/glemu.cppl:e268V:21: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 268 | gelrtexAttBufrferData_(GL_ARRAY_BUFFER, MAXVBOSIZE, NUibArray_ glEnLL, GL_STREAaM_DRAblW); | ^ eVeshared/glexts.hrt:355:23: enote: xexpanded from macro 'glBufferData_'A ttribArray 355 | #defin| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exe glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: tern void glEnableVertexAttribnote: Array (GLuint 'glBufferData' has been explicitly marked deprecated herei ndex) OP E2871N | GeLx_tDeErPnR Evoid glBufferCATEDD(a1t0a. 0(,G L1enum target, GLsize0.14); | ^ iptr size, const GLvoid *data, GLenum usage) In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81OPENGL_DEPREC | A TED( GLE_ATTRIBPOINTER(texcoord1, 10.0, ATTRIB_TEX1COOR0D1, GL_FALSE, 2, G.14); | ^ L_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } shared/glemu.cpp:271\ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttr:ibArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:291842:: 13warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 271 | else if(!lastvertexsize) glBin: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here dBu 2918 | extern void glDiffer_(GL_ARRAY_BUFFER,sabl eVertexvbo); | ^ Attrishared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' b 352A | r#rdaeyf i(nGeL ugilnBti nidnBduefxf)e rO_P EgNlGBLi_nDdEBPuRfEfCeArT E D| ( ^1 0.0, 10.14); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum taIn file included from rgeshared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81t, GLuint: buffer) OPEN5GL_DEPRECATED(:10.0, 10.14); | ^ warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalshared/glemu.cpp:277:21: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 277 | glUinzmead, stridepB, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttruibPointer_ glVertffer_(GL_AReRAxAYt_trBiUFFER); | ^b Pointer | ^shared/glexts.h:354:24: note: expanded from macro 'glUnmapBuffer_' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here354 | #define glUnmapBuffer 2916 | e_ glUnxtern void glVertexAttribPmapBuffer | ^ ointer (GLuint index, GLint size, GLenum type, GLboolean norma/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:lized, GLsizei s2875t:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875ride, const GLv | extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ oid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:279:22In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, G: warning: L_'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]FL 279 | else glBufferSubData_(GL_ARRAYOAT, ) | _ ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index)B; } \ | ^ shared/glexts.h:403:36:U FFER, vbooffset, atnote: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEtnableVertexAttribArray_ glEnableVertexAttrribArray | ^ ib/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13buf.length(), attribbuf.getbuf()); | ^ : note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here shared/glexts.h 2917 | exte:356:26:rn void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.1 4); | ^note: expanded from macro 'glBufferSubData_' 356 | #define glBufferSubData_ glBufferSubDatIn file included from shared/stream.cppa | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13::1: In file included from shared/cube.h:65: shared/glemu.h:82:5: note: 'glBufferSubData' has been explicitly marked deprecated here warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER( 2872 | extern normvoid glBufferSubDaal, ATTRIBta (GLenum target_NOR, GLMAL, GL_TRUE, 3, GL_FLOAT, ) i | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | ntptr offset, GLsizeiptr static inline void disable##name() { gslDisabize, const GlLeVertevxAoid *data) OPENttribArraGL_DEPRECATED(10.y0_(, index)10.14); | ^ ; } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10shared/glemu.cpp:281:18: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] .0 281 | else glUnmapBu, 10.14); | ^ ffer_(GL_ARRAY_BUFFER); | ^ shared/glexts.h:354:24: note: expanded from macro 'glUnmapBuffer_' 354 | #define glUnmapBuffer_ glUnmapBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 | extern GLboolIn file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | e GLE_an glUnmapBufATTRfer (GLenIBPOINTEuR(normal, ATTRIB_NORMALm target) OPENGL_D, GL_TRUE, 3,EP GL_FRECATLOAT, ED(10.0, 10.14); | ^ ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:305:17: warning: 'glMultiDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 305 | glMultiDrawArrays_(primtype, multidrawstart.getbuf(), multidrawcount.getbuf(), multidrawstart.length()); | ^ In file included from shared/glexts.h:shared/stream.cpp:1: In file included from 342:28: note: expanded from macro 'glMultiDrawArrays_' 342 | #define glMultiDrshared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANawGENAT, GL_TRUE, 4r, GL_FLOAT, )rays_ glMultiDra | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' w 69 | static inline void enable##name() { prepare; glEnableVeArrays | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2838:13: note: 'glMultiDrawArrays' has been explicitly marked deprecated here 2838 | extern void glMultiDrawArrays (GLenum mode, const GLint *first, constrtexAttribArray_(ind GLsizei *count, ex); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' G L403sizei primco | #defiunt) OPENne glEnablGeVertL_DEPREexAttribArrayCATED(10.0_ glEnableVertexAttri,bArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917: 10.14); | ^ 13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:309:18: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/stream.cpp: 309 | 1 : In file included from shared/cube.h else glDrawArrays(primtyp:e65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , 83 | sGLE_ATtTRIBPOIaNTER(tangernt, AtT,T RIB_TANGENnumvertexes)T, GL_TR;U E ,| ^4 , GL/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here 2464 | extern void glDrawArrays (GLenum _FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | mo static inline void disabde, GLint first, GLsizei count) OPENGL_DEPRECleA#TED(10.0, 10.#name1()4 ){; | ^ glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0,shared/glemu.cpp:317:59: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 317 | for(int i = 01;0 enabled; i++) if(enabled&(1<= 300) glBindBuffer_(GL _ARRAY_BUFFER, 0)shared/glexts.h:433:;32 : note: expanded from macro 'glVertexAttribPointer_' 433 | # define glVertexAttr| ^ ibPointer_ glVertexshared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuAttribPointer ffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2867| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLui:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | exnt index, GLint size, GLenum type, GLboolterean void gn normalized, GLsizelBini stride, const GLvoid *poindter) OPENGL_DEPRECBAuTfEfDe(r1 0(.G0L,e n1u0m. 1t4a)r;g e t| , ^ GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: shared/glemu.cppwarning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :339:27: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 339 | if(quadindexes) { glDeleteBuffers_(1, &quadindexes); quadindexes = 0; } | ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' 357 | #defi84 | GLE_ATTRIBPOINTER(boneweight, ATTne glDeleteBuffers_ glRDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: IB_BONEWEIGHT, GL_TRU'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void gE, 4, GL_UNSIGNED_BYTE,lDeleteBuffers ( GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ ) shared/glemu.cpp:341 | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' : 69 | 19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 341 | if(vbo) { glDelet static eBuffers_(1, &vbo); vinline void enabbo =le##name() { pre 0; } | ^ pare; glEnableVertexAttshared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' ribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13 :357 | note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here# d efi2917n | ee xgltDeern vloetieBd glEnuaffbleVerters_ glDeleteBufexAttribArfers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here ray 2868 | extern void glDeleteBuffe (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);rs (GLsizei n, c o nst GLuint | *buf ^f ers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 99 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/tools.o shared/tools.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/zip.o shared/zip.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/tools.cpp:234:16: warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations] 234 | buf += sprintf(buf, "%d", ipconv.b[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/_stdio.h:278:1: note: 'sprintf' has been explicitly marked deprecated here 278 | __deprecated_msg("This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead.") | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/sys/cdefs.h:218:48: note: expanded from macro '__deprecated_msg' 218 | #define __deprecated_msg(_msg) __attribute__((__deprecated__(_msg))) | ^ shared/tools.cpp:241:33: warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations] 241 | if(!bits && range%8) buf += sprintf(buf, "/%d", range); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/_stdio.h:278:1: note: 'sprintf' has been explicitly marked deprecated here 278 | __deprecated_msg("This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead.") | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/sys/cdefs.h:218:48: note: expanded from macro '__deprecated_msg' 218 | #define __deprecated_msg(_msg) __attribute__((__deprecated__(_msg))) | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here72 warnings generated. 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRclang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -x c++-header -o engine/engine.tmp.h.gch engine/engine.h IB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, Package 'gl' not found ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -L/opt/pkg/lib -o genkey_native shared/genkey.o shared/crypto-standalone.o -Lenet -lenet `pkg-config --libs zlib` clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -L/opt/pkg/lib -o cube2font_native shared/cube2font.o `pkg-config --libs zlib freetype2` In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 101 warnings generated. mv engine/engine.tmp.h.gch engine/engine.h.gch clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/aa.o engine/aa.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/bih.o engine/bih.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | staticIn file included from engine/aa.cppi:1: nline void In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | name(const GLE_INvIec &v) { glVertexAttrib3fv_(inTATTRdex, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #defiIBF(vene glVertex, ATTrRtIeBx_AVtEtRrTiEbX3)f v _| ^g lVershared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' texAt t47r | i b 3 f v | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895: GLE_I13N:I Tnote: A'glVertexAttrib3fv' has been explicitly marked deprecated hereT TRI 2895 | extern void gBl(namVertexe, Aitntdreixb,3 ffv, (GLuint ifloat) \ndex, const GLfloat *v) OPENGL_ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' DEPR 42 | staEtiCcA TEDinline void name##suffix(type(10 .0, 10.14); | ^ x) { glVertexAttrIn file included from ib1##engine/bih.cpps:1uffix##_(i: nIn file included from dengine/engine.h:ex, x5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ); } \ 55| ^ | GLE_INITATTRI:181:1:B note: expanded from here F(ve 181 | grtex, ATTRIB_VERTElX) | ^ Vshared/glemu.he:49:58: note: expanded from macro 'GLE_INITATTRIBF' rtexAttr ib1f_ | ^ 49 | static inlshared/glexts.h:406:27: ine voinote: dexpanded from macro 'glVertexAttrib1f_' name(c 406 | #deofnisnte vgelcV e&rvt, float w) { glVertexeAxtAttrtirbi4bf1_f_ glVertex(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ At/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here trib1f | ^ 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITf (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ ATTRIBF(vertex, ATTRIB_VEIn file included from RTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: 50 | static inline void name(const vec2 &v) { warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]g lVerte 55xAttrib2fv_(index, v.v); } \ | ^ | shared/glexts.h: 411 : 28 :GLE_INITATTRIBF(vertex, ATTRIB_ VERTnote: Eexpanded from macro 'glVertexAttrib2fv_' 411 | #defiX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, indenx, f, float) \ | ^ shared/glemu.h:43:59e glVe:r tnote: eexpanded from macro 'GLE_INITATTRIB'x Att 43 | straib2fv_ gtic inline void lVertexAttrib2fv name# | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here#suff 2889 | extern void glVertexAttrib2fv (GLuint inix(typedex ,x ,cons tt GLflyopeat y) { glVertexAttrib2##suffix##_(index, *v) x, y); } \ | ^ OPENGL_D:184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern voiEPRECATEd glVertexAttrib2f (GDLuin(t1 0i.n0d, 10.14); | ^ ex, GLfloat x, GLfloat y) OPENGL_DEPRECATED(1In file included from engine/bih.cpp:1: In file included from 0engine/engine.h:5.: 0In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v), 10.14); | ^ { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28In file included from :engine/aa.cpp: 1note: expanded from macro 'glVertexAttrib4fv_' : 419In file included from engine/engine.h | :5#: In file included from dshared/cube.h:efine g65l: VertexAtshared/glemu.ht:55rib:4fv_ 5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | AexTTtern vRoid IB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name#glVertexAttri#b4fv s(GLuint index, const GLfloat uffix(type *v) OPENGL_DEPRECATED(x, type y, type z) { glVertexAttri1b03.#0#,s u1f0f.i1x4#)#;_ ( i| n ^d ex, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: 'glVertexAttrib3f' has been explicitly marked deprecated here shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, G(Lfnlaomaet, zi)n dOPENGL_DEPRECATED(10.0, 10.14)e;x , | f ^, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVerIn file included from tengine/aa.cppe:x1A: tIn file included from tengine/engine.hr:i5b: 1In file included from #shared/cube.h#:s65u: fshared/glemu.hf:i55x:#5#:_ (warning: i'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n dex, 55x | ) ; } G\L E _| I ^N ITATTR:I5B:F1(: note: expanded from here vertex, ATTRIB_VERTEX) 5 | | g ^l Verteshared/glemu.hx:A47t:t9r:i note: expanded from macro 'GLE_INITATTRIBF' 47 | b 1 f _ | ^G LE_shared/glexts.hI:N406I:T27A:T Tnote: Rexpanded from macro 'glVertexAttrib1f_'I B(na m406e | ,# dienfdienxe, gfl,V efrtexAttribl1f_ glVertoat) \ | exAttrib1f ^ shared/glemu.h: 45 :75: note: expanded from macro 'GLE_INITATTRIB' 45 | stati| c ^i nline /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hv:o2882id name##s:uffix(type x, type y, type z, t13yp:e note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extwer) { glVertn void egxlAVtetrrtiebx4A#t#tsruifbf1ifx #(#G_L(uiinndte xi,n dxe,x ,y, z ,GL fwl); } | ^ :2:1: note: oexpanded from herea t x) OPENGL_DEPRECATED(10.0, 10.14); 2 | | g ^l VertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAtIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:t65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] rib4f 56( | G GLE_INITATLTuRIBF(int incdoex, GLfloat x, GLfloat y, GLlor, ATTRIfBl_oCaOtL OzR,) G L| f ^l oat w)shared/glemu.h :O47P:E9N:G Lnote: _expanded from macro 'GLE_INITATTRIBF'D EPRE 47 | GCLE_INITATTRIB(AnTaEmDe(,1 0i.n0d,e x1,0 .f1,4 )f;l o a| t ^) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, typIn file included from engine/aa.cpp:1: In file included from engine/engine.h:e5 : yIn file included from )shared/cube.h :{65 : gshared/glemu.hl:V55e:r5t: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | eGxLAEt_tIrNiIbT2A#T#TsRuIfBfFi(xv#e#r_t(eixn,d eAxT,T RxI,B _yV)E;R T}E X\) | | ^ ^ shared/glemu.h:48::849::1 :note: note: expanded from macro 'GLE_INITATTRIBF'expanded from here 48 | static inline v o8i | dg lnVaemret(ecxoAntsttr ivbe2cf _& v )| ^{ glVshared/glexts.he:r410t:e27x:A tnote: texpanded from macro 'glVertexAttrib2f_'r ib3f v410_ | (#define glVertexAttrindex, v.v); } \ | ^ ib2f_ glVeshared/glexts.hr:415:28: note: expanded from macro 'glVertexAttrib3fv_' te x415A | t#tdreifbi2nfe g| l ^V ertexAt/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:r2888i:b133:f vnote: _'glVertexAttrib2f' has been explicitly marked deprecated here glVer t2888e | xeAxttterrinb 3vfovi d | g ^l Ver/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:e2895x:A13t:t rnote: i'glVertexAttrib3fv' has been explicitly marked deprecated hereb 2f ( G2895L | ueixntte rinn dveoxi,d GgLlfVleoratte xxA,t tGrLifbl3ofavt (yG)L uOiPnEtN GiLn_dDeExP,R EcCoAnTsEtD (G1L0f.l0o,a t1 0*.v1)4 )O;P E N| G ^L _DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF'In file included from engine/aa.cpp: 1: In file included from engine/engine.h:5: In file included from 47 | shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATT GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:RIB_VER67T:EX) | ^note: expanded from macro 'GLE_INITATTRIB' 44 | shared/glemu.h:49: static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(inde58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, floatx, x ,w ) y{ glVertexAttrib4f_(index, v.x, v., z); y, v.z, w);} } \\ | ^ shared/glexts.h :| 418 ^: 27: note: expanded from macro 'glVertexAttrib4f_' 418 | :11:1: note: expanded from here #define glVertexAttrib4 11 | glVertexfA_t tgrliVbe3rft_e xAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | e | ^ shared/glexts.h:x414t:27: ern void glVertexAttrib4note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_f glVer t(eGxLAutitnrti b3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here i 2894n | deexxt,e rGnL fvlooiadt gxl,V eGrtexAttrib3f (GLuint Lifnldoeaxt, yG,L fGlLofalto axt, zG,L fGlLofalto ayt, wG)L fOlPoEaNtG Lz_)D EOPRECATED(10.0, 10.14); | ^ PENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/aa.cpp:1 : In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:5556: | 5 : warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]G 55 | GLE_INITATTRLIBF(vertex,E_INITATTRIBF(color, ATTRIB_COLOR) | ^ ATTRIB_VER TEX)shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | G | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' LE_INITA 50 | T static inline void name(const vec2 &v) { glVertexAttrib2fv_(iTRIB(ndex, v.v);name, ind ex,} \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glV f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline evoid rname##suffitexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extxer(nt void glVertexAtytrib2fv (GLpue ixn,t type y, type z, typei w) { glVertnexAttrib4##suffix##_d(ienxd,e xc,o nxs,t yG,L fz, w); } | ^ loa:t14 :*1v:) note: Oexpanded from hereP ENGL_DEPRECATED(10.0, 10.14); | ^ 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | | GLE_INITATTRIBF(veextern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat zrtex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v);, G} | L ^f lshared/glexts.hoa:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #td efinew) OgPElVertexAttribNGL_DEPR4Efv_ glVertexAttrib4fCATED(v1 0 .| 0 ^, 10./System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 1'glVertexAttrib4fv' has been explicitly marked deprecated here4 ); | ^ 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5colo: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITAr, ATTRIB_COLOR) | ^ Tshared/glemu.h:TRIBF(color, ATTRIB_COLOR) 48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline voi | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INId nameTA(TTconRIBst (vec &v) { glVneratexAttmre,ib3fv_( iindex, vn.vd); }e \x, f, float ) | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #defi ne g\l V e| r ^t exAttshared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void namerib#3#fv_ glVertexsAuffix(typttrib3fv | ^ e x/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h):2895: 13:{ glVnote: ertexAttrib'glVertexAttrib3fv' has been explicitly marked deprecated here1##suf fix# #_(inde2895x, | exx); } \tern void glVertexAttrib3fv ( GLui n| t ^ index:5:1: note: expanded from here 5 | glVe, const GLfloat *v) OPENGL_DEPRECATrtexAttrib1f_ E D| ^ (10.0,shared/glexts.h:406 :1027: note: expanded from macro 'glVertexAttrib1f_'.14); | 406 | #define glVertexAttrib1f_ ^ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIIn file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hBF(color,: ATTRIB65_: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | C OGLE_INILOR) T| ^ ATTRshared/glemu.hI:B49F:(58c:o lnote: oexpanded from macro 'GLE_INITATTRIBF'r , ATTR I49B | _ C O L O R ) s| t ^atic inline void name(co shared/glemu.h:47:n9:s tnote: expanded from macro 'GLE_INITATTRIBF'v ec &v , float w)47 | GLE_INIT { glVertexAttrib4f_(iATTRIB(name,n dex, v.x,index, f, float) \ | ^ v.yshared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | , v.z, w); } \ | ^ static inlinshared/glexts.h:418:e void name##suffix(type x, t27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern yvopied glVertexAt y) { glVertexAttrib2##suffix##_(index, x, y); } \ | trib4 ^ :8:1: note: expanded from heref (GLuint index , GLfloat x, 8GLfl | oglat y, GLfloVaertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAtt z, GLfloat wt) Orib2f_ glVPertEeNxAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:G2888L:_13D:E Pnote: R'glVertexAttrib2f' has been explicitly marked deprecated hereE CATED( 128880 | .e0x,t e1r0n. 1v4o)i;d g| l ^V ertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRIn file included from engine/bih.cpp:ECATED(10.0, 10.11: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | 4); | ^ GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline voidIn file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTR IBF(name(const vec2 &v) { glVertecolor, ATxAttrib2fTv_(index, v.vR);I B}_ \ | ^ COshared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' L O411R) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | | # d e fGine glVeLrtEe_xIANtItTrAib2fv_TTRI B(ngalVertmee,x Aittrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889n:13:de xnote: ,'glVertexAttrib2fv' has been explicitly marked deprecated here f, 2889 | extern void glVertexAttrib2fv (GLuin float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | t index, const GLfloat *v) OP static iEnliNGL_DEPRECATED(10.0, 10.14ne void ); | ^ name##suffix(type x, type y, type z) { glVerteIn file included from xengine/bih.cppA:t1t: rIn file included from iengine/engine.hb:35#: #In file included from sshared/cube.hu:f65f: ishared/glemu.hx:#56#:_5(:i nwarning: d'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e x, x, y, z); } \ | ^ 56 | GLE_INITATTR IBF(colo:11:1: note: expanded from here r 11 | glVertexAttrib3f_ | ,^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #def AiTTRIB_COLOR) n e| ^ glVertexAttrib3f_ glVershared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' texAttrib 3f51 | | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: sta2894t:ic inli13n:e void note: 'glVertexAttrib3f' has been explicitly marked deprecated here n 2894 | exateme(const vec4 &v) { glVertexArtn voidt rgib4fv_(ilVertexAttrib3f (GLuint inndex, v.v); }d ex, GLflo | ^ at shared/glexts.hx:,419 :G28L:f lnote: oexpanded from macro 'glVertexAttrib4fv_'a t y419, | #GdLeffine glVertexAttrib4fv_loat z) OPENGL_DEPRECA TgED(10.0, 10.14); lVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index| , ^ const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(coIn file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_IlNor, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, tyITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' p 47 | e y , t y pGeL E_INITATTRIB(nz, type w = defaultw)a { glmVee,r tienxdAetxt,r ifb,4 Nf#l#osautf)f i\x # #| _ ^( index, shared/glemu.hx:,45 :y75,: znote: ,expanded from macro 'GLE_INITATTRIB' w); } | ^ 45 | : 17 : 1s:t anote: texpanded from herei c inline void name##suffix(type 17 | g x, ltVertexAttrib4Nub_ | ^ shared/glexts.h:ype y, type z, type w) { 429:29:glVertexAttrib4##suffix##_(inde note: x, x, expanded from macro 'glVertexAttrib4Nub_'y 429 | #d,efine glVertexA tz, w); } | trib4Nub_ glVertexA ^ :14t:1: note: expanded from here trib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED14(1 | 0g.l0V,e r1t0e.x1A4); | ^ ttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exteIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:rn void glV58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | steaticr tienxlAitnter ivbo4ifd (GLuint index, GLfloat x,c GLflooloart y, (GLfloat z,const bvec &v, uchar GLfloat w) OPE NGaL_DEPRECATED(10.0, 10.14); | ^ lpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPIn file included from ENGL_DEPRECATEengine/aa.cppD(10.0:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56,: 10.14); | ^ 5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]49: note: expanded from macro 'GLE_INITATTRIBF' 48 | 59 static inline void name(const vec | static inline void color(const &v) { glVertbexvAetct4r i&bv3)f v{_ (gilnVdeerxt,e xvA.tvt)r;i b}4 N\u bv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: | expanded from macro 'glVertexAttrib4Nubv_' ^ 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 2902 | e415x | t#edrenf ivnoei dg lgVleVretretxeAxtAttrtirbi3bf4vN_u bgvl V(eGrLtueixnAtt tirnidbe3xf,v c o| n ^s t GLuby/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13te: *note: v'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib) OPE3fv (GLuint index, NGL_DEPRECATED(10c.0,o nst GLf10.14); | ^ loat *v) OPENGL_DEPRECATED(10.0, 10.14)In file included from ;engine/bih.cpp : 1| : ^In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(nIn file included from aengine/aa.cppm:e1,: In file included from iengine/engine.hn:d5e: xIn file included from ,shared/cube.h :f65,: shared/glemu.hf:l56o:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRaItB)F (\c o l| o ^r , Ashared/glemu.hT:T42RIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' : 49 | 51 : note: expanded from macro 'GLE_INITATTRIB' static 42 | i snline void name(const vec tatic i&v, float w) { glVertexAttrib4f_(innline dvexo, ivd. xn,a mve.#y#,suff ix(type x) { glVev.z, w); } \ r| ^t exAttrshared/glexts.hib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here :418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAt t20rib4f_ glVert | glVertexAttrib1f_ | ^ shared/glexts.h:406:27:exAttrib 4fnote: | expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAt ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.htrib1f_:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here g2908l | VeexrtteerxnA tvtoriidb 1gf | ^ l/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882Verte:xA13t:t rnote: i'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | exterb4f n void glVe(rtexAttrGibL1uint index, fGLfloat x, GLflo at( GLuint index, GLfloaty, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9In file included from : note: expanded from macro 'GLE_INITATTRIBF' engine/aa.cpp:1: In file included from 47engine/engine.h | : 5 : In file included from shared/cube.h : 65 : shared/glemu.hG:L56E:_5I:N Iwarning: T'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]A TTRI B56( | n a me, index, f, float) \ | ^ shared/glemu.h:43 GL:E59_INI:T ATTRInote: BF(colexpanded from macro 'GLE_INITATTRIB'o r, A43TTRI | static inline void nameB_##suffix(type x,CO LtOR)ype y) { glVertexAttrib2##suffix##_(index, | ^ xshared/glemu.h:50:50: note: , y)expanded from macro 'GLE_INITATTRIBF'; } \ | ^50 | :23:1: note: expanded from here 23 | glVer t e xAstatitc trinibline 2vf_oid name(co n| st v^ec 2 shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #defin&v) { gel VgelrVteerxtAetxtArtitbr2ifbv2_f(_i ngdleVxe,r tve.xvA)t;trib 2}f \ | ^| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glexts.h::2888411::1328:: note: note: 'glVertexAttrib2f' has been explicitly marked deprecated hereexpanded from macro 'glVertexAttrib2fv_' 411 | 2888# | deexftienren gvlVertexAtotid glVertexAttrib2f (GLuint rib2fv_ gindex, lGLfloat x, GLfloat y) OVertePENGxAttrib2fLv _ D| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:PRECA2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here T 2889 | EeDx(t1e0r.n0 void glVertexAttri, 10.14); | ^ b2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0In file included from engine/bih.cpp:1: In file included from engine/engine.h:5,: In file included from shared/cube.h1:065.: 14); | ^ shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEIn file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56XCOORD0) | ^ :5: warning: shared/glemu.h'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | 56 | GLE_ GLE_INITIATNTIRTIABT(TnRaImBeF,( cionldoerx,, AfT,T RfIlBo_aCtOLOR) | ) ^ \ shared/glemu.h| : ^51 :50:shared/glemu.h :note: expanded from macro 'GLE_INITATTRIBF' 51 | 44 :67: note: expanded from macro 'GLE_INITATTRIB' 44 | s t a t i c inline void name(const vec4 s&vta)ti { glVertexAttrib4fv_(index, v.v); }c inline void | ^ shared/glexts.h:419 :28n:a mnote: expanded from macro 'glVertexAttrib4fv_' 419 | e##suffix(#define glVertetype x, type y, typex z) { glVerAtetxtArtitbr4ifbv3_# #gsluVfefritxe#x#A_t(tirnidbe4xf,v x ,| ^y , z); /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void g} \ | ^ :26:1: note: expanded from here lVertexAttrib 426f | vg l(VGeLrutienxtA titnrdiebx3,f _c o n| s^t GLshared/glexts.hf:l414o:a27t: *note: vexpanded from macro 'glVertexAttrib3f_') OP E414N | G#Ld_eDfEiPnReE CgAlTVEeDr(t1e0x.A0t,t r1i0b.31f4_); | ^ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x,In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65 : shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]GLfloat y, GLfloa t57 z) OPENGL_DEP | GLE_INITATTRIBN(coloRECATED(10.0, 10.14);r, ATTRIB_ C | ^ OLOR, ub, uchar, 255) | ^ In file included from shared/glemu.hengine/bih.cpp::531:: 86In file included from :engine/engine.h :note: 5expanded from macro 'GLE_INITATTRIBN': In file included from shared/cube.h:65: 53 | shared/glemu.h static in:l60i:n5e: void name##su warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ffix(typ60e | GLE _INITATTRIBx, type y,F(texcoor d0, ATTRIB_TEXCtOyOpReD 0) | ^ zshared/glemu.h,: 47t:y9p:e note: wexpanded from macro 'GLE_INITATTRIBF' 47 | = defaultw) GLE_INITATTRIB{ glVe(name,r itnedxeAxt,t rfi,b 4fNl#o#astu)f f\i x #| # ^_ (index, x, y, z, w); } | ^ :17:1: note: expanded from here shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 17 | glVerte x45A | t t r i b 4 N ub _s t a| t^i c ishared/glexts.hn:l429i:n29e: vnote: oiexpanded from macro 'glVertexAttrib4Nub_'d nam 429 | #dee##suffix(type x, type y, type z, tfine glVertexAttryibp4eN uwb)_ {g lgVleVretretxeAxtAttrtirbi4bN4u#b# s u| f ^f ix##/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h_:(2901i:n13d:e xnote: ,'glVertexAttrib4Nub' has been explicitly marked deprecated here x, y, z ,2901 | we)x;t e}rn v o i| d ^ glVert:e29x:A1t:t rnote: iexpanded from hereb 4Nub (GLuint index, GLu 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexbAttriytbe4 fx (GLuint index, GLfloat x, GLfloat y, GLfloat z,, G LuGLfloat w) OPENGL_DEPRECATED(10b.y0t,e 1y0,. 1G4L)u;b y t| e ^ z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITIn file included from Aengine/aa.cppT:T1R: IBF(texcoord0, ATTRIB_TEXCOORD0) | ^ In file included from engine/engine.h:5: In file included from shared/cube.hshared/glemu.h::6548: :shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 58 | : note: expanded from macro 'GLE_INITATTRIBF' 48 | static in static inline void cline vooilor(const bvec &v, uchar d name(const vec &v) { glaVerlpha = texAttri255) b3fv_(in{de xg,l Vve.rvt)exAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ ;shared/glexts.h :}429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttri | b3#fdve f i| n ^e glV/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:r2895t:e13x:A tnote: t'glVertexAttrib3fv' has been explicitly marked deprecated herer ib4Nu b2895_ | egxltVeerrnt evxoAitdt rgilbV4eNrutbe x A| t ^t rib3fv/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :(2901G:L13u:i nnote: t'glVertexAttrib4Nub' has been explicitly marked deprecated here index, c o2901n | setx tGeLrfnl ovaoti d* vg)l VOePrEtNeGxL_DEPRECATED(10.0, 1A0.ttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLuby1t4e) ;w ) | O ^P ENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4fIn file included from _engine/aa.cpp(index, v.x,:1: In file included from vengine/engine.h.:y5,: In file included from vshared/cube.h.:z65,: shared/glemu.hw:)59;: 48}: \warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ shared/glexts.h :59418 | : 27 : note: sexpanded from macro 'glVertexAttrib4f_'t atic inline void color( 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13c: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVeronst bvec4 &v)t exAttrib4f {(G LguliVnetr texAttribindex, GLfloat4 Nxu,b vG_L(fAlToTaRtI By_,C OGLLOfRl,o avt. vz),; } | GLfloat w) OPENGL ^_D EPRECAshared/glexts.hT:E430D:(30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #defin10.0, 10e glVertexAttrib4Nubv._ 1g4l)V;e r t| e ^x Attrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVIn file included from eengine/bih.cppr:t1e: xIn file included from Aengine/engine.ht:t5r: iIn file included from bshared/cube.h4:N65u: bshared/glemu.hv: 60(:G5L:u iwarning: n'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t in d60e | x , c oGnLsEt_ IGNLIuTbAyTtTeR I*BvF)( tOePxEcNoGL_DEPRECATED(10.0, 10.1o4r)d;0 | ^ , ATTRIB_TEXCOORD0) | ^In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65shared/glemu.h:50: shared/glemu.h::6050: note: expanded from macro 'GLE_INITATTRIBF' :5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | 50GL | E _ IN static inline voiIdTA TTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, iname(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define gndex, lfV,ertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13 float) \ | : ^ note: 'glVertexAttrib2fv' has been explicitly marked deprecated hereshared/glemu.h :42:51: note: 2889expanded from macro 'GLE_INITATTRIB' | ext 42 | static inlern void glVertexAttrib2fv (GLuint index, const GLiflone void name##suffix(type x) { glVertexAat *v) OPENGL_DEPRECATED(t10.0, 10.14); | ^ trib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ In file included from engine/bih.cpp:1shared/glexts.h: :In file included from 406engine/engine.h::275:: In file included from note: shared/cube.hexpanded from macro 'glVertexAttrib1f_': 65 406 | #define glVert: exshared/glemu.hA:t60t:r5i:b 1warning: f'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]_ glVertexAttri 60 | GLE_INITATTbR1IfB F (| t ^e xc/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVoord0,ertexAttr ibA1TfT R(IGBL_uTiEnXtC OiOndex, GLfRD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' loat x51) | O P E N G L _ DsEtPaRtEiCcA TiEnDl(i1n0e. void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | 0 ^, 10shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVe.1r4t)e; | ^ xAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuinIn file included from engine/aa.cpp:1: t index, const GLfIn file included from engine/engine.h:5loat *v) OPENGL_DEPRECATED: In file included from shared/cube.h:65: (shared/glemu.h10.0,: 60:51:0 .warning: 14)'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]; | ^ 60 | GLE_INITATTRIBF(texcoord0, ATTRIBIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: _TEXCO'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | ORD0) | ^ GLE_INITATTRIBF(texcoo shared/glemu.h:47:9: note: rd1, ATTRIB_TEXCOORD1expanded from macro 'GLE_INITATTRIBF' 47 | )GL E_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h | ^:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inlishared/glemu.hne void n:47:9: note: expanded from macro 'GLE_INITATTRIBF' ame##suffix(t47y | pe x , t y p e GyL) { glVeE_INITATTRIB(name, index, f, float) \ | ^ rshared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##stexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here uffix(type x )23 | g{l VgelrVteexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat rtexAttrib1##suffix##_x(index, GLf,lo axt) ;y )} O\P E N| G ^L _DEPREC:A32T:1: ED(10.0, 10.14); | ^ note: expanded from here In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: 32 | glVertexAttIn file included from shared/cube.hrib1f_ | ^ shared/glexts.h:406:27:: 65note: : expanded from macro 'glVertexAttrib1f_'shared/glemu.h :60:5: 406warning: | 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]# define 60g | l V e r tGeLxAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here E_I N2882I | TeAxTtTeRrInB Fv(otiedx cgoloVredr0t,e xAttrib1f A(TTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | G Luint index, GLEG_Lfloat x) INITATOPENGL_DETPRRIB(name,E CATED(10.0, 10.14); | ^ index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suIn file included from fengine/bih.cppf:i1x: (In file included from tengine/engine.hy:p5e: In file included from xshared/cube.h, type y, type z) { glVertexAttri:b365#: #shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoosrdu1f,f iAxT#T#R_I(Bi_nTdEeXxC,O OxR,D 1y), z| ) ^; } shared/glemu.h\: 47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43 | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | ext:er59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { gn void glVelrVertexAttrib2#texAttrib3f (#suffix##_(index, x, y); } \ | ^ :GLuint in35de:x1,: note: expanded from here GLfloat x, GLfloa t35 | yg,l VGertexAttLfloat z) OPrib2f_ | ENGL_D^ shared/glexts.h:410E:27P: note: expanded from macro 'glVertexAttrib2f_' 410RECATED( | #define glV10.0, 10.14);ertexAttr i b| 2 ^f _ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern voidIn file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65 : shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]glVertexAttrib2f 60 | ( GLuint i GLE_INITATTndex, GLfloaRt IxB,F (GtLefloat y)xcoord0, ATTRIB_TEXCOORD0 OPENGL_DEP)R E C| ^ shared/glemu.h:47ATED(10.0:,9: note: expanded from macro 'GLE_INITATTRIBF' 47 | 10.14); | ^ GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static 45 | static inline void name##suffix(type x, type y, type inlinz, type void name##suffix(type x, type y, teype wz)) {{ ggllVVeerrtteexxAAttttrriibb43####ssuuffffiixx####__((iinnddeex, x, y, z, w); } | ^ :29:1: note: expanded from here x, x, y, 29z | )g;l V}e r\t e x| A ^t trib4f_: 38 :| 1^: note: expanded from hereshared/glexts.h :418:27: 38 | g lnote: expanded from macro 'glVertexAttrib4f_' 418VertexAttr | i#define glbV3f_ | ^ ertexAttrib4shared/glexts.hf_ glVertexAttri:414:27: note: expanded from macro 'glVertexAttrib3f_'b 4f | 414 ^ | #defin/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here glVe 2908 | exterrntexAttrib3f_ gl voidVert glVertexAttrib3exAttrib4f (GLuint index, GLflf | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:2894a:t13 :x ,note: 'glVertexAttrib3f' has been explicitly marked deprecated hereG Lfloat 2894 | exter y, GLfloatn void glVez, GLfloatr twe)x AOtPtErNiGb3f (GLuint L_DEPRECATED(10.0,index, G Lf1l0o.a1t4 x, GLfl); | ^ oat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: 60 | shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_IN GILTEA_TITNRIITBAFT(TtReIxBcFo(ord1, ATTRItBexcoor_TEXCOORD1) | ^ dshared/glemu.h:470, ATTRIB_TEXCOORD0) :9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, i| n ^d shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fex, f, float) \ v | ^_ (indeshared/glemu.hx:45:75: note: expanded from macro 'GLE_INITATTRIB' , 45 | static inlivne void name##suffix(type x, type y, type z, type w) { glVe.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define rgltVeexrAttetxrAitbt4r#i#suffb3fv_i x##_(igndelx, Vx, y, z, w); } | ^ er:t41e:x1A:t tnote: rib3fv expanded from here| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | ext 41 | glVertexAettrrib4f_ | ^ shared/glexts.h:418:27:n note: expanded from macro 'glVertexAttrib4f_' void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DE PRE418 | #define glVeCrtexAttrib4f_ glVertexAttribATED(10.0, 10.4f | ^ 14); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]GLfloat x, G Lfloat y60, | G L f lGoLaEt_ IzN,I TGALTfTlRoIaBtF (wt)e xOcPoEoNrGdL0_,D EAPTRTERCIABT_ETDE(X1C0O.0, 10.14); | ^ ORD0) | ^ shared/glemu.hIn file included from :engine/bih.cpp:49:581:: In file included from engine/engine.h:note: expanded from macro 'GLE_INITATTRIBF' 5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoo 49rd1, ATTRIB_TEXCOORD1) | ^ | shared/glemu.h: 48: 49s: tatinote: expanded from macro 'GLE_INITATTRIBF' 48 | static inlc inline voiine void name(const vec &v) { glVertexAttrid name(const vec &v, float w) { glVertexAtbtr3ib4f_(index, v.x, fv.vy, v.z, w); } \ | ^ _(indshared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' e 418 | #define glVerxt, v.v); } \ | exAttrib4f_ gl ^Ve rtexAttshared/glexts.hr:ib4f | ^ 415:28: note: expanded from macro 'glVertexAttrib3fv_' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13 :415 | note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | ex#define glVertexAtttrib3fv_ eglVertexAttrib3fv | ^ rn void/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: g2895l:V13e:rtexAttrib4f (G note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern vLuint oid glVertexAttrib3fv (GLuint index, const GLfloat i*vn)d eOxP, GLfloat x, GLEfNGL_DEPRECATlEoDat y, GLfloat (z1,0.0, 10.14 )GLfloat w) OPENGL_D; | ^ EPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58D0) | ^ : note: expanded from macro 'GLE_INITATTRIBF' shared/glemu.h:50 49:50: note: | sexpanded from macro 'GLE_INITATTRIBF' tatic inline void name(const vec &v, float w) { glVertex 50 | Attrib4f _( i n d e x , svt.atic inline void name(const vec2 &v) { glVertxexAttrib2fv_(index, v.v), v.y, v.;z , w); } \ }| ^\ shared/glexts.h:418: 27: note: expanded from macro 'glVertexAttrib4f_' | ^ shared/glexts.h:411:28: 418 | #de fnote: expanded from macro 'glVertexAttrib2fv_' i 411 | #definen eg gllVVeretrextexAAtttritb2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:r2889:13i: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern vboid 4glf_ VglVeertrtexeAxttrib4fA | ^t /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here trib2fv (GLui 2908 | net xintern void gldex, const GLfloat *v) OPENGL_DEPRECATED(10.V0e,r t1e0x.A1t4t)r;i b 4| f ^ (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: In file included from engine/bih.cpp:1: In file included from engine/engine.hnote: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: :5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61expanded from macro 'glVertexAttrib4fv_' | 419 | #define g GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) lVertexAttrib4fv_ glVertexAttrib4fv | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glemu.h2909::5013::50 :note: 'glVertexAttrib4fv' has been explicitly marked deprecated herenote: expanded from macro 'GLE_INITATTRIBF' 2909 | extern void glVerte50 | static inline xAttrivobi4d nafv (GLuimnte (const vec2 &v) { glVertexAttrib2findex, const GLfloavt _*(vi)n dOePxE,N GvL._DEPRECATED(10.0, 10.14); | ^ v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #definIn file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5e glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) : warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoordOPENGL_DEPR1ECATED(10.0, 10.14); | ^ , ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATIn file included from Tengine/bih.cppRIB(name, inde:x,1 : fIn file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , 61 | f l oGat) \ | ^ shared/glemu.hL:E_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: 42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | staticexpanded from macro 'GLE_INITATTRIBF' inline v51 | static oiid nanmline void name(const vec4 &v) { glVertexAttrib4fv_(index,e##s v.v);u ffix(type x) { gl} | ^VertexAttrib1##suffi x##_(inshared/glexts.hd:e419x:,28 :x )note: ;expanded from macro 'glVertexAttrib4fv_' } \ | 419 ^ | #define :g32l:V1e:r tnote: eexpanded from herex Attrib4fv_ glVertexAttrib4fv | 32 ^ | glVert/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:x2909A:t13t:r inote: b'glVertexAttrib4fv' has been explicitly marked deprecated here1 f 2909 | extern v_oi d | g^l Vershared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' tex A406t | t#rdiebf4ifnve (gGlLVueirntte xiAntdterxi,b 1cfo_n sgtl VGeLrftleoxat *v) OPENGL_DEPRECATED(10.0, 10.14); | Att ^rib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | exterIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] n voi d62 | g l V e rstteaxtAitct riinbl1ifn e( GvLouiidn tn oirnmdaelx(, GLfloat x, float yfloat x) OPENGL_DEPRECA,T float z) { EglVertexAtD(10.0trib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } , 10.14); | ^ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAtIn file included from engine/aa.cpp:1: trib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTR: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVIBF(texcoeorrtde1x,A tAtTrTiRbI4Bf_ T(EGXLCuOiOnRtD 1i)n d e| x ^, GLflshared/glemu.ho:a47t: 9x:, note: Gexpanded from macro 'GLE_INITATTRIBF'L float 47y | , G L f l o a tG LzE,_ IGNLIfTlAoTaTtR IwB)( nOaPmEeN,G Li_nDdEePxR,E CfA,T EfDl(o1a0t.)0 ,\ 1 0| . ^1 4)shared/glemu.h;: 43 :| 59 ^: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ vec In file included from engine/aa.cpp&:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(v) { glVetype rtexAttx, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ r/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908ib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, :013: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (G.0f); } | ^ shared/glexts.h:418:27: note: Lexpanded from macro 'glVertexAttrib4f_' uint in d418e | x#,d eGfLifnleo agtl Vxe,r tGeLxfAltotarti by4,f _G LgfllVoeartt ezx,A tGtLrfilbo4aft w| ) ^ OPENGL_DEP/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here RECATED(10.0, 10.14); | ^ 2908 | extern void glVertexAttrib4f (GLuIn file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] i 61 | n t iGnLE_INITATTRIBdex, GLfloat x, GLfloat y, GLfloat z, GLfloat F(texcoordw1, ATTRIB_TEXC) OPENGL_OORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' DE P48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); }RECA T\E D (| ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ 1/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttri0b3.f0v, (1G0L.u1i4n)t; i n| d ^e x, const GLfloat *v) OPENGL_DEPRECAIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: TED(1warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x,0.0, 10.14); | ^ float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATIn file included from Tengine/aa.cppR:I1B: _In file included from Tengine/engine.hA:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRINBF(GtEeNxTc,o oxr,d 1y,, AzT,T RwI)B;_TEXCOORD1 } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' ) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 418 | #defi | static inline void name(const nveec g&lv, float w) { glVertexAttribV4ertexAttrf_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here ib4f_ (2908i | nedxetxe,r vn.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #de void glVfine glVertexAttrib4f_ glVertexAttreib4frtexAttrib4f (G L| uint index, ^ GL/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hf:l2908o:a13t: xnote: ,'glVertexAttrib4f' has been explicitly marked deprecated here GLfloat y, G L2908f | leoxatte rzn, vGoLifdl ogaltV ertexAtw) OPENGL_tDrib4f EPRECATED(10.0, 10.14); | ^ (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | In file included from ^engine/bih.cpp :1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(conIn file included from sengine/aa.cpp:t vec &v, float w = 1.0f) { glVe1rtex: AIn file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLtE_INITATTRIBF(texcoord1, ATTRIB_Ttrib4f_(ATTRIBEXCOO_RDT1A)N G E| N ^T , v.xshared/glemu.h,: 50v:.50y:, note: vexpanded from macro 'GLE_INITATTRIBF'. z, w) ;50 | } | ^ static ishared/glexts.hnli:ne void418 :n27a:m enote: (expanded from macro 'glVertexAttrib4f_'c onst 418 | #define glVertexAttvec2 &v) {r gib4f_ glVerlVertexAttribt2fevx_A(titnrdiebx4,f v .| v ^) ; }/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' note: 'glVertexAttrib4f' has been explicitly marked deprecated here 411 | #define glVertexAttrib2fv_ glVertexA ttrib2fv | ^ 2908/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889 | :13extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat :z note: , GLflo'glVertexAttrib2fv' has been explicitly marked deprecated here at w2889 | ) OPENGL_DEPRECeAxtTerEn D(1v0oi.d 0, g1lV0.14e)rt;ex | ^ Attrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/bih.cpp:1: In file included from engine/engine.h61:5 | : In file included from shared/cube.h:65: shared/glemu.h:66:49 : warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | staGtic inline vLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOoORD1i)d t| a ^n genshared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51t(const vec4 &v | ) { glVer texAttrib4fv_ stat(ATTRIB_TANGENT,i vc. v); } | ^ shared/glexts.h:419:28:i note: expanded from macro 'glVertexAttrib4fv_'n line v419o | i#dd enfaimnee( cgolnVsetr tveexcA4t t&rvi)b { glV4fve_r tgelxVAetrttreixbA4tftvr_i(bi4nfdve x ,| ^v .v); }/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2909| : ^13 : note: 'glVertexAttrib4fv' has been explicitly marked deprecated here shared/glexts.h:419:28: 2909note: | expanded from macro 'glVertexAttrib4fv_'e xtern 419v | o#idde fgilnVee rgtlexAttrib4fv (GLuint index, conVerst GLfloat *v) OPENGL_DEPRECATED(10.0, 10texAttrib4fv_ .14); | ^ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | stloaattic inline void enab *lve)a tOtPrEiNbG(Li_nDtE PiRnEdCeAxT)E D{( 1d0i.s0a,b l1e0(.)1;4 )g;l EnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnabl | ^ eVertexAttrIn file included from engine/aa.cppibArray:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] _ gl E62n | a b l eVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extsern tvaotiidc gilnElnianbel evVoeirdt enxoArtmtarli(bfAlrorat x, float y, float z) { glVertexAttrib4f_(ATTay (GLuRint index) OPENGL_DEIB_NORPRECATED(10.0, M10A.L1,4); | ^ x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int i 63 | statnic dex) { glDisableVertexAttribArirnline void normal(consaty _v(eicn d&evx)); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' { g404l | V#edretfeixne glDisableVAerttetxAttribArray_ glDisableVertexAttribArray | ^ rib4f_(A/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | eTTRIBxtern void glDisa_NORMAL, v.x, bv.lye,V evr.tze,x A0t.t0rfi)b;A r}r | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' a y418 | (#GdefiLne glVertexAttrib4f_ glVertexAttrib4uint indfex) OPENGL_DEPRECAT | ^ ED(10.0,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :129080:.131:4 )note: ;'glVertexAttrib4f' has been explicitly marked deprecated here | ^ 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPIn file included from REengine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] C 78 | A TED(10.0, 10.14); | ^ GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepaIn file included from engine/aa.cpp:1: In file included from engine/engine.h:r5e;: In file included from shared/cube.h:65: shared/glemu.h:64g:77lE: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | n a static inline vobild tangent(float x, floeVertexAttribArray_(index); } a\ t y, float z, float w = 1.0f) { glVertexAttr| ^ shared/glexts.h:403:36ib4f_(ATTRIB_TA:NGEN Tnote: ,expanded from macro 'glEnableVertexAttribArray_' x , y, z403, w) | ;#define glEnableVert }exAttribAr ra | ^ yshared/glexts.h:418:27: note: _expanded from macro 'glVertexAttrib4f_' glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exter n418 | #define glVertexAttrivoid glEnableVertexAttribArray (GLub4f_ glVertexAtitrnitb4f | ^ in/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: dnote: e'glVertexAttrib4f' has been explicitly marked deprecated here x) OPE N2908G | Le_xDtEePrRnE void glVertexAttrib4f (GLuCATEDi(10.0n, 10t. index, GL14);flo | ^ at x, GLfloIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] a 78 | t y, GLfloat z, GLfloat w) OPENGL_ GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLODEPRECATED(10.0, 1A0T, disable()) | ^ shared/glemu.h:.14)70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' ; 70 | | ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDIn file included from engine/aa.cpp:isableVerte1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIxAttB_TANGENrT,ibArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | exte v.x, v.ry, v.z, w)n void glDisableVertexAtt; } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); rib4f_ glVerte| ^ xAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Lflo 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAaT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, t z, GLflonoramta w)lized, s OtridPENe, dGL_DaEPRECATED(10.0, 10.14); | ^ ta); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void gIn file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | staticlVe inline void tangent(rctoenst vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, xAttribPointer (GLuivnt i.ndve)x;, }G L i| n ^t size, GLenum typshared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #definee g,l VGeLrboolean notrexAttrib4malized, GLsizefi sv_ gtlride, const GLvoid *poiVnertteerx)A tOtPrENGL_DEPib4fv | ^ R/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hECATED(10:.02909,: 131:0 .note: 1'glVertexAttrib4fv' has been explicitly marked deprecated here4 ); | ^ 2909 | extern void g lVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIn file included from engine/aa.cpp:1: IIn file included from GNED_BYTE, ) engine/engine.h:| ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattr ibvoid e(ninablte ##name() { index) { disable();prepare; glEn glEanblableVerteeVertexAtxtArttibArrraibArray_y(i_nd(exi);n }d \ex); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEna bl | e ^ Vertshared/glexts.he:403xAttribArra:y36_: glEnabl enote: expanded from macro 'glEnableVertexAttribArray_' V ertexAttrib403A | r#dray efine| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2917glE:na13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here b l2917 | eexVteertexrAnttribA rvoray_ gliEd glEnableVertexAttnriabAbleVertexAttribArray r r| ^ ay (GLuint i/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hnd:ex2917) :OP13: Enote: NG'glEnableVertexAttribArray' has been explicitly marked deprecated here L_DEPRECATED( 10.0, 10.14); | ^ 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGLIn file included from _Dengine/aa.cppE:P1R: EIn file included from Cengine/engine.hA:T5E: DIn file included from (shared/cube.h1:065.: 0shared/glemu.h,: 771:051.:1 4warning: )'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]; | ^ 77 | static inline void disableattrib(int index)In file included from engine/bih.cpp{: 1glDisableVerte: xAttribArray_(indexIn file included from )engine/engine.h:5: In file included from ;shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(col } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404o | #defr, ATTRIiBn_e COLORg,l GDLis_abTRUE,l eV4, GLertexAttr_UNSIGNED_BYTE, )ibArray_ glDis | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER'a bleVer t70e | x A t t r ibArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableV ertexA ttr static inline void diibArray (Gsable#L#unianmte (i)n d{e xg)l DOiPsEaNbGlLe_VDeErPtReExCAATED(10.0, 10.14); | ^ttribArr ay_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttrIn file included from engine/aa.cppibArra:y1_ : gIn file included from engine/engine.hl:5DisableVertexAttr: In file included from ibArray | ^ shared/cube.h:65: shared/glemu.h:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | exter78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLEn void glDisa_ATTRIBPOINTER(vertex, ATTRIB_VERTbElXeVertexAttrib,A rGLr_aFyA L(SGEL,u i3n,t GiLn_dFeLxO)A OPENGL_T, disable()) | ^ shared/glemu.h:69D:54: Enote: Pexpanded from macro 'GLE_ATTRIBPOINTER'R 69 | static iEnline void enable##name() { prepare; glEnableVertexAttribArrayCATED(10.0, 10.14); | ^ _(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECIn file included from engine/bih.cpp:1: In file included from engine/engine.hATED(10.0, 10.14:5: In file included from shared/cube.h); | ^ :65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUIn file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] E, 4, 78G | L _ U GLE_ATTRIBPOINTNSERI(vGNED_BYTEe, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' rt e73x | , ATTRIB_VERTE X, glV GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46ertexAttribPointer_(index, size: ,note: expanded from macro 'GLE_ATTRIBPOINTER' type, 70 | normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: static inlinexpanded from macro 'glVertexAttribPointer_' 433 | #dee fvionied gdliVsearbtlee##name() { glDisablexAttribPointeVerrt_ glVeertxexAttribPointer | ^ AttribArray_(index); } \ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glexts.h2916::40413::37 :note: 'glVertexAttribPointer' has been explicitly marked deprecated herenote: expanded from macro 'glDisableVertexAttribArray_' 404 | #define gl2916D | iesxatbelrenV evrotiedx AgtltVreirbtAerxrAatyt_r igblPDoiisnatbelre V(GLuint index, GLint size, GLenum tyertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:pe, GLboolean normalized, GLsiz ei snote: t'glDisableVertexAttribArray' has been explicitly marked deprecated hereride, con st GLv 2918 | exteroin vod *piod iglnDiter) sableVeOPENGL_DEPRECATED(10rtexAttr.0, 10.14); | ^ ibArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GIn file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:L5:E _ATTRIBwarning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOPOINTER(texcoordI0, NATER(vertTTRIB_TeEXCOxOR, ATTRIB_VERTEX, D0, GL_FALGSEL_FA,L S2E,, G3L,_ FGLLO_AT, ) F L| O ^A T, dshared/glemu.hi:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | stsatic inline void enable##name() { pable()) | ^ rshared/glemu.he:p73a:r13e:; note: gexpanded from macro 'GLE_ATTRIBPOINTER'l EnableVertexAttribArray_ (index73 | ) ; } \ | ^ glVshared/glexts.he:r403t:e36x:A tnote: texpanded from macro 'glEnableVertexAttribArray_'r ibPo inter403 | #define glEnableVerte_xAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here (index, size, type, normalized, stride, data); 2917\ | | e ^x tern voishared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' d glE n433a | #defbilne glVertexAttribPointer_ glVertexAttreibPoVertexAttribArray inter | ^ (/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916GLuint index) OPEN:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here GL 2916 | extern void gl_VeDrEtPeRxAttribPointEerC A(GLuint index, GLTED(10.0, 10.14); | ^ int size, GLenum type, GLboolean normalized, GLsizei stride, const GLvIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65oid *po: inshared/glemu.h:t80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoored0r,) OPENGL_DEP RECATED(10.0, 10.14); A| T ^TRIB_TEXCOORD0 , GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisaIn file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] bleVe 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGrtexAttribArray_(index); } \ | ^ shared/glexts.h:404:37:NED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enab note: expanded from macro 'glDisableVertexAttribArray_' 404 | #dlefinee glDisableVertexAttribArray_ ##name() { pgrelpare; glDisableVertexAttribArraEy | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated herenableVertexA ttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 4032918 | | #edxetfeirnne vgoliEdn agbllDeiVsearbtleexVAetrttreixbAAtrtrribAayr_ grlaEyn a(bGlLeuVienrtt eixnAdtetxr)i bOAPrErNaGyL _ D| E ^P RECATED(10.0, 10.14)/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ; 2917 | e| x ^t ern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5:ECATED(10.0, 10.14); | warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE ^_ ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2In file included from ,engine/aa.cpp :G1L: _In file included from Fengine/engine.hL:O5A: TIn file included from ,shared/cube.h :)65 : shared/glemu.h| : ^79 :5: shared/glemu.hwarning: :'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | 79 | GLE_ATTRIBPOINTER(color, ATTRIB _ C O L O R , G L _ TgRlUVEe,r t4e,x AGtLt_rUiNbSPIoGiNnEtDe_rB_Y(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVerteTxEA,t t)r i b| P ^o inter_ gshared/glemu.h:l70V:e46r:t enote: xexpanded from macro 'GLE_ATTRIBPOINTER'A ttribP o70i | n t e r | ^ static inline void disable/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13##na:me( )note: 'glVertexAttribPointer' has been explicitly marked deprecated here{ glDisable VertexAttribArray_(index); } \ | ^2916 | extern void glVertex Atshared/glexts.ht:r404i:b37P:o inote: nexpanded from macro 'glDisableVertexAttribArray_'t er ( G404L | u#idnetf iinned egxl,D iGsLaibnlte VertexAttribArray_ glDisableVserize, GLetnum type, GLbooleean normalxAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:i2918:13:z enote: d'glDisableVertexAttribArray' has been explicitly marked deprecated here, GLsi z2918e | ie xstterrn ide, covoid glDisableVertexAttribArray (GLuint indexnst G) OPENLvoid GL_DEPRECATED(10.0, 10.14); | ^ *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: In file included from engine/aa.cppwarning: :1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRAITTRIB_TEXCOORD1, GL_FALSE,BPOINTER( c2olor, ATTR,I GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | stB_COLOaRt, GL_iTc RUE, 4, iGL_UNSIGNED_nline voBid enabYlTeE##n,a m) e() { pre | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' p a73r | e ; g l E n a b l e glVertexAttribPointer_(index, size, type, normalized, strideVertex,A tdatribArray_(itnda); \ | ^ shared/glexts.h:433:32: ex); } \ | ^ shared/glexts.h:403note: :36expanded from macro 'glVertexAttribPointer_': note: expanded from macro 'glEnableVertexAttribArray_' 403 | #de433 | fine glEnableVertex#define glVertexAttribPoAttribArray_ inter_ glgVlEertexAnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVerttexAtttribArray (GLuint index) OPENGL_DEPRECATEDr(10ibPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void .0, 10.14); | ^ glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | In file included from engine/aa.cpp GLE_:A1: TTRIBIn file included from Pengine/engine.h:OINTER(t5exco: oIn file included from rshared/cube.h:d1, ATTR65I: shared/glemu.hB_TEXCOO:RD801:, 5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIGL_FALSEBPOINTER(texc, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER'oord0, ATTRIB_ T E70X | C OORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: stexpanded from macro 'GLE_ATTRIBPOINTER'a tic 69 | inline v o static inlid disaibnlee##name() { glDvoid ienabsle##name() { preparabe; glEnableVertexAttribArrayl_(inedex); } \ | ^ shared/glexts.hV:403:e36r:t note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArexAttrray | ^ ibA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here rray_(in d2917 | extern void glEnableVertexAttribArray (GLuex); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArraint index) OPENGL_DEPRECATED(y_ glDisableVertexAttribArray | ^10.0, 10.14); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisablIn file included from eengine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] VertexAttribArray (GLuint index) OPENGL_DEPRECA80TED( | 1 0 . 0 ,G L10.14); | E_ATTRIBPOINTER(texcoord0, ^AT TRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ In file included from shared/glemu.hengine/bih.cpp::701:: 46In file included from :engine/engine.h :note: 5expanded from macro 'GLE_ATTRIBPOINTER': In file included from shared/cube.h:65: shared/glemu.h :7081 | : 5 : static inlinewarning: void dis'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | a ble##name() { glDisableVertexAttribArray_(inde GLE_ATTRIx); } \ | ^ shared/glexts.hB:P404O:I37N:T Enote: Rexpanded from macro 'glDisableVertexAttribArray_'( texc o404ord1, ATTRIB_ | #define glDisableVertexAttribArray_ glDTisabElXeCVOeOrRtDe1x,A tGtLr_iFbAALrSrEa,y 2 ,| ^G L_F/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexALttOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | ribArray ( glVertGLuinte index) OPENGL_DEPRECATED(10.0xAtt,r ibPoi1nter_(i0.14); | ^ ndex, size, type, noIn file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65rmalized: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | 80 | # de GLE_Afine glTTRVIertexAttBPOINTER(texcoord0, ATTRIB_TEXCOORribPointer_ glVertexAD0, GL_FALSE,ttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 2, 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVerteGL_FLOAT, ) | ^ xAttribPointer (GLuint index, GLint size, GLenum tyshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER'pe, GLboolean normalized, 73 | glV GLsizei stridee, const rtGeLxvoiAttrdi b*Ppooiinntteerr_)( iOnPdEeNxG,L _sDiEzPeR, type, normaECATEDl(1ized, stri0d.e0,, d1a0t.a1)4; \ ) ;| ^ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_In file included from engine/bih.cpp:1: DIn file included from EPRengine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82EC:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | ATED(10.0, 10.14); | ^ GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69In file included from | staengine/aa.cppt:1i: In file included from cengine/engine.h: 5: iIn file included from shared/cube.hnline void enabl:65: shared/glemu.h:81:5: ewarning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]## name() { 81 | pr epare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexGLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_AttribArray_ glEnableFVertexAttribArray | ^ A/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hL:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertSE, 2,exAttribArray (GLuint index) OPENGL_DEPRECATEDGL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void e(10.0, 10.14); | ^ nable##name() { prepare; glEnableVertexAttribArray_(index); } \ In file included from | ^ engine/bih.cpp:1shared/glexts.h: :In file included from 403engine/engine.h::365:: In file included from note: shared/cube.hexpanded from macro 'glEnableVertexAttribArray_': 65: shared/glemu.h:82: 5403: | #warning: d'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e fine g82l | E n a b lGLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, e3,Ve GL_FLOAT,r te)xA | ^ shared/glemu.h:70:46t:tr note: expanded from macro 'GLE_ATTRIBPOINTER' 70ib | Arr a y _ g l E nsatbalteiVce ritnelxiAntet rviobiAdr rdaiys able##name() { glDisable | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnaVertexAttribArray_(index); } \ | ^b leVeshared/glexts.hr:t404e:x37A:t tnote: rexpanded from macro 'glDisableVertexAttribArray_'i bAr 404 | #defineray (GLui ntg liDnidseax) OPENGL_DEPbleVertexAttribArray_ gRECATlED(10.0, D1i0.14); s| ab ^le VertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from In file included from engine/engine.hengine/bih.cpp::5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 8281 | | GGLLEE__AATTTTRRIIBBPPOOIINNTTEERR((ntoerxmcaolo,r dA1T,T RAITBT_RNIOBR_MTAELX,C OGOLR_DT1R,U E, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glGVeL_FALSE, 2, GL_FLOrtexAttriAbPTointer_,(i )ndex, s i | ze, type, ^ noshared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | strmalized, stride, data);a \ t i| c ^ inlshared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAtine void dtisarbilbeP#o#innatmeer(_) { gglDliVsearbtexAltetVreirbtPeoxiAnttetr r i| b ^A rray_/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h(:i2916n:d13e:x); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern v 404 | #define glDisaobliedV egrltVeexrAttetxrAitbtArrirbaPointer (GLuint indeyx_ glDisableVertexAttrib, GLint size, GLenum type, GLbooArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here le a2918 | extern void gnlD insableVertexAttribArrayormalized, GL s(iGLzueini stride, cotn index) OPENGL_DEPRECst GLvoid *pointer)A OTED(10.0, P10.1E4N)G;L _ D| E ^PRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOATTRIBPOINTINTER(tEanRg(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | en tgl,Ve ATrTteRIB_TANxGAEttNT, GL_TRUE, 4, GrL_FLiOAbTPoint,e r)_ ( i| n ^d ex,shared/glemu.h :s69i:z54e:, note: texpanded from macro 'GLE_ATTRIBPOINTER'y pe, no 69 | srtmaatliicz ed, isntlriindee ,v oid enable##name() { prepadatare); \ ;| glEnableVertexAttribArra ^ shared/glexts.h:y433_:(32i:n dnote: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVerteex); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAxAtttribArray_ gtlEnraibblPeoVienrter | ^ t/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:x2916AttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here :13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2917 | ext 2916 | extern void gelrVn void glEnabertexlAtterViebrPtoeixnAttetrr i(bGALrurianyt (iGLuint index) OPENGL_DEPRECATED(10.0, 10nde.x1,4 )G;L i n| t ^ size, GLenum type, GLboolean normalized, GLsizei strideIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name, () { glDiconst GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); s| ^ ableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_AIn file included from Tengine/aa.cppT:R1I: BIn file included from Pengine/engine.hO:I5N: TIn file included from Eshared/cube.hR:(65t: ashared/glemu.hn:g82e:n5t:, warning: A'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]T TRIB_TANGENT, GL_TR 82 | GLE_AUE, 4, GLT_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | gTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69lVertexAttribPointer_(index, | static insize, ltine void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #definey glEnablpee, normalized, stride, data); \ | ^ VertexAttribArray_ glEnablshared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttreiVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917b:P13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRointer_ glEVeCrAtTexAttrED(10.0, 10.14); | ^ ibPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexIn file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPAtOtINribPTEoR(inonrmtale, r (GALuTTRIB_NORMAL, GL_TRUE, 3, GL_FLOATi,n ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | t i nsdteaxt,i cG Liinnlti nsei zveo,i dG Ldeinsuamb ltey#p#en,a mGeL(b)o o{l egalnD insoarbmlaelViezretde,x AGtLtsriizbeAir rsatyr_i(dien,d ecxo)n;s t} G\L v o| i ^d *pointshared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribAreray_ gr) OPENGlLDis_abDleVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPEPRECATED(1ENGL_DEPRECATED(10.00.0,, 10.14); | ^ 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5:I Bwarning: _'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]N ORMAL, G84L | _ T R U EG,L E3_ATTRIBPOINTER(bone, GL_FLOAT, ) | ^ shared/glemu.h:73w:eight,13: note: expanded from macro 'GLE_ATTRIBPOINTER' ATTRIB_BO 73 | glVeNrEWEtexAttribPoinIter_(index, sizeGHT, GL_TRUE,, 4 ty,pe G, norL_UmNSIGalNiED_BYTE, ) | ^ zeshared/glemu.hd:,69 :s54t:r inote: dexpanded from macro 'GLE_ATTRIBPOINTER' e, dat a69) | ; \ | ^ stashared/glexts.ht:i433c: 32i:n lnote: iexpanded from macro 'glVertexAttribPointer_'n e voi d433 | e#ndaebflien#e# ngalmVee(r)t e{x Aprepare; glEnabletVetrrtiebxPAotitnrtiebrA_r rgalyV_e(ritnedxeAxt)t;r i}b P\o i n| t ^e r | ^shared/glexts.h :403:36: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAtnote: expanded from macro 'glEnableVertexAttribArray_' 403 | #define gltribPointerE n(abGLuint indexl,eVertexAttribArray_ glEnable VeGLint size, GLenum trteyxApe, GLboolean normalized, GLsizei strttribArrayi | ^de, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10. /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13:14); note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVe| ^ rtexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATT: RIn file included from Iengine/engine.h:BPOINTER(ta5n: In file included from gshared/cube.h:ent, ATTRIB_TANGE65N: Tshared/glemu.h:, GL_TRUE, 4, GL_FLOAT, ) 84 :| 5 ^ shared/glemu.h:69:54: :note: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GLexpanded from macro 'GLE_ATTRIBPOINTER' 69 | _TRUE, 4, GL_UNSIGNED_B static inYliTE, ) | ^ shared/glemu.hn:70e: 46v: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##naoid ename() {b glDilsableVee##name() { preparer;t glEnexAtatribArray_(index); } \ | ^ shared/glexts.h:404b:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVleVertexAttribArraeyr_t(eixnAdtetxr)i;b A}r r\a y _| ^g lDisashared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribleVertexAttribArray | ^ bArray_ glEn/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ha:b2918l:e13V:e rnote: t'glDisableVertexAttribArray' has been explicitly marked deprecated heree xAttrib 2918 | extern void glDisableVertexAttribArray (GLuint index) Array | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern OPENGL_DEPRECATED(10.0, void glEnableVertexAttrib10.14); | ^ Array (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(In file included from boengine/aa.cppn:e1w: eight, ATTRIB_BONEWEIGHT, GL_TRUEIn file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, G, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | L_ FL glVertexAttribPointer_(index, size, type, Onormalized, stride, data); \ | ^ AT, shared/glexts.h): 433 :| 32 ^: note: expanded from macro 'glVertexAttribPointer_' shared/glemu.h:70: 46433: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##na | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here me( )2916 | {e glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' xtern void glVertexAttribPointer (GLuint index,404 | #define glDisableVe rGLint size, GLenumtexAttr type, GLboibArray_ glDisableVertexAttribArray o l| e ^a n normalized, GLsizei s/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here t r2918 | iextern voide, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^d glDisableVertexAtt ribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | statIn file included from engine/aa.cpp:1: In file included from engine/engine.hic inline void :enab5l: eIn file included from #shared/cube.h#:n65ame() { prepare;: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnableVertexAttribArray_ 83 | GLE_ATTRIBPOINTER(t(angeinnt, ATTdRIB_eTx)A; N}G \ | ^ Eshared/glexts.h:403NT, :36: note: expanded from macro 'glEnableVertexAttribArray_' G403L_TRUE, 4, GL_FLOAT, | #define glEnableVerte) x | ^ AttribArrshared/glemu.hay:_73:13: glnote: expanded from macro 'GLE_ATTRIBPOINTER' EnableVertex 73 | glVertexAttribPointer_(index, sizeA, tttrypie, nobrAmralirzay | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribAredray , stride, data); \ | (GLuint ^ shared/glexts.h index) OPENGL_:433:32: note: expanded from macro 'glVertexAttribPointer_' DEPRECATED(10.0, 10.14) 433 | #define glVertexAttribPointer_ glVertexAttribPointer; | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:ENGL_DEPRECATED(10.0,85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneind 10.14); | ^ ex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | statIn file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84i:c inline void disable#5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #name (84) | { g lGDLiEs_aAbTlTeRVIeBrPtOeIxNATtEtRr(ibboAnrerwaeyight, AT_T(RiInBd_eBxO)N;E } \ | ^W EIGHT, Gshared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' L_TRU E404, | #4d,e fGiLn_eU NgSlIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | Disstatic inline void enable##ableVertexAttribArray_ glDisnabalmeeV(e) { preprtexAttribArarraey; g| l ^E nableVertexAttri/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hb:A2918r:ra13: ynote: _(inde'glDisableVertexAttribArray' has been explicitly marked deprecated herex ); }2918 | extern void glDisableVer t\ e x| ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' A t403t | r#idbeAfrirnaey g(lGEnableVertexAttribArray_ glEnableVeLrutexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuinti int indexn) OPENGL_dDexEPRECA)TED(10 .0OP, 10.14)E; NG | ^L _DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTIn file included from engine/bih.cpp:1E, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | : In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void dis a85b | l e # # nGaLmEe_(A)T T{R IgBlPDOiIsNaTbElRe(VbeornteeixnAdtetxr,i bAATrTrRaIyB__(BiOnNdEeIxN)D;E X}, \G L _| F ^A LSE, shared/glexts.h4:,404 :G37L:_ Unote: Nexpanded from macro 'glDisableVertexAttribArray_'S IGNED_BYTE, ) | ^ shared/glemu.h:73:13 :404 | note: #expanded from macro 'GLE_ATTRIBPOINTER'd efine g73l | D i s a b l e V e r t e xgAltVterritbexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glArray_ glDisableVVeertexAttrirbtexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, Pointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint sizGL_UNSIGNED_BYTE, )e , | G ^L enumshared/glemu.h :t73y:p13e:, note: Gexpanded from macro 'GLE_ATTRIBPOINTER'L boole a73n | glVertexAttribPointer normalized, GLs_(index, size, type, izei strnormalizedide, const G, stride, data); \ | ^ Lshared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' voi d433 | *pointer) #define glVeOPENGL_DEPRErCtexAttriAbTPEoDi(n1t0e.r0_ glVertexAttri, 10.14); | b ^ Pointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:u65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]m type, G L87b | statoic inline voiolean normaldiz ebdi, GLsizeindebo(GLuint stride, const GLvoid *pointe ebo) { disable(); glBindBuffer_(GLr) OPENGL_D_ELEMENT_ARREAYP_RECATED(10.0, 10.14); | ^ BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBinIn file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:dBuf65: fer_ glBinshared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] dBuffer | ^ 85 | G/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hLE:2867_ATTRIBPOIN:T13:E note: R'glBindBuffer' has been explicitly marked deprecated here (boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, G L2867 | _extUNSIGNEDern_BYTE, ) | ^ shared/glemu.h:69 void glBindBuffer (GLenum:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | targe statict, GLuint buffer) OPENGL_DEPRECATED( 1i0n.l0i,n e1 vo0id enable##.n1a4m)e;() { pre | ^ pare; glEnableVertexAttribArray_(index); } \ | In file included from ^engine/bih.cpp :1: In file included from shared/glexts.hengine/engine.h::4035:: 36In file included from :shared/cube.h :note: 65expanded from macro 'glEnableVertexAttribArray_': shared/glemu.h:88: 37403: | #warning: d'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]efin e glEn a88b | l e V e rstteaxtAitct riinblAirnrea yv_o igdl EcnlaebalreVertexAttribArray | ^ eb/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13o() { glBindB:uffe rnote: _'glEnableVertexAttribArray' has been explicitly marked deprecated here( GL_ELEMENT_ARR AY_BUFFER, 0); } | ^ 2917shared/glexts.h:352:23 | :extern voi note: expanded from macro 'glBindBuffer_' 352 | #ddefine glBindBuffe glEnableVertexAttribr_A rglBriay (GLuint index) ndBuffer | ^ O/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hPENGL_DEPRECATED(10.0, 10.14); | ^ :2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.In file included from engine/aa.cpp:1: In file included from 1engine/engine.h:4); | ^ 5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] I 89NTER(boneinde | x, ATTRIB_BONEINDEX, G Ls_tFALSE,atic inline void bi ndvb4o,( GGLLu_iUnNtS IvGbNoE)D _{B dYTisable(); glE, )BindBuffer _ (| G ^L _ARRAY_BUshared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static iFFER, vbo); } nline void d| i ^s ableshared/glexts.h#:#352n:a23m:e (note: ) { glDisableVertexexpanded from macro 'glBindBuffer_'At tr i352b | A#rdreafyi_n(ei ngdleBxi)n;d B}u \ | ^ ffer_ glBindBuffershared/glexts.h | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::404:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 37 :2867 | note: eexpanded from macro 'glDisableVertexAttribArray_'x tern 404v | o#idefine glDisableVertexAttribArray_ d glBindBuffglDisableVer (GLeenurtexAttribArray m| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :ta2918r:g13e:t ,note: 'glDisableVertexAttribArray' has been explicitly marked deprecated hereG Luint b 2918 | extern void glDisauffer) OPENGL_DEPRbleVertexAttribArray (GLuint index) EOPCEANTGELD_(D1E0P.R0E,C 10.14); | ^ ATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | RIB_BONEINDEX, GL_FALS static inline void clearvboE() ,{ glBindBuffer_(GL_ARRAY_B4, GL_UNSIGNED_BYTE,U ) F| ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type,FER, 0); } | ^ norshared/glexts.hm:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_a glBindBufferlized, stride, data); \ | ^ shared/glexts.h:433: 32| : ^ note: expanded from macro 'glVertexAttribPointer_' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :4332867 | :#13de:f inote: n'glBindBuffer' has been explicitly marked deprecated heree gl 2867 | VeexrtteerxnA tvtoriidb PgoliBindBuffernter_ glVertexAttribPo i(nGtLeern u m| ^t arge/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:,2916 :G13L:u inote: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glnt bVuerftefxAettrribPointe) OPENGL_DEPRECAr (GLuint index, GLinTt sizED(1e0,. 0GL,en um1 t0yp.e,1 G4Lb)oo; | ^ lean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from In file included from engine/bih.cppengine/aa.cpp::11: : In file included from In file included from engine/engine.hengine/engine.h::122122: : engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | engine/texture.h case :G42L_FLOAT: glUn:iform1f33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v_(loc, size, param->fval); break; | ^ shared/glexts.h: 386:42 | case GL_FLOAT: 23: note: expanded from macro 'glUniform1fv_' 386 | #define glU glUniform1fv_(loc,niform1fv_ glUnifor ms1fv | ^ i/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942z:e13,: para m->fvnote: a'glUniform1fv' has been explicitly marked deprecated herel ); break; | ^ 2942 | extern voishared/glexts.h:d386 :g23l: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fvUniform1fv (GLint location, GL_si zgei count, constl GUniform1fv | ^ Lfl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:a2942t :*13v: note: 'glUniform1fv' has been explicitly marked deprecated here alue) 2942O | PeExNtGern voL_DEPRECATED(10.0, 10.14id glUniform)1fv ; | ^ (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(1In file included from 0.0engine/aa.cpp,: 11: 0In file included from .engine/engine.h1:4122): ;engine/texture.h : 44| : ^33 : warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extIn file included from ern voidengine/bih.cpp:1: In file included from engine/engine.h:122 glUnif: oengine/texture.hrm2fv (GLint location, GLsizei count, const GLfloat *value:44:33: ) OPENGL_DEPRECATED(10.0, warning: 10'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]. 14); | ^ 44 | c ase GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint lIn file included from oengine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:c46:a33t:i owarning: n'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], GLsize i46 | c o u n t , c o n s t GLfloat *value) OP EcNaGsLe_ DGELP_RFELCOAATTED(10.0, 10.14); | ^ _In file included from Vengine/bih.cpp:E1C: 3In file included from :engine/engine.h :g122lUniform3fv_(loc, size, param->fval): ; breakengine/texture.h;: 46 :| 33 ^: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:388:23 :46 | note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: case GL_note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fvFLOAT_VEC3: glUnifo (GLint location, GLsizei crm3fv_(loouc, size, pant, ram->cfvonst aGLfloat *value) l); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' O P388E | NGL_DEPRECATED(10.0, 10.14); | ^ #define glUnifoIn file included from rm3fvengine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48_ glU | niform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2944 : 13 :c anote: s'glUniform3fv' has been explicitly marked deprecated heree GL_FL 2944 | extern voOiAdT _gVlEUCn4: glUniform4fv_(loc, size, pariforma3mf->vfv a(l); break; | ^ Gshared/glexts.h:389:23: Lnote: expanded from macro 'glUniform4fv_' i 389 | #dnet location, GLsizei count, const GLfloat *value) OPENGL_DEfPREiCnAeT EgDl(10.0, 10.14Uniform4fv)_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here ; | 2945 ^ | extern void glUIn file included from niform4engine/bih.cppf:v (GL1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniforinmt4f vlo_cation, GLsizei (loc, size, param->fval); bcount, coreak; | n ^ st GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ In file included from engine/aa.cpp:1: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glUniform4fv' has been explicitly marked deprecated here 49 | case GL_ IN2945 | extern vT:oid glU n ifo glUniform1iv_(loc, size, param->rm4fv (GLint locatiion, GLsizei cvaol)u; nbrtea,k; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #dconst GLfefine glUnifoloat *rvalume) OPENGL_DEP1REiCvA_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: TED(10.'glUniform1iv' has been explicitly marked deprecated here 0, 2946 | exte1r0n .void gl14); | ^ UnifIn file included from orm1iv (GLint locatengine/bih.cppion, GL:si1z: eIn file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | i case count, const GLint *value) OPENG GL_INT: L_DE glUnifoPrRm1iv_(loc, ECATED(10s.ize, param->ival); brea0k;, 10.14); | ^ | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #defineIn file included from engine/aa.cppg:lUniform1iv_ glUn1: In file included from engine/engine.h:122: engine/texture.h:50:33:iform1iv | ^ warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void 50 | case GL_INT_VEC glUniform1iv (GLint location, GL2:s glizei count, coUniform2iv_(loc, size, param->ivnalst )GLint *value) OPENGL_DEPRE; CATED(10break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUnifo.0, 10.14rm2iv (GLin); | t ^ location, GLsizei count, const GLint *va lue) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); breIn file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50ak; | ^: 33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | shared/glexts.h : 396 :23: note: expanded from macro 'glUniform3iv_' 396 | #def i cne glUnifoarsm3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here e GL_INT_VEC2: glUniform2iv_(loc, s ize, 2948p | aerxatme-r>ni vvaoli)d; gblrUenaikf;o r m| 3iv (GLint location, ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLintG locatioLsizei count, const GLint *value) OPENGLn_DEP,R EGLsizei count, const GLint *CATED(10.0, 10.14); v| ^ alue) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniforIn file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] m51 | 4 i v _ ( l o cc,a size, param->ival); break; s| e ^ GL_INT_VEC3: glUniform3iv_(loc, size, pa rshared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' a 397 | #define glUnifmor-m>4iivva_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here l); break; | ^ shared/glexts.h2949 | :e396:23: note: expanded from macro 'glUniform3iv_'xte 396 | #define grn voliUndif glUniform4iv (oGrLm3iiv_nt lgloUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13cation, GL:sizei count, cons tnote: 'glUniform3iv' has been explicitly marked deprecated here GLint *va lue) 2948 OPENGL_DEPRECATED(10. | 0ex, 10.14); | ^ tern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | 14); | ^ case GL_FLOAT_MAT2: glUniformMatrixIn file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:252f:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v 52 | case GL_I_N(Tlo_cVEC4: glUnifo,r 1, GL_FALSE, param->fvam4iv_(loc, size,l p)ar; break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_'a m->ival); 398 | #d breeak; | ^ fine glUshared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_'n iformMatr 397 | i#x2fv_ glUniformMatrix2fv | ^ define/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | e xtgleUrnni void glUniformMform4iv_ atrix2fglUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here v 2949 | ex (GtLerin void glUniform4iv (nt location, GLsizeiG Lcinto unt, location, GLsizei count, const GLint *value) OPENGLGL_DEbPREoCoAlTeEaDn( 1t0r.a0n,s p1o0s.e1,4 )c;o n s| t ^ GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from In file included from engine/aa.cppengine/bih.cpp::11: : In file included from In file included from engine/engine.hengine/engine.h::122122: : engine/texture.hengine/texture.h::5857::3333:: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case Gwarning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] L_FLOAT_ 58 | caMAT2: sgleU GL_FLOnAiTf_oMrAmTM3a:t rgilxU2nfivf_o(rlmoMca,t r1i,x 3GfLv__F(AlLSE, param->fval); break; | ^ oc,shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #398 | #define glUniformMatrix2fv_ glUnifdefine gloUrmMatniformMatrirxi3xf2v_f glUvn iformMat| rix3fv ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950: | ^13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | ex /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | exttern void glUniformeMarn void glUniftrix2fv (ormMatrix3fv G(LGiLnint tlocation, GLsizei c loount, Gcation, GLsizei Lbocounotl, GLbooleeaan ntranspos et,r const GaLnflspose, oconst GLfloaatt * v*avlalue) OPENGL_DEPRECATED(10.u0e,) 1O0P.E1N4); | ^ GLIn file included from _engine/aa.cpp:DE1P: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | R ECA TED(10.0, 10.14); | case GL_F ^LOAT _MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatIn file included from engine/bih.cpp:1r: In file included from iengine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_xFL4fvOAT_MAT3: | glUniformM ^at rix/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h3fv_(loc:,2952: 13:1, GL_ Fnote: 'glUniformMatrix4fv' has been explicitly marked deprecated hereALSE , para 2952 | exm->fval); break; | ^ tshared/glexts.h:e399r:n29 : note: expanded from macro 'glUniformMatrix3fv_' 399void g | #define glUlnUifnormMatrix3fv_ glUniformMatrix3fv i | ^formMatrix4 /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | fv (GLint loextern void glUniformMatrcation, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPix3fv RECATED(10.(GLint location, GLsizei count, 0, 10.14); | ^ GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1In file included from : engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | In file included from engine/engine.h:122: engine/texture.h : 378 : 33 : warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_V E378C | 4 : case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #d efine glUniform1f_ glUnigforlmU1f | ^ nifo/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:m29344:i13_:( bnote: -'glUniform1f' has been explicitly marked deprecated here> loc, in t2934( | xe)x,t eirnnt (vyo), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: id glUniform1expanded from macro 'glUniform4i_'f (GLin t393 | l#odceaftiinoen , GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | g ^l Uniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here In file included from 2941engine/bih.cpp | :e1x: tIn file included from eengine/engine.hr:n122 : vengine/texture.ho:i380d: 33g:l Uwarning: n'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i form4 i380 | ( G L i n t locat i o n c,ase GL_FLOAT_ VEC2G: glUniform2f_(b->loc, x, y); breakLint v0, GLint v1, GLint ;v2, GLint v3) OPE NG | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniformL_DE2Pf_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here RECATED(10.0 2935 | extern void g, 10.14); | ^ lUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: In file included from engine/aa.cpp:1: In file included from engine/engine.h:122expanded from macro 'glUniform3f_': engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | #d efine glUniform3f_ glUn399 | voidiform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h setv(con:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here st f l2936o | aetx t*efr,n ivnoti dn g=l U1n)i f{o rShaderParamBinding *b = resmo3lfv e((G)L;i nitf (lbo)c agtliUonni,f oGrLmf1lfova_t( b->lv0,oc, n, f ); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #definGe Lfloat v1, GLfglUniform1fv_loat v2) glUniform1fv OPENGL_D E| P ^R ECAT/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:D2942(:1130:. 0note: ,'glUniform1fv' has been explicitly marked deprecated here 10.14); | ^ In file included from engine/bih.cpp2942: | 1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case Gextern vL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform1fvo (idGLint locat glUniform4f (GLint lociatoion, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEn, GPLsiRzei count, const GLfloat *vaEluCAe) OPENGL_DEPRTEECAD(10.0, 10.14); | ^ TED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/bih.cpp:1 400 | v: In file included from engine/engine.h:122: engine/texture.h:o385i:d33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_IN sT: glUniform1i_(betv(const- v>loc, int(x)); breake;c *v, int n | ^ = 1) { shared/glexts.hS:ha390d:erParamBindi22: note: expanded from macro 'glUniform1i_' ng 390 | #defin*b = reseo lgvle(); if(b) glUniform3fv_(b->lUniform1i_ glUnioform1i c| ^, n, v->v) ; } | ^ shared/glexts.h:388/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::23: note: expanded from macro 'glUniform3fv_' 2938 :388 | #d13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | exefinetern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated hereIn file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | 2944 | e case GL_xteINrn voidT_VEC2: glU n i fgolrm3fv (GLint location, UniforGLsizei count, const mGLfl2oia_t( *value) OPbEN-G>Ll_DEPoc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: RECATEexpanded from macro 'glUniform2i_' 391 | #define glUD(10.0, 10.14); | ^ niform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cppIn file included from engine/aa.cpp:1: In file included from engine/engine.h:122:: engine/texture.h:401:84:1 : warning: In file included from engine/engine.h'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | : 122: engine/texture.h: v387o:33i:d setv(c owarning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUninformst v3i_(b->loc,ec2 *v, int n = 1) { ShaderPara mBinding *b = resolve(int(x), int(y), int(z)); break; ); if(| ^ b) glUniform2fv_(b->loc, n, shared/glexts.hv:-392>:v22):; } | ^ note: shared/glexts.hexpanded from macro 'glUniform3i_': 387:23: note: 392expanded from macro 'glUniform2fv_' | #defi n387e | #gdleUfniinfeo rgml3Ui_ glUnifoniform2fv_r glUnifom3i | ^ rm2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::132943:: 13note: :'glUniform3i' has been explicitly marked deprecated here note: 'glUniform2fv' has been explicitly marked deprecated here 2940 2943 | extern void glUnif | oerxmt2efrn void v (GLint lglUniform3i (GLiocation, nt locatGLsizei count, const GLfloat *value)ion, GLint v 0, GLintOPENGL_DEPR ECATED(10.0, 10.14)v1, G; | ^ Lint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUnifo r mv4oii_d( bs-e>tlvo(cc,o nisntt (vxe)c,4 i*nvt,( yi)n,t inn t=( z1)), {i nSt(w)); break; | ^ shared/glexts.hhaderParamBinding *b = r:393es:ol22ve:() ; note: expanded from macro 'glUniform4i_' if(b) glUni fo393rm | #define glUn4ifvf_or(m4i_ glUb->loc, n, v->v); } niform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i| (GLint locat ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4ifv_ glUnifoormn4, fGLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATEv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13:D note: 'glUniform4fv' has been explicitly marked deprecated here 2945(10.0, 10 | .14); | ^ extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:In file included from engine/aa.cpp:851: In file included from : warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | voengine/engine.h:i122d: engine/texture.h: 403:85:s etwarning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | v(constvoid s float *f, ientt vn( c=o 1) { Shnst plane *p, int nade r= 1) {Par ShaderParamBinding *b = amBrinding *be = rsolve(); if(b) gesolve()lUnifor;m4f if(b) glUniform1fv_(b->loc,v_(b->loc, n, p- n, f); } | ^ shared/glexts.h>v); } | ^ :shared/glexts.h:386389::2323:: note: note: expanded from macro 'glUniform1fv_'expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here cons t2945 | GeLxftleorant v*oviadl ugel)U nOiform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, P10.E1N4G)L;_ | ^ DEPRECATED(1In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:0404:87: .warning: 0, 10.14); | 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | ^ void setv(conIn file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | voisdt smetavt(const vec *v, int n = 1) rix2 *m, int n = 1){ {ShaderParamBinding *b = Shade rParamBindriesolng *b = resolve(); if(bve();) glUniformMatrix2fv_(b->loic, n, GL_FALSE, m->a.v);f(b) glUniform3fv_ }(b | ^ shared/glexts.h:398->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define :gl29U:n inote: fexpanded from macro 'glUniformMatrix2fv_'o rm3fv_ 398g | lU#ndieffoirnm3ef gvlUniformMat r ix2| f ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hv:_2944 :13g: note: 'glUniform3fv' has been explicitly marked deprecated here lUniformMat r2944i | externx2fv | void glUnif ^o rm3fv/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :(2950G:L13i:n tnote: 'glUniformMatrix2fv' has been explicitly marked deprecated herelocation, GLsiz 2950 | extern void glUniei couformMatrix2fv (GLint location, GLsizei cont, const GLfloat *value) OPuENGL_DEPRECATED(n1t0,. 0G,L b1o0o.l1e4a)n; t r| a ^n spose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(con14); | ^ st vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUIn file included from engine/aa.cpp:1: In file included from engine/engine.h:122: nengine/texture.h:405:87iform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv : warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBindin(GLint locatgio n*,b G=L sriezseoil vceo(u)n;t ,i fc(obn)s tg lGULnfiloat *valfuormMatrix3e) OPENGL_Dfv_(b->loc, n, GL_FALSE, m->Ea.v); } PRECATED(1| 0.0, 10.14); | ^ ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13:In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here warning: 2951 | 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e xtern vo i402d | void setv(const vecglUniformMatrix3fv (GLint location, GLs4 *v, int n = 1) { Sizei count, GLboohaderlean transposeParamBinding *b = reso, const GLfloat l*vvea(l)u;e )i fO(PbE)N GgLl_UDnEiPfRoErCmA4TfEvD_((1b0-.>0l,o c1,0 .n1,4 )v;- > v| ) ^; } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here : engine/texture.h: 2945 | extern406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void g l406U | n i f o rvmo4ifdv s(eGtLvi(ncto nlsotc amtaitorni,x 4G L*smi,z eiin tc onu n=t ,1 )c o{n sSth aGdLefrlPoaarta m*Bvianlduien)g O*PbE N=G Lr_eDsEoPlRvEeC(A)T;E Di(f1(0b.) glUniformMatrix0, 10.414f)v;_ ( b| - ^> loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniforIn file included from engine/bih.cpp:1: In file included from engine/engine.h:mMatrix4fv 122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void set| v ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952(const pla:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here n 2952 | extern voeid *gpl,U niinfto rnmMatrix4fv (GLint locatio n=, 1G)L s{i zSehia dceoruPnatr,a mGBLibnodoilnega n* bt r=a nrsepsooslev,e (c)o;n sitf (GbL)f lgolaUtn i*fvoarlmu4ef)v _O(PbE-N>GlLo_cD,E PnR,E CpA-T>Ev); D(10.0, }10 | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define g.14); | ^ lUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87=: 1) { ShaderPara warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]mB inding *b = res 405 | voiolve(); if(b) glUniform1id setv(const matrix3v_(b->loc, n, i); *m, int n = 1) { Sha de}r P | ^ aramshared/glexts.hB:inding *b =394 :r23e:s onote: lexpanded from macro 'glUniform1iv_'v e( 394 | #define g); if(b) glUniformMatrix3lUniform1iv_ glUniform1iv | ^ fv_(b->loc, n/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,: 2946G:L13_:F Anote: L'glUniform1iv' has been explicitly marked deprecated hereS E, m->a.v); } | ^ 2946 | extern void glUniform1iv (GLinshared/glexts.ht: 399:locatio29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #defnine glUnifo, GLsizei courmMnatrt, coinx3fv_ st GLint *value) OPENGL_DEPRglUniformMatrix3fvE C| A ^T ED(10.0,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :129510:.131:4 )note: ;'glUniformMatrix3fv' has been explicitly marked deprecated here | ^ 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); In file included from | engine/aa.cpp ^: 1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *bIn file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406 :87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | voi= resolve(); d setv(cionfs(tb )m agtlrUinxi4form3iv_(b ->l*m, int n = o1c, n, v->v) { S); } | ^ shared/glexts.h:h396:a23d:e rnote: Pexpanded from macro 'glUniform3iv_'a ramBi 396 | #define glUniform3iv_ glUnniform3ding *b = resolvive(); if(b) gl | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:Un2948i:formMatrix4fv_(b->13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLintl location, GLsizei coount, const c, n, GL_FGALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #deLint *value) OPENGL_DEPRECATED(10.f0, 1i0n.e1 4g)l;U n i| f ^o rmMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transposIn file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85e, :c owarning: nst GLfloat *value) OPENGL_DEPRECATED('glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]10.0, 10 .14); | ^ 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #deIn file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | voidf seine glUniform2iv_ glUniform2iv | ^ t/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:v13(:c onote: n'glUniform2iv' has been explicitly marked deprecated heres t int *i, i2947n | te xnt e=r n1 )v o{i dS hgaldUenriPfaorramm2Biivn d(iGnLgi n*tb location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^= resolve(); if(b) g lUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | externIn file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442 void glUni:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] for m4421 | iv (GLint location, GLsiz ei count, con void setv(const ivec4 *v, int n = 1)st { ShGLint *vaalue) OPEderParamBinNGL_DEPRding *b = resolve(); if(b) glUniformECATE4D(1i0v_.0, 1(0b-.14); | ^ >loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLIn file included from engine/bih.cpp:sizei count1, c: onsIn file included from tengine/engine.h :G122L: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | voiindt *value) OPENGL_DEPRECATE setv(const D(i10v.e0c, *1v0,. 1i4n)t; n | = ^ 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:31:25: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 31 | if(!tqaatex[i]) glGenTextures(1, &tqaatex[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:50:31: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | loopi(2) if(tqaatex[i]) { glDeleteTextures(1, &tqaatex[i]); tqaatex[i] = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:57:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | glActiveTexture_(tmu); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:58:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:59:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:60:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | glActiveTexture_(++tmu); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:61:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | if(msaasamples) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msnormaltex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:62:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | else glBindTexture(GL_TEXTURE_RECTANGLE, gnormaltex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:63:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:84:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | case 1: glBindTexture(GL_TEXTURE_RECTANGLE, tqaatex[0]); break; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:85:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | case 2: glBindTexture(GL_TEXTURE_RECTANGLE, tqaatex[1]); break; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:95:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 95 | glBindTexture(GL_TEXTURE_RECTANGLE, tqaatex[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:96:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 96 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:97:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 97 | glBindTexture(GL_TEXTURE_RECTANGLE, tqaaframe ? tqaatex[1] : tqaatex[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:99:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 99 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:150:18: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 150 | if(!fxaatex) glGenTextures(1, &fxaatex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:166:19: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 166 | if(fxaatex) { glDeleteTextures(1, &fxaatex); fxaatex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:181:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 181 | glBindTexture(GL_TEXTURE_RECTANGLE, fxaatex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:504:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 504 | if(!smaaareatex) glGenTextures(1, &smaaareatex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:505:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 505 | if(!smaasearchtex) glGenTextures(1, &smaasearchtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:517:25: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 517 | if(!smaatex[i]) glGenTextures(1, &smaatex[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:531:29: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 531 | if(!smaatex[4]) glGenTextures(1, &smaatex[4]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:535:13: warning: 'glDrawBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 535 | glDrawBuffers_(2, drawbufs); | ^ shared/glexts.h:435:24: note: expanded from macro 'glDrawBuffers_' 435 | #define glDrawBuffers_ glDrawBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from :2879:13: note: 'glDrawBuffers' has been explicitly marked deprecated here engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: 2879warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | extern void 417 | case glDrawBuffers (GLsizGL_ei n, FLOAT: glUniform1cf_o(nbs-t GLenum *bufs) >loc, x); break; | ^ shared/glexts.h:O382:PENGL_DEPRE22CATE:D (note: 1expanded from macro 'glUniform1f_'0.0, 10 .14 )382 | ;# | ^ define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.hengine/aa.cpp:548:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 548 | if(smaaareatex) { glD:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420e | l e teTextures(1, &smaaareatex); s ma case GL_FLOATaa_reVatEexC4: glUni form4f_(b->l=oc 0,; x, y} | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here , z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUnif o2458r | me4xft_e rgnl Uvnoiifdo rgml4Dfe l e| t ^e T/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:extures 2937(G:L13s:i znote: e'glUniform4f' has been explicitly marked deprecated herei n, cons t2937 | GeLxutienrtn *vtoeixdt ugrleUsn)i fOoPrEmN4GfL _(DGELPiRnEtC AlToEcDa(t1i0o.n0,, G1L0f.l1o4a)t; v 0| , GLfloat v1, GLfloat v2 ^, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.1engine/aa.cpp4:)549;: 25 :| ^warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 549 | if(smaasearchtex) { glDeleteTextures(1, &smaasearchtex); smaasearchtex = 0 ; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glIn file included from Deengine/bih.cpp:1: lIn file included from engine/engine.h:122: engine/texture.he:422t:e33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Textures ( GL422 | s cizei n, const GLuint *texturaese GL_INT: glUniform1i_(b->loc, x); breaks;) OPENGL_DEPR | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #Edefine gCATED(10.0, 10.14l); | ^ Uniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint locatiengine/aa.cpp:551:31: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 551 | lon, GLint v0) OPENGL_oDEPRopEi(5) Cif(AsTmEaD(10.0atex,[ i1]0). 1{4); | ^ glDeleteTextures(1, &smaatex[i]); smaatex[i] = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | externIn file included from void glDeleteTextures (GLsizei n, const GLuintengine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glU nifo*rtme2xit_ures) OPENGL_DEPRECATED(10.0, (b->loc, x10.14); , | ^ y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:574:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 574 | case 1: glBindTexture(GL_TEXTURE_RECTANGLE, smaatex[0]); break; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here In file included from engine/bih.cpp2386: | 1e: xIn file included from tengine/engine.he:rn void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); 122 : | ^ engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | engine/aa.cpp : 575 :ca17se: Gwarning: L'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]_ FLOAT 575 | case : glUniform1f_(b->loc, x); break; | ^ 2shared/glexts.h:382:: 22g:l Bnote: iexpanded from macro 'glUniform1f_'n dTe x382t | u#define glUniform1fr_ gel(UGnLi_fToErXmT1UfR E _| R ^E CTANGLengine/texture.hE:,444 :s65m:a anote: tin instantiation of function template specialization 'LocalShaderParam::sett' requested heree x[1]) ;444 | b rvoid seteak; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | externu(uint x = 0, uint y = 0, uint z = 0, uint void glBindTexw = 0) { ture (GLenum target, GLuint textsure) OPett(x, y, z, w); E} | ^N GL_DEPRECATED(10.0, 10.14); /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h| ^: 2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfengine/aa.cpploat v0) OPENGL_DEPRECAT:576:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ED(10 .0, 10.14);576 | ^ | In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: case 3: g lwarning: B'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | indTexture case (GL_TEXTGL_FLOATURE_RECTANGL_EV,E C2: glUniform2f_(b-s>loc,maatex[2]); bxr, eak;y ) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | ex; break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #detern void glBindTefine xture (GgLlUnifenum target, GLuint texture) OPENGoL_rm2f_ glUniforDm2EfP R E| C ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | externA vTED(10.0, 10.14); | ^ oid glUniform2f (GLint location, GLfloat v0, GLfengine/aa.cppl:o577a:t17 :v 1warning: )'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] OPENGL_ D577E | P RE CA case 4: glBindTTEDexture(10.0, 10.14); | ^ (GL_TEXTUIn file included from engine/bih.cppRE_REC:1: In file included from TANGLE, smengine/engine.ha:a122: aengine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] reatex); tw =419 | S M AA_AREATEX _ W case GL_FLOAIDTH; th = SMAAT_A_RVEEAC3: glUniform3f_(b->TlocEX_HEIGHT; break; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386, x, y, z); break; :13: note: 'glBindTexture' has been explicitly marked deprecated here | ^ 2386shared/glexts.h | :e384x:t22e:r nnote: expanded from macro 'glUniform3f_'v oid g384lBind | #define glUniform3f_ gTexture (GLenum tarlUnifogrm3etf | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here , G L2936u | ienxtt etrenx tvuoried) gOlPUEnNiGfLo_rDmE3PfR E(CGALTiEnDt( 1l0o.c0a,t i1o0n.,1 GL4float v0, GLfloat v1, G)L;floa | ^ t v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:578:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 578 | In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case 5: glBin dT case GL_FLOATextu_reV(GL_TEXTURE_RECTANGLE, smaEC4: glUasearchtex); tw = niforSMAA_SEARm4f_(b->loc, x, y, z,C w); break; | ^ HTEXshared/glexts.h:385:22: note: expanded from macro 'glUniform4f_'_WIDTH; th = SM AA_SEARCHTEX_HEIGHT; break ; | ^385 | #defin/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he: 2386g:l13U:n inote: f'glBindTexture' has been explicitly marked deprecated hereo rm4f_ g2386l | Uenxitfeorrnm void4 fg l B| i ^n dText/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hu:r2937:13e (GLenum ta:r note: 'glUniform4f' has been explicitly marked deprecated here 2937 | exteget, GLuint texture) OPENGL_DEPRECATED(r10.0, 10.14); | ^ n void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); engine/aa.cpp:595:13: warning: bre'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 595 | a k; | ^ shared/glexts.h:390: 22 glClearColor(0, 0, 0, : note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern v| oid ^ g lClear/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hColor (GLclampf red,: G2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | exterLclampnf vgoriede ng, GLclamplf bUlnuiform1i (GLint e, GLclampf alpha)loc OPENGL_DEPRation, GLint v0) OPENECAGL_DEPRECTEATEDD(10.0, 10.14); | ^ (10.0, 10.14); | ^ engine/aa.cpp:596:13: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 596 | In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] g424l | C l e a r ( G L _ C O L OcRa_sBeU FGFLE_RI_NBTI_TV E|C 2(:! p a sgsl U?n icfloeramr2die_p(th : 0)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13:b->loc, x, y); break; | note: 'glClear' has been explicitly marked deprecated here ^ shared/glexts.h2394: | 391e:x22t:e rnote: nexpanded from macro 'glUniform2i_' voi d391 | g#ldCelfeianre (gGlLUbniitffoireml2di _m agslkU)n iOfPoErNmG2Li_ D E| P ^R ECA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hT:E2939D:(131:0 .note: 0'glUniform2i' has been explicitly marked deprecated here, 10.1 42939) | ;e x t| e ^r n void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRengine/aa.cppE:C600ATED(10.0, 10.14); | ^ :13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 600 | In file included from engine/bih.cppg:l1E: nIn file included from ableengine/engine.h(GL:_122D: Eengine/texture.hP:T426H:_33T:E Swarning: T'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]) ; | ^ 426 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2472 : 13 : note: 'glEnable' has been explicitly marked deprecated here case GL_INT_VEC3: glUniform3i_( 2472 | extbe->rnloc, x, y, z); break; void glEnable (| ^G Lenshared/glexts.h:u392:m22: note: cexpanded from macro 'glUniform3i_' 392 | #define glUniform3ai_ pgl)Un iOPENGLform3i _| ^ DEPR/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | exEtCeArTnE Dv(o1i0d. 0g,l U1n0i.f1o4r)m;3 i | ( ^G Lint location, GLint vengine/aa.cpp:601:13: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 601 | 0, GLin glDepthFunc(GL_ALWAYSt); v 1| , ^ GLi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:t v2) OPENGL_DEPRECATED(10.02459, :1130:. 1note: 4'glDepthFunc' has been explicitly marked deprecated here) ; | ^ 2459 | extern void glDepthFunc (GLenum func) OPIn file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | cENGL_DEPRECATEaD(s1e0 .G0L,_ I1N0T._1V4E)C;4 : | ^ glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4iengine/aa.cpp : 603:13: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 603 | g| lDe ^p thRan/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hge(depthval, depthv:a2941:l)13;: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern v | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13o: inote: d'glDepthRange' has been explicitly marked deprecated here glUnif o2461r | me4xi (GLint location, GLintt v0e,rn GvLoid glDepthRange (iGLntc lva1m,p dG LziNneta rv,2, GGLLicnlta mvp3d) zFar) OOPPEENNGGLL__DEPRDEECPARECATETDE(D1(01.00.,0 ,1 10.14); | ^ 0.14); | ^ engine/aa.cpp:607:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 607 | glEnable(GL_STENCIL_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:608:13: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 608 | glStencilFunc(GL_ALWAYS, 0x10*(pass+1), ~0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here 2672 | extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:609:13: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 609 | glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here 2674 | extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:613:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 613 | glBindTexture(GL_TEXTURE_RECTANGLE, smaatex[pass ? 4 : 0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:619:13: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 619 | glDepthFunc(GL_EQUAL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:620:13: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 620 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:624:13: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 624 | glStencilFunc(GL_EQUAL, 0x10*(pass+1), ~0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here 2672 | extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:625:13: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 625 | glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here 2674 | extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:627:34: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 627 | if(depthmask || stencil) glClear(GL_COLOR_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:634:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 634 | glBindTexture(GL_TEXTURE_RECTANGLE, smaatex[1]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:635:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 635 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:636:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 636 | glBindTexture(GL_TEXTURE_RECTANGLE, smaaareatex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:637:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 637 | glActiveTexture_(GL_TEXTURE2); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:638:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 638 | glBindTexture(GL_TEXTURE_RECTANGLE, smaasearchtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:639:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 639 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:643:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 643 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:644:13: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 644 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:645:13: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 645 | glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:646:13: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 646 | glDepthRange(0, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here 2461 | extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:648:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 648 | else if(stencil) glDisable(GL_STENCIL_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:653:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 653 | glBindTexture(GL_TEXTURE_RECTANGLE, smaatex[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:654:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 654 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:655:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 655 | glBindTexture(GL_TEXTURE_RECTANGLE, smaatex[2]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:658:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 658 | glActiveTexture_(GL_TEXTURE2); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:659:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 659 | glBindTexture(GL_TEXTURE_RECTANGLE, smaatex[4]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:660:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 660 | glActiveTexture_(GL_TEXTURE3); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:661:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 661 | glBindTexture(GL_TEXTURE_RECTANGLE, smaatex[3]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:663:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 663 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:702:9: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 702 | glStencilOp(GL_KEEP, GL_KEEP, val ? GL_REPLACE : GL_KEEP); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here 2674 | extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:705:13: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 705 | glStencilFunc(GL_ALWAYS, 0x80, ~0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here 2672 | extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:706:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 706 | glEnable(GL_STENCIL_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:711:17: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 711 | if(val) glStencilFunc(GL_ALWAYS, 0x80 | aamaskstencil, ~0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here 2672 | extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:712:30: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 712 | else if(aamask >= 0) glStencilFunc(GL_ALWAYS, aamaskstencil, ~0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here 2672 | extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:730:28: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 730 | if(!aamaskstencil) glDisable(GL_STENCIL_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/aa.cpp:731:25: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 731 | else if(aamask) glStencilFunc(GL_ALWAYS, aamaskstencil, ~0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here 2672 | extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 188 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/blend.o engine/blend.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/cdpi.o engine/cdpi.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_Iengine/blend.cppN:I1T: ATIn file included from Tengine/engine.hR:I122B: F(engine/texture.hv:e401r:t84e:x ,warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void nform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); a| ^ me##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hb:)2882 :g13l:U nnote: i'glVertexAttrib1f' has been explicitly marked deprecated heref orm4f v2882_ | (ebx-t>elronc ,v oid glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #defiIn file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vene glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern vortex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47i | d GLE_INI glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ TATTRIB(naIn file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' me, index, f, f389loat) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVerte | #define glUniform4fv_xAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hg:l2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuintUniform4fv | ^ index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0 /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4f, 10.14); | ^ v (GLinIn file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIBt _lVoERTEXcation, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ ) | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here shared/glemu.h: 47:9: note: expanded from macro 'GLE_INITATTRIBF' 472950 | extern void g | lUniformMatrix2fv (GLint location, GLsizei count, GL b GLE_INITATTRIB(name, index,oolean transpos f, fe, const GLfloat *value) OPENGL_DEPloat)RECATED \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glV(ertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 10.0, 10.14); | ^ 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVIn file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | vertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated hereo 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.i0d, s1e0t.v1(4c)o;n s t| ^m atrix3 *m, int n = 1) In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | { ShaderParamBinding *b = re s o l v eG(L)E_INITATTRIB(name, ind; if(b) gex, f, float) \l U niformMatrix3fv_(b-| >loc, n, GL_FALSE, m->a.v); ^ } | ^ shared/glexts.hshared/glemu.h::399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #d45e:f75i:n enote: expanded from macro 'GLE_INITATTRIB'g lUniformMatrix3fv_ glUniformMatrix3fv | ^ 45 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2951 :13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern static inline voivoid glUniformMatrix3fv (GLint location, GLsid name##suffix(tyzei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = respeo x, ltypev e()y; if(b) glUni, formMatrixt4yfv_(pbe z, ty-pe w) { gl>VertexAttrib4##suffix##_(index, x, y, z, w);l } | ^ :2:1: note: expanded from here oc, n, GL_FA 2 | glVertexAttrLSEi,b4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x ,400 | G#Ldfelfoiante yg,l GLUfloat niforzmMat,r ix4fv_ GgLlfloat w) OPENGL_DEPRECATED(10.0, U10.14); | ^ niformMIn file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:atrix4fv 5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRI| ^ BF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here | static inline 2952 | extern void glvoid name(const vUecn i&fvo)r m{M agtlrVix4fv (GLinertexAttrib3fv_t lo(index,cation, G v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' L 415 | #define glVertexAttrib3fv_ glVesizei count,rtexAttrib3fv | ^ GLbo/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:l2895e:a13n: tnote: r'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern voiadn glVertexAttrib3fv (GLuintspose, const GLflo index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10at *value) OPENGL_DEPRECATED(10.0., 14); 10.14| ); ^ | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfIn file included from loat engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] z439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GL,int location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GIn file included from Lengine/blend.cppE:_1INITATTRIBF(vertex, ATT: RIBIn file included from _VERTEX) | ^ shared/glemu.h:engine/engine.h50:50: note: expanded from macro 'GLE_INITATTRIBF' : 50 | s122t: aengine/texture.ht:i440c: inline 84v: oid nawarning: m'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] e(cons 440t vec2 &v) | void setv(c { glVertexAttrib2fv_(indonst ivec *vex, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern vo, iid glVnt n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ ertexAttrib2fv (GLuint index, cshared/glexts.h:396:23onst GLfloat *v: note: expanded from macro 'glUniform3iv_' ) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern vo 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glVertexAttrib4fv (GLuint id glUniform3ivindex, const GLfloat *v) OPENGL_DEPRECATED(10.0, 1 (GLint lo0cation, GLsizei count, c.14o);nst GLint *v | ^ alue) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ In file included from shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | engine/blend.cpp GLE_INIT:A1T: TRIB(name, indIn file included from eengine/engine.hx:,122 f, float) \ | ^ : shared/glemu.hengine/texture.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42: | 441static inline void na:m85e:##s warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUnuffix(type x) { glVertiform2iev_(bx->loc, n, v->v);A ttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here } 5 | gl| ^ shared/glexts.h:395:23: note: Vexpanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUnifoerm2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13r:te xnote: 'glUniform2iv' has been explicitly marked deprecated here A 2947 | extern void glUniform2ttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' i 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfv (GLintl location, GLsizei count, const GLint *value) OPENGL_DEPoat x) OPENGRL_DEPRECATEECATED(10.0, 10.14); | ^ D(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLORn = 1) { )ShaderPar | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' a 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' m43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here Bind 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVerting *b =e resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4ivxAttrib2f (GLui_ glUnint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(1f0.0, 10.14); | ^ orm4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizeIn file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5i: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | G LcEoun_ItNITATTRIBF(color, ATTRIB_COLOR) | ^ , conshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF's t GLint 47 | * v GLE_INITaATlue) OPTENGL_RDEPIRB(name, index, f, fECloat) \ | ^ Ashared/glemu.h:44TED(10.0, 10.14); | ^ :67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: engine/blend.cpp:581:19: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h 581 | if(tex) { glDeleteTextures(:163, &tex):47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVerte; tex = 0; x} | ^ A/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:tt2458:13: note: r'glDeleteTextures' has been explicitly marked deprecated hereib 24584f (GLuint index, GLfloat x, GLfloat y, | GLfloat z,ex GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ tern void glDIn file included from engine/cdpi.cpp:3: In file included from engine/engine.hele:5te: In file included from shared/cube.h:65: shared/glemu.h:T64ex:t77ur: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] es (GLsizei n, cons 64 | t sGLtuatic iint n*textures) OPElNinGL_DEPREe void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glCVAeTrEtDe(x1A0t.t0r,i b140f. 1 4| ) ^; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0,engine/blend.cpp: 10.14); | ^ 586:18:In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | stwarning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 586 | if(!tex) glGenTextatic inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRures(1, &tex); | ^ I/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13B:_ Tnote: A'glGenTextures' has been explicitly marked deprecated hereN GENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define 2498 | extern void glGenTextures (GLsizei gn, lGVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint inLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ dex, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECAengine/blend.cpp:594:9: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 594 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLTED(10AMP_.0, 10.14); | ^ TO_BORDER)In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: ;note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4 | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern vofv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76id :g61lTexParamete:r warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enaib leattrib(int (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.1index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define 4); | ^ glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here engine/blend.cpp: 595:2917 | ext9ern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); :| ^warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 595 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexIn file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65Parameteri (GLenum target, : shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] G 77 | static inline void disablLeeattrib(int inndex) { glDisableVertexuAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #definme p glDisableVertexAttribArray_ glDisableVertexAttribArnraay | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: m'glDisableVertexAttribArray' has been explicitly marked deprecated here e, GLint param) OPENG 2918 | extern void glDisableVertL_DEexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ PRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArraengine/blend.cppy_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #defi:n597e g:9: warning: l'glTexParameterfv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 597 | Enab glTexParaleVertexAttribArray_ glEnableVertexAmettetrribArrafyv ( G| L ^_ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnTableEXTURE_2D, GL_TEXTURE_VBeOrtReDER_COLxOAtRt,r boridbeAr); r| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2722:13:r note: 'glTexParameterfv' has been explicitly marked deprecated here 2722 | extern void glTexParameaterfv (GLenum tayrg (GeLuintt index) OPENGL_DEPRECATED(10.0, 10.1, GL4); | ^ enum pname, const GLfloat *params) OPENGL_DEPRECATED(In file included from engine/cdpi.cpp:31: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 0. 078, | 1 0 . 1G4L)E;_ | ^ ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:engine/blend.cpp:649:18: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 649 | if(!tex) glGenTextures(1, &tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable:##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (G note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ ern void glGenIn file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNTextures (SIGNED_BYTE, ) | ^ Gshared/glemu.h:73Lsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ :13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointengine/blend.cpper | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here : 2916664 | ext:e19r:n void glVertex warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 664 | if(tex) { glDeleteTextures(1, &tex)A;tt tex = 0ribPoint;er (GLuint index, G Li}n t | ^ size, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hGL:e2458:13: nnote: um type, GLboolean norma'glDeleteTextures' has been explicitly marked deprecated herelized, GLsiz ei stride, 2458c | oenxstte rGnL vvooiidd *pointer) OPENGL_DEPRECATED(10.0, 10.14 glDeleteTextures (GLsizei n, con); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTst GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); RIB_TEXCOORD0, | GL_FALSE, ^ 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index);engine/blend.cpp:785:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] } \ | ^ shared/glexts.h:785 | 403g:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated herelBindTexture (GL_TEXTURE_ 2917 | extern voi2D, bd glEnableVertt.tex);exAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp| ^ :3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h82::23865::13 warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(norm:al, ATTRIB_NORMAL, GL_TRUE, note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTextu 3, GL_FLOre (GALenum target, GLuintT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline v texture) Ooid disable##name() { glDisableVePrtexAttribArraEy_(index); } \ NGL_DEPRECATED(10.0, 10.14); | ^ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blend.cpp:813:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 813 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | exterIn file included from engine/cdpi.cpp:3: nIn file included from engine/engine.h:5: In file included from shared/cube.h :v65oid glPixelStorei (GLenum pn: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disablaeme, GLint# param) O#PnaEmeN(G) L{_ gDlEPREDCisableVertexAAttribArray_(TED(10.0, 10.14);index); } \ | ^ shared/glexts.h:404 :| 37: ^ note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuengine/blend.cppi:843:9: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 843 | nglt index, GLint size, GLenum type, PixelSGLboolean normalized, GLsiztorei(ei stride, constGL_UNPACK_ROW_LENGT GLvoidH, bt->size); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2610:*13p:o inote: n'glPixelStorei' has been explicitly marked deprecated heret er) OPEN G2610L | _DEPRECATED(10.0, 10.14); e x| te ^rn void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: engine/blend.cpp:844:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 844 | glBindTexture(GL_TEXTURE_2D, bt->tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glIn file included from engine/engine.h:5: In file included from BindTexture (GLenum target, GLuint tshared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLEexture) OPENGL_DEPRECATED_ATTRIBPOINTER(bone(10.0weight, ATTRIB_BONEWEIG, 10.14); | ^ HT, GL_TRUE, 4, GL_UNSIGNED_BYTEengine/blend.cpp:845:9: warning: 'glTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 845 | glTexSubImage2D(GL_TEXTURE_2, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() {D, 0, (ux1-tx)/step, (uy1-ty)/step, (ux2-u prepare; glEnableVertexAttribArray_(index); }x \ 1 )| / ^s tep, (uy2-uy1)/step, bt->format, GL_UNSIshared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableGNED_BYTE, data); V | e ^r texAttribAr/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2726:13: note: 'glTexSubImage2D' has been explicitly marked deprecated here 2726 | extern void glTerxSubImage2D (GLenum target, GLint level, GLint ay_ glEnxaobflfesVeetr,t eGxLAitnttr iyboAfrfset, GLsizei width, GLsizei heray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917ight, GLenum format:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | e, GLenum type, const GLxtern void gvoid *pixels) OPENGL_DlEnabElPReVeECrATtEDe(xAttri1b0Arra.0, 10.14); | ^ y (GLuint index) OPENGL_DEPRECATEDengine/blend.cpp(:18480.0, 10.1:4); 5 : | ^ warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 848 | glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGIn file included from L_DEengine/cdpi.cpp:P3R: EIn file included from Cengine/engine.hA:T5E: DIn file included from (shared/cube.h1:065.: 0shared/glemu.h,: 841:05.:1 4warning: )'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]; | ^ 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14#d); | ^ efine glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, wIn file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, ); s}i | ^ ze, param->fval); break; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glexts.h::2934:13387::23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46: 33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniformnote: 'glUniform1f' has been explicitly marked deprecated here 3fv_(l o2934c | ,e xstiezren, vpoairda mg-l>Ufnviaflo)r;m 1bfr e(aGkL;i n t| ^l ocatishared/glexts.ho:n388,: 23G:L fnote: lexpanded from macro 'glUniform3fv_'o at 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ v0) OPENGL_DEIn file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniforPm4fv_(loc, size, param->fval); break; | ^RECATED(1 0.0,shared/glexts.h :13890:.231:4 )note: ;expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, paIn file included from raengine/blend.cpp:1: In file included from engine/engine.hm->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define :122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glU n418i | f o r m 1 i v _ g l U nciafsoe GL_FLOAT_VEC2: glUniform2f_(b-rm1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint> lloc, x, y);o cation, GLsizei countbreak; | ^ , conshared/glexts.hs:t383 :G22L:i nnote: t *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ expanded from macro 'glUniform2f_' 383 | #define glUniform2fIn file included from _engine/cdpi.cpp :g3l: UIn file included from nengine/engine.hi:f122o: rengine/texture.hm:250f: 33 :| ^warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h | : 2935 : 13 : note: 'glUniform2f' has been explicitly marked deprecated here 2935 | exter case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); nbr evaoki;d g| l ^U niformshared/glexts.h2:f395 :(23G:L inote: nexpanded from macro 'glUniform2iv_'t loc 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated hereation, GLf loat v 02947, | eGxLtfelrona tv ovi1d) gOlPUEnNiGfLo_rDmE2PiRvE C(AGTLEiDn(t1 0l.o0c,a t1i0o.n1,4 )G;L s i| z ^e i count, const GLint *value) OPENGL_DEPRECATED(10.In file included from engine/blend.cpp:1: In file included from engine/engine.h:0122,: engine/texture.h1:0419.:1334:) ;warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | | ^ In file included from engine/cdpi.cpp : 3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_ (loc case GL_F, size, param->iLOAT_val); break; | ^ Vshared/glexts.hE:C3963::23 :glUniform3f note: expanded from macro 'glUniform3iv_' 396 | #define glUnif_orm3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13:(b->loc, x, y, z); bnote: r'glUniform3iv' has been explicitly marked deprecated heree ak; | ^ 2948 | exteshared/glexts.hr:n384 :v22o:i dnote: expanded from macro 'glUniform3f_'g lUni f384o | r#md3eifvi n(eG LgilnUtn ilfoocramt3ifo_n ,g lGULnsiifzoerim 3cfo u n| t ^, cons/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: t GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ note: In file included from 'glUniform3f' has been explicitly marked deprecated here engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 522936 | e | case GL_INT_VEC4: gxtern void glUniform3fl (GULniinfto rlmo4ciavt_i(olno,c GLfloat v0,, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniforGLm4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLfloat vint location, GLsizei count, con1, GLflsoatt GvL2i)n tO P*EvNaGlLu_eD)E PORPEECNAGTLE_DEPRECATED(10.0, 10.14); | ^ D(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.hIn file included from :engine/cdpi.cpp122:: 3engine/texture.h: :In file included from 420engine/engine.h::33122:: engine/texture.hwarning: :'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]57 :33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]420 | ca 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformse GL_FLMatrix2fv (GLint location, GLsizei count, GLboolean transposOe, const GLfloat *value)AT_ VEOCP4E:N GgLl_UDnEiPfRoErCmA4TfE_D((b1-0>.0, l10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, paoram->fval); break;c, x, | y ^, z, w)shared/glexts.h; break; | ^ :399:29: note: expanded from macro 'glUniformMatrix3fv_' shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #de 399 | #define glfUniformMatrix3fv_ glUniformMatrix3fv | ^ ine /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hg:l2951U:n13i:f onote: r'glUniformMatrix3fv' has been explicitly marked deprecated herem 4f_ glUn i2951f | oerxmt4efr n | v ^o id glUniformMatrix3fv (GLint locatio/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here n, GLsiz e2937i | ecxotuenrtn, vGoLibdo oglleUanni ftorramn4sfp o(sGeL,i ncto nlsotc aGtLifolno,a tG L*fvlaolaute )v 0O,P EGNLGfLl_oDaEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] t 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1v1, GLfloat, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define v2, GL flgolaUtn ivf3ormMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:) OPENG2952L_D:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPEEPRECANTEGDL(_1D0E.P0R,E C1A0T.E1D4()1;0 . 0| , ^ 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ In file included from engine/cdpi.cpp:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void3 : In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | cglUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ ase GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_'In file included from engine/blend.cpp:1: In file included from 382engine/engine.h | :#122d: eengine/texture.hf:i426n:e33 :g lwarning: U'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n iform1 f426_ | g l U n i f o r m 1 f c a| s ^e GL_INT/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h_:V2934E:C133:: note: 'glUniform1f' has been explicitly marked deprecated here glUni 2934 | exteform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLirn void glUniform1f (GLintn locat location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | tion, GLfloat v0) OPENGL_DEP ^ RECATED(1In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]0.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #defi GL_FLOAT_VEC2: glUniform2f_(b->locn, ex, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extvoid glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] e r382n | v o i d g l U n i f ocrams4ei G(LG_LFiLnOtA Tl_oVcEaCt3i:o ng,l UGnLiifnot v0, GLint v1, GLint v2, Grm3f_(b->loc, x, y, z);Lin tbr eavk; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 3843) OPENGL_DEPRECATED(10.0, 10.14); | ^ | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/client.o engine/client.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found 130 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/command.o engine/command.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/console.o engine/console.cpp In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIBPackage x11 was not found in the pkg-config search path. (Perhaps you should add the directory containing `x11.pc' name, to the PKG_CONFIG_PATH environment variable indexPackage 'x11' not found , f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline voiPackage 'gl' not found d name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :87:1: note: expanded from here 87 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :90:1: note: expanded from here 90 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTIn file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:RIB(name, index, f, float) 417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT\ | ^ shared/glemu.h:44:67: :note: expanded from macro 'GLE_INITATTRIB' glUni f44 | static inline void name##suffix(type x, type y, typeo zr)m 1{f _(b->loc, x)glVertexAttrib3##suff; break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' ix##_(in d382e | x#,d exf,i nye, z); } \ | ^ glUnifor:93:1: note: expanded from here 93 | glVertexAttrib3f_ m1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void | s^ eti(ishared/glexts.hn:414t: 27x: =note: 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w)expanded from macro 'glVertexAttrib3f_'; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f 414 | #define glVertexAttrib3 f_ (gGLint location, GLfloat v0) OPENGlVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated hereL _DEPRECATED 2894 | extern void g(lV10.0, 10.14); | ^ ertexAttrib3f (GLuint iIn file included from nengine/client.cppdex, GLfloat x, GLf:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | l o a t y ,c aGsLefloat z) OPENGL_DEPR GECATED(10.0,L_FLOAT_VEC2: glUni 10.14); | ^ form2f_(b->loc, x, y); break; | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | G#LdEe_fIiNnIeT AgTlTURnIiBfFo(rvme2rft_e xg,l UAnTiTfRoIrBm_2VfE R T| E ^X ) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: shared/glemu.hnote: :'glUniform2f' has been explicitly marked deprecated here47 :9: 2935 | extern void glUniform2f (GLnote: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIint location, GLfloatB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | v0, GLfloat v1) OPENGL_DEPRE static inline voiCATED(10.0, 10.14); | ^ d name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :96:1: note: expanded from here 96 | glVertexAIn file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | ttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVer case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; texAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exte| ^ shared/glexts.h:rn void glVertex384:22: note: expanded from macro 'glUniform3f_'Attrib4f (GLuint index, GLfloa 384 | #definet x, GLfloat y, GLf loagtl Uzniform3f_ glUniform3f | ^ , GLf/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloaltoat w) v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, yIn file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_,I NITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(indez, w); brex, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | a#define glVertk; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:exAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | exte2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUnifrn orm4f (GLivnt oliodc agtliVoenr,t eGxLAftltoraitb 3vf0v, (GGLLfulionatt ivndex, const GLfloat *v1, GLfloat v2, GL) OPENGfLl_oDaEtP RvE3C)A TOEPDE(N1G0.0, 10.14); | ^ L_DEPRECATED(10.0, 10.1In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, AT4); | ^ TRIB_VERTEX)In file included from engine/client.cpp :3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' gl Uniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: 49 | static inline void name(expanded from macro 'glUniform1i_'cons 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern t vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27v: note: oexpanded from macro 'glVertexAttrib4f_'i d gl Uniform1i 418 | #define glVertexAttrib4f_ glV(ertGeLint locxAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, aGLftlion, GLint voat y, GLfloat z, GLfloat w) OPE0NG)L_DEPRECATED(10.0, 10 .1O4P)E; | ^ NGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from In file included from engine/engine.hengine/client.cpp::53: : In file included from In file included from shared/cube.hengine/engine.h::65122: : shared/glemu.hengine/texture.h::55424::533:: warning: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 424 | | GLE_INITATTRIBcase GL_INT_VECF2: (vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50 glUniform2i_(b->loc, :50: note: expanded from macro 'GLE_INITATTRIBF' 50 | x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #def static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v)i; ne glUniform2i_ glUniform2i | ^ }/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2939\: 13 :| ^note: 'glUniform2i' has been explicitly marked deprecated here shared/glexts.h:411 2939 | extern void gl:U28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAtntirfiobr2mf2vi (GLint location, GLint v0, GLint v1) OPE_ glVertexAttrib2fvNGL_D E P| R ^E CATED(10.0/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,: 28891:013.:1 4note: )'glVertexAttrib2fv' has been explicitly marked deprecated here; | ^ 2889 | extern void glVertexAttrib2fv (GLuint In file included from iengine/client.cppn:d3e: xIn file included from ,engine/engine.h :c122o: nengine/texture.hs:t426 :G33L:f lwarning: o'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]a t *v) 426O | P E N G L _ D E PR E C A TcEaDs(e1 0G.L0, 10.14); | ^ _INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPREIn file included from CATEDengine/command.cpp(:10.0, 10.145);: | ^In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATT RIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: In file included from engine/client.cppnote: :expanded from macro 'GLE_INITATTRIBF'3 : In file included from engine/engine.h:122 51 | static inl: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] in e428 | v o i d n a me(const vec4 &v) { glV ertexAttrib4fv_(ind case GL_INT_VEC4:e x ,g lvU.nvi)f;o } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' rm 4419i | _#(dbe-f>ilne glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909oc, x, y, z, w):13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (G;Lu ibnrte aikn;d e x| , ^ constshared/glexts.h :G393L:f22l:o anote: t expanded from macro 'glUniform4i_' *v) OPENGL_DEPRECA T393ED | #defi(n1e0. 0g, l10Uniform4.i1_ gl4); | ^ Uniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1In file included from engine/command.cpp:5: In file included from engine/engine.h,: G5L: iIn file included from ntshared/cube.h v:2,65 G: Lishared/glemu.h:56:5n:t warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_v3) OPENGL_DEPRECATED(10.0,INIT ATT1RI0B.F1(4c)o;l o r| , ^ ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :99:1: note: expanded from here 99 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: :engine/texture.h2882::13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttr417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] i 417 | b 1 case GL_FLOAT: gf (GLuinlt Uniiform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1fndex, GLfloat x) OPE | ^ engine/texture.h:444:NGL_DEPRE65CA:T Enote: Din instantiation of function template specialization 'LocalShaderParam::sett' requested here( 10.0, 10. 14444 | ) ;v o i| d ^ setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0)In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56: { sett(x, 5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | y , GLE_INITATTRIBzF, (wc);o }lor, | A ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13:TTRIB_COLOR) | ^ note: 'glUniform1f' has been explicitly marked deprecated here shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float ) \2934 | e| x ^t ern vshared/glemu.ho:i43d: 59g:l Unote: nexpanded from macro 'GLE_INITATTRIB'i form1f (43G | L i n t loca t staion, GLfloattic v0) OPENGL_DE inline void name##suPffix(Rtype x, EtCyApTeE Dy()1 0{. 0g,l V1e0r.t1e4x)A;t t r| i ^b 2##suffix##_(index, xIn file included from ,engine/client.cpp: 3y: )In file included from ;engine/engine.h :}122 : \engine/texture.h : 418| : ^33 : warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :102:1: note: expanded from here 418 | 102 | g l V e r t ecxaAstet rGiLb_2FfL_O A T| _^V shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' EC2: glUniform2f_(b->l oc, 410x | ,# y); break;define glVe | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_r glUnitexAttrib2f_ glVform2f | ^ ert/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | exexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extertern void glUnn void glVeiform2f (GrLitent lxAttrib2f (oGcLatuint indexi,o GLfloant x, GLfloat y, ) OPENGGL_DELfloat v0, GLfloat v1) OPENPRECATED(10.0, 10.14); GL_DE | ^ PRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :5 :419 | warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | cGaLsEe_ IGNLI_TFALTOTARTI_BVFE(Cc3o:l ogrl,U nAiTfToRrImB3_fC_O(LbO-R>)l o c| , ^ x,shared/glemu.h :y47,: 9z:) ;note: expanded from macro 'GLE_INITATTRIBF'b rea 47 | GLEk; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384_INITATTRIB(name, in | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | externdex, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' void glUniform3f44 | sta t(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(ic inline void name##suffix(type x, type1 0y.,0 ,t y1p0e. 1z4)) ;{ glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :105:1: note: expanded from here | 105 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #defi ^ ne glVertexAttribIn file included from 3engine/client.cppf:_3 : gIn file included from lengine/engine.hV:e122r: tengine/texture.he:xAttrib3f | ^420 :33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_V/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: EC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint indglUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:2937:x13,: Gnote: L'glUniform4f' has been explicitly marked deprecated heref loat x, G2937L | felxotaetr ny ,v oGiLdf loat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLflIn file included from oengine/command.cppa:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | Gt LEv2, G_INITATTRIBF(color, ATTRIB_CLfloaOLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLt v3) E_OPENGL_DEPRECINITATTRIB(name,ATED(10.0, 10.14); | ^ index, f, float) \ | ^In file included from engine/client.cpp :3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h: 45:75: note: expanded from macro 'GLE_INITATTRIB' 422 | 45 | case GL_INT: static inline void name##suffix(type x, type y, type z, type w) { glVertex glUniAform1i_(b->loct, x);tr ibbre4a#k; | ^ shared/glexts.h:390:#22s: note: expanded from macro 'glUniform1i_' 390 | #defineu ffglUniform1i_ igxlUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ ##_(index, x, y, z, w); } | ^ :108:1: note: expanded from here 108 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertIn file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] exAttr 424 | i case GL_INTb_V4Ef_C g2l: glUniform2i_(b->loc, xVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define , GLfloat y, GLfloat z, GLfloat w) OPglUniform2i_ gENGL_DEPRECATED(10l.0, 10.14); | ^ Uniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 1In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | 0GLE_IN.I14); | ^ TATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const In file included from vec &v) { glVertengine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.hexAttrib3fv_(index:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], v.v); } \ | ^ shared/glexts.h:415 426 | case GL_I:28: note: expanded from macro 'glVertexAttrib3fv_' NT_VEC3: glUniform3 415 | #di_(b->loc, x, y, z);efine glVertexAtt brerib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertak; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniforexAttrib3fv (GLuint index, consm3i | ^ t/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940: GLfloat *v)13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint OPENGL_DEPRECATEDl(oc10.0, 10.14); ation, GLint v0, GLint v | ^ 1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, zIn file included from , w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniengine/command.cpp:5: form4i_ glUnifoIn file included from rm4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glU ni56 | GLE_INITATTRIBF(color, ATTRIB_COform4i (GLint location, GLint vLOR0, GLint v1, GLint v2) | ^, GLint v3) OPshared/glemu.hEN:49:58: note: expanded from macro 'GLE_INITATTRIBF' GL_DEPRE 49 | C AT ED ( 10s.0, 10.14); tati| c ^ inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :111:1: note: expanded from here 111 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :114:1: note: expanded from here 114 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :117:1: note: expanded from here 117 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :120:1: note: expanded from here 120 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :123:1: note: expanded from here 123 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :126:1: note: expanded from here 126 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :129:1: note: expanded from here 129 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :132:1: note: expanded from here 132 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :135:1: note: expanded from here 135 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei st117 warningsr generated. ide, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/dynlight.o engine/dynlight.cpp In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define gPackage 'gl' not found lUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/command.cpp:1386:20: warning: unused function 'compilestr' [-Wunused-function] 1386 | static inline void compilestr(vector &code, const char *word, bool macro = false) { compilestr(code, word, int(strlen(word)), macro); } | ^~~~~~~~~~ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/grass.o engine/grass.cpp 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/http.o engine/http.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z,In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTR w); } | IBF(vertex, ATTRIB_VERTE ^ :2:1: note: expanded from here X 2) | ^ shared/glemu.h:47:9: note: | glVertexAttrib4f_ | ^ shared/glexts.h:418:27expanded from macro 'GLE_INITATTRIBF': note: expanded from macro 'glVertexAttrib4f_' 47 | 418 | G#LE_INITdefineATTRIB(name, index glVertexAttrib4f_ glVertexAttrib4f | ^ , f, float/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h) \ : 2908:13: note: | ^ shared/glemu.h:42:'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAtt51:rib4f (G note: expanded from macro 'GLE_INITATTRIB' 42 | static iLnline voiduint index, GLflo at x,n GLfloat y, GLfloat z, GLfloat w) Oame##suffix(tyPpe x) { glVertexAttrib1##suffix##_(index, xE)NG;L } \ | _ ^D EPRECATED(10.0, 10.14); :181:1: note: expanded from here 181 | glVertexAt| ^ trib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAIn file included from ttrib1fengine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: _ glVertexshared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]A 55 | GLE_tItrib1f | ^ NITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(con/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hs:t2882 :v13e:c note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glV e&v) { glVertrtexAttrib1f (GLuinet xAttrib3fv_(indindeexx,, GvL.fvloat x) OPENGL_DEPRECATED(10.0, 10); } \ | ^ .14); | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fvIn file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55( | GLEG_INITALTTRIBFui(vertexn, ATTRtIB_V EinRdTEeXx, cons)t GLfloat *v) O PENGL_DEPRECATED(10.0, 10.1| 4); | ^ ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | In file included from engine/grass.cpp :1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: static inline void warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATnaTmRIBF(vertex, ATTRIB_VERTEX) | e ^ ##shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' s 49 | static inline voiudff name(const vec &v, ifloax(ttype x, type y) { glw) { gVleVertexAttrib4f_(index, rvtexAtt.x, vr.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVeib2##suffix##_(index, x, y); } \rtexAttrib4f_ glV | ^ :184:1: note: expanded from here 184 | glerteVxAttrib4f | e ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: rtexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 'glVertexAttrib4f' has been explicitly marked deprecated here 410 | 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat #define glVertexAttrib2f_ glVertexAttrib2f x| ^ , GLfloa/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAt y, GLfloat z, GLfloat w) ttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATOEDP(E10.0, 10.14); | ^ NGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5In file included from engine/grass.cpp:1: : In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline voiIn file included from shared/cube.h:65: shared/glemu.h:55:5:d name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28warning: : 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]note: expanded from macro 'glVertexAttrib2fv_' 411 | #def ine 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERglTVertexAttEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | r ib2fv_ glVertexAt GLE_INITAtTTRrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here IB 2889 | extern voi(namd glVere, index, f, ftexAttrib2fv (GLuint index, const GLfloaloat) \ | ^ shared/glemu.h:44:67t *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ : note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type yIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: ,shared/glemu.h:55 :type z) { glVertexAttrib3##suffix##_(index,5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATT RIx, y, zB); } \ | ^ :187:F(vertex, A1TTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void na: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_'me(const vec4 &v) { 414 | #define glVertexAttrib3f_ glVertexAtgltVreirb3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hte:2894:x13A:t tnote: r'glVertexAttrib3f' has been explicitly marked deprecated herei b4fv_(ind e2894x | ,e xvt.evr)n; v}o i d| ^g lVertexshared/glexts.hA:t419t:r28i:b 3note: f (GLuint index, GLfloat x,expanded from macro 'glVertexAttrib4fv_' 419 | #define glVert exAGttrib4fv_ glVertexAttrib4fv L| f ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: loat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.1'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | ext4e); | ^r n void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_IIn file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.hN:55I:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | TA T TGLE_RIBF(color, AITTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | N GLE_INITATTRIIBTA(TTnRame, index, f, flIoat) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | BF static (ivenline voird name##suffix(typet exx) { gl,Vertex AttrAib1##TTRIB_VERTsuEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | ffix##_(index, x); } \ | ^ :5:1: note: expanded from here GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static i5 | gnlVline void name##sufertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' f 406 | #define glVertexAttrib1f_ glVertexAtitrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882x(ty | extern voidpe x, typ gelVertexAttrib1f (GLuint index, GLfloat x) OP y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exterENGL_DEPRECATED(n10.0, 10 void.14); | ^ glVertexAttrib4f (GLuint indIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLex, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, O10.R) | ^ 14); | shared/glemu.h ^: 47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | In file included from engine/http.cpp : 3 : In file included from engine/engine.h :s5t: In file included from shared/cube.hatic inline:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | void GLE_INITATname##suffix(type x, type y) { gTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void nalVertexAttrib2##suffix##_(index,me(const vec &v) { glVertexAt txrib3f, y); } \ | ^ v_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ gleVertexAtxtern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0,trib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_D 10.14); | ^ EPRECATED(10.0, 10.14In file included from engine/http.cpp); | ^ :3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | In file included from engine/grass.cpp:1 : stIn file included from atengine/engine.hic: i5n: In file included from shared/cube.h:65: shared/glemu.h:56:5: line void name(conwarning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_st vec &v, float Iw)NITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITAT {TRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertex glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #dAtetfirne gliVb3e#r#suffix##_(index, x, tye,x Azt)t;r i}b 4\f | ^ :11:1: note: expanded from here _ glVertexAttri 11 | glVertexAttrib3fb_4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exte | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrirn vob3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here id glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | 2894 | exter ^ n void glVertexAttrib3f In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5:(GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(verteIn file included from xengine/grass.cpp,: ATTR1I: BIn file included from _engine/engine.hV:ERTEX) | 5 ^: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h: 5650 | : 50 : note: expanded from macro 'GLE_INITATTRIBF' 50 | s tGLE_INITATTRIBF(atic inline voidc namolor,e ATT(Rconst vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^IB_COLO R) | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #defshared/glemu.hi:n47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:e glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | exter45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | statn void glVerteixAtctrib2fv (GLuin inline void namet index, const GLfl##suffoixa(ttype x, type y, type z, type w) { glVertexAttrib4## *v) OPENGL_DEPREsuffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here CATED(10.0, 10.14); | ^ 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLflIn file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, oat x, GLfloat y,ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inl GLfloat z, GLfloat ine void name(const vec4 &v) { glVertexAttw) OPENGL_DEPRrEib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ C/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ ATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/grass.cpp:1 : 56In file included from | engine/engine.h : 5 : In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, GLE_INITATTRIBF(cATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(naolor, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF'me, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAt 48 | trib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here static inline void name(const ve 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406c:27 :& vnote: )expanded from macro 'glVertexAttrib1f_' { gl 406 | #define glVerteVxAertexAttrttib3fv_(indrib1f_ gex, v.v); } \ | ^l shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_'V ertex 415 | #define Attrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hglVertexAtt:rib3fv_ glVe2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1rf (GLuint index, GLfloat x) OPENGL_DEPRECATEDtexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13(: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern 10.0, 10.14); | ^ void glVertexAttrib3fv (GLuint indIn file included from engine/http.cpp:3: eIn file included from x, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/grass.cpp:1 56 | G: LE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | In file included from engine/engine.h :5: In file included from shared/cube.h:65: shared/glemu.h:56:5: Gwarning: LE_IN'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]I TATTRIB(nam e56, index, f | , f GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: loat) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inlinexpanded from macro 'GLE_INITATTRIBF' 49 | static inliene void voidname name##suffix(type x, type y) { glVertexAttrib(const vec &v, float w) { glVerte2x#A#tsturfifbi4xf#_#(_(indienxd, x,ex, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define gl VertexAy); ttrib4f_ glVer} \ texAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here | ^ 2908: | 8e:x1t:e rnote: nexpanded from here void glVertexAt 8 | glVetrrtiebx4Aft t(rGiLbu2ifn_t i| ndex, GLfloat x, GLfloat y, GLfl^o shared/glexts.h:410:27: at z, GLfloat w) OPEnote: NGL_DEPRECATED(1expanded from macro 'glVertexAttrib2f_'0.0, 10.14); | ^ 410 | #define glVertexAttriIn file included from b2engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(f_ glVertexcolor, ATTRIBAttr_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: ib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | exnote: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2tfv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here e2889r | ne xvtoeirdn gvloViedr tglVertexAttrib2fv (GLuint index, exAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTR65: shared/glemu.hIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | stat:56:ic inline void name(const5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_ vec4 &vI) { glVerNtexAIttrib4fv_T(AiTTndex, RvI.BF(colov); } | ^ rshared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' ,419 | #define glVe rAtexATtTtrib4fv_ glVertexAttRIribB_4COfv | ^ L/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13:O note: 'glVertexAttrib4fv' has been explicitly marked deprecated here R) | ^ 2909 | externshared/glemu.h :void glV47e:9r: note: expanded from macro 'GLE_INITATTRIBF' 47 | texAttrGLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: ib4fv (GLuint inote: ndex, const expanded from macro 'GLE_INITATTRIB' 44 | sGLfloatatti c* vinl)i nOPe void name##suEffix(type x, type y, type z) { glVertexAttrib3##suffix##_(iNnGL_DEPRECAdTex, x, y, z); } \ | ^ :11:1: note: expanded from here ED( 111 | glVertexAttrib3f0.0, 10_.14); | ^ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extIn file included from engine/grass.cpp:1: erIn file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: n'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | vGoLiEd_ IgNITlATTRIBN(cVolor,e ATTRIB_rCteOxLAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloaOt z) OPENGL_DEPRECATED(R, ub10.0, 10.14); | ^ , uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from note: shared/cube.hexpanded from here: 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4N65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLEub_ IN | ^ ITATT/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901R:I13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated hereB F(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE2901 | extern void_ glVertINITATTRIB(name, index, f, float) exAttrib4Nub (GLuint index, G\ | ^ shared/glemu.h:45:75:Lubyte x, G Lnote: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffixubyte y, GLub#yte z, #GLubyte w) OPENGL__(iDEPREndex, x, y, z, w)CAT; } | ^ :14:1: note: expanded from here ED 14 | glV(ertexAttrib4f_ | ^ shared/glexts.h:418:10.0, 10.2714); | ^ : note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] stat 56 | ic inline void color(c GLE_INITATTRIBF(color, onst bvec &v, Auchar alpha = 255) { gTTRIB_COLOlVertR) | ^ shared/glemu.h:48:49: exAttrib4Nub_(ATTRIB_COLOR, v.xnote: expanded from macro 'GLE_INITATTRIBF' 48 | , v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' static inline void name(const vec &v) 429 | #define glVertexAttrib4Nub_ glVertexAttrib{ glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttri4Nub | ^ b3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hv:o2901i:d13 :g note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern voild VertexglVertexAttrib4Nub (GLuint index, GLubyte x, GLubAttrib3fv (GLuinyte y, GLubt index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ yte z, GLubyte w) OPENGL_DEPRECIn file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GALET_EIDN(I1T0A.T0T, 10.14); | ^ RIBF(color, ATIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: TRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static 59 | s inline void name(constt vec &v, float w) { glVeratic inlitne void color(const bvec4 &v) ex{Attrib4f_(index, v.x, v.y, v.z, w); g}l V\e r t| e ^x Attribshared/glexts.h4:N418u:b27v:_ (note: Aexpanded from macro 'glVertexAttrib4f_'T TRIB _418C | O#LdOeRf,i nve. vg)l;V e}r t e| x ^A ttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, ucshared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrhar, 255) ib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ | ^In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_I shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | N static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, ITATTRIBF(texcoordx, 0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, indexy, z, w); } | ^ :17:1: note: expanded from here , 17 | glVf, float) \ | e ^ rtexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extshared/glemu.h:43:ern void glVertexAt59: note: expanded from macro 'GLE_INITATTRIB' 43 | trib4Nub (GLui nt index, GLubyt static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ e:23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexA x, GLubyte ttrib2f y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | sta/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: tinote: 'glVertexAttrib2f' has been explicitly marked deprecated here c inline void color(co 2888 | extnestrn vo bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429id glVert | #define glVertexAttreibx4ANub_ tgtrib2f (GlVertexAtLturib4Nuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ b | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 5 : 2901 | extern voIn file included from ishared/cube.hd: 65g: lVertexshared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | Attrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAIn file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48ttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern v: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] oid glVertexAttrib3f (GLuint index,59 | GLfloat x, GLflsotaat yt, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14)ic inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^; | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/http.cpp:3 : 60In file included from | engine/engine.h : 5 : In file included from Gshared/cube.hL:E65_: Ishared/glemu.hN:I60T:A5T:T Rwarning: I'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]B F(texc o60o | r d 0 , GALTET_RIINBI_TTAETXTCROIOBRFD(0t)e x c| o ^o rd0,shared/glemu.h :A47T:T9R:I Bnote: _expanded from macro 'GLE_INITATTRIBF'T EXCOO R47D | 0 ) | ^ Gshared/glemu.hL:E47_:I9N:I Tnote: Aexpanded from macro 'GLE_INITATTRIBF'T TRIB (47n | a m e , i n d eGxL,E _fI,N IfTlAoTaTtR)I B\( n a| m ^e , shared/glemu.h:45:75in:d note: expanded from macro 'GLE_INITATTRIB' e 45 | static inline vx, f, float) \ | ^ oishared/glemu.h:42:51: dnote: expanded from macro 'GLE_INITATTRIB' 42 | n a mse##suffix(ttatic inline vype x, type yoid name##suffix(t,y type z, type w) { pe x) g{ lglVertVeerxtAetxtArib1##sutftrib4##fsuffix##_(index, x, y, z, wi)x;## _}( | ^ :29:1: note: expanded from here index, x); } \ | ^ 29 | glVe:20rtexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' :1 : 418note: | #define glVertexAttrib4f_ glVeexpanded from herertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, G20L | fglVertexAttriloat y, GLfloab1f_ | ^ shared/glexts.h:406:27t z, GLfloat w:) note: expanded from macro 'glVertexAttrib1f_'O PE 406 | #define glVertexANGL_DEPRECATED(10.0, 10.14)t;tr | ^ ib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuinIn file included from t index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.engine/grass.cpp:1: In file included from engine/engine.h:14); | ^ 5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | In file included from engine/http.cppG:LE3: In file included from engine/engine.h:5: In file included from shared/cube.h:65_INITATTRIBF(texcoor: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcod0, ATTRIord0, B_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | ATTRIB_ TEX C O O R D 0s)t a t| i ^c inlinshared/glemu.he: 47v:o9i:d note: nexpanded from macro 'GLE_INITATTRIBF'a me(c o47n | s t v e c & vG)L E{_ IgNlIVTeArTtTeRxIABt(tnraimbe3,f vi_n(dienxd,e xf, v.v); } \ | ^ shared/glexts.h:415:28:, flo anote: texpanded from macro 'glVertexAttrib3fv_' ) \ 415 | | ^ #dshared/glemu.h:43e:f59i:n e glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here note: expanded from macro 'GLE_INITATTRIB'2895 | exter 43 | n static inline void name##suffix(type x, type y) {v oglVeid glVertrtexAttrib2##suffix##exAttrib3_f(v (GLuint iindex, x, y); } \ nd ex, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ | ^ :23:1: note: expanded from here In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTR I23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(consAtttri bv2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat ec &v, flxo,a tG Lw) float y) OPENGL_DEPRECATED(10.0, 10.14); | ^ { glVertexAttrib4f_(index, v.x, v.y, v.z, In file included from wengine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_T)EX; }C O\O | ^ shared/glexts.hR:D0418):27: note: expanded from macro 'glVertexAttrib4f_' 418 | #d| efine ^ glVertex Atshared/glemu.htrib:447:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' f44 | static inline_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ void name#In file included from #engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ gINITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | lVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void g static inline void name(const vec2 &v) { glVertexAttrilVb2fver_(index, v.v); } \ | texAttrib3f (GLuint index, GLfloat x, GLfloat y, GL ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define gflVertexAtltrib2fv_ oat z) OPENGL_DEPRECAgTED(10.0, 10.14); | ^ lVertexAttrib2fv | ^ In file included from engine/http.cpp:3/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :2889:13: 60 | GLE_Inote: NI'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ TATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/grass.cpp:1: In file included from engine/engine.h45: | 5 : In file included from shared/cube.h : 65 : shared/glemu.h :s60t:a5t:i cwarning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i nline 60v | o i d nGaLmEe_#I#NsIuTfAfTiTxR(ItByFp(et exx,c otoyrpde0 ,y ,A TtTyRpIeB _zT,E XtCyOpOeR Dw) 0) | ^ {shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' glV e51rtexAttrib4##s | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); }uffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here | ^ shared/glexts.h:419: 2829: | gnote: lexpanded from macro 'glVertexAttrib4fv_'V erte x419A | t#tdreifbi4nfe_ g l| V^e rteshared/glexts.hx:A418t:t27r:i bnote: 4expanded from macro 'glVertexAttrib4f_'f v_ gl V418e | r#tdeexfAitnter igbl4Vfevr t e| x ^A ttr/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: ib4f'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuin_t index, const GLfloat g*lVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVv) OPENGL_DEPRECATED(10.0, 10.14); | ^ eIn file included from engine/grass.cpprtexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | :1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, AT GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49:T note: expanded from macro 'GLE_INITATTRIBF' RIB_TE XCOORD1)48 | static inline void name(const vec &v) { glVer tex | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | A t trib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_'G 415 | #define glVeLE_INITArTTRIB(tname, index, ef, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(typexAttrib3fv_ glVerte xxA) t{ glVertetxAttrib1##suffixr##i_b(3infv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895dex, | extern voidx); } glVertexAttri\ b | 3 ^ fv (G:32Luint index, const G:Lfloat *v) OPENGL_DEPRECATED(10.0, 101.1:4); | ^ note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from engine/http.cpp:3: In file included from 2882engine/engine.h:13::5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE _INITATTRIBF(texcoord0,note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | exteATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inrn void glVertexAttrib1f (GLuint inline dex, GLflvoat x) OPoEidN GnLa_mDeE(PcRECATED(1o0ns.0,t vec &v10.14); ,| ^ float w) { glVertexAttrib4f_(inIn file included from dengine/grass.cppe:x, v.x, v.y, v1.z, w); } \ | ^ shared/glexts.h:418:27: : In file included from note: engine/engine.hexpanded from macro 'glVertexAttrib4f_': 5: In file included from shared/cube.h: 65418: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE | #define gl_INITATTRIBF(teVertexAttrib4fx_c gloord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(VertexAttribn4f | ^ a/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern vome, index, fid, glVer fltexAttrib4f (GLuint index, GLfloat x, GoatLfloat y, GLf) \l oat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14)| ^ ;shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' | ^43 | static inline void name##suffix(type x, tIn file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOOyRD0) p e| ^y ) {shared/glemu.h:50 :50: note: expanded from macro 'GLE_INITATTRIBF' 50 | glVertex A static inline vtotirdi bn2a#me(const vec2 &v) { glVertexAttrib2fv_(inde#x, v.vs)u;f f}i x\# # _| ( ^i nshared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ dex,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :x2889,: 13y:) ;note: 'glVertexAttrib2fv' has been explicitly marked deprecated here} \ | ^ 2889 | extern: 35v:o1i:d note: gexpanded from herel VertexAttrib2fv (GLui 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertnet xAttrib2f_ ignldVeretexAx, const GLfloat *v) OPENGL_Dttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | externE vPoRiEdC AglVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPTED(10.0, 10.14); | ^ RECATED(10.0, 10In file included from engine/http.cpp:3.14); | ^ : In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texIn file included from cengine/grass.cpp:oord01, ATT: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: RIB_TEXCOwarning: ORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | 61 | sGtLaEt_iIcN IiTnAline void name(const vec4 &v) { glVertexAttrib4fv_T(TRIBFindex, v.(v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAtttrib4excoord1, ATTRIBf_vTEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); GLE_INITAT | ^ TRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void In file included from nengine/http.cppa:m3e: #In file included from #engine/engine.hs:u5ffix(type x, ty: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61pe y, t | ype z) { glVertexAttrib3##suffix##_(index, xG, y,LE_INITATTRIBF(texcoor zd1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static in); } line void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here \ 32 | | g ^l VertexAt:38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #dtrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVerteexAttrib1f_ glVertexAfttirneib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h glVertexAttrib3f_ glVertexAttrib3f | ^ :/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:288213:: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | exte13rn: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void void glVertexAgttrliVbe3rft e(xGALtuitnt index, GLrib1f (fGlLouaintt ix, GLfloat y,nde GLfloat z) OPENGL_DEPRECAx, GLfloaTt x) OPED(10.0, 10.14); | ^ ENIn file included from GL_DEPREengine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hC:65: shared/glemu.hA:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoTED(10.0, 10.14); | ^ ord1, ATTRIBIn file included from engine/http.cpp:3: In file included from _engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATEXCOORD1) | ^ TTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: shared/glemu.hnote: :expanded from macro 'GLE_INITATTRIBF'47 :9: note: expanded from macro 'GLE_INITATTRIBF'47 | 47 | G L E _ GLE_INITATTRIB(name, index, f, flIoaNtI)T A\T TRIB(name, ind | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | stex,a tf, floic inlat) \ | ^ ine void name##suffix(type x,shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static in lintey pe y, typvoie z, type w) { glVertexAttrib4##d name##suffix(typesuf fx,ix## _t(yipndex,e x, y, z, w); y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here } 35 | ^ :41:1: note: expanded from here | glVert 41 | glVertexAttrib4f_ exAtt| ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAritb2f_ | ^ trib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13:shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVerte xnote: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voAttrib2f_id glVertexAttrib4f (GLuint index, GLfloat x g,lVertexAttr GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(i1b02.f0 , | 1 ^0 .14); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTf RIBF(texcoord1, (GLuint inATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | dex, GLfloa static tin line void name(const vec &v) { glVertxe, GLfloat y)xAttrib3fv_(inde OPEx, vN.GL_DEv); } \ | P ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAREtCAtTErib3D(10.0fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v, 10.1) OPENGL_DEP4R)E;C ATED(10 | . ^0 , 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVerIn file included from engine/http.cpp:3: In file included from texAttrib4f_ glVertexAttrib4f | ^ engine/engine.h/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: :5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glVertexAttrib4f' has been explicitly marked deprecated here 61 | 2908GLE_INITATTRIBF(te | xcoord1, ATTRIB_TEeXCOORD1) | ^ shared/glemu.h:47:xtern void glVertexAttri9b4f (GLuint inde: note: expanded from macro 'GLE_INITATTRIBF' x, G47L | GLE_INITATTRIB(float x, GLfloat y, GLfloat z,name, index, f, fl GLfoat) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttlrioab3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' t w) 414 | OPENGL_DEPRECATED(10.0, 10.14); | ^ #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: i'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ndex, GLfloat x, GLfloat y, GLfloat 61 | GLE_INITATTRIBF(texcoord1,z) OPE ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void nNGL_DEPRECATEDame(c(10.0, 10.14);onst vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | exteIn file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | rn void GglLVEertexAttrib2fv (GLuint index, const_INITATTRIBF(texcoord1, ATTRIB_TEXCO ORDG1L)f | ^l oat *v) Oshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | PENGL_DEPRE GLE_INITATTRIB(nameC, index,A f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inTElD(10.0, 10.14); | ^ ine void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, zIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here , 2909 | extern void glVertexAttrib4fv (GLuint inde w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_'x, const GLfloat *v 418 | #define glVertexAttrib4f) OPENGL_DEPRECATED(10.0, 10.14); _ | ^ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENIn file included from Gengine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | L_DEPRECATE sD(10.0, 10.14);tatic inline void normal(float x, f lo a| t y, float z) { glVertexAttrib4f ^_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVeIn file included from rtengine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texceoxAtord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAtttrib3fv_(index, v.vrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exter); } \ | ^ n void glVertexAttrib4f (GLuint indeshared/glexts.hx,: GLflo415at x, GLfloat :28: note: expanded from macro 'glVertexAttrib3fv_'y , GLfloa 415 | #define glVertexAttrib3ftv_ glVerz, GLftexAttloat w) OPENGL_DEPRErib3fv C| ^A TED(10./System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:02895, 10.14); :13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | ex t| e ^r n void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(AIn file included from TTRIB_NORMAL,engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h v.x, v.y, v.z, 0.0f); } | ^ :61:5: shared/glexts.hwarning: :'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, 418:27: note: expanded from macro 'glVertexAttrib4f_' A TTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 418 | 49 | #define glVertexAttrib4 f_ g l V e r t esxtAatttirci bi4nfl i n| e ^ void nam/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint indeex, G(Lfloat x, GLfloat y,cons t vec &GLv, ffloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ loat w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 2908 | extern void glVertexAttrib4f (GL | u static inline voiint indd tangent(float x, float y, float z, float w = 1.0f) { glVertexAttreib4f_(ATTRx, GLfloat x, GLfloat y, GLfloat z, IB_GLfloTANGENT, x, y, z, w);at } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #wdefine gl) VerOPENGL_DEPRECATED(10.0, 10.14); | ^ texAttribIn file included from engine/http.cpp4f_ glVertexAttri:b43f: In file included from engine/engine.h| : ^5 : In file included from shared/cube.h:65: shared/glemu.h/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_: note: 'glVertexAttrib4f' has been explicitly marked deprecated here TEXCOO 2908 | extern void glVertexAttrib4f (GLuint indRD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAex, GLfloat x, GLfloat y, ttGriLb2ffloat zv_(index, v.v); } \ | ^ shared/glexts.h:, GLfloat w) OPENGL_DEPRECATED(10.0, 1411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #d0efine glVertexAttrib2fv_ g.14); | ^ lVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVeIn file included from rtexAttribengine/grass.cpp2fv (GL:uint index, const GLfloat *v) OPENGL_DEPRE1: CIn file included from engine/engine.h:5: In file included from shared/cube.h:65: ATED(10.0, 10.14);shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_( | ^ ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:In file included from engine/http.cpp27::3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h :61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATnote: expanded from macro 'glVertexAttrib4f_' 418 | #define glVeTrtexAttrib4f_ glVertexAttribR4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908IB_TEXC:OO13RD1) | ^ shared/glemu.h:51:: 50note: :'glVertexAttrib4f' has been explicitly marked deprecated here note: expanded from macro 'GLE_INITATTRIBF' 51 | sta t2908ic in | leine void xntaemrn void glVertexAttre(const vec4 &v) { igblVertexAttrib4fv_(index, v.v4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, G);Lfloat w) OPENG } | ^ shared/glexts.h:419:28L_:DE note: expanded from macro 'glVertexAttrib4fv_' P R419EC | AT#ED(10.0, 10.14);defin e glVertexAttri b4fv_ gl| V ^ertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4In file included from engine/grass.cpp:1fv : In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:(GLuint index, const GLfloat *v) 66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inlinOeP EvNoid tangent(const vec4GL &v) { glVer_DEPRECATEDt(e1xA0tt.0, 10.14); | ^ rib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: In file included from engine/grass.cpp:1: In file included from engine/engine.hshared/glemu.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void e:62:60:nableattrib(int index) { disable(); glEnableVertexAttribArra warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | y_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArr asyt a t| i ^c /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here in 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATEline void normalD(10.0, 10.14); | ^ (float x, float y, float z) { glVertexAttIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableatrib4f_(ATtTriRIB_bNORM(AinL, x, y, zt, i0.0f); n}d | ^ ex) shared/glexts.h:{418 g:27:l Dinote: expanded from macro 'glVertexAttrib4f_' sableVertex 418 | #Adtefine tglVerribAtexrAttrib4f_ glVertexAttribr4ay_(index); } | ^ shared/glexts.h:f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: 404:37: note: expanded from macro 'glDisableVertexAttribArray_' note: 'glVertexAttrib4f' has been explicitly marked deprecated here 404 | #d 2908e | feine glDisabxleVetern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLrtexfloat AttribArray_ glDiswa) OPENGL_DEPRECATED(10.0, 10.14); | ^ bleVertexAtIn file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:tribArray | ^ 65/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here: shared/glemu.h:63: 47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | 2918 | static inlextern void glDisableVertexAttribArrayi (GLuinnt e index) OPENGL_DEPRECATED(1void normal(const vec 0.0, 10.14&v) { glVertexAttrib4); | ^ f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } In file included from | ^engine/grass.cpp :1: shared/glexts.hIn file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, :418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | A#TdTeRfIiBn_eVERTEX, GL_FALSE, 3, G LglVertexAttrib4f_ glVertexAttrib4f | ^ _FLOAT, d/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.his:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here able()) | ^ 2908 | exter n shared/glemu.hvoid glVertexAttrib:4f (GLuint index, GLfloat x, GLfloat y, G69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexALttrifbArray_(iloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ ndex); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexIn file included from engine/http.cppAttribArray_ glEnableVer:texAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void3 : gIn file included from engine/engine.hlEnableVertexAttribArray (G:L5uint i: nIn file included from shared/cube.hdex) OPEN:GL_DEPRE65CATED(10.0, 1: 0shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] . 64 | 14 static inline void tangent)(; float x, float y, float z ,| ^ float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBIn file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:POINTER(vertex, 65ATTRIB_: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | staVERTtic inline void tangent(const vec &v, float w = 1.0f) { glVertexAEX, GL_FALSEttrib4f, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | s_t(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_'a 418 | #define glVertexAttrib4f_ glVertexAttribtic inline void dis4f | ^ a/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:ble##name() { glDisableVertexAttrib2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuinArray_(it ndex); } \ | ^ ishared/glexts.h:404ndex, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ :37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h 66 | : 78 static: 5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3inline void tangent(const ,vec4 GL_FLOAT, disable()) | & ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_v) { glVert(iexAttndex, size, type, normalized, stride, drata); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #defib4fv_(ATTRIB_ine glVertexAttribPointerTANGENT, v._v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define gglVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here lVer2916 | extern void tglexVerAttrib4fv_ glVertexAttrib4ftve xAttribPointer (GLu int index, GLint size, GLenum type, GLbool| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint einadne xn,o rcmoanlsitzed, GLsiz GLfloat *v) OPENGL_DEei stride, const GLvoid *pPRECATED(10.0, 10.14); | ^ ointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertIn file included from engine/grass.cpp:exAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ 1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h79:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | ext:ern voi5d glEn:ableV ertexAwarning: ttribArray (GLui'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n t i79 | n d e GLE_ATTRIBPOINTER(x) OPENGL_DcEolPoRECATr, ATTRIB_CEOLODR, GL_TRUE, 4,( GL_10.0, U10.NSIGNED_BYTE, ) 1 | ^4 ); | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; gIn file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArraylEnableVertexAt_(index); } tribArray_(index); } \ | ^ shared/glexts.h:| ^403 :36:shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribAr404r | a#yd e fine glD| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuisableVeint index) OPENGL_DEPRECATED(10.0, 10.14); rtexAttribArray_ glDisableVertexAttribA | ^ rray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13In file included from engine/grass.cpp: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here : 29181: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: | extern void glDisableVertexAttribAr'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | ray (GLuint index) OPEN GLE_ATTRIBPOINTER(coloGL_DEPRECATED(10.0, 10.14); r, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:| ^ 46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name(In file included from ) { glDisableVertexAttribAengine/http.cpp:3: In file included from engine/engine.h:5r: In file included from shared/cube.h:65: shared/glemu.h:78:5ray_(inde: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] x 78 | GLE_A)TT;R IBPOINTER(vertex, A}TT R\I B _| V ^E RTEX, Gshared/glexts.hL:_404F:A37LSE, 3, GL:_F Lnote: Oexpanded from macro 'glDisableVertexAttribArray_'A T, 404 | #defined igslaDbilsea(b)l)e V | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' ertexAttribArray_ glDisabl 69 | eV er te xstatiAc inlittribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDne void enable##name() { prepare; glEnableVertexAtisableVertextribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnabAttribArray (GLuint index) OPENGL_DEleVertPRECATED(10.0,e 10.1x4A)t;t r i| b ^A rray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from In file included from engine/http.cppengine/grass.cpp::31: : In file included from In file included from engine/engine.hengine/engine.h::5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(col5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: o'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78r | , ATTRIB_COLOR, GL_TRU E, 4 , GGLE_ATL_UTRIBPOINTER(veNSIGNED_BYrTtEe,x ,) A T| T ^R IB_VERshared/glemu.hT:E73X:,13 :G Lnote: _expanded from macro 'GLE_ATTRIBPOINTER'F ALSE, 3 ,73 | G L _ F L O A T , d i sglVertexAttribPointer_(index,able()) | ^ shared/glemu.hs:i70z:e46,: tnote: yexpanded from macro 'GLE_ATTRIBPOINTER'pe, normalized, stride, data); \ 70 | static inline v | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' o433i | #define d disable##naglVertexAttribPointer_ glVerme() { texAttribPoignlDisableVetretr | ^ exAttr/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:b2916A:r13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void grlVertexAtay_(index); } \ | ^ tshared/glexts.h:404:37: ribPointer (GLunote: expanded from macro 'glDisableVertexAttribArray_' 404 | #define gilnDti siandex, GLibleVertexAttribArray_ nglDits siableze, GLenum type,V eGLboolearn normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ texAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | externIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] vo id glDisableVertexAttribArray (GLuint 80 | GiLE_nATTRIBPOINTER(dteexxc)o oOrd0, ATTRIBP_TEXCOORD0, GL_ENGL_DEPRFECATED(10.0, 10.14);A | ^ LSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() {In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_AT Tprepare; RIBPOINTER(vertexg, lAETnTRIB_VERTEX, GL_FALSE, 3, aGLb_lFeLVOertexAttribArray_(index); } \ AT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' gl 403 | #define glEnableVertexAttribArray_VertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ glEnashared/glexts.hb:l433e:V32e:r tnote: eexpanded from macro 'glVertexAttribPointer_'x Attrib A433r | r#adye f i| n ^e glVert/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:x2917A:t13t:r inote: b'glEnableVertexAttribArray' has been explicitly marked deprecated hereP ointer _2917 | gelxVteerrtne xvAotitdr igblPEonianbtleerV e r| t ^e xAttrib/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:r2916r:a13y: (note: G'glVertexAttribPointer' has been explicitly marked deprecated hereL uint index) OPENGL_DEPRECATED(10.0, 10.1 2916 | extern void glVertexAttribPointer (GLuint 4ind)e;x , | G ^L int size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ ^ATTRIBPOINTER(color, ATTRIB shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { gl_COLORD, iGsLa_bTlReUVEe,r t4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' e x69A | t t r i b A rra static inly_(index);i n} \ | ^ shared/glexts.h:404:37:e void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36note: expanded from macro 'glDisableVertexAttribArray_' : 404note: | expanded from macro 'glEnableVertexAttribArray_'# define 403 | #define glEnableVertexAttribArray_ glEnglDisableVertexAttribAableVerterray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glExnAatbtlreVertexiAbttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14A)rray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h; | ^ :2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVerIn file included from tengine/http.cppe:x3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTAttribArray (GLuint iER(colondex) OPENGLr, ATTRIB_COLOR, GL_TRU_DEPRE, 4, GL_UENCSAITED(10.0, 10.14); | ^ GNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inliIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:ne void 65: shared/glemu.h:80:5: disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_AT404T | #RdIBPOINTER(texecoorfine glDisableVertexAttribArray_ gld0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: Dnote: iexpanded from macro 'GLE_ATTRIBPOINTER's ableVer t73e | x A t t r i b A r r a y g l| V ^ e/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hrtexAttribPointer_:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint i(ndienxd)e xO,P EsNiGzLe_,D EtPyREpCATeED(1, normalized, str0.0, 10.14)ide, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' ; 433 | #define gl| V ^e rtexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttIn file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTribPointer (GLuint index, GLint siRIze, GLenum type, GLboolean normalized, BPOINGLsizeiT stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ ER(color, ATTRIB_COLOR, GL_TRUE, 4In file included from engine/grass.cpp:1: In file included from engine/engine.h:,5: In file included from Gshared/cube.hL:_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | 65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRI glVertexAttribPoiBntPOINer_(index, size, TER(ttype, normalizede,xcoord st1, ATTRIB_TEXCOORD1,r iGdeL_FALSE, 2, GL_FLOAT, ) | ^ , datshared/glemu.ha:); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 69: 54433 | :# dnote: eexpanded from macro 'GLE_ATTRIBPOINTER'f ine glVertexAttribPointer_ glVertexAttribPo 69 | inter | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | ext ern void glVertexAttribPointer (GsLtatic inlineu ivnoti di enable##nname(d)e x{, pGrepare; glEnabLleinVertetx AstitzribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | e#de, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *poifine glEnableVertexAttribArray_ glEnter) OPENGnL_DEPRableVerteECATED(10.0, 10.14); | ^ xAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuIn file included from iengine/http.cppn:t3 : index) OPENGL_DEPRECATIn file included from engine/engine.h:ED5(10.0,: In file included from shared/cube.h:65 10.1: shared/glemu.h:80:4); | ^ 5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | In file included from Gengine/grass.cpp:1: In file included from Lengine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] E 81 | GLE_ATTRI_BPOINTAETRT(texRcooIBPOINTER(texcoord0, ATTRIBr_dTEXCOOR1D0, GL,_FAL SAETT,R IB_TEXCOORD1, 2GL_FALSE, 2, ,G GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | stL_atic inlinFLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | staetic inline void disable##name() { g lvDoiisda belneaVbelret#exAttribArray_(index); } \ | ^#name() { shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' p 404 | #define glDisablerepare; glEnableVertexAttribArray_(index); } \ V| ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_'e rtexAttribArray_ 403 | #define glEnableV glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here e 2918 | exterrn void glteDisableVertexAttribArray (GLuint inxAttribArray_ glEnableVertexAdttribArray | ^ ex)/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ OIn file included from Pengine/http.cpp:E3N: GIn file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALLSE, 2, GL_DEPRECATED(10.0, 10.14);_ F L| O ^A T, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVerteIn file included from engine/grass.cpp:1: In file included from engine/engine.hxAttribA:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, Array_(indexTT)RIB_TE; } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint iXCndexOO) OPRD1, GL_EFANLGSLE_,DEPRECATED(1 2, GL_FLOAT, ) | ^ shared/glemu.h:730:13.:0, 10.14); | ^ note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalize glVerd, stritexAttribPde, data); \ | ^o shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | inter_(index, size, type, normalized, strid#defe, data); \ | ^ shared/glexts.h:433ine glVertexAttribPoin:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #deter_ glVertexAfine glVertexAttribPointer_ glVertexAttribPointer ttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | ex| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extertern void glVn voidertex glVerteAxAtttribPointer (GLuint index, GLint size,tribPoin tGeLre n(um type, GLbGooLlueiann normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ t index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | In file included from engine/http.cpp:3: In file included from engine/engine.h:5GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1,TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static in li n e v o i ds teantaibcl ei#n#lnianmee (v)o id enable##name{( )p r{e pparreep;a rgel;E ngalbElneaVbelretVeexrAttetxrAitbtArrirbaAyr_r(aiyn_d(eixn)d;e x} \ | ^ )shared/glexts.h:;403 :}36 :\ note: expanded from macro 'glEnableVertexAttribArray_'| ^ 403 | shared/glexts.h#:d403e:f36i:n enote: expanded from macro 'glEnableVertexAttribArray_'g lEnab l403e | V#edretfeixne AttribArray_ glEnableVglEnabertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void lgleEVnearbtleexVAetrttreixbAAtrtrraiyb_A rgrlaEyn a(bGlLeuVienrtt eixnAdtetxr)i bOAPrErNaGyL _ D| E ^P RECATED(/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h1:02917.:013,: 1note: 0'glEnableVertexAttribArray' has been explicitly marked deprecated here. 14); | ^ 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTEIn file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: Rshared/glemu.h:81(:n5o:r mwarning: a'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l , ATTRIB_ N81O | R M A L ,G LGEL__ATTRTUREI,B P3O,I NGTLE_RF(LtOeAxTc,o o)r d 1| , ^ ATTRIB_Tshared/glemu.hE:X70C:O46O:R Dnote: 1expanded from macro 'GLE_ATTRIBPOINTER', GL_FAL S70E | , static inline v o2i,d GdLi_sFaLObATle##name() { glDisableVertexAttribAr, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void dirsable##name() { glDisabay_(index); } \ l | ^ eshared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.1ertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #def4); | ^ ine glDisableVertexAttribArray_ glDisableVeIn file included from rtexAtengine/grass.cpp:1: In file included from tribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, A T2918T | ReIxBt_eNrOnR MvAoLi,d GgLl_DTiRsUaEb,l e3V,e rGtLe_xFALtOtArTi,b A)r r| a ^y (GLushared/glemu.hint index) OPENGL_DEPRECATED(10.0:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | , 10.14); | ^ glVertexAttribPointer_(index, size, type, normalized, stride, datIn file included from engine/http.cpp:3: In file included from engine/engine.h:5: aIn file included from ); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPshared/cube.h:65: oinshared/glemu.h:ter_ glVertexAt81:tribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTR'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, IBPOINTER(texGcLoinotrd1, size, GLenuATTRIB_TEXCOORD1m type, GLboolean normalized, GLsizei st,ride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14) G; | ^ L_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normaliIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54zed, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | : note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static#define glVerte inlixne void enable##name() {A pttribPointer_ glVertexAttrepare; glEnableVertexAttribArray_(index); } ribPointer \ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916 | : ^13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | e shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #dextern void glVertexAttribPointfine glEnableVereterx (GLuint iAttribArray_ glEnableVertexAttrindex, GLibArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated herent size, GLenum type, GLboolean normalized, GLsizei s tride 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED,(10.0, 10.14); const GLvo | ^ id *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVerIn file included from engine/http.cpp:texAttribArray_(index); } \ 3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h: | ^ 82:5:shared/glexts.h:404:37 warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, G note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttriL_TRUE, 3bArray_ glDis,a bleGL_FLOATVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVer, ) | ^ shared/glemu.h:69texA:t54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | statitribArc inlray (GLuint index) OPENGL_DEPRECATED(10.0, 10.1i4); ne vo| ^ id enable##In file included from nengine/grass.cpp:1: aIn file included from mengine/engine.he:(5): In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tang { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' e 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArnray | t, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttrib glVArray (GLuint indexe) OPENrGL_DtEPRexAttribPoEinter_(indCATED(ex, siz10.0, 10.14); | ^ e, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | In file included from eengine/http.cppx:t3e: rIn file included from nengine/engine.h :v5o: iIn file included from dshared/cube.h :g65l: Vshared/glemu.he:r82t:e5x:A twarning: t'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r ibPoi n82t | e r ( GGLLuEi_nAtT TiRnIdBePxO,I NGTLint size, GLenum type, GLboolean normalER(normal, ATTized, GLsizei strRidIeB,_ NcOoRnMsAtL ,G GL_TRUE, 3,L GL_vFoLOAT, ) | id ^*p ointer) OPENGshared/glemu.hL_:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDiDEPREsCaAbTleVertexAtED(1tribArr0ay_(ind.ex); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 0 404 | #,d e1f0i.n1e4 )g;l D i| s ^a bleVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: DIn file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] EPRECATED(10.0, 10.14); | ^ 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_In file included from Bengine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ON EW 82 | GLEE_ATTRIBPOIIGNTER(Hnormal, ATT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ TRIB_NORMAL, GL_TRUE, 3shared/glemu.h:69:54: note: , Gexpanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enablL_FLOAT, ) | ^ e#shared/glemu.h#:name() { prepare; glEnableVertexAt73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' t73 | r i bA rray_(index); } \ | ^ shared/glexts.h:403:36: note: glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: expanded from macro 'glEnableVertexAttribArray_' note: expanded from macro 'glVertexAttribPointer_' 403 | #de 433 | #define glVertexAfine glEnableVertexAtttribPtointer_ glVertexAttribPointer | ^ ribArray_ glEnableVertex/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: Anote: t'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAtttrribArribPointer (Gay | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArLuint index, GLint size, GLenum type, GLboolean normalized, GLsiray (GLuint zindex)ei stride, const GLvoid *pointe r) OPENGL_DEPRECATOPENGL_DEPERECATED(D10.0, (101.14); | ^ 0.0, 10.14); | ^ In file included from engine/grass.cpp:In file included from 1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE,engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h: ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | stat65ic i: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_nFLline void disable##name() { glDisableVertOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(eindxeAxt)t; } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_'r i 403 | #define glEnableVertexAtbArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDistaribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:bleVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:29182917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here : 291713 | extern void glEnableVertexAttribArray (GLuint ind:ex) OPE note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexANGL_DEPRECATED(10.0, 10.14); | ^ ttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) In file included from engine/grass.cpp:1 | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static : In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTERinline void dis(bonable##name() { glDisableVertexAttribArray_(index); } \ | e ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' wei g404ht, ATTRIB_BONEWEIGHT, GL_TRUE, 4, | GL_UNSIGNED_#BYTE,d ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAtterifbPointine glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918er_(index, size, t | yextern vope, normalized, stride, data); \ | ^ ishared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | exdtern void glVert glDisableVerextexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); AttribPointer ( | ^ GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stridIn file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | e, const GLvoid *pointer) OPENGL_DEPRECATE GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GD(10.0, 10.14); | ^ L_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, tyIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.hpe, normalized, st:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_rATTRIBPOINide, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define TEglVR(boneindex,ertexAttribPointer_ glVertex AAtTTRIB_BONEINDEXtribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: , note: 'glVertexAttribPointer' has been explicitly marked deprecated hereGL_FALSE, 4, GL_UNSIGN ED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable# 2916 | extern v#oid glVertenxame() { prepare; glEnableVertexAttribAttAribPointer (GLuint index, GLint srriayze, GLenu_(index); } \ | ^ shared/glexts.h:403:36m: tnote: yexpanded from macro 'glEnableVertexAttribArray_'pe, GLbo o403l | e#adne fnine glEnableVertexAttribArray_ gormallEnableViertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: z'glEnableVertexAttribArray' has been explicitly marked deprecated heree d, GLs i2917 | extern void zei stride, const GLvoid *pointerglEnableVertex) OPENGL_DEPRECATEDA(10ttribArra.0, 10.14); | ^ y (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from In file included from engine/grass.cppengine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, AT:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.hT:RIB_BONEWEIGHT85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_A,TTR GL_TRUE, IBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE,4 4, ,G LG_LU_NUSNISGINGENDE_DB_YBTYET,E ,) ) | ^| ^ shared/glemu.h:70:46:shared/glemu.h :69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void ennote: expanded from macro 'GLE_ATTRIBPOINTER' 70able##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableV | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.hertexAttribArray_ glEnableVerte:404:37xAttribAr:ray note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ g | ^l /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here D isableVertexAttribArray | ^ 2917/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h | extern void glEnableVe:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint irntdeex) OPENGL_DEPRECATEDxAttribArray(10.0, 10.14); | ^ (GLuint index)In file included from engine/grass.cpp:OPENGL_DEPRECATE1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | D ( 1 0g.l0, 10.14)VertexAttribPointer_(index, s; | ^ ize, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated hereIn file included from engine/http.cpp2916 | extern v:oid3 : In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTEgR(bolnVeewretiegxhAtt,t rAiTbTPRoIiBn_tBeOrN E(WGEIGHT, GL_TRUE, 4, GL_Luint inUNdex, GLint size, GLeSnum tIyGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static ipen,l GLbioneole void disable##name() { glDian normalized, GLsizei stride, consableVertexAttribArray_(index); } \ | s ^t GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | shared/glexts.h:404 ^ :37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2918 | exte r87n | svtatic inline void bindebo(GLuoiidnt ebo) { glDi sableVertexAttdrisibAable(); glBrray (GLuintindBuffer_(GL_ELEMENT index)_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | # OPENGL_DEPRECATED(10.0, 10.14); | ^ define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint bufferIn file included from )engine/http.cpp :O3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BOPENGL_NDEEWEIGHT, GLPRECATED(10.0, _TRUE, 14, GL_UNS0.14); | ^ IGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normIn file included from aengine/grass.cppl:i1z: eIn file included from dengine/engine.h,: 5s: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] trid e88, | d a t as)t;a t\i c | i ^n lineshared/glexts.h :void clearebo() { glBindBuffer_(GL_EL433:32: note: expanded from macro 'glVertexAttribPointer_' E M433E | N#Td_eAfRiRnAeY _gBlUVFeFrEtRe,x A0t)t;ribPo i}n t e| r ^_ glVertexAttribPointer | ^ shared/glexts.h:352:23/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2916note: :expanded from macro 'glBindBuffer_'13 : note: 'glVertexAttribPointer' has been explicitly marked deprecated here 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | ext e 2916 | extern void glVertexAttribPointern void glBrin (GLuindt Buffer (GLenum target, GindeLuint bufxfer) OPENGL_DEPR, GLint size, GLenuEm tyCATED(10.0, 10.14); | ^ pe, GLboolean normalized, In file included from engine/grass.cppGLsizei:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h: stride, const GLvoid *pointer) OPENGL_DEPRECATED89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ( 891 | 0 . 0 , s1t0a.t1i4c) ;i n line void bindvbo(GLuint vbo) { disab| ^ le(); glBiIn file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:ndBuffe65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] r _85( | G L _ A RGRLAEY__ABTUTFRFIEBRP,O IvNbToE)R(boneind; } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_'ex, AT TRI 352B | #_BONEINDdEeX, fGiLn_e glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hFALSE, :42867,:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | exter GL_UNSIGNEn void glBindBuffer (GLenum target, GLuint buffer)D_BYTE, ) | ^ shared/glemu.h: 69:54O:P Enote: NGL_DEPRexpanded from macro 'GLE_ATTRIBPOINTER' ECATED(10.0, 10.14); | ^ 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttrIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65ibArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVe: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void cleartexAttribArray (GLuint index) OPENGrLvbo() { glB_indBuDEPRECATED(10.0, 10.14)f; | ^ fer_(GL_ARRIn file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5AY_BUFFER: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, , 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer )| ^ | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: static inline void d'glBindBuffer' has been explicitly marked deprecated here 2867 | extern isable##name() { glDivoid glBindBuffer (GLenum sableVertetxAttribArray_(index); } \ | a ^r get, GLuint buffeshared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' r) OPE 404 | #define glDisableVertexAttrNibArrayGL_DEPR_ECAT glDisableVeErtexAttribArray | ^ D(10.0, 10.14); | ^/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fIn file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | v_ glU case GniforL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUnm4fv | ^ iform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::29452942::1313:: note: note: 'glUniform4fv' has been explicitly marked deprecated here'glUniform1fv' has been explicitly marked deprecated here 29422945 | | eexxtern void glUnifortermn v1ofid glUnv (GLint location, GLsizei count,iform4fv (GL const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ int locatioIn file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | n#define glUniform2fv,_ glUniform GLsizei2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from counengine/http.cppt:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT, const GLfloat *valu_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.e14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, con)st GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ OPIn file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VENGL_DEEC2: gPRECATlEUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count,D const G(Lint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_1VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #defi0ne glUniform3iv_ glUniform.3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glU0niform3iv (GLint location, GLsizei count, const GLint *value) OPENG,L_DEPRECATED(10. 0, 110.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern voi0d glUnifo.rm4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 14In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_)FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); | ^ ; break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | In file included from engine/grass.cpp : case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, par1: am->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.hIn file included from :engine/http.cpp:3: 49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); bre glak; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpoUse, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ niform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VECIn file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ 4/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: glUniform4iv_(loc, size, param->iv:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location,a lGL); break; | ^ shared/glexts.h:397:23:f lnote: expanded from macro 'glUniform4iv_' o 397at v0) | O#define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated hereP ENGL 2949 | extern void glUn_iform4iv (GLint location, GLsizDEPRECATED(10.0, 10.ei count, 14); | ^ const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break;In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FL | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2Of A T| _ ^M AT2: glUn/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:f2935o:r13m:M anote: t'glUniform2f' has been explicitly marked deprecated herer ix2fv_ (2935l | oecx,t e1r,n GvLo_iFdA LgSlEU,n ipfaorramm2-f> f(vGaLli)n;t blroecaakt;i o n| , ^ GLfloat v0, GLfloshared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniforatm Mv1) OPENaGtrLix_2fDv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ EPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MIn file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOATAT_3:V glUniformMatrix3fv_(loc, 1, GL_FALSE, paramEC3: glUnif->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatroix3fvr_m glUniformMatrix3fv | ^ 3f_(/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hb:-2951>:l13o:c ,note: 'glUniformMatrix3fv' has been explicitly marked deprecated herex , y, z); b2951r | eeaxkt;e r n void glUniform| ^ Mshared/glexts.h:a384t:r22i:x 3note: fexpanded from macro 'glUniform3f_'v (GLi n384t | #ldocatione, GLsizei countfine glUnifor, GLboolean transposem, con3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3fst GLfloat *value) OP (GLintENGL_DEPRECATED(10.0, 10.14); | ^ location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | caIn file included from sengine/http.cppe: 3GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29:: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_4: glUnifo glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ rm4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14)In file included from ;engine/grass.cpp: | ^ 1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUnifIn file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.horm1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat :v0) 400O:P83E:N Gwarning: L'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] _D 400 | void setv(const vEec PRECATED(10.0, 10.14)*v, int n = 1) { ShaderParamBindin; | ^ g *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ g380 | case GL_FLOAT_VEC2: glUniform2f_(b->lUniform3fv | ^ loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h2:f2944 :(13G:L inote: n'glUniform3fv' has been explicitly marked deprecated heret location 2944, GLfloat v0, GLfloat v1) OPENGL | extern void glUnif_DEPRECATED(10.0, 10.14); | ^ orm3fv (GLint location, GLsizei count, const GLfloat *vIn file included from alue) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h vec2 *v, int n = 1) { ShaderPar:a2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat vmBinding *b = resolve(); if(b) glUniform2fv_(b->l1, GLfloat voc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUnif2) OPENGL_DEPRECoATEDr(m120f.v0, 1_0.14); | ^ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUnifIn file included from oengine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform2fv (GLint location, GLsizei count, consrm4f_(b->lt GLflooc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #deat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ fine glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^In file included from engine/http.cpp:3In file included from : engine/grass.cppIn file included from :engine/engine.h1:: 122In file included from : engine/engine.hengine/texture.h::122402: :engine/texture.h84::385 :warning: 33'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | 402 | v o i d s ectavse GL_INT: glUniform1i_(b-(>lcoocn, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' st vec4 *v, int n = 1) { ShaderParamBinding *b = resolve( 390 | #define); if(b) glUniform4fv_(b -glUniform1i_ glUniform1i | ^ >loc, n, v->v); /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10} | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | .14); | ^ #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, In file included from cengine/grass.cppo:n1s: tIn file included from engine/engine.hG:L122f: lengine/texture.ho:a386t: 33*:v awarning: l'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]u e) O386P | E N G L _ D E P R E C A TcEaDs(e1 0G.L0_,I N1T0_VEC2: glUniform2i_(b->loc, int(x.14); | ^ ), int(y));In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403: br85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } eak; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUni| ^ form2i_shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | ext#definee grlnU nviofiodr mg4lUniform2i (GLint location,f GLinvt v0, GLint v1) OPENGL_DEP_ gRECATED(10.0, 10.14); | ^ lUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniforIn file included from m4fv engine/grass.cpp(:G1L: iIn file included from nengine/engine.ht: 122l: oengine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->lcoc, int(x)ation, GLsizei, c oiunntt(,y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: c note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint locaonst GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ tion, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #defineIn file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h: 388glUniformM:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | casea trix2fv_ glUniformMatrix2fv G L| _ ^I NT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glexts.h::2950393::1322:: note: expanded from macro 'glUniform4i_' note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 393 | #define g2950l | Uenxitfeorrnm 4vio_i dg lgUlnUinfiofromr4miM a t| r ^ix2fv (GLint location, GLsizei count, GLboolean transpo se, con/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPEst GLfloat *NGL_DEPRECATED(10.0, 10.14); | ^ value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = In file included from engine/http.cpp:3: In file included from rengine/engine.h:e122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] s 405 | void setv(const matrix3ol v*em, i(n);t i fn = 1) { (SbhaderPa) glUniform1fv_(bramBinding *b = res->loc, n, fo); } | ^ lve()shared/glexts.h; :386:23: note: expanded from macro 'glUniform1fv_' 386 | #if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE,define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | exter n m->a.vvoid glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ ); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPIn file included from Eengine/grass.cpp:1: In file included from engine/engine.hNGL_DEPRECA:TED(122: engine/texture.h:400:83: warning: 10.0, 10.14); | ^ 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); }In file included from engine/http.cpp | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' : 388 | #3d: efIn file included from iengine/engine.hn:e122 : gengine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *lUniformm, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, 3GL_FfAvL_S Eg, m->a.v); } | ^ shared/glexts.h:400l:29U:n iform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern voidnote: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatri glUx4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | externifon void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ rm3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUn#ifdoerfmi1niev _g lgUlnUinfiofromr2mf1vi_v g l| U ^n iform2f/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hv: 2946 :| 13 ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUnifo lrocamt1iv (GLint location, GLsizei countion, GLsizei count, const, GLf loat *value) OPENGL_DEPconst GLint *value) ORECAPENGL_DEPRECATED(10.0, 10.14); | ^ TED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, In file included from n, v->v); } | ^ engine/grass.cppshared/glexts.h::3961:: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | voi23: note: d setv(const vec4 *v, int n = 1) { Sexpanded from macro 'glUniform3iv_' ha d396e | r#Pdaerfaine glUniform3iv_ glUniform3ivmBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0 , 10.14) ;| ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint loIn file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUncation, GLsizei count, const GLint *value) OPiENGLf_oDrEm4Pfv_(b->loc, n, p->v); } | ^ RECATED(10.0, 10.shared/glexts.h14):;389 :23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4 | ^ fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h: :441:85: In file included from warning: engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv('glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderPaconst matrix2 *m, int n = 1) { ShradaemrBPianrdaimnBgi n*dbi n=g r*ebs o=l vree(s)o;l vief((b) glUniform2i); if(b) glUniformMatrix2fv_(b->lv_(b-oc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: >note: expanded from macro 'glUniformMatrix2fv_'l oc, n, 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | ev->v); } | ^ shared/glexts.h:xtern void glUniformMatrix2fv (GLint locati395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2ion, GLsizei countv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here , 2947 | GeLxbtern ovolean transpose,oid glUniform2iv (GLint consltoc GLfloaatti *vaoln,ue) OPEN GLsizei count, const GGLiL_nDEPRECATED(10.0, t *value) OP10.14); | ^E NGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = reIn file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: solve(); if(b) glUniform4iv_(b->loc, n,'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v-> v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #def 405 | voidine glUniform4iv_ glUniform4iv setv(const matrix3 *m, int n = 1) { Sh| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here aderParamBinding *b = resolv2949e( | ); if(b) glUnifoermxMtaetrrni xv3ofivd_ (gbl-U>nliofco,r mn4,i vG L(_GFLAiLnStE ,l ocation, GLsizei counm->a.v); } t, const GLint *value) O| P ^ shared/glexts.h:399:29: ENGL_DEPRECATED(10.0, 10.14); | ^ note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:264:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 264 | if(!grassvbo) glGenBuffers_(1, &grassvbo); | ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' 351 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:268:5: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 268 | glBufferData_(GL_ARRAY_BUFFER, grassvbosize, size == grassvbosize ? grassverts.getbuf() : NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' 355 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:269:30: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 269 | if(size != grassvbosize) glBufferSubData_(GL_ARRAY_BUFFER, 0, size, grassverts.getbuf()); | ^ shared/glexts.h:356:26: note: expanded from macro 'glBufferSubData_' 356 | #define glBufferSubData_ glBufferSubData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:301:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 301 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:323:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 323 | glBindTexture(GL_TEXTURE_2D, g.tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:331:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 331 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:333:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 333 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:351:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 351 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:356:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 356 | if(grassvbo) { glDeleteBuffers_(1, &grassvbo); grassvbo = 0; } | ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' 357 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, inbreak; | ^ t y = 0, intshared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' z383 = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUn | iform1f (GLi#nt location, GLfloat v0) OPENGdL_DEPReECATED(10.0, f10.14); | ^ ine glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint locatIn file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | ion, GLfloat v0, GLfloat v1) OPENGL_DEPR EC A cTED(10.0, 10.14);a s | ^ e GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUnifIn file included from oengine/http.cpp:3rm2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUn: iform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUnifoIn file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] rm3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 4192936 | | e x t e r n v o i d case GL_FLOA glUniform3f (GLint loTc_VaEtion, GLflC3: glUnoat v0, GLfloat v1, GLfiform3f_(b->locl,o axt, vy2,) zO)P;E NbGrLe_aDkE;P R E| C ^A TEDshared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern v(10.0, 10.1o4);i d | ^ glUniIn file included from form3f (engine/grass.cpp:GLint lo1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | cation, GLfl case GoLat v0, GLfloat v1, GLflo_FLOAT_VEC4: glUnifoat vr2m4) OPENGL_f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #defDEPRECATED(10.0, 10.14); | ^ ine glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | 10.0, 10.14); | ^ case GL_FLOAT_VEC4: glUniform4f_(b->loc, In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_'x 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VE,C y2: ,glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUni zform2i_ glUnifo,r mw2)i; b| r ^e ak; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, Gshared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #definLine glUniform4f_ glUniform4f | ^ t v1) OP/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:N2937G:L13_:D Enote: P'glUniform4f' has been explicitly marked deprecated hereR ECATED(1 0.29370, 10.14); | ^ | extern void glUniform4f (GLint location, GLfloat vIn file included from 0engine/grass.cpp,: 1G: In file included from engine/engine.h:L122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:f13l:o anote: t'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEP RvE1C,A TGLfloat v2, GLfloat v3) OPENGL_DED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); brEePaRkE;C A T| E ^D (10.0,shared/glexts.h :13930:.221:4 )note: ;expanded from macro 'glUniform4i_' | ^ 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382:22: note: expanded from macro 'glUniform1i_' 390 | #define | #define glUn gilform1f_ glUniform1f | ^ Uniform1i_ glUnifoengine/texture.hrm1i :444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUnifo r2938m | 1f (GLint locextern void ation, GLfloat v0) OPENGL_DEPREglUCATED(10.0, 10.14); | ^ niforIn file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' m1 383 | #define glUnifori (GLmi2nft_ lglUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATocation, GLint v0) OPENGL_DEPRECATED(10.ED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y,0, 10.14); | ^ z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0,In file included from GLfloat v1, GLfloat vengine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL2) OPENGL_DEPREC_INT_VEC2: glUniform2i_(b->loc, x, y); bATErDe(a1k0;. 0 ,| ^1 0.14); | shared/glexts.h ^: 391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939In file included from engine/grass.cpp:1: :13: note: 'glUniform2i' has been explicitly marked deprecated here In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | c2939 | extern vase GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (Goid glUnLiifnto lrocmation, GLfloat v0, GLfl2i (GLint location,oat v1 , GLfloat v2G, GLLfloat v3) OPENGL_iDEPRECATED(10.0,nt v0, GLint v1) OPENGL_DEPRECATED(10.0, 1 10.14); | ^ 0.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniforIn file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | m1i_(b->l case GL_INT_VEC3: glUniform3i_(b->lococ, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define g,lUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | e x, y, z); break; x | t ^e rn voishared/glexts.hd: 392g:l22U: note: expanded from macro 'glUniform3i_' 392 | #deniform1i (GLint locatifon, GLint v0) OPENGL_DEPRECATED(10.0, 10.1i4n)e; g | ^ lIn file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' U n391 | #define glUniformi2fio_rm3i_ glUniform3i | ^ glUniform2i/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here :2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2939 | exte r2940n | exter void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.hn voi:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] d glUniform3 i426 | ( caGsLie GL_INT_VEC3: glUniform3i_(b->loc, x, ynt location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ , z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | g l U n i f o rm3i | ^ case GL_INT_VEC4 : glUniform4i_(b->loc, x, y, z, w); break; /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, | GLin ^ shared/glexts.h:393t: v0, GLint v1, GLint v2) OPENGL_DEPRE22CATED(:1 0note: .expanded from macro 'glUniform4i_'0 , 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: g 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GlLintU locationn, iform4i_(b->loc, x, y, z, w);GLint v0, GLint break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint locatio nv,1, GGLLiinntt v0, GLint v1, GLint v2, GLint v3) OPENGv2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ L_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 126 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/irc.o engine/irc.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/light.o engine/light.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloatIn file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | w) O PENGL_ DEPRECATED(1 0 .c0a, 10.14); se GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h :386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern voi| ^ d glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value)In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65 OPENGL_DEPRECATED(10.0, 10.14); | ^ : shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniformvertex, ATT3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fvR (IGBL_iVERTEX) | ^ shared/glemu.h:50:50nt locat:ion, GLsiz note: expanded from macro 'GLE_INITATTRIBF' ei count, const GLfloat *value) OPENGL_DE 50 | static inlPRECATEiD(10.0, 10.14); | ^ ne void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | In file included from ^engine/irc.cpp :1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h: 41148: | 28 : note: expanded from macro 'glVertexAttrib2fv_' 411 | #defin e g lVertexAttri case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); bb2fv_ glVerreakt; e xAttrib2f| ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUv niform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122 : engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break| ; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv ( note: GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]g lVert e50x | Attrib2fv (GLuin case GL_INT_VEC2:t index, co n glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hst GLfloat:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2 *v) Oiv (GLint location, GLsizei count, const GLint *value) OPENPGELN_DEPGRLE_CDAETPERDECATED(10.(0,1 010.14); .| ^0 , 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/irc.cpp:1: In file included from 55 | engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | cas GLe GL_FE_INITLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMaATTRIBF(tvrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei ceountr,tex, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_( ATTRIloc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_B_VER glUniformMaTEtrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here X 2951 | extern void glU) | ^ niformMatrix3fv (GLint locationshared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' , GL s51i | zei count, GLboolean tra sntastpiocs ei,n const GLlfiloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ nIn file included from engine/irc.cpp:1: In file included from engine/engine.h:122: e voidengine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, n1, GL_FALSE, param->favmael()c;o nbsrte avk; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformecMatrix4fv_ 4 &v) { glVertexAttrib4fv_(igndleUx, v.v); n} i f| o ^r mMatrixshared/glexts.h4:f419v: 28 | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLi: note: nt location, GLsexpanded from macro 'glVertexAttrib4fv_'izei count, GLboolean transpose, const G 419 | #defLfloat *vaine glVelue) OPENGL_DEPRECrATtEeDxAttrib4fv_(10.0, 10.14); | ^ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | engine/irc.cpp GLE_INITATTRIBF(color, ATTRIB_C:1: OLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(In file included from engine/engine.h:122: engine/texture.h:const 378v:ec2 &33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | v) { glVertexAt tri case Gb2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #definLe gl_VFeLrOtexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, A10.1T4:); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIB F(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 g | l Ustatic inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertenxiform1f_(Attrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here b2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPREC->locA,TED(10.0, 10.14); | ^ x); break; | In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline ^ shared/glexts.h:v382oid: name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_22: note: (indeexpanded from macro 'glUniform1f_'x, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ 382 | #dIn file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58efine glUniform1f_ glUniform1f | ^ | static inline void color(const bvec &v, uchar a/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here lpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertex2934 | extern Attvrib4Nubv | ^ o/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:id glUn2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here i 2902 | extfern void oglVerterm1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ xAttrib4Nubv (GIn file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:L33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | uint index, const GLcubyte ase G*v) OPENGL_DEPRECATED(10.0, 10.14L)_; | ^ FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_IgNITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static ilnline void nUame##snuffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glViertexAttrib1f (GLuint index, GLfloat x) OPENforGL_DEPm2RECATED(10.0, 10.14); | ^ f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GL E2935_ | IeNxItTeArTnT RvIoBiFd( tgelxUcnoiofrodr0m,2 fA T(TGRLIiBn_tT ElXoCcOaOtRiDo0n), G| L ^f loatshared/glemu.h :v470:,9 :G Lnote: fexpanded from macro 'GLE_INITATTRIBF'l oat v471 | ) O P E N G L _GDLEEP_RIENCIATTAETDT(R1I0B.(0n,a m1e0,. 1i4n)d;e x ,| ^f , float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECIn file included from engine/irc.cpp:1AT: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, ED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' x, y, z); break; 47 | | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #defin e GLE_INITATTRI B(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttribg3#lUniform#suffix##_(index, x3, y, z); }f _ \glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | (GLint location, GLfloat v0, GLfloat v1, GLfloat v2^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_') 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ OPIn file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ Eshared/glemu.hN:G47L:_9D:E Pnote: Rexpanded from macro 'GLE_INITATTRIBF'E CATED 47 | GLE(10.0, _10I.N1I4T)A;T TRIB(name, index, f, float) | ^ \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type wIn file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]) { glVertexAttrib4##suffix##_(i 384 | ndex, x, y , z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f case GL_FLOAT_VE | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here C4: glUn 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat yi, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ form4f_(b->loc, x, y, z, w); break; | ^ In file included from engine/light.cppshared/glexts.h:1: In file included from engine/engine.h::5: 385:22In file included from : note: expanded from macro 'glUniform4f_' shared/cube.h:65: shared/glemu.h 385 | #de:60f:ine g5l:Unif owarning: r'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]m 4 60 | GfLE_INI_TATTRIBF(texcoor gld0Uniform,4f | ^ ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void stglUniform4f (GLint atic inllocatioine void name(const vec &v) { glVertexAttrinb3fv_(index, v.v); ,} \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ GL/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint float v0, GLfloat v1, GiLnfdlex, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.1o4a); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] t v602, | GLfloat v3) OPENGL_DEPRECAT GLED(10.0, 1E_0.14); | ^ INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(cIn file included from oengine/irc.cppn:s1t vec &v, float w) { glVertexAttrib4: In file included from f_(index, v.x, v.y, v.z, w); } \ | ^ engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVerte xAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttri b3854f (GLuin | t i n d e x ,c ase GL_INT: glUniform1i_(b->locGLfloat x, GLfloat y, GLfloat z, GL,f loat w)int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ OPENGL_DEPRECATED(10.0, 10. glU14); | ^ niform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern voIn file included from iengine/light.cpp:d1 : gIn file included from lengine/engine.hU:n5i: fIn file included from oshared/cube.hr:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | Gm1i (GLiLE_INITATTRIBFn(texcoord0t ,l oAcTTRIB_TEXCOORD0) | ^ ashared/glemu.h:50:50tion, GLint v0) OPENGL_DEPRECATED(10.0: note: expanded from macro 'GLE_INITATTRIBF' 50 | , 10.14); | ^ static inline void In file included from engine/irc.cpp:1name(const vec: 2 &vIn file included from engine/engine.h:122: engine/texture.h:386): { glVertexAttri33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | b2fv_(in de x , case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int( v.vy)); break; | ^ shared/glexts.h); :391:22: note: expanded from macro 'glUniform2i_' } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889 :39113 | :# note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuintdefine glUn iinfdex, const GLfloat *v) OPorm2i_ENGL_DEPRECATED(1 0.0, 10.14); | ^ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern In file included from vengine/light.cppo:i1d: In file included from gengine/engine.hl:U5n: iIn file included from fshared/cube.horm2i (GLint location, GLin:t65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITAT vTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | 0 static inline void name(const vec4 &v) ,{ glVert exAttrib4fv_G(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #deLfine glVertexAttrib4ifv_ glVertenxAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *vt v) OPENGL_DEPRECATED(110.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | ) static inline void name##su OPENGL_DEPRECAffix(type x) { glVertTEeDx(A10.0, 10.14)ttrib1##suffix##_(index, x); } \ | ^ ;:32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB | ^ (name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVert warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | casee GL_INT_VEC3: glxAttrib2f_ Uniform3i_(b->loc, int(x), int(gy), ilnVtertexAttr(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: ib2f'glUniform3i' has been explicitly marked deprecated here | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVert 2940 | extern void glUnifoexAttrib2f (GLuint index, GLrm3i (GLint lofloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRcation,IB(na me, inGLint v0, GLint v1, GLint v2) OPENdGL_DEPRECATED(10.0, 10.14); | ^ exIn file included from engine/irc.cpp:1: In file included from engine/engine.h, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' :44 | static inline void name##s122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | uffix(type x, type y, type z) { glVertexAttrib3##suf fi case GL_INT_VEC4: glUniform4i_(b->loc,x int(x#)#_,(index, x, y, z); } \ | ^ :38:1: note: expanded from here int 38 | glVertexAttr(ib3f_ | ^ shared/glexts.h:y), int(z)414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here , 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ inIn file included from t(engine/light.cpp:1w: )); break; | ^ In file included from shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | g GLE_INITATTRIB(name, lindex, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } Uniform4i | ^ :41:1: note: expanded from here _ 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexA tgtrib4f_ glVelrtexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloaUt z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAtntribiform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2895 | 399 | void setv(coensxtt float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #defiene glrn void glVUertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ niform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, In file included from engine/light.cpp:1: In file included from engine/engine.hc:5onst GLfloat *value) O: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INPITAENGL_DEPRECATETTRIBF(D(10.0,texcoord1, ATTRIB_TEXCOORD1) | ^ 10.14)shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inli; | ^ ne void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLflIn file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | oat x, G Lfloa voidt y, GLfloat z, GL float w) OPENGL_DEPRECATED(10.0, 10.14); | ^ sIn file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(etv(coindenst vec *v, intx, v.v); } \ | ^ n = 1) { ShaderPar shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' a 411 | #dmBeinfinding *b = re glVertexAttrib2fv_ glVerteexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extsern void glVertexAttrib2fvo (GLuint index, const GLfloalve()t *v) ;OPENGL_DEPRECATED(10.0, 10.14); | ^ if(b) glUniform3fv_(b->loc, n, v->v); } In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | | ^ static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944 :13: 2909note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | e | extern void glVertexAttrib4fv (GxterLuint index, cn void onst GLflgoatl *v) OPENGL_DEPRECATED(10.0, 10.1U4); | ^ niform3fv (GLint locaIn file included from tengine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] io n62 | static inlin, GLsizei e void normal(float xcount, const GLf,l floatoat *va y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ lue)shared/glexts.h :418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVeOPENGL_DEPRECATED(10.rtex0Attrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint in, 10.14); | ^ dex, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 1In file included from engine/irc.cpp:1: In file included from engine/engine.h:0.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexA122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ttrib4f_(401 | voiAd setv(TcToRIB_NORMAnLs, v.x, v.y, v.z, 0.0f); } t| ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #defivne glVertexAttribe4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint icn2dex, * GLflov, int n = 1) { Shadat x, GLfloat y,er GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ PaIn file included from ramBindingengine/light.cpp *b = res:olve(); if(b) gl1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64Uniform2fv_(b->loc, n, v-> | v); } | ^ statshared/glexts.h:387ic inline void tangent(float x, float y, f:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here loat z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h: 2943 | extern void glUn418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVeriftexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voorm2fv (GLint location, GLsizeii count,d const G LfloatglVe r*tvexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLafloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ luIn file included from eengine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h) OPENGL_DEPR:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] EC 65 | static Ainline void tanTED(10.0, 10.14); | ^ gent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertIn file included from exAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat wengine/irc.cpp) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4:1: In file included from engine/engine.h:122: engine/texture.h:402fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13::84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(c onote: n'glVertexAttrib4fv' has been explicitly marked deprecated herest vec4 *v, int n = 1) { Shader 2909 | externParamBinding *b = resolve(); if(b) glU void glVertexAttrib4fv (GLuint indexn, const GLfloat *v) OPENGLi_DEPRECATED(10f.0, 10.14)o; | ^ rm4fv_(b->loc, n, v->v); In file included from engine/light.cpp:1: In file included from engine/engine.h:}5 : In file included from | ^ shared/glexts.hshared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLi(int index) {nt location, dGisLable(); glEnableVesizeri texAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | externc void glEnableVeorunt, const GLfloat *value) OPENGL_DEPRECATED(10.0t,e 10.14); | ^ xAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void sIn file included from engine/light.cppe:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(verttex, Av(const pTlTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() ane *p, int n = 1) { ShaderPar{a prepare; glEnabmleVBinding *b = resolve(); if(b) glUniform4fv_(b->lertexAttribArray_(indeox); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here c2917 | exte, nr, n pvoid glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBP-O>INTER(vertex, ATTRIB_VERTEv)X, GL_FALSE, 3, GL_FL; } | ^ OAT, disable()) | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | shared/glemu.h:70:#d46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline vefine goid disable##name() { glDisableVertexAttribArray_(lUniform4index); } \f | ^ shared/glexts.h:404:37v: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void g_ glUnifolrmDisableVertexAttribAr4fv | ^ ray (GLuint index) OPENGL_DEPRECATED(10.0,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 10.'glUniform4fv' has been explicitly marked deprecated here 14); | ^ 2945 | extern void glIn file included from engine/light.cpp:U1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GLn_FALSE, 3i, GL_FLOAT,f disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \o | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ rm4fv (GLint locatglVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern voidion, GLsizei count, gclVertonst GLfloat *vexAttribPointer (GLuint index, aGLint siluze, GLenum e)type, GLboolean normali OPENGL_Dzed,E GLsizPRECATED(10.0, 10.14); ei stride, const GLvoid *pointer) OP | ^ ENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , 404 d | void setv(consatta );mat \rix2 *m | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here , int n = 1) { ShaderPa2916 | extern void glVertexAttribPointerr (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void eanable##name() { prepare; glEnableVermtBexiAtntribArray_(index); }d \ing *b = r esolve(); if(b) gl UniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v)| ^ shared/glexts.h:403:36:; note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEna } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrixbleVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVerte2fxAttribArray (GLuint index) OPENGL_DEPRECATEvD(10.0, 10.14); _ glUniformMa| ^ trix2fv In file included from engine/light.cpp:1| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13:: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint lo5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTEcR(texacootion, GLsizei count, GLboolean transrdpose0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ , cshared/glexts.ho:n433s:t GLfloat32: note: *vaexpanded from macro 'glVertexAttribPointer_' 433 | #define glVertelue) OPENGLxAttri_bPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoidD *poinEter) OPENGL_DEPRECATED(10.0, 10.14); | ^ PRECATED(10.0, 1In file included from 0engine/light.cpp:1.14); | ^ : In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableIn file included from VertexAttribArray_ gengine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] lEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:4052917: | v13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnaboleiVde rsteetv(const matrix3 *m, int n = 1) { ShaderParamxAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ BinIn file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:ding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, 46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline voGid disable##name() { glDisableVertexAttribArray_(inLdex); }_FALSE, m->a.v); } | ^ shared/glexts.h \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAt:tribArra399:y29: note: expanded from macro 'glUniformMatrix3fv_' | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexA ttrib399Arra | y (GLuint index) OPENGL_DEPRECAT#dEDefine gl(Un1iformMa0trix3f.0, 10.14); | ^ v_In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h glU:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' n i73f | o r m M a t r i x 3 fglVertexAttribPointer_(index, sizv | ^e , typ/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he, n:ormalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVe2951rtexAttrib:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated herePointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern voi d glVertexAttribPointer (GLuint index, GLint size, GLenum type, G 2951 | extern voLboiolean normalized,d GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, cIn file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTERo(nnst GLflormal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAoaT,t *value) OPENGL_DEPRECATED(10.0, 1 ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h0:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | .14); | ^ ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define gIn file included from lengine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Disab 406 | lveoid setv(constV matrix4 *m, int n = 1) { SertexhaderParaAttribArray_ glDisableVertexAttribArrmay | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisablBineVertedxAttribArray (GLuint index) OPENGL_DEPRECATEDi(n1g0 *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE,.0, 10.14); | ^ m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrixIn file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 4fv_ glUnif 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | exterormMan void glVertexAttribPointer (GLuint trindex, GLint size, GLenum type, GLbooilean normalized,x4 fGLsizei stride, const GLvoid *pointer) OPENGL_DEvPRECATED(10.0, 10.14); | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern voIn file included from iengine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATd glUniformMatrix4fTRIBPOINTER(tangenv (GLint location, GLsizet, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: i'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ couIn file included from engine/light.cpp:1n: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangentt, ATTRIB_TANGE,NT, GLbGL_TRoUE, 4, GL_FLOAT, ) | ^ olean trshared/glemu.h:anspose, const G70L:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disfloat *value) able##name() { glDisOPENGLableVertexAttri_DEPRECATED(10.0, 1bArr0ay_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttri.bArra14); | ^ y_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83:In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOI warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] NTER 439 | (tangent, ATTRIB_TA NvGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | o glVertexAttrid setv(const int *i, int ibPointer_(indexn, size, type, = 1) { Shnormalized, satrdiede, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPoinrParter | ^ a/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLintmBin dsiing z*b = resolve();e, GLenum type, GLboolean normal iized, GLsfizei (b) stride, coglnUst GLvoind *poiinter) OPENGfL_DEPRECATED(10.o0, 10.14); | ^ rm1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATIn file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^E /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index)D(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: OPENGL_DEPRECAT'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ESD(10h.0, 10.14); | ^ aderParamBinding *b = resoIn file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BOlvNe(EWEIGHT, GL_TRUE, 4, GL_UNSIG)NED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ ; if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #definIn file included from e glengine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribUnPiform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:ointer_ glVe13r: note: 'glUniform3iv' has been explicitly marked deprecated here texAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttri2948 | exterbn Povinter (GLuint index,oid glUnifo GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ rm3iv In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] (GLint location, GLsizei count, const GLint *value) OPENG 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, L_DEPRECATED(10.0, 10.14); | ^ 4, GL_UNSIGNIn file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #dEeD_BYTEfine gl, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index)Uniform2iv_ glUniform2iv | ^ ; } \ | ^ shared/glexts.h:403:36: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated herenote: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEn a2947 | extern vboleVertexAtid glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void stribArray_ glEnableVertexetv(consAtt ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } tribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ gIn file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOIlUniform4iv | N ^ TER(bon/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, consteindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_U NSIGGNLEiDn_tB Y*TvEa,l u)e ) | O ^P ENGL_DEPRshared/glemu.hE:C70A:T46E:D (note: 1expanded from macro 'GLE_ATTRIBPOINTER'0 .0, 1118 warnings generated. 70 | 0. static inline voi14d d)is; | ^ able##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuclang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/main.o engine/main.cpp int buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival)Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found ; break; | ^Package 'gl' not found shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 384 | #d 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: efine 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ gIn file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLlUniform3f_ OAT_VglUnifEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:orm3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:1313: note: 'glUniform2f' has been explicitly marked deprecated here : note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void 2935 | exteglUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ rn void In file included from engine/irc.cpp:1: In file included from glUniengine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); brfeak; | ^ oshared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | exrterm2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ n void glUniIn file included from form4f engine/light.cpp(GL:int loca1t: ion, GLfloat v0, GIn file included from Lfengine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l oat v1, GLfloat v2, G 382 | case GLLfloat v3) OPENGL_DE_PRECATED(10.0, 10.14); | ^ FLOAT_VEC3: glUniformIn file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | c3ase GL_INT: glUniform1i_(bf_(b->loc, x, y, z);->loc, break; | ^ x); break; | ^ shared/glexts.hshared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1:i_ glUniform1i 384 | ^ :/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DE22: note: expanded from macro 'glUniform3f_' PRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC384 | #define2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLglUnifiorntm3f_ gl location, GLint v0, GLinUniform3f | ^ t/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h v1) OPENGL_DEP:R2936E:C13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ ATED(10.0, 10.14); | In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | c ^ase GL_FLOAT_VEC4: glUniform4f _(b->loc, x, y, z, w); break; In file included from engine/irc.cpp:1| ^: In file included from engine/engine.h:122: engine/texture.hshared/glexts.h::426385::3322: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here : 2937 | warning: extern void glU'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]niform4f (GLint loc 426 | case GL_INT_VEC3: glUniform3i_(b->loc,a x, tyi,o nz,) ;G Lbfrleoaakt; v 0| , ^ GLfloat shared/glexts.hv:1392,: 22G:L fnote: lexpanded from macro 'glUniform3i_'o at v3922 | ,# dGefine glUnifoLrfml3oia_t gvl3) OPENGL_DEPRECATED(10.0, 10.14); | ^ Uniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint In file included from vengine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:3850:33,: Gwarning: L'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i nt v1, 385GLint | v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428 case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^:33: warning: shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #def'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | i case GL_INT_VEC4: glUniform4i_(b-ne glUniform1i_ glUn>loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniforim4forim1i | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2938:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, G13: note: 'glUniform1i' has been explicitly marked deprecated here L 2938 | int v3) OPENGL_DEPeRxtECATEeDrn( 10.v0oi,d 10. 1g4);lUniform1i (GLint l | ^ ocation, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->lIn file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] oc, x); 386 | b re case GL_INT_VEC2: galk; | ^ shared/glexts.h:382:22:Uniform2i_ note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ (b->loc, int(x), iengine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w =nt(y)); break; | ^ 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, Gshared/glexts.h:Lfloat v0) OPEN391G:22L: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | _DEPRECATED(10.0,e x1t0e.r1n4 )v;o i d| ^g lUniform2i (GLint locationIn file included from ,engine/irc.cpp :G1L: iIn file included from nengine/engine.ht: 122v: 0engine/texture.h,: 418G:L33i:n twarning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]v 1) OP E418N | G L _ D E P R E case GLCATED(10.0, 10.14_FLOAT_VEC2: glUnifor)m; 2f_(b->loc, x ,| ^ y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | In file included from exengine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | catern void glUnise GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniformform2f (GLint loca3tii_o ng, GLfloat v0, GlLUnfiloat v1form3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here) OPENGL_DEPRECATED(10.0, 10.14); | ^ 2940 | extern void glUniform3i (GLint location, GLint v0, GIn file included from Lengine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33:i warning: n'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GLt_ Fv1L,O AGLint v2) OPENGL_DEPRET_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384CATED(10:22: note: expanded from macro 'glUniform3f_' 384 | #define glUni.0, 10.14); | ^ form3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13:In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | ca snote: e'glUniform3f' has been explicitly marked deprecated here GL_INT_VEC 42936: | e x tgelrUnn ivfooirdm 4gilUniform3f (GLint location, GLfloat _v0(,b -G>Lfloat v1, GlocLfloat v2) O, iPENGL_DEPRECATED(10.0nt(x), int(y), int(z), in, 10.14); | ^ t(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUnifIn file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33:o rwarning: m4'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420i | cas_e GL_FLO AglTU_VECn4if: glUniform4f_(b->loc, x, y, z, w);orm4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern v break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUoid glUniform4i (GLniform4f_ glUniform4fint location, GLint v0, GLin | ^ t v1, GL/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:n2937t: 13v:2 ,note: 'glUniform4f' has been explicitly marked deprecated hereG Lint v3) 2937O | PeExNtGeLr_nD EvPoRiEdC AgTlEUDn(i1f0o.r0m,4 f1 0(.G1L4i)n;t l| o ^c ation, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13:In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); i note: 'glUniform1i' has been explicitly marked deprecated here f(b) g lU2938 | extern voniform1fv_(b->loc, n, f); } | ^ id glUnifshared/glexts.hor:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUnifmo1ir (m1fv_ glUniform1fvG Li nt| l ^oc ation, GLint v/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13:0 )note: O'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLinPENGL_DEPRECATED(10.0, 10.14); | ^t location, GLsizei cou nt, const GLfloat *value) OPENGL_DEPRECATED(10.In file included from engine/irc.cpp:1: In file included from engine/engine.h:1220, 10.: 14); | ^ engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:293983 | :extern warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3void glUniform2i (GLint location, GLint fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ v0,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944 GLint v1) OPENGL_DE:13: note: 'glUniform3fv' has been explicitly marked deprecated here PRECATED(10.0, 10.14); | ^ 2944 | extern void glUniform3fv (GLint loIn file included from engine/irc.cpp:1: cation, GLsizei count, cIn file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426onst GLfloa | case GL_INt *value) OPENGL_DEPRECATED(10.0, 10T_VEC3: glUnifo.14); | ^ rm3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint locatioIn file included from nengine/light.cpp, GLin:t1 : vIn file included from 0, GLint v1engine/engine.h,:122 : Gengine/texture.h:L401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | int v2) OPENGL_DEPRECATED(10.0,void setv(const vec2 *v, i 10.14); | ^ nt n = 1) { SIn file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_IhNT_VEC4: glUniform4i_(b->loc, aderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); x, y, z, w)} | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define ; glUniforbmr2efav_ glUniform2k; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUfv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | externiform4i_ glUnni fvoorimd4 ig l Uniform2fv (GLint loca| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here tion 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0,, G 10.14); | ^ Lsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 117 warnings generated. 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/master.o engine/master.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/material.o engine/material.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/main.cpp:178:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 178 | glPixelStorei(GL_PACK_ALIGNMENT, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/main.cpp:179:5: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 179 | glReadPixels(0, 0, renderw, renderh, GL_RGB, GL_UNSIGNED_BYTE, image.data); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/main.cpp:1155:29: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1155 | glReadPixels(screenw/2, screenh/2, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, &pixel.v[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 120 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/menus.o engine/menus.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55engine/master.cpp::5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | 9 : GLE_INITATTRIBIn file included from Fengine/engine.h:(5verte: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEXx) | ^ , ATTRIBshared/glemu.h_:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITAVERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | T T R I B (sntaamtei,c iinndleixn,e fv,o ifdl onaatm)e (\const vec &v) { glVertexAttrib 3fv_(index, v.v | ^ shared/glemu.h); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttr:ib423fv_ glVertexAttri:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void b3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAname##suffix(tttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14)ype x) { glVertexAttrib1##suffix##_; | ^ (index, x); } \ | ^ :182:1: note: expanded from here 182 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.httrib4f_(index, :v2882.:x13,: vnote: .'glVertexAttrib1f' has been explicitly marked deprecated herey , v.z, w 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DE); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extePrnR EvCoAiTdE Dg(l1V0e.r0t,e x1A0t.t1r4i)b;4 f | ( ^G Luint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.hIn file included from engine/material.cpp:1: In file included from :47:9: note: engine/engine.hexpanded from macro 'GLE_INITATTRIBF' :5: In file included from 47 | GLE_INITATTRIB(nameshared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GL,E_ IiNnIdTeAxT,T RfI,B Ff(lvoeartt)e x\, A| T ^T RIB_shared/glemu.hV:E43R:T59E:X )note: expanded from macro 'GLE_INITATTRIB' | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | 43 | static inline void name##suffix( static inline void name(const vec2 &v) type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | { ^ glVertexA:t185t:r1i:b 2note: fexpanded from herev _(i 185 | glVertexAttrib2f_ | ^ shared/glexts.h:ndex,410 :27v:.v) ;note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f } \ _| ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ ggllVVeerrtteexxAAttttrriibb22ffv | | ^ ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::132888:: 13note: :'glVertexAttrib2fv' has been explicitly marked deprecated here note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2889 | e 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14x);t e r| n ^ void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | 47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h :44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static in line void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :188:static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #def1: note: expanded from here 188 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_ine glVertexAttrib4fv_ glVertexAttrib4fv | ^ DE/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hP:2909R:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const ECATED(10G.0, 1L0.14); | ^ float *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56In file included from :engine/master.cpp5:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_I:N Iwarning: T'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]A TTRIBF(vertex, ATTRIB_VERTEX) | ^ 56 | shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_IN GLE_INITATTRIBF(color, ATTRIB_COLORI) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' TATTRIB(name, i n47 | d e x , GLE_INITATTRIB(name, index, f, float) \ | ^ f, shared/glemu.hfl:42:51: note: oat) \ | expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' { g l45V | e r t e x A t t rsitba1t#i#cs uifnfliixn#e# _v(oiindd enxa,m ex#)#;s u}f f\i x (| t ^y pe x, t:y5p:e1 :y ,note: expanded from heret ype z, type w) { gl 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define VertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :glV4:e1:rtexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: expanded from here 2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | exter n4 | vgoliVde rgtleVxeArttterxiAbt4tfr_i b 1| f^ (GLushared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLflioat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(n10.0,t index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); 10.14); | ^ | ^ In file included from engine/master.cpp:In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLO9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) R | ) ^ | ^ shared/glemu.h:48:49:shared/glemu.h :note: 47expanded from macro 'GLE_INITATTRIBF': 9: note: expanded from macro 'GLE_INITATTRIBF' 48 | 47 | s t a tGiLcE _iInNlIiTnAeT TvRoIiBd( nnaame(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ me,In file included from indexengine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' , f, floa 49 | static inline void name(const vec &v, float t) \ | ^ shared/glemu.h:43w:59) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##su:418:27: note: expanded from macro 'glVertexAttrib4f_' ffix# #418_ | (#idnedfeixn,e xg,l Vye)r;t e}x A\t t r| i ^b 4f_ gl:V8e:r1t: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27:exAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVe note: expanded from macro 'glVertexAttrib2f_' 410 | #define grlVtexAttrib4f (GLuint index, GLfloat x, GLfloat ye, rGtLefxlAotattr izb,2 fG_Lfloat w) OPENGL_DEPRECATED(1 glV0ertexA.t0trib2,f | ^ 1/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h0.14); | ^ :2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern vIn file included from oid glVertexAttrib2f (GLuint index, GLfloat engine/master.cppx:9,: GLfloat y) OPENGL_DEPRECATIn file included from Eengine/engine.h:D(15: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRI0BF.(0v,e r1t0e.x1, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | st4); | a ^ tic inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.In file included from engine/material.cppv:1): ; } \ | ^ shared/glexts.h:411:28In file included from :engine/engine.h: note: 5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name,expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13 index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | : note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | exte static irn void glVertexAttrib2nline fvoid name##v (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ suffix(type x, type y,In file included from engine/master.cpp :9t: ype z) { glVIn file included from eengine/engine.h:r5: texAttrib3##sIn file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | uffix##_(index, x, y, z); } \ static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v);| ^ } | : ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVe11:1: note: expanded from here rtexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :112909 | :g13l:V enote: r'glVertexAttrib4fv' has been explicitly marked deprecated heret exAttr i2909b | 3efx_t e r| n^ voidshared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' glVertexAttri414b4 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: fv (GLuint index, const GLfloat note: *v)'glVertexAttrib3f' has been explicitly marked deprecated here OPENGL_DE P2894R | EeCxAtTeErDn( 1v0o.i0d, g1l0V.e1r4t)e;x A t| t ^r ib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPREIn file included from Cengine/master.cppA:T9E: DIn file included from (engine/engine.h1:05.: 0In file included from ,shared/cube.h :1650: .shared/glemu.h1:456):;5 : | warning: ^'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ In file included from engine/material.cppshared/glemu.h::147: :In file included from 9engine/engine.h:: 5note: : expanded from macro 'GLE_INITATTRIBF'In file included from shared/cube.h:65: shared/glemu.h47: | 56 : 5 : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GL E56_ | I N I T AGTLTER_IIBN(InTaAmTeT,R IiBnFd(ecxo,l ofr,, fAlToTaRtI)B _\C O L| O ^R ) shared/glemu.h :| 42 ^: 51shared/glemu.h:: 47note: :expanded from macro 'GLE_INITATTRIB'9 : note: expanded from macro 'GLE_INITATTRIBF' 42 | 47 | s tGaLtEi_cI NiInTlAiTnTeR IvBo(inda mnea,m ei#n#dseuxf,f ifx,( tfylpoea tx)) \{ g| l ^V ershared/glemu.ht:e45x:Attrib1##suffi75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttx##_(index, x); } \ | ^ :7:1: note: expanded from here rib4##suffix##_(index, 7 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVe x, y, z, w); rtexAttrib1f_ glVertexAttrib1f | } | ^ :14:1: note: expanded from here ^ 14/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h | :g2882l:V13e:r tnote: e'glVertexAttrib1f' has been explicitly marked deprecated herex Attrib 42882f | _e x t| e^r n voshared/glexts.hi:d418 :g27l:V enote: rexpanded from macro 'glVertexAttrib4f_'t exAt t418r | i#bd1eff i(nGeL ugilnVte ritnedxeAxt,t rGiLbf4lfo_a tg lxV)e rOtPeExNAGtLt_rDiEbP4RfE C A| T ^E D(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVe | GLE_INIrtexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DTEPARTETCRAITBEFD((c1o0l.o0r,, 1A0T.T1R4I)B_COLOR; | ^ ) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' In file included from 43 | statiengine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65c inline void name##suff: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); ATTRIBF(color, }ATTRIB _\ C OLOR)| ^ | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' :10 :481 | : note: expanded from here static inline vo 10 | glVertexAttrib2f_ | ^ shared/glexts.h:i410d name(const vec &v) { glVerte:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #dexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertefine glVerxAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | exttexAtetrnr vib2fo_id glVertexAttrib 2gf | lVertexAtt ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVerterib3fv xAttrib2f (GLuint index, GLfloat x, (GLGfLluoiantt yi)n dOex, const GLfloat *v) PEOPENGL_DEPRECATED(10.0,NGL_DEPRECATED(10 10.0, 10.14); | ^ .14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:In file included from engine/master.cpp:9: In file included from engine/engine.h5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | :5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTGLE_INITATTRIBF(coRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLElor, ATTRIB_COLOR_) | ^ shared/glemu.h:49:58: INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | note: expanded from macro 'GLE_INITATTRIBF' 49 | s t a t i c static inline void name(consitn vec &v, float wline void name##suffix(type x, type y, type z)) { gl{V ertexAttrib3##sufglVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418fix##_(index, x, y, z);: 27:} note: expanded from macro 'glVertexAttrib4f_' \ 418| ^ | #define glVerte:xA13tt:rib4f_ glVertexAtt1: note: expanded from here 13 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLflAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPEoat y, GLfloat z, GLfloat w) NOGPL_EDENPRECATED(10.0, 10.14); | GL_DEPRECATED(10.0, 10.14); | ^ ^ In file included from In file included from engine/master.cpp:9: In file included from engine/engine.hengine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color , 56 | A GTLTER_INITATTRIBFI(color, ABTTRI_BCO_COLOR)L OR )| ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | | ^ shared/glemu.h:47:9: note: static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^2889 | shared/glemu.he:x45t:e75r:n note: vexpanded from macro 'GLE_INITATTRIB'o id glVerte 45 | xAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRE CAsTtEaDt(i1c0 .i0n,l i1n0e. 1v4o)i;d n| a ^m e##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :16:1: note: expanded from here 16 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h: 56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_C418O | #define glVertexAttrib4f_ glVerLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static tiexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13nline void name(const vec4 &v) { glVertexAttr: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voiib4fv_(index,d glVertexAttrib4f (GL v.v); } | ^ shared/glexts.huint index,: 419:GLfl28o: at note: xexpanded from macro 'glVertexAttrib4fv_' , 419 | #define glVertexAtGLfloat y, GLfloat z, GLfloat w) OPENGL_Dtrib4fv_ glVerEPREtCeAxAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here TED (29091 | 0e.x0t,e r1n0 .v1o4i)d; g l| V ^e rtexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glV53 | ertexAttrib3fv_ glVertexAttrib3 fv s | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAtatic inline void name##suffix(type x, type y, type z, type w =ttrib3fv (GLuint index, const GLfloat *v) OPEN GdeL_DEPREfCaAuTED(10.0, 1l0tw.14)) {; | ^ glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | exteIn file included from rnengine/master.cpp: void g9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | lGLE_IVNIertexAttrib4NuTATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline vob (GLuint index, GLubyte x, id name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z,GLubyte y, GL w); } \ | ^ shared/glexts.h:418ubyte z,:27 :GL note: expanded from macro 'glVertexAttrib4f_' ubyte w) OPENGL_D 418 | #defEine PgRlEVertexAttCrATED(10.0, 10.14)ib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13:; | ^ note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glIn file included from engine/material.cppVertexAttrib:4f (1G: In file included from Luint index, GLfloat x, GLfloat y, GLfloat z, GLfloatengine/engine.h :w5: )In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bv OPENGL_DEPRECATED(10.0, 10.14); | ^ ec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIBIn file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] _C 56 | GLEO_ILNOIRT, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: Aexpanded from macro 'glVertexAttrib4Nub_'T 429 | #define glVertexTARttIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:r50: note: iexpanded from macro 'GLE_INITATTRIBF'b 4Nub_ glVertexAttri 50 | static inline void name(const vec2 &v) { glVertebxAt4tNruibb 2 f| v ^_ (index, v./System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hv:)2901;: 13}: \note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here | ^ 2901 | extern void gl Verteshared/glexts.hx:A411t:t28r:i bnote: 4expanded from macro 'glVertexAttrib2fv_'N ub ( 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVerGLuint index, GLubyte x, GLubyttexAttrib2fv (GLuint iende xy,, cGoLnusbty tGeL fzl,o aGtL u*bvy)t eO PwE)N GOLP_DEPRECATED(10.0,ENGL_DEPRECATED 10.14); | ^ (10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #dIn file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hefine glVertexAttrib4:f65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v_ glVertexAttrib4fv 59 | static inline v| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | oid color(econxstte rbnv evco4i d& vg)l V{e rgtleVxeArttterxiAbt4tfrvi b(4GNubv_L(uAiTnTtR IiBn_dCeOxL,O const GRLfloat ,*v v) OPENGL_DEPRE.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' C 430 | #deATED(10.0, 10.fine glVertexAttrib4Nubv_ glVertex14); | ^ Attrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuIn file included from intengine/master.cpp:9 : In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: index, const GLubytwarning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(ce o*v) OPENGL_DEPRECATED(10.0, 10.14); | ^ lor, ATTRIB_COLOR, ub, uchar, 255)In file included from engine/material.cpp:1: In file included from engine/engine.h:5 | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline vo: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcooid namerd0, ATTRIB_TEX#CO#OsRuDf0f)ix(type x, type y, type z, | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRItype w = defaultw) { glVertexAttrib4N##suffix##_(index, x,B(name, index, f, fy,l zoat) \ | ^ shared/glemu.h:42:51:, note: wexpanded from macro 'GLE_INITATTRIB') ;42 | s tatic i}nline v | ^ :19:1: note: expanded from hereoid name##suf fix(type x) { glVertexAttrib1##suffix##_(index, x); 19 | glVertexAtt rib4N} \ | ^ u:b20_: 1 :| ^note: expanded from here shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define g20l | VgelrVertexAttritexAttrbib14fN_u b _| ^g lVertshared/glexts.he:x406A:t27t:r inote: bexpanded from macro 'glVertexAttrib1f_'4 Nub | ^406 | #define/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :g2901l:V13e:r tnote: e'glVertexAttrib4Nub' has been explicitly marked deprecated herex Attrib1 f2901_ | egxltVeerrnt evxAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | oexteidrn void glVertexAttrib1f (GLuint index, GLf glVertexAlttriob4Nubat x) O (GLuint index, GLubyte x,PE GLubyte y, GLubyte z, GNLubyGL_DEPRECATte w)E OPDE(N1G0L._0D,E P1R0E.C1A4T)E;D ( 1| 0 ^. 0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITAIn file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | statiTTRIBF(texcoc inlionerd0, ATTRIB_TEXCOOR void color(consD0t bvec &v, uchar a) | ^ lshared/glemu.hp:h47a: 9=: 2note: 5expanded from macro 'GLE_INITATTRIBF'5 ) { g l47V | e r t e x A t t rGiLbE4_NIuNbI_T(AATTTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | staTRIBtic inline void name##suffix(type x_CO,LOR type y) { glVertexAttri, v.x, v.by, v2.z, alpha##); } suff| ix ^ ##_(inshared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901d:13: enote: x'glVertexAttrib4Nub' has been explicitly marked deprecated here, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2 f2901_ | extern void glVertexAttri | ^ shared/glexts.h:410:27b4Nub (GLuint index, GLu: note: expanded from macro 'glVertexAttrib2f_' byte x, GLubyte y, GLubyte z, GLubyte410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h w) OPENGL_DEPRECA:2888:13: TED(10.0, 10.14); | ^ note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLIn file included from engine/master.cpp:9: float x, GLfloat y) OPENGL_DEPRIn file included from ECATED(10.0, engine/engine.h1:50: .14); | ^ In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from engine/master.cppIn file included from shared/cube.h:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GL:E_65: Ishared/glemu.h:NITATTRIB60F:5(: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0texcoord0, ATTR, ATTRIB_TEXCOIB_TEOXRD0) | ^ shared/glemu.hCOORD0) | ^ :47:9: note: expanded from macro 'GLE_INITATTRIBF' shared/glemu.h47: | 47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, flo GLE_INITATTRIB(name, index,at) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | stat f, float) \ | ^ shared/glemu.h:42:51:ic inline void name##suffix(type x, type y, type z note: expanded from macro 'GLE_INITATTRIB' ) { glVerte 42 | static inlxAttriib3n#e# svuoffix##id_(index, name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #defi}n \ | ^ :22:1: note: expanded from heree glVertexAttrib3f_ 22 | gglVlVertexAettrib1f_ rt| ex^At trib3shared/glexts.hf :406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ | ^glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13 : note: 'glVertexAttrib1f' has been explicitly marked deprecated here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2882 | exter n2894 voi | extern void glVertexAttd glrib3Vefrt ex(AtGtrib1f (GLuint index,Luint index, GLfloat x, GLfloat y, GLfloat z GLfloat) OPENGL_DEPRECATED(10.0, 10.14); | ^ x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5In file included from : In file included from shared/cube.hengine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5::65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60warning: | 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: GLE_INITATTRIB(name, index, f, note: expanded from macro 'GLE_INITATTRIBF' 47 | float) \ | ^ shared/glemu.h:43 : 59 : note: Gexpanded from macro 'GLE_INITATTRIB'L E43 | _INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(typ e x, type y, type z, type w) { glVertexAttrib4##suffix##_ (i nsdteaxt,i cx ,i nyl,i nze, vwo)i;d }n a m| e ^# #su:29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #deffine glVertexAttrib4f_ gfix(type xlVertexAttrib4f | ^ , /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:y2908p:e13 :y )note: 'glVertexAttrib4f' has been explicitly marked deprecated here{ glVert 2908 | extern void glVertexAttrib4f (GLeuixAttrib2##suffix##_(index, x, y); } \ | ^ nt ind:25:1: note: expanded from here ex, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ 25 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ In file included from engine/material.cpp:1: In file included from engine/engine.h:5glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | e60x | t e r n GvLoEi_dI NgIlTVAeTrTtReIxAttrib2f (GLuint index, GLfloat x, GLfloaBF(tte xyc)o oOrPdE0N,G LA_TDTERPIRBE_CTAETXECDO(O1R0D.00), 1| 0 ^. 14);shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | | ^ static inline void name(const vec &v) { glVeIn file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60r:5: twarning: e'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]x Attr i60b | 3 f v _ (GiLnEd_ex, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #definIeNITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, fl glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fvoat) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(inde x(GLuint index, const GLfloat *v) OPENGL_D, x, EyP,R zECAT)E; } \ | ^ :28:1: note: D(10.0, 10.expanded from here 14); | ^ 28 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #defineIn file included from engine/material.cpp:1: In file included from engine/engine.h glVertexAttrib3:f_5 : gIn file included from lshared/cube.hV:e65r: tshared/glemu.he:x60A:t5t:r iwarning: b'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]3 f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f ( 60 | GGLuint inLdeEx_,I NGILTfAlToTaRtI BxF,( tGeLxfcloooartd 0y,, AGTLTfRlIoBa_tT EzX)C OOOPRENGL_DEPRECATED(10.0, D0) | ^ shared/glemu.h:491:580:. 1note: 4expanded from macro 'GLE_INITATTRIBF') ; | ^ 49 | static inline void name(const vecIn file included from engine/master.cpp &v, fl:o9at w) { gl: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | VertexAttrib4f_(index, v.x GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75,: vnote: .expanded from macro 'GLE_INITATTRIB'y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f 45 | | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVert static inline void name#exAttrib4f (GLuint inde#suffixx, GLfloat x, (type x, type y, type z, type wG) L{f lgolaVte ryt,e xGALtftlroiabt4 #z#,s uGfLffilxo#a#t_ (wi) nOPENGL_DEPRECATED(10.0, 10.dex, x,14); | ^ y, z, w); } | ^ :31:1: note: expanded from here In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 31 | glVertexAttrib4f_ 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF( | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttexcoord0, ATTRItrB_TEXCOORib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exD0) | ^ tern shared/glemu.hv:o50i:d50 :g lnote: Vexpanded from macro 'GLE_INITATTRIBF'e rtexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLflo 50 | static inline at w) OPENGL_DEPRECATED(10.0, 10.14); | ^ void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411In file included from :engine/master.cpp:9: In file included from 28engine/engine.h:: 5note: : expanded from macro 'glVertexAttrib2fv_'In file included from shared/cube.h:65: shared/glemu.h :41160 | :#5d:e fwarning: i'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n e glVer t60e | x Attrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h GLE_INITATTRIBF(t:2889:13:excoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | note: 'glVertexAttrib2fv' has been explicitly marked deprecated here s2889t | aetxitce rinn lvionied vgoliVde rntaemxeA(tctornisbt2 fvve c( G&Lvu)i n{t gilnVdertexAttrib3fv_(index, vex, c.v); } \ | ^ oshared/glexts.hn:st415 :28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define GLfloat *v) OPENGL_DEglVertexAttrib3fv_ glVertexAttrib3fv | ^ P/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern voiRECATED(10.0, 10.14)d glVertexAttrib;3f v | ( ^G Luint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/master.cpp:9: In file included from engine/engine.h: 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 5: In file included from 51 | static inline void nshared/cube.hame(:c65o: shared/glemu.h:60:n5: swarning: t'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] vec4 60 | GLE_INITATTRIBF(texco &v) { glVertexord0, ATTRIB_TEXCOORD0) | ^ Attrib4fv_(index, v.v); shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #de static inline vfoiidn en agmleV(ecrotnesxtA tvterci b&4vf,v _f lgolaVte rwt)e x{A tgtlrViebrtexAttrib4f_(index, v.x, v.4y, v.z, w)fv | ^ ; } \ | ^ shared/glexts.h:418/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:27::2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here note: expanded from macro 'glVertexAttrib4f_' 2909 | extern void glVertexAttrib4fv (GLuint index, const G418L | f#dlefoineat *v) OPENGL_DEPRECAT glED(10.0, 10.14); | ^ VertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRIn file included from engine/material.cpp:1: In file included from engine/engine.h:5: ECATIn file included from EDshared/cube.h:(651: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | 0.0, 10 GLE_INITATTRIBF(texco.ord1, ATTRIB_TEXCOORD1) 14); | ^ | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h | static inl:ine 60vo:i5d: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF( texcooname##suffrd0, ATTRix(type x) { glVerIB_TEXCOORtexAttrib1##Ds0u) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void nafme(fconst ix##_(index, x); } \v | ^ ec2 &v:32:) { glVertexAttrib2fv_(index, v.1v); } \ | ^ :shared/glexts.h note: expanded from here :411:28: 32note: | expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' fv 406 | #define glVertexAttrib1_f_ ggllVVeerrtteexxAttrib2fv | ^ Attrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2889 :288213 | :e xnote: t'glVertexAttrib2fv' has been explicitly marked deprecated heree rn void 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, glVertexAttrib1f (GLuint index, GLflo10.14); | ^ at x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glIn file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:V61e:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] rte61x | GLE_INITATTRIBF(texcoorAttrib4fv_(index, v.v); } d1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h :| 47 ^: 9: note: expanded from macro 'GLE_INITATTRIBF' shared/glexts.h: 41947 | GLE_INITATTRIB(name, index, f, float) \ :28: note: expanded from macro 'glVertexAttrib4fv_' | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { gl419 | #define glVertexAttriVb4fv_ glVertexAttrib2##suffix#ertexAtt#_(index, x, yrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here ) 2909 | extern void g;l V}e r\t e x| A ^t t:35:1: note: expanded from here 35r | glVertexAttrib2f_ | ^ shared/glexts.hib4fv (GLuint index, const :410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #defGLfloat *v) OPENGL_DEPRECAine glVertexAttrib2TED(10.0, 10.14f)_ ;gl | ^ VertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloaIn file included from tengine/master.cpp :x9,: In file included from Gengine/engine.hL:f5l: oIn file included from ashared/cube.ht: 65y: )shared/glemu.h :O61P:E5N:G Lwarning: _DEPRECATED'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INIT(A10.0, 10.14); | ^ TTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ In file included from engine/material.cpp:1: In file included from engine/engine.hshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRI:B5(nam: eIn file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRI, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42B(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static in | static inline void name##suffix(type x) { glVertexAttrline void name##suffix(type x, type y, tyib1##suffpe z) { glVertexAttrib3##suffix##_(index,ix##_(index, x); } \ | ^ :34:1: note: expanded from here x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h 34 | glVertexAttrib1f_ : | ^ shared/glexts.h:406:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define g27lV: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertertexAttrib3f_ glVertexeAttxrAttrib1f_ib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void gl glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: VertexAttrib3f (G'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10RECATED(10..0, 10.14); | ^ 0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIBIn file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoor_TEXCdO1O,R DA1T)T R I| B ^_ TEXCOOshared/glemu.hR:D1) | ^ shared/glemu.h:47:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | st9: note: expanded from macro 'GLE_INITATTRIBF' a 47 | t i c i n l i nGeL Ev_oIiNdI TnAaTmTeR#I#Bs(unfafmiex,( tiynpdee xx,, ft,y pfel oya, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here t) \41 | glVertexAttrib4f_ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glV static ienlinertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertex void namAttrib4f (GLue##suffix(type ixnt index, GLfloat , type y) { glVertexAttrib2##suffix##x, G_(index, x, y); } \ | ^ :37:1: note: expanded from here Lfloat y37 | glVert,ex AGttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | Lfloat #zd, GLfloat w) OPENGL_eDfiEne glVertexAttrib2f_ glVertexAtPRECAtrib2f | ^ TED(10.0,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h 1:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 0 .12888 | extern vo4); | ^ id gIn file included from engine/material.cpp:1: In file included from engine/engine.hlVertexAttrib2f (GLuint ind:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline voide naxm, GLfloat x, GLfloat y) OPENGe(cLonst vec &v_) DEPRECATED(10.0, 10.14); | ^ { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ In file included from engine/master.cpp:9: gIn file included from lengine/engine.hVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (G:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIBLu_TiEnXtC OiOnRdDe1x), c| o ^n st GLfloat *v) OPENGL_DEPshared/glemu.h:47:9: note: RECATED(10.0, 10.14); | ^ expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(tIn file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from ypeshared/cube.h x, typ:e65: shared/glemu.h:61:5: y, type z) { glVertexAttrib3# warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INI#suffix##_(index, x, y, z); } \ | ^ :40:1: note: expanded from here TATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | stati 40 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttric inline void name(const vec &v, float w) { glbVertexAttrib4f_(index, v.x, v.y, v.z, 3f | ^w); } \ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glexts.h2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint :418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ inde/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here x, 2908 | extern void glVertexAttrib4f G(LGfloat x, GLfloat y, GLfloat zLuint index, GLfloat x,) G OPENGL_DEPRECATED(10.0, 10.Lfloat y, GLflo14); | ^ at z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIn file included from engine/material.cpp:1: In file included from engine/engine.h:5IBF(tex: cIn file included from oord1shared/cube.h,: ATTRIB_65TEXCOORD: 1shared/glemu.h:) | ^ shared/glemu.h61:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | :5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61GLE_INITAT | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ Tshared/glemu.h:50:R50I:B (note: nexpanded from macro 'GLE_INITATTRIBF'ame, index, f, float) \ | ^ shared/glemu.h:45:75: 50 | static inline void na note: expanded from macro 'GLE_INITATTRIB' 45 | me(const static inline void name##suffix(type x, type y, type z, type w) { glVertexAtvec2 &v) { glVertexAttrib2fv_(index, v.vt); }r i\b 4 #| # ^s uffix##shared/glexts.h_:(411i:n28d:e xnote: ,expanded from macro 'glVertexAttrib2fv_' x, y, 411z | ,# dwe)f;i n}e g| l ^V ertexA:43:1: note: expanded from here ttrib2fv_ g43l | VgelrVteerxtAetxtArtitbr2ifv | ^ b4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ g/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hlVe:r2889t:e13x:A tnote: t'glVertexAttrib2fv' has been explicitly marked deprecated herer ib4f 2889 | extern void glVertexAttrib2fv (GLuint index, | ^ const GLfloat *v) OPENGL_DEPRECATED(10.0, 10./System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: 1note: 4); | ^ 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat xIn file included from engine/material.cpp:1: In file included from engine/engine.h, GLfloat y, GLf:l5o: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texat z, GLcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF'float w) OPENGL_DEPRECATED(10.0, 10.14); | ^ 51 | static inline void name(const vec4 &v) { glVertexAttribIn file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: 4fv_(index, v.v); } | warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | G ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #defiLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' ne g48l | V e r t e x A t tsrtiabt4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttriic inlb4infv (GLuint index, coenst GLflo avot *v)i d OPname(EcNGL_DEPRECATED(10.0, 10.14); | onst vec &v) { glVertexAttrib3fv ^ _(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glIn file included from Vengine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:ertexAtt60rib3:f vwarning: _'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static in glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVline void normal(float x, float y, flertexAttroat z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #dib3fv (GLuint index, const GLfloaefine glVertexAttrib4t *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttribIn file included from engine/master.cpp4f (GLuint index, GLfloat x, GLfloat y, GLfloat z,: GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ 9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | In file included from engine/material.cpp : GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal49(:c58onst vec &v) { glVertex:At tnote: expanded from macro 'GLE_INITATTRIBF' 49 | r ib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVer texAttrib4f_ gstatic inline voidlVertex name(const vec &v, fAttriloab4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here t w) { g l2908V | eerxtteexrAnt tvoid glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloatrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' w) OPENGL_DE P418R | E#CdAeTfEiDn(e1 0g.0, 10.14); | ^ lVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65 | : shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z,extern void glVertexAttrib4f (GLuint float w = 1.0f) { glVertexAttriindex, GLfloat x, GLfloatb y4,f _G(LAfTlToRaItB _zT,A NGGLENT, x, y, z, w); floa} | ^ shared/glexts.h:418:t w) OPENGL_DEPRECATED(10.027:, note: 1expanded from macro 'glVertexAttrib4f_'0 .14); 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfl| ^ oat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIIn file included from Bengine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65_TEXCOOR:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline vDoi1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | d tangent(const vec &v, float w = 1.0f) { g static inline void name(clVertexAottnrsitb 4vfe_c(2A TTRIB_TA&NGENT, v.x, v.y, vv) { glVertexAttrib2fv_(index, v..z, w); v); } \ | ^ shared/glexts.h:411:28: note: } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #defexpanded from macro 'glVertexAttrib2fv_'ine glVert 411 | #define glVertexAttrib2fv_ glVertexAexAttrib4f_ glVttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVerteexAttrib2fv (GLuintr indetexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exxte, const GLfloat *v) OPENGL_DEPRECATED(10rn void glVert.exA0t,t r1i0b.41f4 )(;G L u| i ^nt index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:In file included from engine/material.cpp:15: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | st:a tiwarning: c 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLEi_InlNinITATTReI BF(texcoord1, ATTRIB_TEXCvoid tangent(consOt ORvDec4 &v1) ){ | ^ shared/glemu.h:51 glVertexAt:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | sttatic inline void name(const vec4 &v) { glVertexrib4fv_(ATTRIB_TANGEAttrib4fv_(index,NT, v.v); v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #} define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4| ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrfv (GLuint index, const iGLb4fv_ glVertexAttrifb4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated hereloat * v) OPENGL_D2909 | extern void glVEePRECArTtEeDx(A1t0t.r0i,b 41f0v. 1(4G)L;u i n| t ^ index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from In file included from engine/master.cpp:9: In file included from engine/engine.h:shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 5: In file included from shared/cube.h :7665 | : shared/glemu.h : 62 :s60t:a twarning: i'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]c inline void enableat 62 | static inline void normal(float x, float y, float z) { glVertextrib(int index) { disAttable(); glEnableVertexAttribArib4f_(rArTTRay_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexIB_NORMAL, x, y, AttribArray_ glEnablz, 0.e0Vefrt); } ex A| ^ ttshared/glexts.hribArra:y418: 27 | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::2917 note: :expanded from macro 'glVertexAttrib4f_'13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | e418 | x#define glVertexAttrib4f_ glVertexAttrib4f tern void | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here glE n2908a | belxetVeerrnt evxoAitdt rgilbVAerrrtaeyx A(tGtLuint index) OPENGL_DEPRECrib4f (GLuATED(10.0, 10int index, GLfloat x, GLfloat .14); | ^ y, GLfloat z, GLfloat w) OPENGL_DEPREIn file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51CATED(10.0, 10.14); : warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { g| ^ lDisableVertexAttribAIn file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from rray_(index); } | ^shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glV shared/glexts.hertexAttrib4f_(ATTRI:B404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ _/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint indeNx)O ROMPAELN,G Lv.x, v.y, v.z, 0.0f); }_DEPRECATED(10.0, 10.14); | ^ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GL2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttEr_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ ib4f (GLuintshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void en aibnldee#x#name() { prepare; glEnableVert,exAttrib AGrray_(index); Lfloat x, GLfloat y, GLfloat z, GLfloat w) OPEN}GL_DE P\R E C| A ^T ED(10.0, shared/glexts.h1:0.14); | ^ 403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATEIn file included from Dengine/master.cpp:9: In file included from engine/engine.h:5: (10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from 64engine/material.cpp | : 1 : In file included from static inline void tangent(float x, float y, float z, engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | float w = 1.0f) { glVer GLtexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^E_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVer /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: tnote: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (exAttribArray_ glDisGaLuint index, GLfloat x, GbleVertexAttribArray | ^ Lfloat/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h y, GLflo:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArat z,r GLfloay (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ at w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GIn file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | sL_FALSE, 3, GL_FLOAT, disable())tatic i | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' nline void tangent(const vec73 | glV er&tve,x Aftltoraitb Pwointer_(index, size, type, norm = alized1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define , stride, dglVertexAttrib4f_ glVertexAata); \ ttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVe rt| e ^x Attribshared/glexts.h4f (GLuint index, GLfloat x:, 433G:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #defLine glVerfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ texAttribPointer_ glVertexAttribPoIn file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(cinonst vec4 &v) { glVertexAttrib4fv_(Ater | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here T T2916R | IeBx_tTeArNnG EvNoTi,d vg.lvV)e;r t}e x A| t ^t ribPoshared/glexts.hi:n419t:e28r: (note: Gexpanded from macro 'glVertexAttrib4fv_'L uint 419i | n#ddeexf,i nGeLint size glV, GLenum type, GLboolean normalertexAized, GLttrsizei sitbride, const G4Lvfvoid _*poin glVteer) OPENGL_DEPRECATErtexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here D2909 | (e1x0t.e0r,n 1v0o.i14); | ^ d glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' shared/cube.h: 69 | 65 stati: cshared/glemu.h: 76:i61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline voidnline void en enableattrib(int index) { disable##name() { prepare; glEnableVertexAtable(); glEnableVerttexAttrribArray_(index);ibArray_(index) } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' ; } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | 403 | #define #dglEnableVertexAttribAerrfainy_ glEnableVertee glEnableVertexAttribArxAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | eray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnablextern void glEnableVertexAttribArray (GLuint index) OVertexAttribArray (GLuint index) OPENGL_DEPRECATED(PENGL_DEPRECATED(10.0, 10.14);10.0, 10.14); | ^ | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from 404engine/material.cpp | :#1d: eIn file included from fengine/engine.hi:n5e: In file included from gshared/cube.hl:D65i: sshared/glemu.ha:b79l:e5V:e rtexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | G13L: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint iE_Andex) OPENGL_DEPRECTTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GATED(10.0, 10.14); | ^L_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #defiIn file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | ne glDisableVertexAttribArr GLE_ATTRIBPOIaNy_ glDisableVertexAttribATER(vertex, ATTrray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918RIB_VERTEX, G:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here L_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inli 2918 | extern void glDisableVne void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ ertexAshared/glexts.ht:t403ribArray :36: note: expanded from macro 'glEnableVertexAttribArray_'( G403L | #define uint index) OPENGL_glEnableVertexAttriDEPRECAbArray_ glEnableVertTED(10.0,e 10xAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here . 29171 | extern void glEnableVertexAttribArray (GL4uin)t; i n| d ^e x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:In file included from 65engine/material.cpp: :shared/glemu.h1:: 78In file included from :engine/engine.h5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | : 5: GIn file included from shared/cube.hL:E65: _shared/glemu.h:A79:TTRIBPOINTER(vertex, ATTR5I:B_VERTEX, GL_FALSE, 3, GL_FLOAT, warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_A disable()) | ^ TTRIBPOINTER(color, ATTRIB_COLORshared/glemu.h:70, GL_TRUE, 4, GL_UNSIGNED_BYTE, :46: note: expanded from macro 'GLE_ATTRIBPOINTER' ) | ^ 70 | static shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' in line void disable##name() 73 | { glDisableVertexAttribArray_(inde glVertexAttribPointer_(indxex, size, type, norma); } \ | ^lized shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | ext, stride, data); \ | ^e rn voidshared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPglDisableVerteoxAittribArray (GLuint index)nter (GLuint index, GLint si OPENGL_DEPRECATED(10.0, 10.14); | ^ ze, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATEIn file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: D(10.0warning: , 1'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]0 .14); 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_ VERT| E ^X , GL_FALSE, 3, GL_FLOAT, diIn file included from sable()) engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5| ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | : warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexA 80 | GLE_ATTRIBPOINTER(ttterxcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GiL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prbPepare; glEnaboleVeirntexAtttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #deerf_i(nien dgelxE,n asbilzeeV,e rttyepxeA,t tnroirbmAarlriazye_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribd, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #defiAnrer agyl V(eGrLtuint index) OPENexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hGL_DEPRECATED(10.0, 10.14); | ^ :2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPIn file included from oiengine/material.cpp:nter (GLuint ind1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ex, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable# GLvoid *pointer) OPENGL_DEPRECATED(10#name() { gl.DisableVertexAtt0r, i10b.A14); | ^ rray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER (| ^color, AT TRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPO 69 | static inliIne voNiTd enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403E:36:R (note: texpanded from macro 'glEnableVertexAttribArray_'e xcoo 403 | #define glEnableVertexAttrribArray_ glEnableVerted0, ATTRIB_TxAttribArray EXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ | ^ shared/glemu.h/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::2917:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPoin13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ter_ (2917in | dex, size, type, noremalxitzeerdn, vsotirdi dge, data); \ | ^ lshared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' EnableV 433 | #define glVertexAttribPointer_ egrlVerttexAttribArray (GLuint index)exAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here O2916PENGL_DEPREC | ATEeDx(t1er0.0, 10.n void glVertexAttribPointer (GLuint index, GLint size,14); | ^ GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointeIn file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:r) OPENGL_DEPREC5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] A79 | TE D( 10 .0 , GLE_ATTRIBPOINTER(c1olo0r.14); | ^ , ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | staticIn file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texc inline void disableoord1,# #nAamTTRIBe_()T {E glDisableVertexAttrXCOORD1, GL_FALSibArray_E(,i 2ndex,) G; } \ L_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' | ^69 | shared/glexts.h : 404 :s37t:a tnote: iexpanded from macro 'glDisableVertexAttribArray_'c inline 404v | o#idde feinnaeble##name() { prepar e;g lgDliEsnaabblleeVVeerrtteexxAAttttrriibbAArrrraayy__ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here (ind2918 | externe void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.x); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVer0te,x A1t0t.r1i4b)A;r r a| y ^ (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :81 | warning: GLE'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]_ATTRIBPOINTER(texcoord1, ATTRIB_TEX COORD1, GL_FALSE, 2, GL79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, _GL_UFNSLOAT, ) I| ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void GdNEiD_sable##name() { glDisableVertexAttribArray_(BiYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | ndex); } \ | ^ shared/glexts.h glV:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #definertexAttribPeoin gltDeisabr_(index, size, type, normalizedleVertexAttri, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GbArray_ glDisableVeLint size, GLenum type, GLboolean normalirtexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here zed, GLsizei stride,2918 | extern const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); In file included from | ^ engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT,In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIB POINTER(t)e xcoord| ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { pr1ep,a rAeT;T glEnableVertexAttribArrRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ ashared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPyointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type,_(index); } GLboolean normali\zed, G| L ^s izei strideshared/glexts.h, const GLvoid *pointer) OPENGL_DEPRECATED(10.0:,403 :1360:. 1note: 4expanded from macro 'glEnableVertexAttribArray_') ; | ^ 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint indexIn file included from )engine/material.cpp :O1P: EIn file included from Nengine/engine.hG:L5_: DIn file included from Eshared/cube.hP:R65E: Cshared/glemu.hA:T82E:D5(:1 0warning: .'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]0 82 | GLE_ATTRIBPOINTER(nor,mal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | 10.14); ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void | ^ enable##name() { pIn file included from repare;engine/master.cpp:9: glIn file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | EnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #defin GLE_ATTRIBPOINTER(texcooe rgdl0E,n aAbTlTeRVertexAttribArray_ glEnableVertexAttribArraIB_TEXCOORyD 0, GL_FALSE, 2 ,| GL_ ^F LOA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hT,:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribAr ray (GLuint index) OPENGL_DE) | ^PRECATED(10.0, 1 0.14);shared/glemu.h : 70| : ^46 : note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disabIn file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82le##name() { glDisableVer | GLE_ATTRIBPOtIeNTxAEtR(normal, ATtribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void gTlDisRIB_NORMAL, GL_TRUE, 3, GL_FaLOAbTl,e V)e r t| e ^xAttri shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' b 70 | static Array (GLuint index) OPENGL_DEPRECATED(10inline void disable##name() {.0, 10.1 4gl); | ^ DisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14)In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(;te x| ^c oord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | In file included from engine/material.cpp : 1 : In file included from engine/engine.h glVert:5: In file included from shared/cube.h:65e: shared/glemu.h:82:x5A:t twarning: r'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i bPointer 82 | GLE_ATTRIBPOINTER(n_or(index, size, type, normalized, stride, data); \ | ^ mal, ATTRIB_NORMAL, GL_TRUE, 3, Gshared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #Ld_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttefine glVertexAttrribibPointer_(index, size, type, normalized, stride, dPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPata); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboointer (GLuint indoex, GLint size, GLenum type, GLlboeoleanan normalized, GLsiz norei stride, const mGalLvoid *piozinter) eOdP, GLsizei stride, consENGL_DEPRECATED(10.0, 10.14); t GLvoid *pointer) OPENGL_DEPRECATED(10.0, | ^10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIn file included from Iengine/material.cppB:1: In file included from _engine/engine.hT:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] EXC OO83 | RD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static i GLE_ATTRIBPOINTER(tangentn, Aline void enable##name() { prepaTrTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribeArray_(index); } \ | ^ ;shared/glexts.h: 403glEnableVe:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #definer glEnableVtexAttreibArray_(inrdtexAttribArraex); } \ | ^ shared/glexts.h:403:36:y_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: note: expanded from macro 'glEnableVertexAttribArray_''glEnableVertexAttribArray' has been explicitly marked deprecated here 403 | #defin e 2917g | extern void glEnlablEeVernableVertexAttribArray_ glEnableVertexAttexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0,t 10r.i1b4A)r;r a y| ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern vIn file included from oid glEnableVerteengine/material.cpp:1: In file included from engine/engine.h:x5: AIn file included from tshared/cube.ht:r65i: bshared/glemu.hA:r83r:a5y: (warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, AGTLTuRiInBt_ TiAnNdGeExN)T ,O PGELN_GTLR_UDEE,P R4E,C AGTLE_DF(L1O0A.T0,, )1 0 .| 1 ^4 ); shared/glemu.h :| 70 ^: 46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() In file included from engine/master.cpp:9: { glDisableVertexAttribArraIn file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5y: _warning: ('glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINindex); } \ | ^ Tshared/glexts.h:404ER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, :37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #d2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inlinefine glDie void disable##name() { glDisabsleVertexAttribArrableVertexAttribArray_ glDisaay_(index)bleVertex; } \ | ^ shared/glexts.h:404:Att37ribArray : | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918: 13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern vonote: expanded from macro 'glDisableVertexAttribArray_' 404 | #defineid glDisableVer glDisableVertetxAetxAtttrriibAbrrArray_a glDisableVertexyAttribA r(GrLuaiynt i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13n:d note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here ex) OPENGL_DEP 2918 | extern voiRECATED(10.0, 10.14); | ^ d glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATIn file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexED(10.0, 10.14); | ^ AttribPointer_(index, sIn file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:ize, type65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB, norma_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normlized, stride, daatlai); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' ze d433 | #define glVertexAttribPoint, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' er_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 433 | #define glVertexAttribPointer_ glVertexAttribPointe 2916 | extern void rg l V| e ^r texAttrib/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointerPointer (GL uint( GiLnudex,int index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *point GLint size, GLenum type, GLboolean normalized, GLsizei stride, conster) OPENGL_DEPR ECGATED(L1void *poi0n.t0,e 10.14); | ^ r) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweigIn file included from htengine/master.cpp:9, ATTRIB_BONEWEIGHT, GL_: TRIn file included from Uengine/engine.hE:,5 : 4In file included from ,shared/cube.h :G65L: _shared/glemu.hU:NS82IGNED_BYTE, ) : | 5 ^: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL,69 | static inline void enable##name() { prepare; glEnableVertexAttri GL_TRUE, 3, GL_FLOAT, ) | ^ bshared/glemu.hArray_(index); } \ | ^ :shared/glexts.h:403:36: note: 69expanded from macro 'glEnableVertexAttribArray_':54 : note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | 403 | #define glEnab leVertexAtt ribArray_ glE n asbltatic ienlVeine void enabrtexAlttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern ve##name() { prepare; glEnaobleid glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATVertexAttED(10.0, 10.14); | ^ ribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVeIn file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: rtexAttriwarning: bA'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r ray 84 | GLE_ATTRIBPOINTER(boneweight, ATTRI | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here B _2917B | OeNxEtWeErIn void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10GHT, GL_TRUE, 4, GL_UNSIGNED_BY.1TE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 4 70) | ; | ^ static inline void disable##name() { glDisableVIn file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: ertexAttribArwarning: ray_'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]( ind e82x); } \ | ^ | GLE_ATTRIBPOINTER(normal, ATTshared/glexts.hR:I404B:_37N:O Rnote: Mexpanded from macro 'glDisableVertexAttribArray_'A L, GL _404 | #define glDisableVertexAttribTRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: Array_ glDisableVertexAttriexpanded from macro 'GLE_ATTRIBPOINTER' 70 | stbatic inline void disable##name() { glDArriay | ^ sableVertexAttribArray_(in/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | exdex); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404t | #define gern void glDisableVerltexAttribArray (GLuint index) OPENGL_DEPRECATED(1Disab0leVe.r0t,e x1A0t.t1r4ibArra); | ^ y_In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h: glDisableV84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | ertexAttribArray GLE_ATTRIBPO| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: INTER(bonnote: e'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern vweight, ATTRIB_BONoid glDisableVeEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type,rtexAttribArray (GLuint inde normalized, stride, dax) OPENGL_DEPRECATED(10.0, 10.14)ta);; | ^ \ | ^ shared/glexts.h:433:32: In file included from note: engine/master.cpp:9expanded from macro 'glVertexAttribPointer_': In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82: 433 | #defin5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | e gGlLVEe_rAtTeTxRAItBtPrOiIbNPToEiRn(tnormal, ATTRIB_NORMAL, GL_TRUE, e3, GL_FLOAT, ) | ^ rshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(ind_ glVertexAttribPex, ointers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern ivozied, gtlyVpeer,t enxoArtmtarliibzPeodi,n tsetrr i(dGeL,u idnatt ai)n;d e\x , | G ^L int sshared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointeize, GLenum type, GLboolean normalized, GLsizei strir_ glVertexAttribPodintee, const GLvoid *pointer) OPENGL_DEPRECATED(10.r | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h0, 10.14); | ^ :2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normIn file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTEalized, GLsizei stride, const GLRvo(boneindex, ATid *pointer) OPENGL_DEPRECATTED(10.RIB_BONEIN0DEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | st, 10.14); | ^ atic inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #defiIn file included from nengine/master.cppe glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexA:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:t83:5: twarning: r'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i bArra 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUy (GLuint E, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | statiic inline void enable##name() { prepare; glEnableVertexAttribArray_(ndex) OPENGL_DEPRindex); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' ECATED(10.0, 10.14); | ^ 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ In file included from engine/material.cpp:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h1:: 2917In file included from :engine/engine.h13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableV:e5r: texAttribArray (In file included from GLuinshared/cube.ht: 65index) O: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTPRIEBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYNGL_DEPRECATED(10.0, 10.14); | ^ TE, ) | ^ shared/glemu.h:70:46: In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOInote: NTexpanded from macro 'GLE_ATTRIBPOINTER' 70 | E R(tangent, ATTRIB_TANGENT, static inline void disable##name() { glDisableVertexA GL_TRUE, 4, GL_FLOAT,t )tr | ^ shared/glemu.h:70:46:ibArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribA note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inlrine void disable##name() { glDisableVertexAttribArray_ray_ glDisa(index)b;le VertexAttribArray | ^ }/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13 :\ note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here | ^ 2918shared/glexts.h | extern void :404:37g:lD note: expanded from macro 'glDisableVertexAttribArray_' i404 | sa#bldeVefine gelrtDexisableVertexAttribArray_ glAttribArray D(iGsaLblueViernt indext)ex OPEAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint inNGL_DEPRdex) OPENGL_DEPRECATED(10.ECATED(10.0, 10.14); | ^0, 10.1 4); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ In file included from engine/master.cpp:9: shared/glemu.hIn file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :73: 83 | GLE_13A: Tnote: TRIBPexpanded from macro 'GLE_ATTRIBPOINTER'O INTER(tangent 73 | glVertexAttribPoint, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(ier_(indexndex, size, type, size,, t ype, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPoiIn file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(bnter_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | eoxtern void glVertexAttribPointer (GLuneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_inUt index, GLint NSIGNED_BYTsize, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; GL_DEPREgClAETnEaDb(l1e0V.e0r,texAttribArray_ 10.14); ( | ^ index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATEDIn file included from (10.0,engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | stat 10.14); | ^ ic inline void bindebo(GLuint ebo) { diIn file included from engine/master.cpp:9sable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBi: In file included from engine/engine.h:5: In file included from shared/cube.h:65: nshared/glemu.h:84d:Buffer_ glBindBuffer | 5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOIN ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBiTndBEuRf(fbeorn eweight, ATTR(IBGLenum target, GLuint_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void dibsable##name() { glDisableVuerftexAfer) OPENGL_DEPRECATED(10.0, 10.14); | ^ ttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_Eextern LEMENT_ARRAY_BUFFER, 0); } | ^void glDisab leVertexshared/glexts.hA:t352t:r23i:b Anote: rexpanded from macro 'glBindBuffer_'r ay ( G352L | u#idnetf iinned egxl)B iOnPdEBNuGfLf_eDrE_P RgElCBAindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern voidTED(10.0, 10.14); | ^ glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/material.cpp:1: In file included from 84engine/engine.h | : 5 : In file included from shared/cube.hG:L65E: _shared/glemu.hA:T89T:R57I:B Pwarning: O'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]I NTER(b o89n | static inline void bindvbo(GLuint vbo) {e disawble()eight, ATTRIB_BONEWEIGHT, GL_; glBindBuffer_(GL_ARRAY_BUFFETRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, sR, vbo); } | ^ shared/glexts.h:352tride, data); \ | ^ shared/glexts.h:433:32:: 23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBnote: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVeirtexAndBuffer | ^ ttribPoin/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:er | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboo2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuilean normalized,nt buf GLsizei fer) sOPENtGride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10L.14); | ^ _DEPRECATED(10.0, 10.14In file included from )engine/master.cpp;: 9 : | In file included from ^engine/engine.h :5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GIn file included from engine/material.cpp:LE_AT1T: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | RIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4 , GL static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' :352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBi 69 | statindBuffer_ gc inline lBindvBoid enable##uffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13n: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern avmoei(d) g{l Bpirnepare; gldEBuffernableVer (GLenum target, GLuint buffer) OPENGL_DEPRECATEtexD(10AttribArray_(index);.0, 10. } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glE14); | ^ nableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUnif caseo GL_FLOAT_VEC4: glUniform4fv_(loc, size, pram2fv_(loc, size, pram->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern varam->fval); break; | ^ shared/glexts.h:387:23o:id note: expanded from macro 'glUniform2fv_' glUniform4fv 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void g lUniform2fv (GLint lo(GLint locacation, GLsizei count, const GLfloat *value) OPENGLti_DEPRECATED(10.0, on, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14)10.14); | ^ ; | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; In file included from engine/material.cpp:1: | ^ shared/glexts.h:In file included from 388:23:engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern vo 49 | case GL_INT: glUnifiormd1 igvl_U(loc, size, param->ival); breaniform3fvk (GLint location, GLsizei co; | ^ shared/glexts.h:394:23: note: uexpanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLnt, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_iFLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated heren t locat 2945 | extern void glUniforim4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ on, GLsizei count,In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] c49 | case GoLnst GLin_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:t *value) OPEN23:G note: expanded from macro 'glUniform1iv_' 394 | #defiL_ne glUDEPRECniform1iv_ gAlTUEnDiform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: (note: 10.0, 10.14); | ^ 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGIn file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | L _D case GLE_PIRNETCATED(10.0, 10.14); | ^ _VEC2: glUniform2iv_(loc, size, pIn file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECaram->ival); breakATED(10.0, 10.14); | ^ ; | In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsi 2948 | zei couextern voidnt, const GLin tglUniform3iv (GLint loca *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ tion, GLsizei couIn file included from nt, engine/material.cppc:o1: nIn file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | st GLint *value) OPENGL_DEPRECATED(10.0, 10.14); case GL | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | cas_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:e GL_INT_VEC4: glUniform4iv_(loc396, si:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3ze, pariv_ am->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, coglUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: nst GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fvalnote: 'glUniform3iv' has been explicitly marked deprecated here ); b reak; | ^ shared/glexts.h:398:29: note: 2948expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here | extern void glUniform3iv (G2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DELPRiECATED(10.0, 10.14); | ^ nt loIn file included from caengine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | t case GL_FLOAT_MAT3i:o n,glUniformMatrix3fv_ (loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloatG Lsizei c*ouvalue) OPENGL_DEPRECATED(10.0, 10.14);nt, const GLin | ^ t *value) OPIn file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59ENGL_DEPRECATE | D(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void gl case GL_FLOAT_MAT4: glUnifUniform4iv (GLinotr location, GLsizei count, constm MaGLintt *vralue)ix4fv_(loc, 1, GL_F OPENGL_DEPRECATALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ ED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniformIn file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | 4i (GLi case GL_FLOAT:nt location, GLint v0, GLint v1, GLint v2, GLin glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUnifortm v13)f _ glUniform1f | ^ OPENGL_DEPRECATED(10.0, 1/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h0.:142934):;13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern vo | ^ id glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: In file included from warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h | c:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | a vosid see tGvL(const flo_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #defaine glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat t *f, int n = 1) { ShaderParamBinding *b =v2) OPENGL_DEPRECATED resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUn(10.0, 10.14); | ^ iform1fv_ glUniform1fv | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUn/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint locatiiform4f_(on, GLsizei cob->loc, x, yu, zn,t ,w )c;o nbsrte aGkLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ ; | ^ In file included from engine/master.cppshared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ gl:9: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400Uniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ lshared/glexts.h:388:23ocation, GLfloat v0, GLfloat v1, G: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUnLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.iform3fv | ^ 0/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,: 29441:013.:1 4note: )'glUniform3fv' has been explicitly marked deprecated here; | ^ 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:401 385 | : case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DE84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vePRECATED(10.0, 10.14c2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glU)niform2f; | ^ v_(b->loc, n, v->v); } | ^ In file included from shared/glexts.hengine/material.cpp:1: :In file included from 387:engine/engine.h:12223: : engine/texture.hnote: :386expanded from macro 'glUniform2fv_' :33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glU 387 | #define glUnifoniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRErm2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GCATED(10.0, L1int location, 0GLs.i1zei 4); | ^count, con In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUnifosrm3i_t GLfloat *value(b->loc, int(x)), iOnPtE(NyG)L_DEPRECATED(10.0, 10.14); | ^ , int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940In file included from engine/master.cpp:9: In file included from engine/engine.h:122:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_D: engine/texture.hE:402:84:PRECATED(10.0, 10.14); | warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUnifo ^ rm4fv_(b->loc, n, v->v); } | In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4 ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_': glUnif o389r | m#4die_f(ibn-e> lgolc, int(x), int(y), int(z), int(wUn)i)f;o rmbreak; | ^ 4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint locatioshared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4in_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void, GLs glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_Dizei count, const GLfloEPRECATED(10at *v.a0l,u 10.14e)) OPENGL_DEPRECAT; | ^ ED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setvIn file included from engine/master.cpp:9: In file included from engine/engine.h:122: (cengine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] onst float *f, int 403 | void setv(const plane *p, int n = 1) { Shadern = 1) { ShadeParamBindingrParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f *b = resolve(); if(b) glUniform4fv_(b->l); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void gloc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:U13: niform1fv (GLint location, GLsizei count, const GLfnote: 'glUniform4fv' has been explicitly marked deprecated here loat *v 2945 | exalue) tOPeErNnG Lv_oDiEdP RgElCUAnTiEfDo(r1m04.f0v, (1G0L.i1n4t) ;l o c| ation, GLsizei count, co ^nst GL float *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fvIn file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h :400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, i | ^ n/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950t n = 1) { ShaderParamBind:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLinting *b = resolve(); if(b) glU location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENnifGoLrm3fv_DEPRECATED(10.0, 10.14); | ^ _(b->loc, n, v->v); } | ^ In file included from shared/glexts.hengine/master.cpp:388:23: note: expanded from macro 'glUniform3fv_' 388 | #:def9: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void isetv(const matrix3ne glUn i*m, intform3fv_ glUniform3fv | ^ n = 1) { ShaderParamB/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3ifv (nGdLiinnt locg *b = resolve(); if(ation, GLsizei count, const GLfloat *value) OPENGL_DEPb) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glURECATnED(10.0, 10.14); | ^ iformMatrix3fv_ gIn file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n =lUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 1) { ShaderParamBi nding *b10.14 = resolve(); if(b) g)l;U | ^ niform2fv_(b->loc, n, v->In file included from vengine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b); } | ^ shared/glexts.h = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint :387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] l402 | o c a t ivooni,d GsLestivz(ecio ncsotu nvte,c 4G L*bvo,o lienat n = 1n) t{r aSnhsapdoesreP,a rcaomnBsitn dGiLnfgl o*abt =* vraelsuoel)v eO(P)E;N GiLf_(DbE)P RgElCATED(10.0, 10Uniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4f.v 1 | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:134: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern vo)id glUniform; | ^ 4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const maIn file included from tengine/master.cppr:i9x: 2In file included from engine/engine.h*:m122,: engine/texture.hi:n439t: 83n: =warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]1 ) { Sh a439d | e r P a rvaomiBdi nsdeitnvg( c*obn s=t riensto l*i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1ive(); if(b) glUniformMatrix2fvv_(b_-(b->loc, n,>loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(1 GLsizei count, GLboolean transpose, cons0.0, 10.1t GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 4); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMIn file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] atrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, 440 | void setv(const ivec *v, intGLsizei count, GL boolena n= t1r)a { nspose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10ShaderPa.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: ramBinding *b warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406= | resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' void setv(const matrix4 *m, i 396 | #define glUnifont n = 1rm3iv_ glUniform3iv | ^ ) { /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei couShaderParamBinding *b = nt, const GLint *value) OPENGL_DEPRECATrEesolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern voiDd( 1g0l.U0n,i f1o0r.m1M4a)t;r i x| 4 ^f v (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParIn file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_'amBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ 394 | #dshared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define gelUniform2ivf_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here i2947 | neextern glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:void glUniform2iv (GLint location, GLsizei count, 13: note: 'glUniform1iv' has been explicitly marked deprecated here con 2946 | extern void glUniformst GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 1iv (GLint location, GLsizei count, const GLint *value) OIn file included from Pengine/master.cppE:N9G: LIn file included from _engine/engine.hD:E122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(conPRECATED(10.0, 1st ivec4 *v, int n = 0.14); 1) { | ^ ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #deIn file included from engine/material.cpp:1: In file included from engine/engine.h:fi122: engine/texture.h:440:84: nwarning: e glUniform4iv_ glUniform4iv 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(con| s ^ t ivec */System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hv:,2949 :i13n:t n = 1) { Snote: h'glUniform4iv' has been explicitly marked deprecated herea derParam B2949i | nedxitnegr n* bv o=i dr egsloUlnvief(o)r;m 4iifv( b()G LgilnUtn ilfoocramt3iiovn_,( bG-L>sliozce,i nc,o uvn-t>,v )c;o n}s t | G ^L int *valushared/glexts.he:)396 :O23P:E Nnote: Gexpanded from macro 'glUniform3iv_'L _DEPRE C396A | T#EdDe(f1ine glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *valu0.0, 10.14); | ^ e) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:485:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 485 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:505:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 505 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:662:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 662 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:667:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 667 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:713:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 713 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:714:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 714 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:715:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 715 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:734:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 734 | glBindTexture(GL_TEXTURE_CUBE_MAP, lookupenvmap(m.envmap)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:745:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 745 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:751:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 751 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:756:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 756 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:760:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 760 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:772:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 772 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:778:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 778 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:779:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 779 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:802:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 802 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:808:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 808 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:813:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 813 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:818:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 818 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(In file included from 10.0, 10.14); | ^ In file included from engine/master.cpp:engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOA9T: In file included from :engine/engine.h : glUniform1f_(b122-: >loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniforengine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] m 4191f | c_ase GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z) ; break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384g | lU#define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0n,i GLform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here f loat v1, GLfloat v2) 435 | voidOPENGL_DEPRECATED(10.0, 10.14); | ^ seti(iIn file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case nt x = 0GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w, int y = 0, i); breantk; | ^ z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | shared/glexts.h ^ :385:In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | 22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ gl Uniform4fcase GL_FLOA | ^ T_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUnifo/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern voidr glUniform4f (GLint location, GLflom2f_ glUniform2f at v0, GLfloat v1, G| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | eLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | xter case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INTn void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h_VEC2: glUniform2i_(b->loc, x, y); br:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern veak; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUnioiform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATd glUniform3f (GLint locaED(10.0tion, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: g,l 10.14); | ^ Uniform4f_(b->lIn file included from engine/master.cpp:o9: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_Vc,EC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: x, y, z, w); break; | ^ shared/glexts.h:385:22:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint locat ion, note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloaGt v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (Lint v0, GLGLiint location, GLint v0) OPnt v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ ENGL_DEPRECATED(10.0, In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUnif orm2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22 case : note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint locatioGL_INT_VEn, GLintC 4: glUniform4i_v0, GLint( b->loc, x, y, z, wv1)) OPENGL; break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern v_DEPRECoid glUATED(10.0, 10.14); | ^ niform4i (GLint lIn file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | o c a case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z)tion, GLint v0, GLint v1, GLint; bv2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14)reak; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392; | ^ | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, In file included from y, engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (Gz, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i Lint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, In file included from engine/master.cpp:9: In file included from engine/engine.h:122z, w); }: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | cas e GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OP| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void ENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(bglUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUni0form,3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) 10.14); | ^ OPENGIn file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloatL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ glUIn file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, xniform1); break; | ^ shared/glexts.h:i390:_22 :glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void gl Unnote: iexpanded from macro 'glUniform1i_'f orm1i (390G | L#idnetf ilnoec agtliUonni,f oGrLmi1nit_ vg0l)U nOiPfEoNrGmL1_iD E P| R ^E CATED(/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h1:02938.:013,: 1note: 0'glUniform1i' has been explicitly marked deprecated here. 14); 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint lo| ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUnication, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUnifofrmo3rim_2(ib_- >loc, x, y, z); break; | ^ shared/glexts.h:392:22:glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case G note: expanded from macro 'glUniform3i_' 392 | #define glULniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint locati_INT_VEC3:on, GLint v0, G gLint v1, GLint v2) OPENGL_DEPRECATED(10.0, l10U.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' niform 3393i_ | (b#->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUdefine glUniform4i_ glUniform4i | ^ niform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hnote: :'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUni2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ form3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/movie.o engine/movie.cpp In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vPackage x11 was not found in the pkg-config search path. ecPerhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAPackage 'gl' not found ttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArr136 warnings generateday_ glDisableVertexAttribArray . | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index)clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/normal.o engine/normal.cpp ; } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | exPackage x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found tern Package 'gl' not found void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/octa.o engine/octa.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:962:42: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 962 | if(scaletex[0] || scaletex[1]) { glDeleteTextures(2, scaletex); memset(scaletex, 0, sizeof(scaletex)); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1011:9: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1011 | glPixelStorei(GL_PACK_ALIGNMENT, texalign(m.video, m.w, 4)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1021:38: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1021 | if(!scaletex[i]) glGenTextures(1, &scaletex[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1049:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1049 | glBindTexture(GL_TEXTURE_RECTANGLE, scaletex[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1050:17: warning: 'glCopyTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1050 | glCopyTexSubImage2D(GL_TEXTURE_RECTANGLE, 0, 0, 0, 0, 0, screenw, screenh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2454:13: note: 'glCopyTexSubImage2D' has been explicitly marked deprecated here 2454 | extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1060:21: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1060 | glViewport(0, 0, dw, dh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1061:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1061 | glBindTexture(GL_TEXTURE_RECTANGLE, scaletex[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1073:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1073 | glBindTexture(GL_TEXTURE_RECTANGLE, scaletex[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1074:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1074 | glViewport(0, 0, m.w/4, m.h); SETSHADER(moviey); screenquadflipped(m.w, m.h); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1075:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1075 | glViewport(m.w/4, 0, m.w/8, m.h/2); SETSHADER(movieu); screenquadflipped(m.w, m.h); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1076:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1076 | glViewport(m.w/4, m.h/2, m.w/8, m.h/2); SETSHADER(moviev); screenquadflipped(m.w, m.h); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1078:17: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1078 | glPixelStorei(GL_PACK_ALIGNMENT, texalign(m.video, m.w/4, 4)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1079:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1079 | glReadPixels(0, 0, m.w/4, m.h, GL_BGRA, GL_UNSIGNED_BYTE, m.video); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1080:17: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1080 | glPixelStorei(GL_PACK_ALIGNMENT, texalign(&m.video[planesize], m.w/8, 4)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1081:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1081 | glReadPixels(m.w/4, 0, m.w/8, m.h/2, GL_BGRA, GL_UNSIGNED_BYTE, &m.video[planesize]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1082:17: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1082 | glPixelStorei(GL_PACK_ALIGNMENT, texalign(&m.video[planesize + planesize/4], m.w/8, 4)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1083:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1083 | glReadPixels(m.w/4, m.h/2, m.w/8, m.h/2, GL_BGRA, GL_UNSIGNED_BYTE, &m.video[planesize + planesize/4]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1089:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1089 | glReadPixels(0, 0, m.w, m.h, GL_BGRA, GL_UNSIGNED_BYTE, m.video); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1092:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1092 | glViewport(0, 0, hudw, hudh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1095:14: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1095 | else glReadPixels(0, 0, m.w, m.h, GL_BGRA, GL_UNSIGNED_BYTE, m.video); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1133:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1133 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1143:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1143 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloatIn file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, floatx, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ ) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttIn file included from riengine/normal.cppb1##suffix##_(index, x); :1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] } \ 61 | GLE_IN I T| A ^ :181:1: note: expanded from here T T181R | IgBlFV(etretxecxoAotrtdr1i,b 1AfT_T R | ^ IB_TEXCOOshared/glexts.hR:D1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 40647 | GLE_INITATTRIB(:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttribname, index, f, float) \ | 1 ^ f_ gshared/glemu.hlVertex:44:67: note: expanded from macro 'GLE_INITATTRIB' Attr 44 | static inlinib1f | ^ e void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttr,ib 1yf, (zG)L;u i}n t\ i n| d ^ :38:1: note: expanded from here ex, GLfloat 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #defi nxe glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVe)r OtPEeNGxL_ADEttrPRECATED(10.0, 10.14ib3f (GLuint in); | ^ dex, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.hIn file included from :5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBengine/normal.cppF:1(: In file included from vertex, ATTRIengine/engine.hB:5_VE: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, iRTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIndex, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inliB(name, index, f, floatne void name##suffi) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | statx(tyipe x,c inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, type y, type z, type w) { glVertexAttrib4y); } \ | ^ ##suffix##_(:i184n:d1e:x ,note: expanded from herex , y ,184 | zg,l Vwe)r;t e}x A t| t ^r ib2f_ | :^41 :1: shared/glexts.hnote: :expanded from here410 :27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertex A41t | tgrliVbe2rft_e xgAltVterritbe4xfA_t t r| i^b 2f | ^shared/glexts.h :418:27: note: expanded from macro 'glVertexAttrib4f_' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888 :41813 | :# dnote: e'glVertexAttrib2f' has been explicitly marked deprecated heref ine gl V2888e | retxetxeArtnt rviobi4df _g lgVleVretretxeAxAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint indttrib2f (GLuint index, GLfloat x, GLfloat y) eOxPENGL_D, EPRECATED(10.0, G1L0.14); | ^ float x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIn file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] IBF(texcoord1,55 | GLE_INITAT ATTRIB_TEXCOORD1) T R| ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' IBF(verte 48 | static inlinex, void namAeTT(Rconst vec &v) { glVertexAtItB_VERTEX) rib3fv | ^ _(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' v_ glVertexAttrib3fv | ^ 47 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVe rte xGLE_INITATTRIB(name, indAettx, f, floartib)3 \ fv (GLuint index, const GLf| l ^ oat *v) shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inliOnPEeNGL_DEPRECATED(10.0 void name##suffix(,t 10.14); | ^ ype x, type y, type z) { glVertexAttrib3##sufIn file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: fshared/glemu.hi:x61#:5:# warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void nnote: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAame(const vec &v, float wttrib3f_ glVertex) { gAlVertexAttrib4f_(index, v.x, v.y, v.z,t w); } \trib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAtt:ri47:b4f_ glVertexAttrib4f | 9: note: expanded from macro 'GLE_INITATTRIBF' ^ 47 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAt GLE_INITATTRIB(name, index, f, float) \ trib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' , G45L | f l o a t w) OPENGL_DEPRECATED(10.0, 10.14); | ^ static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); In file included from } | ^ engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:2:1: note: expanded from here 61 | GLE_INITATTRIBF(texcoord1, ATTRIB _2T | EgXlCVOeOrRtDe1x)A t t| r ^i b4fshared/glemu.h_:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static | ^ shared/glexts.h:418inline voi:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrd ib4f_ gnlame(VertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | externconst vec2 void g&lVevr)texAttrib4f (GLuint index, GLfloat x, GLfloat { glVertexAttrib2fv_(in dyex, ,v.v GL); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttfrlib2ofav | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | etx zt, GLfloat w) OPENGL_DEPern void glVertexAttRECATED(10.0, 10.14); | ^ rib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from Gshared/cube.h:LE65: shared/glemu.h:55:5:_ INwarning: IT'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | A TT RIGBFL(tE_INITATTRIBF(vertex, AeTxTcoRIB_VERoTEX) | ^ rdshared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttr1ib3fv_(inde,x ATTRIB_TEXCOORD1) | ^ , v.v); } \shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const ve c| 4 &v) { glVertexAttrib4fv_(i ^ ndex, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexshared/glexts.hAt:t415r:ib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 28: note: expanded from macro 'glVertexAttrib3fv_' 2909 | exte r415n | #d evoid glVertexAttrib4fv (GLuintf iinnedex, const GLfloat *v) OPENGL_DEPR glVertexAttribE3fv_ glVerCteAxTAEtDt(r1i0b.30f,v 1 0| . ^1 /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | exte4); | ^ rn void glVertexAttrib3fv (GIn file included from Lengine/normal.cpp:uint ind1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.hex, co:nst62 :60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | GLfloat *v) OPENGL_DE PRE sCtAaTED(10.0, tic inline void normal(float x, float y, float z) { gl1V0e.1rtexAttrib4f_(ATTRIB_NORMA4L, x, y, z, 0.0f); } | ^ )shared/glexts.h;: 418 :| 27 ^: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inIn file included from lengine/octa.cppi:n3e: In file included from vengine/engine.ho:i5d: In file included from nshared/cube.ho:r65m: ashared/glemu.hl:(55c:o5n:s twarning: vec &v) { g'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | lVertexAttrib4f_(ATTRIB GLE_IN_NORMAL, v.x, v.y, v.ITATTRIBF(vertzex, ATTR, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418I | #deB_VERTEX) | ^ shared/glemu.h:fine glVertexAt49tr:i58b:4 fnote: _expanded from macro 'GLE_INITATTRIBF' glVerte xAttrib4f | ^ 49 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2908 : 13 : static inl note: 'glVertexAttrib4f' has been explicitly marked deprecated here ine void 2908name(const vec &v, float w) { g | extern vlVertexAtoid glVertexAttrib4f (GLuint index, GLfloat x, GLfloatrib4f_(index, v.x, v.y, v.z, w); } \ | ^ t y, GLfloat z,shared/glexts.h: GLfloat w)418 OPENGL_D:E27:PRECATED(10.0, 10.14); | ^ note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inliGLuint index, GLfloat x, GLfloat y, GLfloat z, GLfnloate void tangent (float x, flw) OPENoaGt y, float z, float wL_DEPRECATED(10.0, 10.14); | ^ = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define gIn file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | l V e rtexAttrib4f_ glVerteGxAtLE_Itrib4f | ^ NITATTRI/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here BF(vertex, ATTR2908 | extern void glVertexAttrib4f (GLuint iInB_VERTEX)de x, | G ^L float shared/glemu.hx:,50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name( GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECAconst vec2 &v) { glVertTED(10.0, 10.14); | ^ exAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | In file included from engine/normal.cpp:1: In file included from engine/engine.hext:5: In file included from shared/cube.h:65: eshared/glemu.hr:n65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] voi d65 | g l static inline void tangent(const vec &vVertexAttrib2fv (G, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, Luint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.v1.4); | ^ y, v.z, w); } | ^ shared/glexts.h:In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_I418N:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define gITATTRIBF(vertex, ATTRIB_VERTEXlVertexAttrib4f_ glVer) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAtttreib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: xAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hnote: :2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern vo'glVertexAttrib4fv' has been explicitly marked deprecated herei d glV 2909e | erxtterenxAttrib4 fvoid (GLui ngtl Vienrdteexx,A tGtLrfilbo4aftv x(,G LGuLifnloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0t, 1i0n.d1e4x),; c o| n ^s t GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fvIn file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from (shared/cube.h:G65L: ushared/glemu.h:56:5:i warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBnt index, conF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, indst GLfloat *v) OPex, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | stENGL_DEPRECATED(10.0, 10.14); atic inline void name##suffi| ^ x(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ In file included from engine/normal.cpp:1: In file included from :5engine/engine.h::15:: In file included from note: shared/cube.hexpanded from here: 65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(i 5 | glVertexAttrib1f_ | ^ nshared/glexts.ht: 406index) { disable(); glEnableV:er27texAttribArray_(index); } : note: expanded from macro 'glVertexAttrib1f_' | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ 406/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h | :#define glVertexAt2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEtrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here n2882 | aebxtern void glVertexAttrib1f (GLuint leVerteindxAttribArray (eGLxu,i nGtL filnodex) OPENGL_DEPRECATED(10.0, 10.14); | ^ at x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline voiIn file included from d disableattrib(int index) { glDisableVertexAtengine/octa.cppt:ribArray_3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56(i:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47ndex); } | ^ | Gshared/glexts.hLE:_I404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttriNIbTAATTrRray_ gIlBD(niamsae, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(tbype lxe,V etrytpeex Ayt)t r{i bgAlrVrearyt | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | externexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: void glDisableVertexAttriexpanded from hereb Array (GLuint index) OP 8 | glVertexAttribENGL_DEPRECATED(10.0, 10.14); | ^ 2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glIn file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: V'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] er 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VtexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrEib2f (RTEX, GL_FALSE, 3, GL_FLOAT, disGLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | able()) | ^ shared/glemu.h: ^ 69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { preIn file included from paengine/octa.cppre; glEna:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLbEleVertexAttribArray_(index); } \ | ^ _INITATTshared/glexts.h:R403I:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArraBF(color,y_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h ATTRIB_COLOR) | ^: 2917:13: note: shared/glemu.h'glEnableVertexAttribArray' has been explicitly marked deprecated here: 47:9: note: expanded from macro 'GLE_INITATTRIBF' 2917 | ex t47e | rn void glEna b l e V e r t eGxLAEt_tIrNiIbTAArTrTay (GLuint index) OPENGL_DEPRECATRED(1I0B.(0n, 10.14); | ^ ame, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inlIn file included from iengine/normal.cppne void name##suffix(type x, type y, t:1: In file included from engine/engine.h:5: In file included from yshared/cube.hpe: z65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBP)O INTER(vertex, AT{ glVertexAttrib3##suffix#T#_(iRnIBdex, _VERTEX, GL_FALSE, 3, GL_FLOAT, disable())x, y, | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | z); } \ | ^ :11:1: note: expanded from here ^ shared/glexts.h: 40411 | glVerte:x37A:t tnote: rexpanded from macro 'glDisableVertexAttribArray_'i b3f_ | ^ 404 | shared/glexts.h#:d414e:f27i:ne glDisableVertexAttribArray_ gl note: expanded from macro 'glVertexAttrib3f_' 414 | #definDisableVertee glVertexAttrxAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918ib3f_ glVertexA:t13t:r inote: b'glDisableVertexAttribArray' has been explicitly marked deprecated here3 f 2918 | extern | ^ void glDisable/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894VertexAttribA | rreaxyt e(rGnL uvionitd ignldVeexr)t eOxPAEtNtGrLi_bD3EfP (GLuint index, GRECATED(L1f0l.o0a,t 1x0,. 1G4L)f;l o a| t ^ y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:In file included from engine/octa.cpp:3: In file included from 65engine/engine.h:5: In file included from shared/cube.h:65: : shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56shared/glemu.h | : GL78E_:INITAT5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertexT, RAITBTFR(IcBo_lVoErR,T EAXT, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertTeRxIABt_tCrOiLbOPRo)i n ter_(index, size, type, normalized, stride, data); \ | ^ | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##sufshared/glexts.hfix(type x, typ:433:e y32: note: ,expanded from macro 'glVertexAttribPointer_' type z, 433t | y#pdee fwi)n e{ ggllVVeerrtteexxAAttttrribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here i 2916b | 4e##suffix##_(index, xxtern, y, z, w); } | ^ :14:1: note: expanded from here void glVertexAttribPointer 14( | GgLluVienrtt eixnAdtetxr,i GLint size, b4f_ G | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENLeGLnum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECAT_DEPRECATED(10.0, ED10.14); | ^ (10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' : 69 | 49 : note: expanded from macro 'GLE_INITATTRIBF' 48 | st static inline void enable##name() { parepatriec in;l ine void naglEname(const vebleVertexAttribArray_(c &v) { glVertexAttrib3fv_(indiendex); } \ | ^x, v. shared/glexts.h:403:36: vnote: )expanded from macro 'glEnableVertexAttribArray_'; } \ | 403 ^ | #defshared/glexts.hi:n415e: 28glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: note: expanded from macro 'glVertexAttrib3fv_'2917 :13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exte 415 | #define glVerrtnexAtt rvoib3ifv_ gldV gelErnableVertexAttribArray (GLuint indetexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat x) OPENGL_DEPRECATED(10.0, 10.14);* | v ^) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE,In file included from engine/octa.cpp:4, GL_UNSIGNED_BYT3E: ,In file included from engine/engine.h :5) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disa: bIn file included from shared/cube.hl:65e##name() { glDisableVertexAt: tshared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | stratici binline void name(cArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArraonsty_ glDisableVertexAt tvec &v, float w) { glVerribArray | ^ t/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13exAttrib4f_(inde: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here x, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexA 2918 | exttern void gltDriisableVebr4ft e| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: xAttribArrnote: ay (GL'glVertexAttrib4f' has been explicitly marked deprecated hereuint index 2908 | extern void g) OPENGL_DEPRECATED(10.0, 10.14); | ^ lVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATEDIn file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5:(10.0, 10.14) ; | ^ warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER'In file included from engine/octa.cpp:3: In file included from 73 | glVertexAttribPointer_(index, size, engine/engine.hty:5p: eIn file included from , normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttrishared/cube.h:65bPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum typ: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(colore, GL,b oAolean normalTizTed, GLsizei striRIB_COLOde, const GLvoR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline id *pointevoid name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #r) OPENGL_DEPRdEeCfAiTnEeD (g1l0V.e0r,t e1x0A.14); | ^ ttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint indIn file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.he:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | xGLE_, const GLfloat ATTRIBPOINTER(te*v) OPENGL_DEPRECATED(10.0, 10.14); | ^ xcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##nameIn file included from engine/octa.cpp:3: In file included from engine/engine.h:(5): { prepareIn file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITA; glETnaTRbleVerItexABF(color, AtTTRIB_tribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnaCOLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | bleVertexAttribArray (GLuint index) OPENGL_DEPRECATED (10. 0 , 10.14); | ^ staticIn file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(te inline void name(const vec4 &v)xcoord0, { glVerte ATTRIB_TEXCOORD0, GL_FALSE,x A2t,t rGiLb_4FfLvO_A(Ti,n d)e x ,| ^v .v); } | ^ shared/glexts.h:shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inl419ine void: disable##name()28 { glDisableV: enote: expanded from macro 'glVertexAttrib4fv_'r texAttribArra 419 | #define glVertexAttrib4fvy_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisabl_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here eVertexA ttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | ex2909 | extern vtern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ oid glVertexAttrib4fIn file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:v (GLuint 5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEindex, const GLfloat *v) OPENGL_DEPXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^RECATED(10.0 shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, 10.14); | ^ , stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_In file included from engine/octa.cppglVertexAttribPointer | :3: ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | eshared/glemu.h:57:5xtern void glVertexAtt: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] r57i | b P o i nGtLeEr_ I(NGILuiTATTRnt index, GLint siIBN(color, ATze, GLenTuRm type, GLbooIB_COLOR, ub, uchar, 255)lean normalized, GLsizei st r i| de, const GLvoid *pointer) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static OPENGL_DEPRECATED(10.0, 10.14); | ^ inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here In file included from 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | eengine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: xshared/glemu.hte:r81n: 5v:o iwarning: d'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoo glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ rd1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54In file included from :engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58 note: expanded from macro 'GLE_ATTRIBPOINTER' : 69 | 66 static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); }: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' \429 | #define glVertexAttrib4Nub_ glVer texAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray g| ^l Vertex/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:t2917t:r13i:b 4note: N'glEnableVertexAttribArray' has been explicitly marked deprecated hereu b (GL u2917i | netx tienrdne xv,o iGdL ugblyEtnea bxleV, GLubyte yertexAttribArray (GLuint inde,x) OPENGLubyte z, GLubyte w) GOPEL_DEPRECATED(10.0, 10.14); NGL_D | ^ EPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcIn file included from oengine/octa.cppo:r3d: 1In file included from ,engine/engine.h :A5T: TIn file included from Rshared/cube.hI:B65_: Tshared/glemu.hE:X59C:O48O:R Dwarning: 1'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], GL_FAL S59E | , 2 , sGtLa_tFiLcO AiTn,l i)n e | v ^o id cshared/glemu.ho:l70o:r46(:c onote: nexpanded from macro 'GLE_ATTRIBPOINTER's t bve c704 | & v ) { g lsVtearttiecx Aitntlriinbe4 Nvuobivd_ (dAiTsTaRbIlBe_#C#OnLaOmRe,( )v .{v )g;l D}i s a| b ^l eVeshared/glexts.hr:t430e:x30A:t tnote: rexpanded from macro 'glVertexAttrib4Nubv_'i bArr a430y | _#(dienfdienxe) ;g l} \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:VertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLu note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuiint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ nt index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from In file included from engine/normal.cppengine/engine.h::15: : In file included from In file included from engine/engine.hshared/cube.h::565: : In file included from shared/glemu.hshared/cube.h::6065:: 5shared/glemu.h:: 81warning: :'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]5 : warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | G81L | E _ I N IGTLAET_TARTITBRFI(BtPeOxIcNoToErR(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ dshared/glemu.h:73:013: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | g, ATTRIB_TEXCOOlVertexAttribPointer_(indeRD0) | ^ shared/glemu.h:47:9: note: x, size, type, noexpanded from macro 'GLE_INITATTRIBF' 47 | rmalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttGLE_INITATTRIB(namre, indexib, f, float) \ | ^ shared/glemu.hPointer_ glVertexAt:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | tribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern vo static inline void name##sid glVertexAtuffix(tytribPoinpe x) { glVertexAttrib1t#er (GLuint index, G#Lsuint fsfiize, GLenuxm##_( index,t x); } \ | ^ :20:1ype, GLboolean normalized, GLsizei stride, const GLvoi: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' d *406 | p#doefiintne glVertexAttrib1f_ glVerteer) OPENGL_DEPRECATED(10.0, 10.14); | ^ xAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.1In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h4:);65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | | ^ GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.hIn file included from :engine/octa.cpp69::354: : note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static In file included from inengine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | line void enable##name() { prepare; g l GLEEn_ablINITATTRIBFe(texcoordV0, ATTertexAttribArray_R(index); } \IB_TEXCO | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #dOefinRDe glEnableVertexAttribArray_ gl0En)a bleVe r| texAtt ^ribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, ind:2917:13: enote: x, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | 'glEnableVertexAttribArray' has been explicitly marked deprecated here static 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ inline void name##suffix(type x, type y) { glVertexAttrib2In file included from engine/normal.cpp:1#: In file included from engine/engine.h#:s5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTuffix##_(index, x, y)ER(normal, ATTRIB_NORMAL, GL_TR; } \ UE, 3, GL_FLOAT, ) | ^| ^ :23:1: note: expanded from hereshared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ 23 | | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' glVertexAttrib2f_ | ^ 404 | #dshared/glexts.he:fine glDisableVertex410AttribArray:_27: note: expanded from macro 'glVertexAttrib2f_' 410 | # glDisableVertexAttribArray d| ^ efi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:n2918e:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLugilVnt index) OPENGL_DEPRECATED(10.0, 10.14); | ^ ertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:6065:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9:: note: expanded from macro 'GLE_INITATTRIBF' shared/glemu.h 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline vo:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] i d name##suffix(t82 | yGLE_ATTRIBPOINTER(pe x, type y, typnormal, ATTRIeB z) { glV_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ eshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(inrdex, size, tytpe, noremalized, stride, data); \ | ^ xAttrshared/glexts.h:433:32:i note: b3expanded from macro 'glVertexAttribPointer_' 433 | #defi#ne glVe#rtexAttribPointer_ glVertexAttribPoisnter u | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here f 2916 | feix##_(index, x, y, z); } \ | ^ :xtern void glVerte26:1: xnote: Aexpanded from heret tribPointer (GLuint index, GLint size, GLenum type, GLboolean normal 26 | igzleVde,r tGeLxsAitzteriib3f_ | ^ stride, conshared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13st G: note: 'glVertexAttrib3f' has been explicitly marked deprecated here Lvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hGLfloat y, GLfloa:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLt z)E_AT TRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOPENGL_DOAT, )EPREC | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | ATED(10.0, 10.14); | ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertIn file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] e 60x | A t t r iGbLAEr_rIaNyI T | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnaATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | bleVerte xAtt GLE_INITATribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ TRIB(name, index, f, float) \ | ^In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATshared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void namTRIBPOINTER(tangent, e##suffix(AtyTpTeR IxB,_ TtAyNpGeE NT, GL_TRUE, 4, GL_FLOATy, type z, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | , ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #defintype w) {e glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ glV /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisablertexAtterib4##suffixV##_(index, exrtexAttribArray (GLuint ,i nyd,e xz), w); } | ^ OPEN:29G:L_DEPRECAT1: note: expanded from here ED(10.0, 10.14); 29 | | g ^l VertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | In file included from ^engine/normal.cpp :1: In file included from engine/engine.h:5: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from :shared/cube.h2908::6513: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBP: note: 'glVertexAttrib4f' has been explicitly marked deprecated here OINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ 2908 | extern void glVertexAttrib4shared/glemu.h:73f: (13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | G Lu in t index, GLfloat x, GLglVertexAttribPointer_(infloat y, GLdfexl, oat z, sGLfloiat zwe,) OPENGL type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPo_DEPRECATED(10.0, 10.14); | ^ inter_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPIn file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | ENGL_DEPRECATED(1 0.0 GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' , 10.14); | ^ 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(indeIn file included from xengine/normal.cpp,: 1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib53fv | : warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, A ^ TTRIB_BONEW/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.1EIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void en4a)b;l e #| # ^n ame() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 1In file included from 0engine/octa.cpp.14); | ^:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | In file included from engine/normal.cppG:L1E: _In file included from Iengine/engine.hN:I5T: AIn file included from Tshared/cube.hT:R65I: Bshared/glemu.hF:(84t:e5x:c owarning: o'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r d0, A T84 | T GLE_ATTRIB_TEXCORORDI0BPOINTER(bonew) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | eight, ATTRIB_BONEW static inline void nameE(const vec &v, float w) { glVertexAttrib4f_(indexIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) , v.| ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##nx, vame() { glDisableVertexAttribArray_(index).; } y\ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDis, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableid gVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.l0,V e1r0t.e1x4A)t;t r i| b ^4 f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIIn file included from engine/octa.cpp:3: In file included from engine/engine.h:GNED5: In file included from shared/cube.h_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' : 7365 | : shared/glemu.h : 60 : 5 : warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glV 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ertexAttribPointer_(index, size| , ^t ype, nshared/glemu.ho:r50m:a50l:i znote: eexpanded from macro 'GLE_INITATTRIBF'd , str i50d | e , d a ta); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer static inline void name(const vec2 &v) { glVerte(GLuint index, GLintxAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h size, GLenum type, GLboolean normalized, GLsizei stride, con:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ st/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :G2889Lvoid *pointer) OPENGL_DEPRE:13: CATED(10.0, 10.14); | ^ note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENIn file included from Gengine/normal.cppL:_1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] D E85P | R E C A TGELDE(_1A0T.T0R,I B1P0O.I1N4T)E;R ( b| o ^n eindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static In file included from iengine/octa.cppn:l3i: nIn file included from eengine/engine.h :v5o: iIn file included from dshared/cube.h :e65n: ashared/glemu.hb:l60e:#5#:n awarning: m'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e () { p60r | e p a r eG;L Eg_lIENnIaTbAlTeTVReIrBtFe(xtAetxtcroibArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribAord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF'r ray | ^ 51 | static inline v/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: oid name(const vec4 &v) note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void{ g lglVertexAttriEbna4fv_bleVertexAttribArr(index, v.v);ay (GLuint index) OPEN} GL_DEPRECAT | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVED(10.0, 10.14); | ^ erIn file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNEDtexAttr_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | statiib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: c inline void disable##name() { glDisableVertexAttribArray_(inote: 'glVertexAttrib4fv' has been explicitly marked deprecated herendex); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glD isableVertexAtt 2909 | rextern void glVertexAttrib4fvi (GLuibntArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDi index, const GLsableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5f: loat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIIn file included from Bengine/octa.cppPOINTER(boneindex, ATTRI:3: In file included from engine/engine.h:5: In file included from shared/cube.hB:65_B: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_OINNEIITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | NDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribstatic inline void name#Pointer_(index, siz#suffiex(,t ytpyep ex,) n{o rgmlalizeVd, stride, data); \ | ^ shared/glexts.h:433:32: note: eexpanded from macro 'glVertexAttribPointer_'r texAtt 433 | #define glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here r ibPointer_ glVertexAtt32 | glVertexAttrib1fri_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttribb1Pof | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated herei nter | ^ 2882 | extern void glVertex/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hAt:2916t:13rib1f (:GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBFIn file included from (engine/normal.cpp:te1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: xcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.hwarning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : 87 | static inline void bindebo(GLuint ebo) { disable()43;:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type glBindBuffer_(G y) { glVertexAttrib2L_EL#E#sMufENT_ARRAY_BUFFER, efix##_(index, x, bo); } | ^ yshared/glexts.h:352:23: ); } \ | ^ :35:note: 1: expanded from macro 'glBindBuffer_'note: expanded from here 352 | #define glBindBuffer_ glBindBuffer | 35 ^ | glVertexAttrib2f _ | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:^2867 shared/glexts.h:410:27:: 13note: expanded from macro 'glVertexAttrib2f_' 410 | #define :glVer tnote: 'glBindBuffer' has been explicitly marked deprecated hereexAttri b2f_ 2867 | eglVertexxAttertribn2 f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern voidvoid glBindBuf fer (GLenum target, GLuint bgulfferVertexAttrib2f () OPENGLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECAGL_TED(10.0, 10.14); | ^ DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBufIn file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: fer_(GL_ELEwarning: MEN'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] T_ARRA 61 | GLE_INITATTY_BUFFER, RIBF(texcoord1, ATTRIB_0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | TEXCOOextern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0,RD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | 10.1 GLE_INITATTRIB(name, index, f,4); | ^ float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3#In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65#: sshared/glemu.hu:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inliffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from heren e void bindvbo(GLuint vbo) {38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void gdlVeisablertexAttrib3f (GL(); glBindBuffer_(uintG Li_Andex,R GLfloaRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' t x, GLfloat y, GLfloat z) OPENGL_DEP352R | ECATED(10.0, 1#0d.14)e;f | ^ ine glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindIn file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from Bshared/cube.h:uf65fe: r shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRI(BFGL(texcoord1, eATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, num target, GLuint buffer) OPENGL_DEPindex,R f, fECATED(10.0, 10.14); | ^ loat) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | staIn file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: tic inline void name##suffix(type x, type y, type z, t'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]yp e w) { g90l | V e r t esxtAatttirci bi4n#l#isnuef vfoid clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } i | x ^# shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h#:_(index, x, y, z, w); } | ^ :41:1: note: expanded from here2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | ex 41 | glVertexAttrib4f_ | ^ tern void glBindBufshared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertefer (GxLAetnturmi bt4afr_g egtl,V eGrLtueixnAtt tbruifbf4efr ) | O ^P ENGL_DEPR/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:C2908A:T13E:D (note: 1'glVertexAttrib4f' has been explicitly marked deprecated here0 .0, 10.14); | ^ 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1,In file included from GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prengine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] e 42 | case GL_FLOAT: pare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttr glUniform1fv_(loc, size, paribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ am->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_'In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPEN 386 | #define glUniforGm1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern vLoi_DEPRECATED(10.0, 10.14); | ^ d glUniform1fv (GLint location, GLsizei count, const GLfloat *valuIn file included from eengine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:) OPENGL_DEPRECATED(10.0, 10.1469:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); ); | ^ } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArrayIn file included from engine/normal.cpp:1: In file included from engine/engine.h (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ :122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, pIn file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | a glVertexAttribPointer_(index, sizram->fval); break; | ^ e, type, norshared/glexts.hmalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPoi:387:23: nter | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | In file included from engine/normal.cppG:1LE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ : shared/glemu.hIn file included from :69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable#engine/engine.h#name() { prepare; g:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAlT_VECE3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:nableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern v388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: oid glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10note: .'glUniform3fv' has been explicitly marked deprecated here 0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define gl2944 | extern void gVlUniforem3rftexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ v (GLint location, GIn file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTLsizei count, const GLfloat *value) OPENGL_DEPRECER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_ATED(10.0, 10.14); | ^ BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArIn file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GLray_(index_FLOAT_VEC4: glUniform4fv_(l); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ oc, size, param->fval); brIn file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAtteak; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945ribPointer (GLuint index, GLint size, GLe:num type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ 13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint locatioIn file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GLn_,UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ In file included from shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14);engine/normal.cpp:1: | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vIn file included from bengine/engine.h:o) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case G23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: L_INT: glUniwarning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 1fo0.14); | ^ rm1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942FLOAT: glU | exniform1f_(b->loc, x); break; | ^ shared/glexts.ht:382:e22r:n note: vexpanded from macro 'glUniform1f_'o id g l382U | n#idfeorm1fv (GLint location, GLsfine glUniform1f_ glUnizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.hiform1f | ^ :44:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void gl33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *valueUni) OPENGL_DEPRECATED(10.0, 10.14); | ^ form1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(In file included from 1engine/octa.cpp0:.30: ,In file included from engine/engine.h1:0122.: 1engine/texture.h4:)46;: 33 :| ^warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: :13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extengine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ern void glUniform3fv (GLint locatio 380 | case GL_FLOAT_VEC2: glUnifon, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizerm2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniiform2 f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ : note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint locationIn file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (,GLint location, GLsizei count, const GLint *value) OPENGL_D GLfloat EPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, parv0, GLfloat v1) aOmP-E>NiGvLa_l); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint locatioDEPRECATED(10.0,n, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 10.14); | ^ 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc,In file included from engine/normal.cpp:11: , GL_FALSE, param->fval); In file included from bengine/engine.hreak; | ^ shared/glexts.h:398:29: :note: 122: expanded from macro 'glUniformMatrix2fv_'engine/texture.h: 382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 398382 | | #define glUniformMatrix2fv_ glUnif o r m Matrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPR case GL_FLOAT_VEC3: glUniform3f_(bE-C>AlToEcD,( 1x0,. 0y,, 1z0).;1 4b); | ^ reak; | ^ shared/glexts.hIn file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei :384:22: note: expanded from macro 'glUniform3f_'count, GLboolean transpose, const GLfloat *value) OPENGL_D 384 | #define glUniformEPRECATED(10.0, 10.14); | ^ 3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from engine/octa.cpp:2936::313: In file included from engine/engine.h::122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case note: 'glUniform3f' has been explicitly marked deprecated here 2936 | ext GL_FLOAT_MATern vo4: glUniformMatrix4fvid glUn_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13:iform3f (GLin t location, GLflonote: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ at v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break;389 | #define glUnifor | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define gmlU4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break;form4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPREC | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ ATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22:In file included from engine/normal.cppnote: :expanded from macro 'glUniform3i_'1 : In file included from engine/engine.h :392122 | : #engine/texture.hd:e404f:i87n:e warning: g'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l Uniform3 i404_ | g l U nviofiodr ms3eit v (| c ^o ns/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht: 2940m:a13t:r inote: x'glUniform3i' has been explicitly marked deprecated here2 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUIn file included from nengine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *vaiformMatrix2fv_ glUniformMatrlue) OPENGL_DEPRECATED(10.0, 10.14); | ^ ix2fIn file included from engine/octa.cppv:3 : In file included from | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:engine/engine.h2950::13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here122 : engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | voi d 2950 | esxettern void glUnifvo(rcomnsMt avetrc *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cppix2fv (GLint :3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(location, GLsizei count, GLboolean b) glUniform2fv_(b->ltranospocs, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | exete, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ rn void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamIn file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.hBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRE:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBindiCATED(10.0, 10.n1g4 )*;b =| ^r esolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniIn file included from fengine/octa.cppo:r3m: MIn file included from aengine/engine.ht:r122i: xengine/texture.h3:f403v: 85 :| ^warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2951403: | 13 : note: 'glUniformMatrix3fv' has been explicitly marked deprecated herev oid setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix 2f2951v | e x| t ^e rn voi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hd: glUniformMatrix3fv (G2950L:i13n:t note: l'glUniformMatrix2fv' has been explicitly marked deprecated hereo cation, 2950 | eGxLtseirzne iv ociodu ngtl,U nGiLfbooromlMeaatnr itxr2afnvs p(oGsLei,n tc olnoscta tGiLonf,l oGaLts i*zveail uceo)u nOtP,E NGGLLb_oDoElPeRaEnC AtTrEaDn(s1p0o.s0e,, 1c0.o1n4s)t; G L| f ^l oat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cppIn file included from :engine/octa.cpp1:: 3In file included from engine/engine.h:: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | 122 v: oengine/texture.hid setv(const matrix4 *m, int n = 1) { Shad:e406:rParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatri87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(consx4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolet an transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ matrix4 *m, int n = 1) { ShaderPIn file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEaramBinding *b = resolve(); PRECATED(10.0, 10.14); | ^ if(b) glUniformMatrix4fv_(b->loc, n, GL_FIn file included from engine/octa.cpp:3: In file included from engine/engine.h:122: Aengine/texture.hL:S441E:, m->a.v85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ ); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 139 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/octaedit.o engine/octaedit.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/octarender.o engine/octarender.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/physics.o engine/physics.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:shared/glexts.h5:: 415:28: note: expanded from macro 'glVertexAttrib3fv_' warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]415 | #define glVertexAt trib3 f55 | v _ GLgE_lVertexIAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: Nnote: 'glVertexAttrib3fv' has been explicitly marked deprecated hereI TATTRIB 2895 | eFxter(nv evrotiedx ,g lAVTeTRIB_VERTEX) | ^ shared/glemu.h:r47texAttrib3fv (:9:GLuint index, const GL note: fexpanded from macro 'GLE_INITATTRIBF'lo at *v) OPENGL_ 47 | D EPRECATED(10.0, 10.14); | ^ GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.hIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITAT:TRIBF(vertex, ATTRIB42_V:51: Enote: expanded from macro 'GLE_INITATTRIB' 42 | staRTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | ti static inline cv oiidn lnine void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVame(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w);ertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glV ertexAt} \ trib1f_ glVertexAttrib1f | ^ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_'/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void 418 | #def glVertexAttrib1f (GLuiine glVertexAtntrtib4f_ inglVertexAdex, GLttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here float x) OPENGL_DEPRECATED(10.0, 10.12908 | exte4); | ^ rn void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIIn file included from engine/octaedit.cpp:B1: F(vertex, ATTRIB_VIn file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ERTEX) | ^ shared/glemu.h | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define :47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, floagt) \ | ^ shared/glemu.h:lV43e:rt59e: note: expanded from macro 'GLE_INITATTRIB' xAttrib2 43 | fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14)s; | ^t atic inline void name##suffiIn file included from engine/octaedit.cpp:1: In file included from x(typeengine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, AT x, type y) { glVertexAttrib2##suffTRix##_(indeIx, xB_VERTEX) | ^ shared/glemu.h:51:,50: note: yexpanded from macro 'GLE_INITATTRIBF') 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define g; } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrilb2Vefr_texAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here | ^ shared/glexts.h:410:272909: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVert | exAettrib2f_ glVertexAttrib2f x t| e ^r /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | exn void glVertexAttrtern void glVertexib4fv (GLuint index, const GLfloat *v) OPENGL_DEAttrib2fPRECATED(10.0, 10.14 )(;G L u| i ^n t index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_CIn file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.hOLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: :55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vnote: eexpanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_rtex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern voi, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern d glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ | GLE_INITATTRIB(name, index, f, float) \ | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.hshared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(t:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ype x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 55 | 8 | g lVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | G#LdEe_fIiNnIeT AgTlTVReIrBtFe(xvAetrttreixb,2 fA_T TgRlIVBe_rVtEeRTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | xAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: GLE_INITATTRIB(name, index, f,note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ floIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5at) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | type x, type y, type z, type w) { glVertexAttrib4##suffix## _(i nGLE_INITATTRIBdex, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:F(color, AT27: note: expanded from macro 'glVertexAttrib4f_' 418 | #dTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITAefine glTTRIB(namVertexAtte, irib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloatndex, f, float) \ | ^ shared/glemu.h:44 :x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ 67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from engine/octarender.cpp:3: 2894:In file included from 13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:52894: | e warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIxtern void glVertexAttrib3f BF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | stat(GLuint index, GLfloat x, GLfilc inline void noaat mye(const, GveLcf l&vo)a t{ gzlVertexAttrib3fv_(index, v.v)) ;OPENGL_D } \ | ^EPRECATED(10.0, 10.14); | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2895 | e56x | t e r n void glVertexAttrib3fv (GLuint index, const GLf loat *v) OPENGL_DEPRECATGLE_INITATED(10.0, 10.14); | ^ TRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | In file included from GLE_INITengine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ATTRIB(na 55 | GLE_INITATTRIBF(vertex, Ame, index, f, float) \ | ^ Tshared/glemu.h:T45R:75: note: expanded from macro 'GLE_INITATTRIB' 45 | IB_VERTE static inline void name##suffix(tX)y p e| ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inlxi,ne void name(const type vec &v, floy, type z, type w) { glVertexAttrib4##ast w) { glVertexAttrib4f_(index, v.x, v.y, v.z, wuffix##_(index, x, ); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttriby, z, 4f w); } | ^ :14:1: note: expanded from here | ^ 14 | glVertex/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:ttr2908ib4:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrf_ | ^ shared/glexts.h:418:27:i b4f (note: expanded from macro 'glVertexAttrib4f_' G 418 | #define glVertexAttrib4f_ glVeLrteuxiAnttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908t:13: inote: ndex, GLfloat x, 'glVertexAttrib4f' has been explicitly marked deprecated here GL 2908 | float y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); extern void gl| V ^e rtexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: );warning: | ^ 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(veIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIrBtex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' F(color, ATTR I50 | static inline void nBame(const vec_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline voi2 &v)d na { glVertexAtme(const vec &v) { glVertexAttrib3fv_(tiribn2dfv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' ex, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415411 | | #define glVertexAttri#b3fvd_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttriefine glVb3ertexAttrib2ffvv (G_Lu glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here int inde 2889 | extern void glVertx, const GLfloat *v) exAttribO2fv (GLuint iPnEdNGeLx, const GLfl_oDat *v) OEPRECATED(10.0, 10.PENGL_DEPRE1CATED(10.0, 10.144));; | ^ | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEXIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, A)TTRIB_COLOR) | ^ shared/glemu.h : 49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | | ^ shared/glemu.h :51 static inline void name:(cons50t vec &v, float w) : {note: expanded from macro 'GLE_INITATTRIBF' glVertexAttri 51 | static inlib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_'ne void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ g 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern volVertid glVertexAttrib4f (GLuinexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVert index, GLfloat x,texAttr GLfloat y,i GbL4fflvo a(t z, GLfloat w) OPENGL_DEPRECATED(10.0G,Luin 10.t index,14); const GLfloat *v) OPEN| ^ GL_DEPRECATED(10.0, 10In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | .14); | ^ GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fIn file included from v_(inengine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(coldoerx, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' , ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 411 | #define glVertexAttrib2fv_ 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ glshared/glemu.hV:e42r:texAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | e51xt: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##seuffix(type x) { glVertexAttrib1##suffix##_(inrn dex, x); } \ | ^ :5:1: note: expanded from here v 5 | glVertexAttroid glVertexAttrib2fv (GLuint iib1f_ | ^ shared/glexts.h:ndex, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ 406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRI/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extBF(coleornr, ATTRIB_CO LOvoid glVertR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' exAtt 51 | stratic inline voiid name(conb1sf t vec4 &(GLuinvt index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.1) { glVertexAttrib4fv_(index, 4); | ^ v.v); } | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTR#define glVertexAttrib4fvIB_ glVerF(coltexAttor, ATTRIBrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITA:TTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | 2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfl oat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ static inline void name##suffix(type x, type yIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ) { 57g | GLE_INITATTRIBN(color, ATlVertexAttrib2##suffix##_(index, Tx,R IyB)_;C O}L O\R , | u ^b , uchar, :285:51): note: | expanded from here ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #defi static inline void name##suffix(type x, type y, type z, type nw =e defaultw) { glVertexAttrib 4Ng#l#Vsuffix##_(index, x, y, ez,rtexAttrib2f_ glwVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here ); 2888} | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAtt | extern rib4Nub_ glVertexAttrib4Nub | ^ void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from engine/octarender.cpp:3: In file included from :engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | 2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib 4 Nu bG L(EG_LIuNiInTtA TiTnRdIeBxF,( cGoLluobry,t ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_IeNITATTRIB(name, index, f, f lxo,a tG)Lubyte y, G \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##Lubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ suffix(type x, type y, type z) { glVertexAttIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from rib3##suffix##shared/cube.h_(index, x, y, z):;65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const b } \ | ^ :11:v1:e note: expanded from here c 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ &v, uchar alpha = 255) /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h{ glVertexAttrib4N:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here ub_(ATTRIB_COLOR, v.x, v.y 2894 | extern void glVertexAttrib3f (GLui,n v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' t index, GLf loa429 | #define glVertextA x,t Gtrib4Nub_ gLfloat yl,V eGLfloat zrtexAttrib4Nub | ^ ) /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hO:P2901E:N13G:L _note: D'glVertexAttrib4Nub' has been explicitly marked deprecated hereE PRECATED(1 2901 | extern void g0lVertexAttrib4Nub (G.Luint index, GLubyt0e, x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DE 10.1P4);R E | ^ CATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBFIn file included from engine/octaedit.cpp:(color, ATTRIB_COLOR) | ^1 : In file included from engine/engine.h:5shared/glemu.h: In file included from shared/cube.h::47:9: note: expanded from macro 'GLE_INITATTRIBF' 65 47: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void | GLE_ color(const IbvNITATTRIB(name, index, f, floaec4 t&v) { glVertexAttrib4Nubv_(ATT) R\I | ^ shared/glemu.hB:45_COLOR, v.v); } | ^ :75: note: expanded from macro 'GLE_INITATTRIB' shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | # 45 | define glVertex static inline void name##suffix(type x, tyAttrib4Nupbev _y glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | e,x ttern void glVertexAttribype z, type4 Nubv (GLuiw) { glVertexAnttt irndib4##suffix##_(iex, const ndex, x, y, z, w); } | ^ G:14:1: Lubyte *v) note: OPexpanded from here ENGL_DEP 14 | glVertexAttribRECATED(10.0, 10.14);4f_ | ^ shared/glexts.h:418:27: | ^ note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | 13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here GLE _2908I | NeIxTtAeTrTnR IBF(texcoovrodi0d, gAlTVTeRrItBe_xTAEtXtCrOiObR4Df0 )( G L| u ^i nt indshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | e x, GLfloat x, GLfloat y, GLfloa t z , GLfloat w) OPEN GL GLE_INITA_DEPRECATED(10.0, TTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 10. 14); | ^ 42 | static inline void name##suffix(type x) { glVertexAttrib1#In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:#5s:u fwarning: f'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i x# 56 | GLE_INITATTRIBF(color, ATTRI#_(indBe_Cx, x); } \ | ^OLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inli ne void name(const v:20:1: note: expanded from heree c &v) { glVe 20 | rgtelVertexxAttrib3fv_(Aindext,t rvi.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertbex1Aft_ | ^ tshared/glexts.h:rib3fv_ glVerte406x:A27t:trib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here note: expanded from macro 'glVertexAttrib1f_' 2895 | extern voi406 | #define glVerd glVertexAtexAtttrib1f_ glVertexAttrib1ftrib3fv (GLuint index, co | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | enxtst GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ ern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47In file included from engine/octarender.cpp | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' : 43 | static inline 3voi: d nIn file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(colorame##suffix, ATTRIB_COLOR) | ^ shared/glemu.h:49:58(t:yp e x, type note: expanded from macro 'GLE_INITATTRIBF' 49 | y) { glVertexAttrib2 ##suffix##_(i n d estatic inline void xna, x, y); me(const vec &v, float }w) { glVerte \ | ^ :23:1: note: expanded from here xAttrib4f_(ind 23e | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | x, v.x, v.#define glVertexAy, v.z, w); } \ | ^ ttrib2f_ glVerteshared/glexts.hx:418:27: note: Aexpanded from macro 'glVertexAttrib4f_'ttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | ext 418 | #dern veofiid glVertexAttrib2f (Gne glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttriLb4f (GLuint index, GLflouat x, GLflionat t y, GLfloaindex, GLfloat x, GLfloat y) OPENGLt_DEPRECATED(10.0, 10 z, GLfloat w) OP.ENGL_DEPRECATED(10.0, 10.14);14); | | ^ ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, fIn file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | s, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertextAttraitbi2cfv_(in dienxl,i nve.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVerte xAttrib2fv_ glVertexAttrib2void name##suffix(type x, type y, tfype z) { glVertexAttrib3##suffix##_(index, x, y, z); }v \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | 2889 | extern void ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:g13:l Vnote: e'glVertexAttrib3f' has been explicitly marked deprecated herer texAtt 2894 | extern void glVerterxAttirbi2bfv (GLuint in3df (exGLuint index,, GLfloat x, GLfloat y, GLfloat cozn) OPENGL_Dst GLfloat *v) EOPPRECATENGL_DEPRECATED(ED(10.0, 10.14); | ^ 10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^In file included from engine/octaedit.cpp:1: In file included from engine/engine.h :5: In file included from shared/glemu.hshared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | : GLE_INITA51:50: note: expanded from macro 'GLE_INITATTRIBF'T TRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ 51 | shared/glemu.h :47:9: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index 47 | GLE_INITATTRIB(nam, const GLfloat *v) OPENGL_DEPREe, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | C static inline void name##sATEDu(10.0, 10.14); f | ^ fix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(In file included from engine/octarender.cpp:i3n: In file included from engine/engine.hd:e5x: In file included from shared/cube.h:65: shared/glemu.h:,57 x, y, z, :5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, uw); }b, | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418uchar, 255) | | ^ shared/glemu.h:53:86: #dnote: expanded from macro 'GLE_INITATTRIBN'efine glVert exAttrib4f_ glVertexAttrib4f | ^ 53 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here static inline v 2908 | extern void glVertexAttrib4f (GLuint inoidex, GLfloat x, GLfloat d name##suffy, GLfloat z, GLfloat w) OPEix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y,NGL_DEP z, wRECATED(10.0, 10.14); | ^ ); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65 : shared/glemu.h:60:5: shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVwarning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void nertexAttrib4Nubame(co_ glVertexnAttrib4Nub st vec &v)| { g ^lVertexAttrib3fv_(inde x, v.v);/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :}2901 :\13 : | note: ^'glVertexAttrib4Nub' has been explicitly marked deprecated here shared/glexts.h:415: 282901: | enote: xexpanded from macro 'glVertexAttrib3fv_'t ern v415o | id glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 1#0.14);d | ^ efine glVertexAttrib3In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | statifv_ glVec inline void rtexAttrib3fv | ^ co/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here lor(const b2895 | externvec &v, voi uchar alpha = 255) { glVerted glVertexAttrib3fv (GLuint index, xAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #const deGfine glVLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | e ^ rtexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60::13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | exte5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLrn void gE_INITATlVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte Ty, GLubyte z,RIBF(texco ord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:GLub49y:t58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, e w) OPENGL_DEPREvC.z, w); } \ | ^ shared/glexts.h:418:27:ATED(10 .0, 10.14); | ^ note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrIn file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.hib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVer:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static intexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLflinle void colooar(const bvt w) OPENGL_DEPRECATED(10.0, 10.14); | ^ ec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVer ^te xAttrishared/glexts.hb:2430:f30:v note: _expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttri#define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | exb4Nubv tern void glVertexAttrib2fv (GLuint (GLuint indeix, cndex, const GLfloat onst GLubyte *v) OPENGL_DEPRECATED(10*v) OPENGL_DEPRECATED(10.0, 10.14); | ^ .0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | statishared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0,c AT TRIBinline void name##suffix(type x) { glVertexAttrib1##suf_TEXCOORD0) | ^ fix##_(index, x); } \ | ^ :20:shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 1: note: 51 | static iexpanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hnline void n:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | exame(constt ern voidv ec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.hglVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | : ^419 :28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from In file included from engine/octaedit.cpp:1engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | st: atic inline void name##suffix(type x, type y) { glVerteIn file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | xAttrib2##s GLE_INITATTuffRIBF(texcoord1ix##_(, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f,index, x, y); } \ f| loat) ^ :23:1: note: expanded from here \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 23 | g l42V | ertexAttrib2 static inline void nfame##suffix(type x) { glV_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glertexAttribV1##suffix##_(indeexr,texAttrib2f_ glVertexA x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27t: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLutriib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888nt index, GLfloat x) OPEN:13GL_DEPRECATED(10.0, 10.14); | ^ : In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVert: In file included from shared/cube.hexAttri:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF'b2f (GLuint i ndex 47, GLfloat x, GLfloat | y) OPENGL_DEPRECATED(10.0, 10.14); | ^ GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | staticIn file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | in GLE_INITATTRIBF(texcoord0, ATTRIB_Tline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | EX#dCefine glVOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47ertexAttrib2f_ glVertexAttrib2f | ^ | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVe GLE_INITATTRIrB(tnexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DamEe, inPRECATED(10.0, 1dex, f, f0.14); | ^ loat) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline voiIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIdBF( tnexcoord1, ATTRIB_Tame##sEXCOORDuffix1()t ype x, type y, type z) { gl| VertexAttrib3##suffix##_(index, x, y, z); } \ | ^ ^:26: 1shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, t: note: expanded from here yp 26 | glVere tz)e {x Attrib3fg_ | ^ shared/glexts.h:l414Ve:r27: note: expanded from macro 'glVertexAttrib3f_' 414 | #tdefinee glVertexxAAttrib3f_ glVertexAttritbt3f | ^ rib3##suf/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here f 2894 | iextern void glVertexAtx##_(index, x, y, z); }trib3f (GLuint index\ | ^ :38:1: note: expanded from here , GLfloat x, GLfloat y38, | gGlLVfelrotaetx z) OPENGL_DEPRECATED(10.0, 10.14); | ^ AIn file included from engine/octarender.cpp:3: In file included from engine/engine.h:ttrib53f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVert: In file included from shared/cube.h:65: shared/glemu.hexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVert:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] exAttr i60b | 3f GLE_I(GLuint index, GLfloat x, GLfloat y, NITATTRIBGLfloat z) OPENGL_DEFPR(tEexCATED(1coo0.0, 10.14)r;d | ^ 0, ATTRIB_TEXCOOIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRD0) | ^RIB_TEXCOORD1) | ^ shared/glemu.h:47 shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATT:RIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##s9: note: expanded from macro 'GLE_INITATTRIBF'u ffix##_(index, x, 47 | GLE_INITATTRIB y, z, w)(name, index, f; } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f, float) \ | ^ shared/glemu.h:45:75: _ glVertexAttrib4f note: | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here expanded from macro 'GLE_INITATTRIB'2908 | extern void glVertex Attr 45 | static inline ib4f (GLuivoid namne##suft indfix(type x, type y, type z, tyepe w) { glVertexAttrixb4##suffix#,# G_Lf(loiatndex, x, y ,x, z, w); } GLfloat y, GLfloat z, GLfloat w) OPENGL_D EPR | ^ E:CATED(10.0, 10.14); | ^ 41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttriIn file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoordb0, 4ATTRIBf_T_E XgClOVOeRrDt0e)x A t| t ^r ib4fshared/glemu.h : 48| : ^49 : note: expanded from macro 'GLE_INITATTRIBF' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13 :48 note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glV | static inlineertexAttrib4f (GL void name(const vec &v) { glVuerteint index, xAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertGLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ exAttrib3fv_ glVertexAttrib3fv | ^ In file included from engine/octaedit.cpp/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 61 | 2895:13: note: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ 'glVertexAttrib3fv' has been explicitly marked deprecated hereshared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAtt 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat rib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' * 415 | #define glVertexAttrv) OPENGL_DEPRECATED(10.0, 10.14); ib3f| v ^ _ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.1In file included from engine/octarender.cpp:34: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | ) ; | ^ In file included from engine/octaedit.cpp GLE_INITATTR:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: IBF(texcoord0, ATTRIB_shared/glemu.h:61:5: warning: T'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | EXCOORD0) | static i ^n shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | line void name (c on sstatic inlint vec &v, floe voiatd w) { glVertexAttrib 4name(conf_(index, v.x, v.y, v.z, w); } \ | ^ stshared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttri bvec &v, fl4f_ glVertexAttrioatb4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voi w) { glVertexAttrib4f_(index, v.x, v.y, v.z, d w)glVer; } \ | ^ texAttribshared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ 418 | #define glVertexAttrib4f_ gIn file included from lengine/octaedit.cppV:e1r: tIn file included from eengine/engine.hx:A5t: tIn file included from rshared/cube.hi:b654: f shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOO | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voRid D1) glVertexAttrib4f (GLui| ^nt index, GLfloat x, shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | G Lfloat y, GLfloat statzi, GLfloat c winline void name(const vec2 &v) ) {OPENG L_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glV 60 | GertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:LE_INITATTRIBF(texcoord0, ATTRIB_TEXCOO13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated hereR D0) 2889 | extern void glVertexAttrib | ^ shared/glemu.h2fv (G:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static iLnline uint index, cvoid name(const vec2 &v) { glonst GLfloat *v)V ertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: OPENGL_DEPRECATED(10.expanded from macro 'glVertexAttrib2fv_' 411 | #define gl0Vertex, 10.14); | ^ Attrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | exteIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5rn void glVertexA: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | ttrib2fv (GLuint index, cons t GL GLE_INITATTRIBF(texcofloat o*v) rOPdE1, ATTRIB_NTEXCOORD1) | ^ GLshared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' _D 51 | static inline void name(cEPRECATED(10.0, 10.14); | ^ onst vec4 &v) { glVertexAttrib4fv_(index, v.v); }In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | | ^ sshared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #definetatic inline void name(const vec 4 g&lVverte) { glVertexAttrib4fvx_A(ttrib4fv_i ndgexlVertexAttrib4, fv.v | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glvV)ertexAttrib; } 4| f ^ vshared/glexts.h: (GLuint index, const GLfloat *v) OPE419NGL:_28DEPRECATED(10.0, 10.14); | ^ : note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | externIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h: vo62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] id glVertexAttr 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ ib4fshared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here v 2908 | e (GLuint index, coxtnerst nGL flvoaot id glV*erv)texAttrib4f (GLuint index, GLfloat x, GLflo at OyPENGL_DEPRECATED(10.0, 10.14); | ^ , GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIn file included from IBF(tengine/octaedit.cppe:xcoord1, ATT1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] R 63 | IB_TEXCOORD1) | ^ shared/glemu.h :s47t:a9t:i cnote: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | inline void normal(const vec &v) { gl ^Ve rtexAttrib4f_(ATTRIB_NORMAL, v.shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x)x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: { glnote: VertexAttrib1##suffix#expanded from macro 'glVertexAttrib4f_'#_(i ndex, x); } \ | ^ :32:1: note: expanded from here 418 | #define glVertexAttrib4f_ glVer 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertetexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:x13: Anote: t'glVertexAttrib4f' has been explicitly marked deprecated heret rib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2908 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, | 1extern void glVertexAttrib4f (0G.L1u4i)n;t i| n ^d ex, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPIn file included from engine/octarender.cpp:3ENGL_DEPRECATED(: In file included from engine/engine.h:5: In file included from 10.0, shared/cube.h10:65.: 14); | ^ shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' In file included from 47engine/octaedit.cpp | : 1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | stati GLE_INITATTRIB(name, index, c inlinef, float) \v oi d | tangent(float x, float y, fl ^oat z, flshared/glemu.ho:a43t: 59w: =note: expanded from macro 'GLE_INITATTRIB'1 .0f) { g43lVert | e x Asttatic inline void name#t#risuffix(type x, tybp4ef_ (ATTRIB_TANGENT, x, y, zy) { glV, w); } | ^ertexAt trib2##suffix##_(index, x, y)shared/glexts.h;:418 :27}: note: expanded from macro 'glVertexAttrib4f_'\ | ^ :35 :1: note: expanded from here 418 | #define glV 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27:e rnote: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_texAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | gelVxertexAttrib4f (GLuint itern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ ndex, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | In file included from ^engine/octarender.cpp :3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline voi d tan g e n tG(LcEo_nIsNtI TvAeTcT R&IvB,( nfaloat w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^me, index shared/glexts.h:418:27: note: , f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ expanded from macro 'glVertexAttrib4f_' : 41838:1: note: expanded from here | #define glVertexAttrib4f_ glV 38 | glVertexAtetrtrib3f_ | ^ eshared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | xAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here ^ 2908 | exter/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn: 2894v:o13i:d note: g'glVertexAttrib3f' has been explicitly marked deprecated herel Vertex A2894t | terxitbe4rnf (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_ DEvPoRiEdC AgTlEVDe(r1t0e.x0A,t t1r0i.b134f) ;( G L| u ^i nt index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49:In file included from engine/octarender.cpp: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3: In file included from engine/engine.h:5 66 | static i: nIn file included from line void tashared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61ngent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | GLE_INITATTRIBF(te | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #definex cgoloVredr1t,e xAttATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLErib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here _2909 | eIxNtIeTrAnT void glVertexAttrib4fv (GLuiTRIB(nt iname, index, f, float) \ | ^ shared/glemu.h:45:ndex, const 75GL: note: expanded from macro 'GLE_INITATTRIB' float *v) OPENG45 | stL_DEPRECATED(10.0, 10.14); | ^ atic inline void name##suffix(type x, tIn file included from yengine/octaedit.cpp:pe y, t1y: pIn file included from eengine/engine.h :z, type w) { glVertexAtt5rib4##: suffix##_(indeIn file included from x, x, y, z, w); } | shared/cube.h:65: shared/glemu.h:76:61: ^ warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :41:1: note: expanded from here 41 | glVertexAttri76b4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' | static inlin e void enableattrib(int index) { 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ d/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, Gisable(); glEnableVeLrtexAttribArray_(ifnloat y, GLfloat z, GdLfelxo)a;t }w ) | O ^P ENGL_DEPRshared/glexts.hE:CA403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #defTiEnD(e gl1E0.n0, 10a.1b4)l; eVertexAt | ^ tribArray_ glIn file included from Eengine/octarender.cpp:nab3leVertexAttribArray : In file included from engine/engine.h:5| : In file included from ^ shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INIT/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13:ATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec note: &v'glEnableVertexAttribArray' has been explicitly marked deprecated here) { 2917 | extern void glEngalVberlteexVAttrib3fv_(index,ertexAttribArray (G v.Luint index) OPENGL_DEPRECATED(10.0, 10.14); v | ) ^; } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttriIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] b 77 | 3 f static inline void disabvlea | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: ttrib(int index) { glDisableVertexAttribArnote: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #deern void glVertexAttrib3fv (GLuinft iinned ex, const GLfloat *v) OPEglDisableVertexAttribANGL_DEPRECATED(10.0, 10rray_ glDisableVerte.x14A);t tribArray | | ^ ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here In file included from engine/octarender.cpp: 32918: | In file included from eengine/engine.hx:t5e: rIn file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBFn void glDisableVertexAttribArray (GLuint index) OPENG(Lt_excoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void naDEPRECATED(10.m0, e10.14); | ^ (const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' } \69 | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4 | static f (GLuint index,i nlGLfloat x, GLfloat y, GLine void enablefloat z, GLfloat w)##name() { OPEpNGrepare;L _DEPRECATED(10.0, 10.14); | ^ glEnableVertexAttribAIn file included from rengine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ray_(index); } \ | ^ shared/glexts.h:403:36:61 | note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribA GLE_INITATTRIBF(texcoord1, rray_ glEnableVertexAttribATTRIB_TEXCOORD1) A | ^ rrshared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static ayinline void | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttrniabArray (GLme(const vec2 &v) { glVertexAttrib2uint indefv_(inxd)e xO,P EvN.GvL)_;D E}P R\E C A| T ^E D(1shared/glexts.h0:.4110:,28 :1 0note: .expanded from macro 'glVertexAttrib2fv_'1 4); 411 | | # ^d efine glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | exterIn file included from nengine/octaedit.cpp :v1o: iIn file included from dengine/engine.h :g5l: VIn file included from eshared/cube.hr:t65e: xshared/glemu.hA:t78t:r5i:b 2warning: f'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]v (GLui n78t | i n d eGxL,E _cAoTnTsRtI BGPLOfIlNoTaEtR (*vve)r tOePxE,N GALT_TDREIPBR_EVCEARTTEEDX(,1 0G.L0_,F A1L0S.E1,4 )3;, G| L ^_ FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static In file included from iengine/octarender.cppn:l3i: nIn file included from eengine/engine.h :v5o: iIn file included from dshared/cube.h :d65i: sshared/glemu.ha:b61l:e5#:# nwarning: a'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]m e() {61 | g l D i sGaLbEl_eIVNeIrTtAeTxTARtItBrFi(btAerxrcaoyo_r(di1n,d eAxT)T;R I}B _\T E X| C ^O ORDshared/glexts.h1:)404 : 37| : ^ note: expanded from macro 'glDisableVertexAttribArray_' shared/glemu.h:51 :50404 | #define glDis:ab lnote: eVexpanded from macro 'GLE_INITATTRIBF'e rtexAttribArray_ glDisableVertexAttribArray | ^ 51 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : static inli2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVnerteex Avtotirdi bnAarmrea(yc o(nGsLtu ivnetc 4i n&dve)x ){ OgPlEVNeGrLt_eDxEAPtRtErCiAbT4EfDv(_1(0i.n0d,e x1,0 .v1.4v));; }| ^ | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ In file included from /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hengine/octaedit.cpp::29091:: 13In file included from :engine/engine.h :note: 5'glVertexAttrib4fv' has been explicitly marked deprecated here: In file included from shared/cube.h: 652909: | shared/glemu.he:x78t:e5r:n warning: v'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]o id g78l | V e r t eGxLAEt_tArTiTbR4IfBvP O(IGNLTuEiRn(tv eirntdeexx,, AcToTnRsItB _GVLEfRlToEaXt , GL_FALSE, 3, GL_FLOAT, disable(*v) OPENGL_DEPRECATED(10.0, 10.14); | ^ )) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttriIn file included from bengine/octarender.cppP:o3i: nIn file included from tengine/engine.he:r5_: (In file included from ishared/cube.hn:d65e: xshared/glemu.h,: 62s:i60z:e ,warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t ype, 62n | o r m a lsitzaetdi,c sitnrliidnee, vdoaitda )n;o r\m a l| ( ^f loshared/glexts.ha:t433 :x32,: fnote: lexpanded from macro 'glVertexAttribPointer_'o at y, float z) { glVertexAtt433 | #define glrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttriVertexAttribPointer_ glVertexAttribPointer b4f_ glVertexAttrib4f | | ^ ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916: 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLf13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern vloioda tg lVertexAttribPointer (GLuint index, GLint size, GLenum type, GLbw) OPENoolean nGoLr_mDaElPiRzEeCdA,T EGDL(s1i0z.e0i, s1t0r.i1d4e),; c o| n ^s t GLvoid *pointer)In file included from engine/octarender.cppO:P3E: NIn file included from Gengine/engine.hL_DE:PRECATED(10.0, 10.14); | ^ 5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5v: In file included from oid normal(coshared/cube.h:65: shared/glemu.hnst: 79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | v e c &GvL)E _{A TgTlRVIeBrPtOeINTER(color, ATTRIB_COLOR, GL_xAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' TRUE, 4, 418 | #define glVertexAtGL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69t:r54i:b 4note: fexpanded from macro 'GLE_ATTRIBPOINTER'_ glVert 69e | xsAttattriicb 4ifn line void e| ^ nab/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hl:e2908##name() { prepare; glEnableVert:exA13t:t ribArray_(index); } \ | ^ shared/glexts.hnote: 'glVertexAttrib4f' has been explicitly marked deprecated here :2908 | 403e:x36t:ern void glVertexAttrib4f (GL note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define uintglEnableVertexA intdext,r iGbLAfrlroaayt_ xglEnableVertexAttribAr,r GLfloat y,ay | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exteGrLnf lvooaitd zg,l EGnLafblloeaVte rwt)e xAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);O PENGL_D | ^ EPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIn file included from IGengine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] N ED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static 64i | n l i nset avtoiicd idnilsianbel ev#o#inda mtea(n)g e{n tg(lfDliosaatb lxe,V efrltoeaxtA tyt,r ifblAorarta yz_,( ifnldoeaxt) ; } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDiswa b=l e1V.e0rft)e x{A tgtlrViebrAtrerxAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.ha:418y:_27 :g lnote: Dexpanded from macro 'glVertexAttrib4f_'i sabl e418V | ertexAttribArr#aydefine glVert | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:e xnote: A'glDisableVertexAttribArray' has been explicitly marked deprecated heret trib 42918f | _e xgtleVrenr tvoied gxAttriblDisableVertexAttri4bArfr a y| ^( GLuint/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :i2908n:d13e:x )note: 'glVertexAttrib4f' has been explicitly marked deprecated hereO PENGL _2908D | EPRECATED(10e.xtern void glVertexAttri0, 1b4f (GLuint index, GLfloat x, GLflo0at .y14); | ^ , GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void taIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: ngent(const vec &shared/glemu.h:79:5: vwarning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ,79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_Ufloat w = 1.0f) { glVeNSIrGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVteexAtrtrib4f_(ATTRIB_TANGENT, v.x, v.texAttribPointeyr, v.z, w); } | ^_(index, size, typeshared/glexts.h:, normalized, stride, data); \ | ^ shared/glexts.h418:433:27: note: :32: note: expanded from macro 'glVertexAttribPointer_' 433expanded from macro 'glVertexAttrib4f_' | 418 | #d#edfine gefine glVertexAttrib4f_ glVlVertexAttribPerotinter_ exAttrib4f glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern v| o ^id glVertexAttribPointer (GLui nt in/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0,d 10.14); | ^ ex, GLiIn file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | nt size, GLenum type, GLbool static inean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ line void tangent(const vec4 &v) {In file included from glVertexAttrib4engine/octaedit.cppfv:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: _(Ashared/glemu.hTTR:I80B:_5T:A Nwarning: G'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | E N T ,G LvE._vA)T;T R}I B P| O ^I NTER(teshared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' xco o419r | d#0d,e fAiTnTRIB_TEXCOORD0, GL_FALSE, 2e glVertexAttrib4fv_, g GlVertexAttrL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' i b69 | static inline v4fv | ^ oid/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertex enable##name(A)t t{r ipbr4efpv (GLuint index,ar e; glEnableVertexAttribArray_(const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ inIn file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline voiddex); } \ | ^ shared/glexts.h:403: enableattrib(36in:t note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnindex) { disableable(V)e;r texAttribArray_ glEnableVerglEnableVertexAtexAtttritbArrirbaAyr r | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917a | ye_x(tienrdne xv)o;id glEnableVertexAtt } | ^ ribArray (GLuint indeshared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_x glEnabl)eV eOrtexAttribArrayP E| N ^G L_D/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: EPRECATED(10.0, 10.1note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exte4rn) ;v o i| d ^ glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | In file included from ^engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h: 65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLIn file included from engine/octarender.cpp:E3: In file included from engine/engine.h:5: In file included from shared/cube.h_:A65T: Tshared/glemu.hR:I77B:POINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline v51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] oid d 77 | statiic inline svaboid disableattrib(inlt ei##name() { glDisablenVedretxexAttribArray_(index);) { glDisableVertexAttribA } \ | ^ rrashared/glexts.hy:_404(:i37n:d note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDiex); } | ^ shared/glexts.h:sableVertexAttribArray_ glDisable404:37: note: expanded from macro 'glDisableVertexAttribArray_' VertexAttribArray | ^ 404 | #defin/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern evo igdl DisableVertexAttribArgrayl_D glDiissaableVerbleVertexAtexAtttribArray (GLuint index) OPENGL_DEPRECATEtribArrayD(1 0. | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h0, 10.14); | ^ :2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10In file included from .engine/octaedit.cpp:11: 4)In file included from ;engine/engine.h : | ^ 5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertIn file included from eengine/octarender.cppx:A3t: tIn file included from rengine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disableibPointer_(index, s()) i| ^ze, type, nshared/glemu.ho:r69:54: note: malized, stride, dataexpanded from macro 'GLE_ATTRIBPOINTER'); 69 | \ static inline v | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433oid enable##nam | #dee() { prepare; glEfnabine glVertexlAttribPointer_ glVeVertexAttribArray_(index); } \e | ^ rtexshared/glexts.hAttribPointer :| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916403::36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArr13a:y note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLi_nt size, GLen glEnableVertexAttribArray | ^ um ty/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hp:e2917,:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 1 0.GLboolean normalized, GLs14); | ^ izei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) In file included from | engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, ^2 shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | st,atic inGlLi_ne void disable##nFame() LOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' {69 | glDisableVertex A ttrib Array_(inde x) st;ati c} \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern inline vovidoid enable##name glDisableVertexAt() tribArray (G{ prepare; glEnableVertexAttribArray_(index); Luint index) OPENGL_DEPRE} CATED(10.0\ | ^ shared/glexts.h:403, 10.14); | :36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | ^#define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE__ATATTRTIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, dRisIaBPOINTER(texcoord1ble()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, s, ATTRIBize, type, normalized, _stTrEiXdCeO,O RdDa1t,a GL_FALSE, 2, GL_FLOAT, ) ) | ; ^ \ | ^shared/glemu.h :70:46: note: shared/glexts.hexpanded from macro 'GLE_ATTRIBPOINTER': 433:32: note: 70 | stexpanded from macro 'glVertexAttribPointer_' 433 | #define glatic inline void disable##naVertexAtme() { glDisableVertexAttribArratribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here y_(index 2916 | extern void glVertexA); } \ttribPointer (GLu | ^ shared/glexts.hint index, GLi:n404:37: note: expanded from macro 'glDisableVertexAttribArray_' t size, 404 | #def ine glDiGsableVertexAttribArray_ glDisableVerteLxAttriebnAurmray | ^ type, GLboolean normalized/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: ,'glDisableVertexAttribArray' has been explicitly marked deprecated here GLsizei st r2918 | extern void glDisableVertexAttribArray ide, const GLvoid *(GLuipointer) OPENGL_DEPRECATEDn(t10.0, 10.14) index) OPENGL_DEPRECATED(10.0, 10.14); | ^ ; | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:In file included from 65: engine/octarender.cppshared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texco:ord1, ATTRIB_TEXCO3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.hO:R79D1, GL_FALSE, 2,:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GGLL_EF_LAOTATTR,I B)P O I| N ^T ER(coloshared/glemu.hr:,73 :A13T:T Rnote: Iexpanded from macro 'GLE_ATTRIBPOINTER'B _COLOR ,73 | GL _ T R U Eg,l V4e,r tGexLA_UNSIGNED_BYTE, ) | ^ tshared/glemu.h:t69r:i54bPointer_(index, siz: note: expanded from macro 'GLE_ATTRIBPOINTER' e, ty pe, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_'69 | s tatic inline 433 | #definvoid enable##e glVertname() { preparee; xglEnablAttribPointereVer_ glVertetexAttribPointer | ^ x/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here AttribArray_(index 2916 | extern void glVertexAttribPointer (GLuint) inde; } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnablexV,e rGtLexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:i13:nt size, GLenum type, GLb note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArrayoolean (GLuint index) O normalized,PEN GLsiGL_DEPRECATzEeiD stride, const G(L1v0o.i0d, 10.14); | ^ *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTIn file included from Rengine/octaedit.cppI:B1_: CIn file included from OLOR, GL_TRUE,engine/engine.h: 5: 4,In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GL_UNSIGNED_BYTE 82 | GLE_, ) | ^ ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE,shared/glemu.h 3:,70 GL_FLOAT, ) | ^ :46shared/glemu.h::69 note: expanded from macro 'GLE_ATTRIBPOINTER' :54: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void di sable##name() { glDisableVertexAttrib69 | staticArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDi inline void esnaable##name() { prepare; glEbnlaebVlertexAttribArray e | ^ VertexAttribA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuintr index)ray_(index )OPENGL; _DEPR}E \CATED(10 .0, 10.14) ;| ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEna bleVertexAttribArray_ glEnableV| ^ ertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ In file included from engine/octaedit.cpp:shared/glemu.h1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_N:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | ORMA glVertexAttribPoiLnter_(index, size, type, normalized, stride, data); ,\ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertex AttGLribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916_TRUE, 3, GL_FLOAT, ) | ^ | extern voidshared/glemu.h gl:V70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | esrtatic intlexAttribPoinine void disable##nameter (GL() { uint index, GLintglDisa size,ble GLeVertexAttribArray_(inum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ ndex); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 404 | #define glDisableVertex'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_AFALSEt,tribArray_ 2glDisa,b GleVertexAttL_FLOAT, ) r | ^ shared/glemu.h:69ibArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAtt:r54ibArray: note: expanded from macro 'GLE_ATTRIBPOINTER' (GLuint index) OPEN 69 | sGtatic inlinL_DEe void enable##namePRECATED(10.0, 10.14();) { prepare; glEnableVertexAttribArray | ^ _(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glIn file included from Eengine/octaedit.cppn:ableVertexA1ttribArra: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | y_ gl E nGaLbEl_ATTeVeRrtIexAttriBbPOINTER(noArray | ^ r/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnablmal, ATTRIB_NORMAL, GeVertexAttribArray L(G_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' Lu 73i | n t index) OPENGL_DEP glVertexAttribPointer_(index,R sEiCzAeTED(10.0, 10.14); , type, norm al| ized, stride, data); \ ^ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' In file included from 433 | #define glVerteengine/octarender.cppxAt:tri3b: Pointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated hereIn file included from engine/engine.h:5: In file included from shared/cube.h: 652916: | shared/glemu.hextern void glVertexAttribPointer (GLuint ind:80e:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] x, GLint size, GLenum 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE,t ype, GLboolean norma2, GL_FLOAT, ) | ^ shared/glemu.h:70:46:lized, GLsizei stride, connote: sexpanded from macro 'GLE_ATTRIBPOINTER't GLvoid 70 | *pointer) OPENGL_DEPRECATED(10.0, 10.14); stati | ^ c inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVeIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: r'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] texA t83t | r i b A rGrLaEy_ A T| T ^R IBPOINTER(ta/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:g2918en:t, A13TTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69::54: note: expanded from macro 'GLE_ATTRIBPOINTER' note: 69'glDisableVertexAttribArray' has been explicitly marked deprecated here | 2918 | extern void glDisableVerte xAttribArray (GLuint insdetxa)t iOPENGL_Dc inliEne void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403P | #RdEeCfAiTne glEnableVertexAttribArray_ glEnableVerED(10.0, 10.14)texAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ; 2917 | extern void glE| ^ nableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] A T80TR | GLEI_BATTPROIIBNPOINTETER(tangent, ATTRIB_TANGENT, GL_TRUE, 4,R (GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER'texcoord0, ATTRIB_TEXCOORD0, GL_ 70F | AL S static inlEi, 2, GL_Fne void disable##LOAT, ) | ^ shared/glemu.h:73name() { glD:i13s:ableVertexAtt note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | ribArray_(index); } \ glVertex| At ^ tshared/glexts.hr:404i:bPointer_(index, s37i: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVze,e rttype, normalized, strideex,A tdata); \tribArr ay_ glDisableVe | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' rtex 433 | #define glVertexAttriAttribArray | b ^ Poi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: n'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void tglDisabler_ glVertexAttribPointeVertexAttribArray (GLer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern vuionitd index)glVertexAttribPointer (GLuint i nOPEdNeGxL,_DE PRGELCiAnTED(10.0, 10.14);t | ^ size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTERIn file included from (engine/octarender.cppt:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:angent, ATTRIB_TANGENT, GL_TRUE, 4, GL_F5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINLTOAT, ) ER(texcoord1, ATTRIB| _T ^ shared/glemu.h:EXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54:73 :13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73note: | expanded from macro 'GLE_ATTRIBPOINTER' glV ertexAttribPointer_(i nd69e | x, s statiic zinline voide , type, normalizenable##naeme() d, stride,{ prdepata); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define arglVertexAtetribPoin;ter_ glV ertexAttribPointer | ^ g/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVlertexAttribPEoninter (GLuint index,ab lGLeVint size, GLenum teypret,e xGALboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10t.14); | ^ tribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnabIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBlPeOVIeNrTtEeRx(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER'AttribArray_ gl 69 | EnableVertexAttri bA r r ay | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13:s note: tati'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extercn vioniline void enable##nd glEnablaeVmeer(t)ex AttribArray (GLuint index) OPENGL_DEPRECA{ prepare; glEnaTED(10.0, 10.14); | ^ blIn file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GeVertexAttribArray_(index)L_FALSE, 2, GL_FLOAT, ;) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void d } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEniabsable#leVertexAttribArray_ glEnableVe#rtexAttribname() { glDAisableVertexAttribArrray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: rnote: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttaryi_b(Airnrdaeyx )(;G L}u i\n | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404t index) OPENGL_DEPRECATED(10. | #define glDis0a,b 10.14); | ^ leVertexAttrIn file included from iengine/octaedit.cppb:Array_ glDisableVertexA1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h84: | 2918 G:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here L 2918 | extern void glDiE_ATTsableVertexARIBPOINTER(bottribArray (GLuineweighnt,t ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inlinine void disable##namde() { gleDisableVertexAttribArrayx)_ O(indexP); } \ | ^ ENGL_DEshared/glexts.hPR:404:37: Enote: expanded from macro 'glDisableVertexAttribArray_'C A404T | #deEfine glDDi(10.0, 10.14); | ^ sableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisablIn file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:eVertexAttribArray 65(G: Lshared/glemu.hu:i81n:t5 index): warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(tOexPcEoNoGrLd_1D,E PARTETRIB_TEXCOORD1, GLCATED(10.0, 10.14); | ^ _FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65P: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTERo(boneinweightter, ATTRI_B_BON(EWEIGHT, GL_TRiUE, n4, GL_UNSIGNdex, size, type,ED_BYTE, ) | ^ shared/glemu.h:73:13 : note: normalized, stride, data); expanded from macro 'GLE_ATTRIBPOINTER' 73 | \ | ^ gshared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' lVertexAttribPointer_(index, si 433 | #defize, type, normalized, stride, ne glVertedxata); \ | ^ shared/glexts.h:433:32: AttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void gnote: expanded from macro 'glVertexAttribPointer_' 433 | #ldefVine glVertexAttribPointer_ gleVertretxAttreixbAPtotirnitbePointer (GLr | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here u 2916 | einxtt iern vndex, GLint size, GLenoum itdy pgel,V eGrLtexAttribPointer (GLuint iboolean normalizned, GLsizei strdide, coex, GLint size, GLenum type, GLboolean normalizneds,t GGLLsviozid *poineit er) OPENGL_DEPRECATstride, const EGLvoiD(10.0, 10.14);d *| p ^ ointer) OPENGL_DEPRECATED(10.0, 10.14); | In file included from engine/octarender.cpp:3: In file included from engine/engine.h: ^ 5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(noIn file included from rengine/octaedit.cppm:a1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRl, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOIBPOINTER(boneindex, ATTRAITB,_ B)O N E| I ^N DEX, GL_FALSE, shared/glemu.h4, GL:_69U:N54S:I Gnote: Nexpanded from macro 'GLE_ATTRIBPOINTER'E D_BYTE, ) | ^69 | sta tic inlshared/glemu.hi:n69e: 54v: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enaoid enableble##nam#e() { prepare; glEnab#nleVertexaAme() { prepare; glEnableVerttribArray_(itndex); } \ exAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #d | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttrefine glEnableVertexAtibArtrraiyb_ glEnableVertexAttribArray | ^ Ar/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hray_ glEnab:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnleVertexAttraibbArlreay | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated hereV er t2917 | extern void glEnableVeretxeAxtAttribArrtribArray (GLuint index) aOPENGL_DEPRECATyED(10.0, 10.14); | ^ (GLuint index) OPENGLIn file included from engine/octarender.cpp:3: _DEPRECIn file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:A5T:E Dwarning: ('glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]10.0, 10.14); | ^ 82 | GLE_ATTRIBPOINTER(normalIn file included from ,engine/octaedit.cpp A:T1T: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5RIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inl: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | ine v GLE_ATTRoIBidP diOsable##name() { glDisableINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE,Vertex A)ttribArray_(index) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | ; } sta\ | ^ shared/glexts.h:t404i:c37 :i nnote: expanded from macro 'glDisableVertexAttribArray_' lin e404 | #define glDisableVertexAttribArray_ glDisable void disable##naVertexAttribArray | ^ me() { glDi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated heres ableVe 2918 | extern void glDisableVertexAttrirbtexAttribArray_(indexArray (); } \ | ^ shared/glexts.h:404:37GLuint index) OPENGL_DEP: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #deRECATED(10.fine glDisableVertexAtt0, 10r.14); | ^ ibArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORM ^AL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2916 | extern void g85 | GLE_ATTRIBPOINTER(bolVertexAttribPneointer (GLuint index, iGLint size,n dex, ATTRIGBLenum type_, BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, )GLboolean normal ized, | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, siGze, type, normalized, stride, data); \L | s ^izei stride, const GLvoid *pointer) OPENGL_DEPRECA shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #dTED(10.0, 10.14); | ^ efine glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13:In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glVertexAttribPointer' has been explicitly marked deprecated here 83 | GLE_ATTRIBPO I N2916 | extern TvoidE RglVertexAtt(rtangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' ibPointer (GLuint index, GL int 69 | s ize, GLenum statitype, GLboolean normalized, GLsizei stridec inline, const GLvoi dvoid enable##n ame()*poi {nter) OPENGL_D prepareE; glEnabPleVRECATED(10.0, 10.14); | ^ ertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArraIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | staty_ glEnableViertec inline void bindebo(GLuint ebo) { disable(); glBindBuffexAttribArrray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEna_b(lGL_ELEMENT_ARRAY_BeVertexAUttribArray (GLuint index) OPENGL_DEPRECATED(10.0FFER, ebo); } | ^ shared/glexts.h:,352: 123: note: expanded from macro 'glBindBuffer_' 3520.14); | ^ | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | eIn file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5xtern void: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, glBindBuffer (G LeGLnu_mT RtUaErget, GLuint buffer), 4, GL_FLOAT OPENGL_DEPRECATED(10.,0, 10.14); | ^ ) | ^ shared/glemu.h:In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:3770:46: note: expanded from macro 'GLE_ATTRIBPOINTER' : warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 70 | 88 | sta tic sinline void clearebo() { glBindBuffetatic inline rvo_i(dG Ld_iEsLaEbMle##name()E { NgTl_DAiRsRaAbYleVertexAttr_BUFibArray_(index); } \ | ^ Fshared/glexts.hE:R404,: 370:) ;note: expanded from macro 'glDisableVertexAttribArray_'} | 404 | #define glD ^ shared/glexts.hisableVertexAt:tri352b:Array_ glDisableVertexAttri23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern voibd gAlBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10r.0r, ay | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 1 2918 | 0ex.t14); | ^ ern void glDisableVertexAttribArray (GLuinIn file included from t index) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1: In file included from engine/engine.h:In file included from 5engine/octarender.cpp:3: : In file included from In file included from engine/engine.hshared/cube.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATT:RIBPOINTER(tangent, A65T: Tshared/glemu.h:RIB_TA89:57: warning: N'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]GENT, GL 89_TRUE, 4, | static inline GL_FLOAT, ) v| ^o id bishared/glemu.hn:d73v:b13o:( Gnote: Lexpanded from macro 'GLE_ATTRIBPOINTER'u int v b73 | glVertexAttribPointer_(index, size, type, normalized, strideo, )d a{t ad)i;s a\b l e| ( ^) ; gshared/glexts.hl:B433i:n32d:B unote: fexpanded from macro 'glVertexAttribPointer_'f er_(G L433_ | A#RdReAfYin_e glVertexAttribPBUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_'ointer _ gl V352e | r#tdefine glBindBuffer_ gexlBindBAuttribPointer ff| ^ er | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | ex/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extetern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATErn void glVertDexA(ttribPointer (GLuint index, GLint size, GLenum1 t0y.0, 10.14); | ^ pe, GLboolean normalized, GLsizei stride, consIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:t GLvoid *pointer) OPENGL_DEPRE65CA: Tshared/glemu.hE:D90(:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvb1o() 0.0, 10.14); | ^ { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:In file included from 352:engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 23 : note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindB84uffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBind | GLE_ATTRBuffer IB(POINTGELR(boneweight, ATTRIB_BONEWEIGenum tHT, GL_TRUE, 4arget, GLuint bu, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:f54: note: fexpanded from macro 'GLE_ATTRIBPOINTER' 69er) OP | static inline void eENGLnable##name() _DEPRECATED(10.0, 10.14); | ^ { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ ENIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOGAT_VEC2: glUnLiform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUn_iDform2EPRECATEDf_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | ex(t1e0rn void glUniform2f (GLi.n0,t location, GLfl 10.14); o| at v0, GLfloat v1) OPE ^NGL_DEPRE CATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint locatIn file included from engine/octarender.cpp:3: In file included from engine/engine.h:ion, GLfloat v0, GLfloat v1, GLf122l: oat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUnifengine/texture.horm4f (GLint loc:ation, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(159:33: 0.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | In file included from engine/octaedit.cpp: 1: In file included from engine/engine.h :122c: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ ase GL_FLOshared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniAformT2i (GL_MAT4: glUniint location, GLintf v0, GLint v1) OPENGL_DEPRECATEoD(10.0, 10.14); | ^ rmMIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33atrix4fv_(loc, 1, GL_FALS: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUE, param->fval); brenaiform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated herek; | ^ 2940 | extern void glUniform3i (GLint locshared/glexts.hation, GLint v0, GLi:400:29: nt v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case note: GL_INT_Vexpanded from macro 'glUniformMatrix4fv_'EC4: glUnif orm4i_(b->loc , 400i | n#td(efine glUnx), int(y), init(z), formMatrixint(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #d4fv_ glUnefine glUniform4i_ glUniforim4i formMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint locati2941 | extern void glUniform4i (on, GLsizGLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ ei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void sIn file included from eengine/octarender.cpp:tv(const matr3ix2 *: mIn file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, G 378 | L_FALSE , m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' case GL_ 398 | #define gFlULniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLiOAnt location, GLsizei cTount, GLboolean t: glUniform1fr_(anspb->loc, x); break; | ^ oshared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13:se, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10. 14); | ^note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniforIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:m1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ 122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderPIn file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:a33ramBinding *b = resolve(); i:f(b) glUniform Mwarning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUnifatrix3fv_(b->loc, n, GL_FAorm2Lf_SE, m->(b->loc, x,a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #defin e glUniformMatrix3fv_ glUniformMatrix3fv | ^ y); break/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h;:2951: | ^ 13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here shared/glexts.h:383:22: 2951 | extern void glUniformMatrix3note: fexpanded from macro 'glUniform2f_'v 383 | #define glUniform2f_ g(lGULniinfto rlmo2cation, GLsizeif | ^ count, GLboolean transpose, const GLfloat */System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | value) OPENGL_DEPRECATED(10.0, extern 10.14); | ^ void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87L: warning: _'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]F 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniforLOmMaAtrix4fv_(b->loc, n, GL_FALSTE, m->a_.VEvC)3;: }g l U| n ^i form3f_shared/glexts.h(:b400-:>29l:o c, x, y,note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniform Mza)t;r ibxr4efav_ glUniformMatrix4fv k| ^ ; /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:| 2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4f ^ shared/glexts.hv :(384G:L22i:n tnote: expanded from macro 'glUniform3f_'l oca t384i | o#n, GLdefisiznei count, GLbooleea ng ltUrnanspose, const GLfloat *value) OPENGL_DEPRECATED(10.0i, 10.14); | ^ form3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_'In file included from 390engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | | #define g void setv(const int *i, int n = 1) { ShaderPalramBinding *b = resolve()U;n iform1i_ glUniform1i i| ^f (b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:23: note: expanded from macro 'glUniform1iv_': 394 | #define glUniform1iv_ glUniform1iv | ^ 2938/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::132946:: 13note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint locati: note: 'glUniform1iv' has been explicitly marked deprecated here on, G 2946 | extLeirnnt void glv0) OPENGLU_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:niform1iv (GLin122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | cat location, GLsizei count, const GLint se GL_INT_VEC2: *glUvnailue)form2i_(b->loc, int(x), int( OPENGL_DEPRECy))A;TED(10.0, 10.14); | ^ break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniforIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | vomid setv(const ivec *v,2 int n = 1i) { S hade | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint lorcaPtion,aram GLint v0, BGLinitn ding *b = resolvve(); if1() OPENGL_bDE) glUniPfRorm3ivE_(CbA-T>ElDo(c1,0 .n0,, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ 10./System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h14); | ^ :2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLIn file included from iengine/octarender.cppn:3: In file included from t *value) OPENGL_DEengine/engine.hPREC:ATED122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] (387 | 10.0, 10 .1 4); | ^ In file included from engine/octaedit.cpp: case GL_INT_VEC3: glU1: nIn file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderPairamBinding *b = resolve(); if(form3i_(b->bl) glUoc, int(x), niinfto(rym2iv_(b->loc, n,) v, int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUn-if>v); } | ^ oshared/glexts.hr:m3953:i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | exte23: note: rexpanded from macro 'glUniform2iv_' 395 | #define gnlUnifor voidm g2ilv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv Uniform3i (GLi(nGLint location, Gt location, Lsizei cGLint v0, GLint v1,ount GLint v2) OPE,NG const GLLi_nDEtPR EC*value) OPATED(10.0, 10ENGL_DEPRECAT.14); ED(10.0, 10.14);| | ^ ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUnIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1iform4i | ^) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397 :23: note: expanded from macro 'glUniform4iv_' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941 397 | #define g:13: note: 'glUniform4i' has been explicitly marked deprecated here lUniform4iv_ glUnif or2941 | extern voidm g4liUvn i f| o ^r m4i (GLin/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht: 2949l:o13c:a tnote: i'glUniform4iv' has been explicitly marked deprecated hereo n, GLint 2949v | 0e,x tGeLrinn tv ovi1d, gGlLUinnitf ov2, GLint v3) OPENGL_DEPRECATED(rm410.0, 10.14); | ^ iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: engine/octaedit.cpp:97:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 97 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:98:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 98 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenuIn file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, conmst GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:99:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 99 | glBlendFunc(GL_ONE, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:112:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 112 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:113:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 113 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:38:9: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 38 | glDeleteBuffers_(1, &vbo); | ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' 357 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:49:5: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | glGenBuffers_(1, &vbo); | ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' 351 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:51:5: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | glBindBuffer_(target, vbo); | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:52:5: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | glBufferData_(target, len, buf, GL_STATIC_DRAW); | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' 355 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:53:5: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | glBindBuffer_(target, 0); | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:550:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 550 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:551:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 551 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:552:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 552 | glBlendFunc(GL_ONE, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:588:35: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 588 | if(selgridwidth != 1) glLineWidth(selgridwidth); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here 2569 | extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:590:37: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 590 | if(selectionwidth != 1) glLineWidth(1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here 2569 | extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:600:33: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 600 | if(selectionwidth != 1) glLineWidth(selectionwidth); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here 2569 | extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:602:33: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 602 | if(selectionwidth != 1) glLineWidth(1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here 2569 | extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:617:34: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 617 | if(selboxgridwidth != 1) glLineWidth(selboxgridwidth); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here 2569 | extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:619:33: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 619 | if(selectionwidth != 1) glLineWidth(1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here 2569 | extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:629:37: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 629 | if(selboxgridrefwidth != 1) glLineWidth(selboxgridrefwidth); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here 2569 | extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:631:37: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 631 | if(selboxgridrefwidth != 1) glLineWidth(1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here 2569 | extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:647:32: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 647 | if(selbox2dwidth != 1) glLineWidth(selbox2dwidth); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here 2569 | extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:649:33: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 649 | if(selectionwidth != 1) glLineWidth(1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here 2569 | extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:659:32: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 659 | if(selbox3dwidth != 1) glLineWidth(selbox3dwidth); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here 2569 | extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:661:32: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 661 | if(selbox3dwidth != 1) glLineWidth(1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here 2569 | extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:680:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 680 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:681:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 681 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1362:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1362 | if(ebo) { glDeleteBuffers_(1, &ebo); ebo = 0; } | ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' 357 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | : ^ engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' engine/octaedit.cpp:1363:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1363 | if(vbo) { glDe 382 | #define glUniform1f_ glUniform1f | ^ leteBuffers_(1, &vbo); vbo = 0; } | ^ engine/texture.h:435:shared/glexts.h:357:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y26: note: expanded from macro 'glDeleteBuffers_' 357 | #define glDeleteBuffers_ glDel = 0, eteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here int z = 0, int w = 0) { sett(x, y, z, w); 2868 | extern } void glDel ete| B ^ uffers/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2934:(13:GLsizei n, const GLui note: 'glUniform1f' has been explicitly marked deprecated here 2934 | nextt e*rbnu fvfoeirds )g lOUPnEiNfGoLr_mD1EfP R(EGCLiAnTtE Dl(o1c0a.t0i,o n10.14); | ^ , GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1515:20: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1515 | if(!p.vbo) glGenBuffers_(1, &p.vbo); | ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' 351 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1517:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1517 | glBufferData_(GL_ARRAY_BUFFER, verts.length()*sizeof(vertex), verts.getbuf(), GL_STATIC_DRAW); | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' 355 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1521:20: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1521 | if(!p.ebo) glGenBuffers_(1, &p.ebo); | ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' 351 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1523:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1523 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, tris.length()*sizeof(ushort), tris.getbuf(), GL_STATIC_DRAW); | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' 355 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1639:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1639 | glDrawRangeElements_(GL_TRIANGLES, 0, p.numverts-1, p.numtris*3, GL_UNSIGNED_SHORT, (ushort *)0); | ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' 318 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1641:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1641 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1648:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1648 | glDrawRangeElements_(GL_TRIANGLES, 0, p.numverts-1, p.numtris*3, GL_UNSIGNED_SHORT, (ushort *)0); | ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' 318 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1651:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1651 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:3292:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from 3292engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIB | F(color, ATTRIB _C OLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | g statilcBindTexture(GL_TEXTURE_2D, te xinline void name(co->id); | ^ n/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here s t vec2 &v) { glVert2386exAttr | iextern void glBindTexture (GLenum target, GLuint texture) OPENGL_b2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411DEPRECATED(10.0, 10 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ .14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrengine/octaedit.cppib4Nub_ glVertex:A3299:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3299 | t t r i b 4 N u bg l B| i ^n dTexture(GL_TEXTU/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hR:E2901_:213D:, note: g'glVertexAttrib4Nub' has been explicitly marked deprecated herel owtex-> i2901d | e)x;t e r| n ^ void glVertexAttrib/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:134Nub (GLuint index, GLubyte x, G:Lubyte y, GLubyte z, GLubyte w) note: 'glBindTexture' has been explicitly marked deprecated here 2386 | exter nO PvEoNiGdL_DEPRECATED(10.0, 10.14); | ^ glBindTeIn file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(1xture (GLe0.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here num target, GLuint 20 | glVertextAttrib1f_ | ^ shared/glexts.h:e406x:tu27re:) OPnote: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here ENGL _2882 | extern void glVertexAttrib1f (GLDEPRECATED(10.0, 10.14); | ^ uint index, GLfloat x) OPENGL_DEPRECATED(10.0, engine/octaedit.cpp1:03300:25: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations].14); | ^ 3300 | In file included from engine/physics.cpp: 6 : In file included from engine/engine.h : 5 : In file included from shared/cube.h : glBlendFunc(65GL: _shared/glemu.hS:R60C_ALPHA, GL_ONE); : | 5 ^: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:472391:9: | extern voi note: expanded from macro 'GLE_INITATTRIBF' 47 | d glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type yengine/octaedit.cpp): 3312{: 25g:l Vwarning: e'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r texA 3312 | ttrib2##suffix##_(index, x, y ); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint ind gex, GLfloat x, GLfloat y)l BindTexture(GLO_PENGL_DEPRECATED(10.0, TEXTURE_2D, detailte10.14); | ^ x->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void gIn file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_lINITATTRIBF(texcBoindTexture (GLenum target, GoLuirdn0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:t47 :t9: note: exexpanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTture) OPENGL_DEPRECATRIB(naED(10.0me, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | stati, 10.14); | ^ c inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ engine/octaedit.cpp/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 3324 :25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3324 | 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ glBindTexture(GL_TEXTURE_In file included from 2engine/physics.cppD, layert:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ex->id); | ^60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hI:N2386I:T13A:T Tnote: R'glBindTexture' has been explicitly marked deprecated hereI B(name, i2386n | deexxt,e fr, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffni xv(otidy gpleB ixn,d Tteyxpe yt, tuyrpe z, type w) { glVertexAttrib4##suffix##_(index,e ( x, y, z, w); } | ^ :29:1: note: expanded from here GLenum target, GLuint texture) 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLOfPElNoGat w) OPENL_DEPRECGAL_DEPRECATED(10.0, 10.14T)ED(10.0, 10.14); | ^ ; | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:3338:37: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3338 | else if(j == 2) glBlendIn file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(teFunc(GLx_ScoRord0, CAT_TARLPHA,IB_TEXCOORD0) | ^ shared/glemu.h:49:58 : note: expanded from macro 'GLE_INITATTRIBF' GL_ONE_M I49 | static inline void nameNUS_SRC_ALPHA); | ^ (/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391c:o13n:s tnote: 'glBlendFunc' has been explicitly marked deprecated herev ec &v, float w) { glVe2391 | exterrnt void glBelxeAntdtFruinbc (GLenum sfactor, G4f_(index, v.x,Le v.y, v.z, w); } \ | ^ nshared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVerumtex Adttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ :2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glIn file included from Vengine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | ertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z case GL_FLOAT:, 0. 0f); } | ^ shared/glexts.h :418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h: 418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexA ttrib4f_ glV glUniform1f_(b->loc, x); break; | ^ ershared/glexts.htexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exte:382:22: note: expanded from macro 'glUniform1f_' 382 | #definern void glVertexAttr ibg4lUniform1f_ glUniform1f | ^ f (GLuintengine/texture.h: 435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | i nvdoeid seti(inx,t x = 0, int y = 0, int GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0z, 10.14); | ^ = 0, int w = 0) { sett(xIn file included from engine/physics.cpp, y:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | , z, w); } s| ^ tatic inli/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extene void tangent(florn void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | at x, float y, floa ^t z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418418: | 33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]#define glVerte 418 | xAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glV ertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_ DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent (const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv _ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAt case GL_FLOAtribArray (GLuint indexT_VEC2: glUnif) oOPENGL_DEPRECATED(10.0rm2f_, 10.1(b->loc,4); | ^ xIn file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:, y); break77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int inde;x) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertex AttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | ex| tern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_shared/glexts.hA:TTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | stat383:22: note: expanded from macro 'glUniform2f_'ic inline vo 383 | #defid enable##name() { prepare; glEnableVertexAttribArray_(index); i} \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ ne glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935In file included from engine/physics.cpp | ex:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRItBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disablern voie()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static id glUnifornline void disable#m2f (GLin#name() { glDisabletVerte xAttribAlocrray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' ation, GLf 404 | #define glDlisoableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuinat index)t OPENGL_DEPRECATED(10.0, 10.14); | ^ v0, GLIn file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(verfloattex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | ext ern void glVertexAttribPointer v(GLuint in1dex, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ )In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13 O: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVerPtexAttribArray (GLuint index) OPENGL_DEPRECATEENGL_DEPRECATED(10.0, 10.14); | ^ D(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: warning: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalize'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22d: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUn, stride, data); \ | ^ shared/glexts.h:433:32:i note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, consfot GLvoid r*pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | m3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13 GLE_ATTRIBPOINTER(texcoord0, : note: 'glUniform3f' has been explicitly marked deprecated here ATTRIB_TEXC OORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttri2936bArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttr | exibArray (GLuint intdex) OPENGL_Dern void glUnEPRECATED(10.0, 10.iform3f (GLint loca14); | ^ tiIn file included from engine/physics.cpp:6: In file included from engine/engine.h:5o: In file included from nshared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATT,RIBPOINTER(texcoord0, ATTRIB_T GLfloat v0, GLfloat v1, GLEflXCOORoat v2) OPED0, GL_FALSE, 2, GL_FLONAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | GL_ static Dinline void disable##name() { gElDisaPbRECATED(10.0, 10.14); | ^ leVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: In file included from note: engine/octaedit.cpp'glDisableVertexAttribArray' has been explicitly marked deprecated here: 1: In file included from engine/engine.h: 1222918: | engine/texture.hexte:rn void glDisableVertexAttribArray (GLuint420 i:33: ndex) OPwarning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | 420 | extern void glVertexAttribPointer (G Luin t index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14c)ase GL_FLOAT_VE;C4: glUnif o rm4f_(b->loc,| ^ x, y,In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enabl e##name() z, w); break; | { pre ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniforpmare; 4glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403f_ glUniform:36: note: 4expanded from macro 'glEnableVertexAttribArray_' 403 | #definef | ^ glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FL/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | OAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArraey_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArraxy_ glDisableVerttexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern voidern void g glDisalUnbleiform4f (VertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ GLiIn file included from engine/physics.cpp:6: In file included from engine/engine.hn:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttrt locatioibPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define gnlV,ertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRU E, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | G static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, datLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.a0, 10).14); | ^; \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLintIn file included from size, GLeengine/octaedit.cppnu:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]m type, GLboolean normalized, GLsizei stride, const GLvoid *pointe r) OPENGL_DEPRECATED(10.0, 10.14 422 | case GL_INT: glUniform1i_(b->)l; | ^ oc, x); breIn file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GaL_TRUE, 4, GL_FLOAT, ) k | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { p; repare | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEndablefine glUniforme1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | exVteretrn void eglUniform1i (GLint location, GLint v0) OPENGL_DEPRECATxED(10.0, 10.14); | ^A ttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->In file included from loc, x, y); breaengine/physics.cppk; | ^ shared/glexts.h::3916: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83:22: note: expanded from macro 'glUniform2i_' 391 | #d | ef GLEine _ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | glUnifor static inline void disable##name() { glDisablem2iVertexAttribA_ glUnirray_(index); } for\ m2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here | ^ shared/glexts.h: 2939 | extern void 404g:l37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ Uniform2i (In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:G65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIBLi_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)n OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPtRECATED(10.0, 10.14 ); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribAlocatiorray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisabnl,e GLint vVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ 0,In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLi GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | n glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTtE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttrvibArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnab1l) OPENGL_DEPRECATED(10.0, 10.14); | ^ eVertexAttribArrayIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426_ | g l E n caabslee GLVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ _INIn file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85T | _ GLE_ATTRIBPOINTER(boneindex, ATTRIB_BVEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' ONEINDEX, GL_FAL392SE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline | #define glUniform3i_ vogid disable##name() {lUniform3i | ^ glDisableVertexAttr/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hibArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDi:2940:13:s abnote: 'glUniform3i' has been explicitly marked deprecated here 2940 | exleVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ tern void glUniform3i (GLint location, GLint v0, In file included from Gengine/physics.cpp:Lint 6v: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | 1, GLin t v2 GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX,) GL_FA OPENGL_DEPRECATED(10.0, 10.14); | ^ LSE, 4, GL_UNSIGNIn file included from engine/octaedit.cpp:1: In file included from ED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVerteengine/engine.hxAttribP:122: ointer (GLuint index, GLint size, GLenum type, GLbooleaengine/texture.h:428:n33 normalized, GLsizei stride, const GLvoid *pointer): warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #dIn file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMeENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBfine glUniform4i_ glUniform4i | ^ uffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUIn file included from engine/physics.cppn:iform4i (GLint 6l: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline voido bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | c#define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DaEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, Gtion, GLint Lv0u, GLint v1i,n GLitn t vb2u, GLifnfet v3r)) OPENGOPENGL_DEPRECATED(10.0, 10.14); | ^ L_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniIn file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:42:33: form4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform 4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DE case GL_FLOAPRECATED(10.0, T10.14); | ^ : In file included from glUnengine/octaedit.cpp:1: iIn file included from engine/engine.h:122: engine/texture.h:f422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | orm1fv_(lo c, case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' siz e390, | #pdaerfaimn-e> fgvlaUln)i;f obreak; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv r m1i_ glUni| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern form1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13v: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->locoid glUniform1fv (GLint location, GLsizei cou,n t, const GLfloat x, y, z); br*value) OPENGL_DEPRECATED(10.0, 10.14e);ak ; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #defin e glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void gl| Uniform3i (GLint loc ^ation, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLintT_VEC2: glUnif v3) OPENGL_DEPRECATED(1orm20.0, 10.14); | f ^v _(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 122 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/pvs.o engine/pvs.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/rendergl.o engine/rendergl.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found 155 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/renderlights.o engine/renderlights.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, indIn file included from eengine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUnifxorm,1 ff_,( bf-l>olaotc), \x ) ;| ^b reak; | ^ shared/glemu.h:shared/glexts.h43::38259::22 :note: expanded from macro 'GLE_INITATTRIB'note: expanded from macro 'glUniform1f_' 382 | # d43e | f i n e g lU static inline nifvoid name#orm1f_ glUniform1f | ^ #suffiengine/texture.h:x(type x, type y) { glV435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here ertexAttrib2##su ff435i | voxi##d_ seti(int x( i=nd e0, ixn, tx, y = 0, int z = 0, int w = 0) { yse); } \ | ^ :8:1: note: expanded from here tt(x, 8 | gly, zVertexAttr,ib2f _w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | e | ^ xshared/glexts.h:410:27t:ern void glUniform1f (GLint location, GLfloat v0) OPE note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glNGL_DEPRECAVertexAttrib2f TED(10.| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 0, 10.14'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVer); | ^ texAttrib2f (GLuint index, GLfloat x, GLfloat yIn file included from )engine/pvs.cpp: OPENGL_DEPREC1A: TED(10.0, 10.14)In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | ca;se GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); | ^ break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5#: dIn file included from eshared/cube.hf:i65n: eshared/glemu.h :g56l:U5n:i fwarning: o'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r m2f_ glUniform2f | ^ 56 | GLE_INITATTRIBF(color, ATT/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hRI:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here B_CO 2935 | externL ORv)oid glUniform2 f (GLint location, GLfloat v0, GLfloat v1) OPENGL | _ ^D EPRshared/glemu.hE:47C:9A: Tnote: expanded from macro 'GLE_INITATTRIBF'E D (1470 | .0, 10.14); | ^ GLE_INITATTRIB(name,In file included from engine/pvs.cppi:n1d: eIn file included from xengine/engine.h,: 122f: ,engine/texture.h :f419l:o33a:t )warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]\ | ^ 419 | shared/glemu.h : 44 : 67 : note: expanded from macro 'GLE_INITATTRIB' case GL _44F | L O A T _ V E C 3s:t agtliUcn iifnoline void name##suffix(tyrm3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define gpe x, typelUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here y, t2936 | extern void glUniform3f (GLint location, GLfype z) { glVerteloat vxAttrib3##suffix##_(index, x, y, z); } \ | ^ :0, 11G:L1: note: expanded from here f 11 | lglVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #defioat v1, GLfloat vn2e) gOlPVEeNrGtLe_xDAEtPtRrEiCbA3TfE_D (g1l0V.e0r,t e1x0A.t1t4r)i;b 3 f| ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GIn file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: Lfloat x'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUnifor, GLfloat y, GLfloam4f_(b->loc, tx ,z )y ,OPENGL_DEPRECATED(10.0, 10. z, 14); | ^ w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #deIn file included from fine glUnifengine/rendergl.cppo:r3: mIn file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(col4f_ glUniform4f | ^ or, ATTRIB_COLOR/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint locat)ion, GLfloat v0, GLfloat v1, | ^ Gshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | Lfloat v2 , GLfloaGLE_INITATTRtIB(name, v3) OPENGL_DEPRECATED(1 index, f, f0.0, loat) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB'10.14); | ^ 45 | static inline void name##sufIn file included from fix(engine/pvs.cpptype x, type y, :1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422t | ype z, type w) { glVertexA tt r ib4##suffix##_(index, x, y, z, w); case GL_INT: } | ^ glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #:14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glUniform1di_ glUnifoefine glVertexAttribrm14f_ glVertexAi | ^t trib4f/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2938| : ^13 : note: 'glUniform1i' has been explicitly marked deprecated here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttr ib29384 | fe x(tGeLruni nt index, GLfloat x, GLflvooaitd y, GLfloat z, GLflo glUniform1i (GLint locaatt iwon, GLint) OPENGL_DEPRECATED(10.0, 10.14); | ^ v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vIn file included from engine/pvs.cpp:1: ec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ In file included from engine/engine.h:122: engine/texture.h:424:shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ g33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] l 424V | e r t e x A t trib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | ceaxstee rGnL _vIoNiTd_ VgElCV2e:rtex Attri glUniform2i_(b3fv (GLuint indexb->loc,, x, y); break; | ^const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14 ); | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h GLE:_INITATT426R:IBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void33 : name(conswarning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | t vec &v, float w) { glV case GLe_INrtexAttrib4fT__VEC3: glUniform3i_(b(index, v.x, v->loc, x, y, z); brea.k;y, | ^v. shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #defz, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ i/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glnVee rglUniform3i_ glUniform3i | ^ texAttrib4f (/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniforGLuint index, GLfloat x, GLfloat y, GLfloat z, GLflom3i at w) OPENGL_DEPRECATED(10.0, 10.14); | ^ (GLint location, In file included from engine/rendergl.cpp:3: In file included from engine/engine.hGLint :v50, GL: iIn file included from shared/cube.hn:t65: shared/glemu.h:v561:5,: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRGLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ IBF(color, ATTRIB_COLOR) In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: | ^ 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glemu.h :50:50: note: expanded from macro 'GLE_INITATTRIBF' 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); brea 50 | static inline void name(const vec2 &v) { glVertexAk; | ^ tshared/glexts.ht:r393i:22: note: expanded from macro 'glUniform4i_' 393 | #define glUb2fv_(index, v.v)n; } \ | ^ ishared/glexts.hfo:411:28: note: expanded from macro 'glVertexAttrib2fv_'r m4i_ glUniform 4i | ^ 411/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: | #2941define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glU:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern niform4i (GLivoid glVerntexAt location, GLint v0, GLint v1, GtLtirib2fv (GLnt v2, GLint v3) OPENGL_DEPuintRECATED(10.0, 10.14); | ^ index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ In file included from shared/glexts.h:419engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :28: 417 | note: expanded from macro 'glVertexAttrib4fv_' 419 | # de case GL_FLOAfTin:e gl Ve rt ex At glUniform1f_(tbri-b4>loc, x); break; | ^f v_ glVerteshared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382x | At#define glUnitfriob4rfvm 1| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern voidf_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x glVertexAttrib4fv (G=L 0uint index, cons,t u inGLflot y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here at *v) OPENGL_DEPRECATED(10.0 , 29341 | 0e.x1t4e)r;n v| o ^i d glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:In file included from 5engine/pvs.cpp:: 1warning: : 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTIn file included from engine/engine.hRI:122: engine/texture.h:418:33: B_COLOR, ub, ucwarning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | har, 255) | ^ shared/glemu.h: 53 case GL:86: note: expanded from macro 'GLE_INITATTRIBN' 53_FLOAT_VEC2: gl | static inline void name##suffix(type x, type y, type z, type w =U defaultw) { glVertexAttrinbi4fNo#r#ms2uff_f(ibx-#>#l_o(ci,n dxe,x ,y )x;, byr,e azk, w); } | ^ :17:1: note: expanded from here 17 | glV; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define gelrUtneixfAotrtmr2ifb_4Nu b_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glglVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here ertexAttrib4Nub (G Lu2935i | netx tienrdne xv,o iGdL ugblyUtnei fxo,r mG2Lfu b(yGtLei nyt, lGoLcuabtyitoen ,z ,G LGfLluobaytt ev 0w,) GOLPfEloat v1) OPENGL_NGL_DEPRECATED(10.0, 10.14); | ^ DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | engine/texture.hst:a419t:i33c: iwarning: n'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l ine voi 419 | case GL_Fd color(const bvec L&v, uchar alpha = 255) { glVertexAttrib4Nub_(OAT_VEC3: glUniform3ATTRIB_COLOR, v.x, v.y, v.z, alpha);f _(}b -> | ^ loc, x, y,shared/glexts.h z:429); :br29eak; | ^ shared/glexts.h:384::22 note: :expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexnote: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ gAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here lU niform3f | ^ 2901 | extern void glVertexAtt/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extrib4Nube r(nG Lvuoiindt gilnUdneixf,o rGLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ m3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inlIn file included from iengine/pvs.cppn:e void color(const bvec4 &v) { 1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: glVertexAttrib4Nubv_(ATTRIB'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] _COLOR, v.v); 420} | case GL_FLOAT_VEC4: glUniform4f | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #d_(efine glVertexAttrib4Nub->loc, x, y, z, w); break; | bv_ glVertexA ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ ttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLin:t 13l:o cnote: a'glVertexAttrib4Nubv' has been explicitly marked deprecated heret ion, GLf l2902o | aetx tern void glVertexAttrib4Nuvb0v, (GGLuint index, const GLubyte *v) OPENGLLfloat v1, GLfloat v2, GLfloat v3) O_DEPRECATED(10.0, 10.14); PENGL_DEPRECATED(10.0, 10.14| ^ ); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.hIn file included from :engine/pvs.cpp:1: In file included from engine/engine.h65:: shared/glemu.h122:: 60engine/texture.h::5422:: 33warning: :'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIB Fwarning: ('glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t excoord0, ATTRIB_TEXCOORD 422 | case GL_INT: glUniform1i_0)(b->loc | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' , x 47 | GLE_INITATTRIB(name, index, f, flo); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniforamt) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline vo1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLinid t v0) OPENGL_DEPRECATED(10name##suffix(type x.)0 { glVertexAttrib1##suffix#, #_(index, x); } \ | ^ :20:1: note: expanded from here 10.14); | ^ 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f In file included from (engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2:GL glUnifouint index, GLfloat x) OPErNGmL_DEPRECATED(12i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #def0ine glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ .0, In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUnif1orm3i_(b->loc, x, y,0.14); | ^ z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniformIn file included from 3engine/rendergl.cppi: 3(: GIn file included from Lengine/engine.hi:n5t: In file included from lshared/cube.ho:c65a: tshared/glemu.hi:o60n:,5 :G Lwarning: i'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n t v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ 60 | GLE_INITIn file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4:ATTRIB glUniform4i_(b->loc, x, y, z, wF);(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLbEr_eIaNkI;T A T| T ^R IB(nshared/glexts.ha:m393e:,22 :i nnote: dexpanded from macro 'glUniform4i_'e x, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline 393 | #define glUnivformo4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUnifoirm4id (nGaLmien#t# sluofcfaitxi(otny,p eG Lxi,n tt yvp0e, yG)L i{n tg lvV1e,r tGeLxiAnttt rvi2b,2 #G#Lsiunftf ivx3#)# _O(PiEnNdGeLx_,D ExP,R EyC)A;T E}D (\1 0 .| 0 ^, 10.14);: 23 :| 1 ^: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:313:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 313 | glGetIntegerv(GL_NUM_EXTENSIONS, &numexts); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:322:42: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 322 | const char *exts = (const char *)glGetString(GL_EXTENSIONS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here 2530 | extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:347:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 347 | glGenTextures(1, &depthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:349:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 349 | glBindTexture(GL_TEXTURE_RECTANGLE, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:363:5: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 363 | glDeleteTextures(1, &depthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:375:40: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 375 | setsvar("gfxvendor", (const char *)glGetString(GL_VENDOR)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here 2530 | extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:376:42: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 376 | setsvar("gfxrenderer", (const char *)glGetString(GL_RENDERER)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here 2530 | extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:377:41: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 377 | setsvar("gfxversion", (const char *)glGetString(GL_VERSION)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here 2530 | extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:528:41: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 528 | const char *glslstr = (const char *)glGetString(GL_SHADING_LANGUAGE_VERSION); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here 2530 | extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:539:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 539 | glGetIntegerv(GL_MAX_TEXTURE_SIZE, &texsize); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:543:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 543 | glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &texunits); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:547:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 547 | glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &vtexunits); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:551:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 551 | glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE, &cubetexsize); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:553:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 553 | glGetIntegerv(GL_MAX_DRAW_BUFFERS, &drawbufs); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:875:8: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 875 | glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &val); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:929:13: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 929 | glGetIntegerv(GL_MAX_DUAL_SOURCE_DRAW_BUFFERS, &dualbufs); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1097:13: warning: 'glGenQueries' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1097 | if(gpu) glGenQueries_(timer::MAXQUERY, t.query); | ^ shared/glexts.h:360:23: note: expanded from macro 'glGenQueries_' 360 | #define glGenQueries_ glGenQueries | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2858:13: note: 'glGenQueries' has been explicitly marked deprecated here 2858 | extern void glGenQueries (GLsizei n, GLuint *ids) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1112:9: warning: 'glBeginQuery' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1112 | glBeginQuery_(GL_TIME_ELAPSED_EXT, t->query[timercycle]); | ^ shared/glexts.h:362:23: note: expanded from macro 'glBeginQuery_' 362 | #define glBeginQuery_ glBeginQuery | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2861:13: note: 'glBeginQuery' has been explicitly marked deprecated here 2861 | extern void glBeginQuery (GLenum target, GLuint id) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1124:9: warning: 'glEndQuery' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1124 | glEndQuery_(GL_TIME_ELAPSED_EXT); | ^ shared/glexts.h:363:21: note: expanded from macro 'glEndQuery_' 363 | #define glEndQuery_ glEndQuery | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2862:13: note: 'glEndQuery' has been explicitly marked deprecated here 2862 | extern void glEndQuery (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1141:17: warning: 'glGetQueryObjectiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1141 | glGetQueryObjectiv_(t.query[timercycle], GL_QUERY_RESULT_AVAILABLE, &available); | ^ shared/glexts.h:365:29: note: expanded from macro 'glGetQueryObjectiv_' 365 | #define glGetQueryObjectiv_ glGetQueryObjectiv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2864:13: note: 'glGetQueryObjectiv' has been explicitly marked deprecated here 2864 | extern void glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1156:19: warning: 'glDeleteQueries' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1156 | if(t.gpu) glDeleteQueries_(timer::MAXQUERY, t.query); | ^ shared/glexts.h:361:26: note: expanded from macro 'glDeleteQueries_' 361 | #define glDeleteQueries_ glDeleteQueries | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2859:13: note: 'glDeleteQueries' has been explicitly marked deprecated here 2859 | extern void glDeleteQueries (GLsizei n, const GLuint *ids) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1221:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1221 | glViewport(0, 0, hudw, hudh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1226:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1226 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1228:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1228 | glClearColor(0, 0, 0, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1229:5: warning: 'glClearDepth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1229 | glClearDepth(1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2397:13: note: 'glClearDepth' has been explicitly marked deprecated here 2397 | extern void glClearDepth (GLclampd depth) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1230:5: warning: 'glClearStencil' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1230 | glClearStencil(0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2399:13: note: 'glClearStencil' has been explicitly marked deprecated here 2399 | extern void glClearStencil (GLint s) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1231:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1231 | glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1232:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1232 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1233:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1233 | glDisable(GL_STENCIL_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1234:5: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1234 | glStencilFunc(GL_ALWAYS, 0, ~0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here 2672 | extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1235:5: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1235 | glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here 2674 | extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1237:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1237 | glEnable(GL_LINE_SMOOTH); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1240:5: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1240 | glFrontFace(GL_CW); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1241:5: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1241 | glCullFace(GL_BACK); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1242:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1242 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1249:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1249 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1474:9: warning: 'glPolygonOffset' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1474 | glPolygonOffset(polygonoffsetfactor, polygonoffsetunits); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2616:13: note: 'glPolygonOffset' has been explicitly marked deprecated here 2616 | extern void glPolygonOffset (GLfloat factor, GLfloat units) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1475:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1475 | glEnable(type); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1489:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1489 | glDisable(type); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1685:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1685 | glGenBuffers_(1, &screenquadvbo); | ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' 351 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1688:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1688 | glBufferData_(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_STATIC_DRAW); | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' 355 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1695:25: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1695 | if(screenquadvbo) { glDeleteBuffers_(1, &screenquadvbo); screenquadvbo = 0; } | ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' 357 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1704:5: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1704 | glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here 2464 | extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1956:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1956 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1957:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1957 | glBlendFunc(GL_ZERO, GL_SRC_COLOR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1965:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1965 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1975:22: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1975 | if(minimaptex) { glDeleteTextures(1, &minimaptex); minimaptex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1986:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1986 | glBindTexture(GL_TEXTURE_2D, minimaptex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2007:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2007 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2012:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2012 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2017:21: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2017 | if(!minimaptex) glGenTextures(1, &minimaptex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2065:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2065 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2066:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2066 | glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2091:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2091 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2092:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2092 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2104:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2104 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2105:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2105 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2107:5: warning: 'glTexParameterfv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2107 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2722:13: note: 'glTexParameterfv' has been explicitly marked deprecated here 2722 | extern void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2108:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2108 | glBindTexture(GL_TEXTURE_2D, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2118:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2118 | glViewport(0, 0, hudw, hudh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2151:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2151 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2152:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2152 | glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2165:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2165 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2168:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2168 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2173:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2173 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2176:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2176 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2179:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2179 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2182:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2182 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2194:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2194 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2197:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2197 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2198:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2198 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2273:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2273 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2274:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2274 | glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2283:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2283 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2284:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2284 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2329:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2329 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2330:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2330 | glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2337:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2337 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2341:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2341 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2345:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2345 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2351:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2351 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2357:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2357 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2359:5: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2359 | glFlush(); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here 2490 | extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2362:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2362 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2365:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2365 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2368:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2368 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2380:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2380 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2386:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2386 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2391:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2391 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2393:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2393 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2395:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2395 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2397:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2397 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2400:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2400 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2404:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2404 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2406:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2406 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2409:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2409 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2410:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2410 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2504:9: warning: 'glFinish' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2504 | glFinish(); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2489:13: note: 'glFinish' has been explicitly marked deprecated here 2489 | extern void glFinish (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/rendermodel.o engine/rendermodel.cpp In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n =Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found 1) { ShPackage 'gl' not found aderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:45:31: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 45 | loopi(5) if(!bloomtex[i]) glGenTextures(1, &bloomtex[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:56:26: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | if(!bloomtex[5]) glGenTextures(1, &bloomtex[5]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:63:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | glGenBuffers_(1, &bloompbo); | ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' 351 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:64:9: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | glBindBuffer_(GL_PIXEL_PACK_BUFFER, bloompbo); | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:65:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | glBufferData_(GL_PIXEL_PACK_BUFFER, 4*(hasTF ? sizeof(GLfloat) : sizeof(GLushort))*(hasTRG ? 1 : 3), NULL, GL_DYNAMIC_COPY); | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' 355 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:66:9: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | glBindBuffer_(GL_PIXEL_PACK_BUFFER, 0); | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:87:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | if(bloompbo) { glDeleteBuffers_(1, &bloompbo); bloompbo = 0; } | ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' 357 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:89:32: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | loopi(6) if(bloomtex[i]) { glDeleteTextures(1, &bloomtex[i]); bloomtex[i] = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:180:21: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 180 | if(!aonoisetex) glGenTextures(1, &aonoisetex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:192:23: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 192 | if(!aotex[i]) glGenTextures(1, &aotex[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:201:13: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 201 | glClearColor(0, 0, 0, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:202:13: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 202 | glClear(GL_COLOR_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:208:23: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 208 | if(!aotex[3]) glGenTextures(1, &aotex[3]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:226:29: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 226 | loopi(4) if(aotex[i]) { glDeleteTextures(1, &aotex[i]); aotex[i] = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:227:22: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 227 | if(aonoisetex) { glDeleteTextures(1, &aonoisetex); aonoisetex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:289:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 289 | glBindTexture(GL_TEXTURE_RECTANGLE, aotex[2] ? aotex[2] : aotex[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:300:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 300 | if(msaasamples) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:301:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 301 | else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:308:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 308 | glViewport(0, 0, aow, aoh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:315:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 315 | glBindTexture(GL_TEXTURE_RECTANGLE, aotex[3]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:321:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 321 | glViewport(0, 0, aow, aoh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:322:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 322 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:325:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 325 | if(msaasamples) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:326:14: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 326 | else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:330:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 330 | if(msaasamples) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msnormaltex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:331:14: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 331 | else glBindTexture(GL_TEXTURE_RECTANGLE, gnormaltex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:334:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 334 | glActiveTexture_(GL_TEXTURE2); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:335:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 335 | glBindTexture(GL_TEXTURE_2D, aonoisetex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:336:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 336 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:350:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 350 | glViewport(0, 0, vieww, i ? viewh : aoh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:351:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 351 | glBindTexture(GL_TEXTURE_RECTANGLE, aotex[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:352:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 352 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:353:29: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 353 | if(msaasamples) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:354:18: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 354 | else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:355:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 355 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:362:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 362 | glViewport(0, 0, aow, aoh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:363:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 363 | glBindTexture(GL_TEXTURE_RECTANGLE, aotex[i%2]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:364:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 364 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:365:24: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 365 | if(linear) glBindTexture(GL_TEXTURE_RECTANGLE, aotex[3]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:366:34: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 366 | else if(msaasamples) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:367:18: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 367 | else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:368:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 368 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:379:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 379 | glViewport(0, 0, aow, aoh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:381:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 381 | glBindTexture(GL_TEXTURE_RECTANGLE, aotex[i%2]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:387:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | glViewport(0, 0, vieww, viewh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:395:32: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | loopi(2) if(scaletex[i]) { glDeleteTextures(1, &scaletex[i]); scaletex[i] = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:408:26: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | if(!scaletex[i]) glGenTextures(1, &scaletex[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:445:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 445 | glViewport(0, 0, gw, hudh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:446:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 446 | glBindTexture(GL_TEXTURE_RECTANGLE, scaletex[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:450:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 450 | glViewport(0, 0, hudw, hudh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:451:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 451 | glBindTexture(GL_TEXTURE_RECTANGLE, scaletex[1]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:458:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 458 | glViewport(0, 0, hudw, hudh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:459:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 459 | glBindTexture(GL_TEXTURE_RECTANGLE, scaletex[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:490:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 490 | glGenTextures(1, &tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:491:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 491 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:495:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 495 | glGetTexLevelParameteriv(GL_TEXTURE_2D_MULTISAMPLE, 0, GL_TEXTURE_SAMPLES, &samples); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here 2538 | extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:498:5: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 498 | glDeleteTextures(1, &tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:509:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 509 | glGetIntegerv(GL_MAX_SAMPLES, &val); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:511:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 511 | glGetIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES, &val); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:513:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 513 | glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &val); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:567:5: warning: 'glDrawBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 567 | glDrawBuffers_(numbufs, drawbufs); | ^ shared/glexts.h:435:24: note: expanded from macro 'glDrawBuffers_' 435 | #define glDrawBuffers_ glDrawBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2879:13: note: 'glDrawBuffers' has been explicitly marked deprecated here 2879 | extern void glDrawBuffers (GLsizei n, const GLenum *bufs) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:575:22: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 575 | if(msdepthtex) { glDeleteTextures(1, &msdepthtex); msdepthtex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:576:22: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 576 | if(mscolortex) { glDeleteTextures(1, &mscolortex); mscolortex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:577:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 577 | if(msnormaltex) { glDeleteTextures(1, &msnormaltex); msnormaltex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:578:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 578 | if(msglowtex) { glDeleteTextures(1, &msglowtex); msglowtex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:582:20: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 582 | if(mshdrtex) { glDeleteTextures(1, &mshdrtex); mshdrtex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:584:24: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 584 | if(msrefracttex) { glDeleteTextures(1, &msrefracttex); msrefracttex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:626:21: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 626 | if(!msdepthtex) glGenTextures(1, &msdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:627:21: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 627 | if(!mscolortex) glGenTextures(1, &mscolortex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:628:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 628 | if(!msnormaltex) glGenTextures(1, &msnormaltex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:634:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 634 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:637:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 637 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mscolortex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:639:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 639 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msnormaltex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:643:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 643 | if(!msglowtex) glGenTextures(1, &msglowtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:644:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 644 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msglowtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:658:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 658 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msglowtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:667:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 667 | glClearColor(0, 0, 0, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:668:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 668 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (ghasstencil ? GL_STENCIL_BUFFER_BIT : 0)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:680:23: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 680 | if(!mshdrtex) glGenTextures(1, &mshdrtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:691:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 691 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mshdrtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:692:13: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 692 | glGetError(); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:694:16: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 694 | if(glGetError() == GL_NO_ERROR) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:708:27: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 708 | if(!msrefracttex) glGenTextures(1, &msrefracttex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:713:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 713 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msrefracttex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:800:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 800 | if(!gdepthtex) glGenTextures(1, &gdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:801:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 801 | if(!gcolortex) glGenTextures(1, &gcolortex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:802:25: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 802 | if(!gnormaltex) glGenTextures(1, &gnormaltex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:803:23: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 803 | if(!gglowtex) glGenTextures(1, &gglowtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:836:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 836 | glClearColor(0, 0, 0, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:837:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 837 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (ghasstencil ? GL_STENCIL_BUFFER_BIT : 0)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:840:17: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 840 | if(!hdrtex) glGenTextures(1, &hdrtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:855:25: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 855 | if(!refracttex) glGenTextures(1, &refracttex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:877:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 877 | if(gdepthtex) { glDeleteTextures(1, &gdepthtex); gdepthtex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:878:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 878 | if(gcolortex) { glDeleteTextures(1, &gcolortex); gcolortex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:879:22: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 879 | if(gnormaltex) { glDeleteTextures(1, &gnormaltex); gnormaltex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:880:20: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 880 | if(gglowtex) { glDeleteTextures(1, &gglowtex); gglowtex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:884:18: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 884 | if(hdrtex) { glDeleteTextures(1, &hdrtex); hdrtex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:886:22: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 886 | if(refracttex) { glDeleteTextures(1, &refracttex); refracttex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:905:25: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 905 | if(ghasstencil) glClear(GL_STENCIL_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:911:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 911 | glViewport(0, 0, w, h); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:917:17: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 917 | glStencilFunc(GL_ALWAYS, 0, ~0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here 2672 | extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:918:17: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 918 | glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here 2674 | extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:919:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 919 | glEnable(GL_STENCIL_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:921:13: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 921 | glDepthFunc(GL_ALWAYS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:926:14: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 926 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:929:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 929 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:934:29: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 934 | if(ghasstencil) glDisable(GL_STENCIL_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:935:13: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 935 | glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:937:14: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 937 | else glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:992:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 992 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:995:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 995 | glViewport(0, 0, dw, dh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1005:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1005 | glBindTexture(GL_TEXTURE_RECTANGLE, hdrtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1007:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1007 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1079:21: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1079 | glViewport(0, 0, pw, ph); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1084:21: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1084 | glViewport(0, 0, pw, viewh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1090:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1090 | glViewport(0, 0, vieww, viewh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1093:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1093 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mshdrtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1115:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1115 | glViewport(0, 0, cw, ch); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1116:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1116 | glBindTexture(GL_TEXTURE_RECTANGLE, ptex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1148:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1148 | glViewport(0, 0, cw, ch); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1149:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1149 | glBindTexture(GL_TEXTURE_RECTANGLE, ltex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1162:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1162 | glViewport(0, 0, bloompbo ? 4 : 1, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1163:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1163 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1164:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1164 | glBlendFunc(GL_ONE_MINUS_SRC_ALPHA, GL_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1166:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1166 | glBindTexture(GL_TEXTURE_RECTANGLE, b0tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1169:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1169 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1173:13: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1173 | glBindBuffer_(GL_PIXEL_PACK_BUFFER, bloompbo); | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1174:13: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1174 | glPixelStorei(GL_PACK_ALIGNMENT, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1175:13: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1175 | glReadPixels(0, 0, 4, 1, hasTRG ? GL_RED : GL_RGB, hasTF ? GL_FLOAT : GL_UNSIGNED_SHORT, NULL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1176:13: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1176 | glBindBuffer_(GL_PIXEL_PACK_BUFFER, 0); | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1197:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1197 | glActiveTexture_(GL_TEXTURE2); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1198:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1198 | glBindTexture(GL_TEXTURE_2D, bloomtex[4]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1199:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1199 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1202:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1202 | glViewport(0, 0, b0w, b0h); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1204:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1204 | glBindTexture(GL_TEXTURE_RECTANGLE, ptex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1214:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1214 | glViewport(0, 0, b1w, b1h); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1216:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1216 | glBindTexture(GL_TEXTURE_RECTANGLE, b0tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1228:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1228 | glViewport(0, 0, vieww, viewh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1229:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1229 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mshdrtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1230:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1230 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1231:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1231 | glBindTexture(GL_TEXTURE_RECTANGLE, b0tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1232:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1232 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1247:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1247 | glViewport(0, 0, vieww, viewh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1248:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1248 | glBindTexture(GL_TEXTURE_RECTANGLE, hdrtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1249:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1249 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1250:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1250 | glBindTexture(GL_TEXTURE_RECTANGLE, b0tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1251:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1251 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1258:21: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1258 | glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here 2674 | extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1259:21: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1259 | glStencilFunc(GL_EQUAL, 0, 0x80); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here 2672 | extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1260:21: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1260 | glEnable(GL_STENCIL_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1264:21: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1264 | glStencilFunc(GL_EQUAL, 0x80, 0x80); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here 2672 | extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1267:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1267 | glDisable(GL_STENCIL_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1282:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1282 | glViewport(0, 0, vieww, viewh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1283:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1283 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mshdrtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1284:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1284 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1285:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1285 | glBindTexture(GL_TEXTURE_RECTANGLE, b0tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1286:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1286 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1309:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1309 | glViewport(0, 0, vieww, viewh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1320:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1320 | glBindTexture(GL_TEXTURE_RECTANGLE, refracttex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1339:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1339 | glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1349:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1349 | glViewport(0, 0, gw, gh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1351:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1351 | glClearColor(0, 0, 0, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1352:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1352 | glClear(GL_COLOR_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1354:5: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1354 | glStencilFunc(GL_NOTEQUAL, 0, debugstencil); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here 2672 | extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1355:5: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1355 | glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here 2674 | extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1356:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1356 | glEnable(GL_STENCIL_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1360:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1360 | glDisable(GL_STENCIL_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1363:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1363 | glViewport(0, 0, hudw, hudh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1368:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1368 | glBindTexture(GL_TEXTURE_RECTANGLE, hdrtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1379:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1379 | glBindTexture(GL_TEXTURE_RECTANGLE, refracttex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1423:23: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1423 | if(!rhtex[i]) glGenTextures(1, &rhtex[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1427:13: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1427 | glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1428:13: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1428 | glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1429:13: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1429 | glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_BORDER); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1431:13: warning: 'glTexParameterfv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1431 | glTexParameterfv(GL_TEXTURE_3D, GL_TEXTURE_BORDER_COLOR, border); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2722:13: note: 'glTexParameterfv' has been explicitly marked deprecated here 2722 | extern void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1449:5: warning: 'glDrawBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1449 | glDrawBuffers_(4, drawbufs); | ^ shared/glexts.h:435:24: note: expanded from macro 'glDrawBuffers_' 435 | #define glDrawBuffers_ glDrawBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2879:13: note: 'glDrawBuffers' has been explicitly marked deprecated here 2879 | extern void glDrawBuffers (GLsizei n, const GLenum *bufs) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1454:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1454 | if(!rsmdepthtex) glGenTextures(1, &rsmdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1455:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1455 | if(!rsmcolortex) glGenTextures(1, &rsmcolortex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1456:23: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1456 | if(!rsmnormaltex) glGenTextures(1, &rsmnormaltex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1472:5: warning: 'glDrawBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1472 | glDrawBuffers_(2, drawbufs); | ^ shared/glexts.h:435:24: note: expanded from macro 'glDrawBuffers_' 435 | #define glDrawBuffers_ glDrawBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2879:13: note: 'glDrawBuffers' has been explicitly marked deprecated here 2879 | extern void glDrawBuffers (GLsizei n, const GLenum *bufs) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1488:29: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1488 | loopi(8) if(rhtex[i]) { glDeleteTextures(1, &rhtex[i]); rhtex[i] = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1491:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1491 | if(rsmdepthtex) { glDeleteTextures(1, &rsmdepthtex); rsmdepthtex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1492:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1492 | if(rsmcolortex) { glDeleteTextures(1, &rsmcolortex); rsmcolortex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1493:24: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1493 | if(rsmnormaltex) { glDeleteTextures(1, &rsmnormaltex); rsmnormaltex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1545:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1545 | glBindTexture(GL_TEXTURE_RECTANGLE, debugrsm == 2 ? rsmnormaltex : rsmcolortex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1557:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1557 | glBindTexture(GL_TEXTURE_RECTANGLE, rhtex[5]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1571:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1571 | glBindTexture(GL_TEXTURE_3D, rhtex[1]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1736:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1736 | glTexParameteri(shadowatlastarget, GL_TEXTURE_COMPARE_MODE, GL_NONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1737:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1737 | glTexParameteri(shadowatlastarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1738:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1738 | glTexParameteri(shadowatlastarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1743:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1743 | glTexParameteri(shadowatlastarget, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1744:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1744 | glTexParameteri(shadowatlastarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1745:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1745 | glTexParameteri(shadowatlastarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1764:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1764 | glBindTexture(shadowatlastarget, shadowatlastex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1778:25: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1778 | if(!shadowatlastex) glGenTextures(1, &shadowatlastex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1782:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1782 | glTexParameteri(shadowatlastarget, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1783:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1783 | glTexParameteri(shadowatlastarget, GL_TEXTURE_COMPARE_FUNC, GL_LEQUAL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1789:5: warning: 'glDrawBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1789 | glDrawBuffer(GL_NONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2465:13: note: 'glDrawBuffer' has been explicitly marked deprecated here 2465 | extern void glDrawBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1790:5: warning: 'glReadBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1790 | glReadBuffer(GL_NONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2651:13: note: 'glReadBuffer' has been explicitly marked deprecated here 2651 | extern void glReadBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:1802:26: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1802 | if(shadowatlastex) { glDeleteTextures(1, &shadowatlastex); shadowatlastex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2414:9: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2414 | glStencilFunc(GL_ALWAYS, avatarmask, ~0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here 2672 | extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2415:9: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2415 | glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here 2674 | extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2416:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2416 | glEnable(GL_STENCIL_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2425:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2425 | glDisable(GL_STENCIL_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2482:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2482 | if(!voltex[i]) glGenTextures(1, &voltex[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2503:30: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2503 | loopi(2) if(voltex[i]) { glDeleteTextures(1, &voltex[i]); voltex[i] = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2728:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2728 | if(!vbuf) glGenBuffers_(1, &vbuf); | ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' 351 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2730:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2730 | glBufferData_(GL_ARRAY_BUFFER, numverts*sizeof(vec), verts, GL_STATIC_DRAW); | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' 355 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2733:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2733 | if(!ebuf) glGenBuffers_(1, &ebuf); | ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' 351 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2735:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2735 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, numindices*sizeof(GLushort), indices, GL_STATIC_DRAW); | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' 355 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2741:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2741 | if(vbuf) { glDeleteBuffers_(1, &vbuf); vbuf = 0; } | ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' 357 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2742:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2742 | if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf =215 warning0s; generated . } | ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' 357 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2756:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2756 | glDrawRangeElements_(GL_TRIANGLES, 0, numverts-1, numindices, GL_UNSIGNED_SHORT, indices); | ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' 318 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2832:18: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2832 | if(msaapass) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mscolortex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2833:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2833 | else glBindTexture(GL_TEXTURE_RECTANGLE, gcolortex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2834:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2834 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2835:18: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2835 | if(msaapass) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msnormaltex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2836:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2836 | else glBindTexture(GL_TEXTURE_RECTANGLE, gnormaltex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2839:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2839 | glActiveTexture_(GL_TEXTURE2); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2840:22: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2840 | if(msaapass) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msglowtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2841:14: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2841 | else glBindTexture(GL_TEXTURE_RECTANGLE, gglowtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2843:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2843 | glActiveTexture_(GL_TEXTURE3); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTclang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/renderparticles.o engine/renderparticles.cpp exture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2844:18: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2844 | if(msaapass) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2845:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2845 | else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2846:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2846 | glActiveTexture_(GL_TEXTURE4); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2847:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2847 | glBindTexture(shadowatlastarget, shadowatlastex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2851:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2851 | glActiveTexture_(GL_TEXTURE5); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2852:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2852 | glBindTexture(GL_TEXTURE_RECTANGLE, aotex[2] ? aotex[2] : aotex[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2856:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2856 | glActiveTexture_(GL_TEXTURE6 + i); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2857:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2857 | glBindTexture(GL_TEXTURE_3D, rhtex[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2859:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2859 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2967:5: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2967 | glStencilFunc(GL_EQUAL, (on ? 0x40 : 0) | stencilref, !(stencilref&0x08) && msaalight==2 ? 0x47 : 0x4F); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here 2672 | extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2996:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2996 | glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3020:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3020 | glScissor(tx1, ty1, tx2-tx1, ty2-ty1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3029:21: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3029 | glDepthFunc(GL_GEQUAL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3030:21: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3030 | glCullFace(GL_FRONT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3036:17: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3036 | glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3037:17: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3037 | glCullFace(GL_BACK); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3051:9: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3051 | glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3052:9: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3052 | glCullFace(GL_BACK); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3055:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3055 | glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found engine/renderlights.cpp:3157:28: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3157 | if(!depthtestlights) { glDisable(GL_DEPTH_TEST); depth = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3158:10: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3158 | else glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3171:9: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3171 | glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here 2674 | extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3172:25: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3172 | if(stencilmask) glStencilFunc(GL_EQUAL, stencilmask|0x08, 0x07); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here 2672 | extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3175:13: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3175 | glStencilFunc(GL_ALWAYS, 0x08, ~0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here 2672 | extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3176:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3176 | glEnable(GL_STENCIL_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3178:20: warning: 'glStencilMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3178 | if(avatar) glStencilMask(~0x40); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2673:13: note: 'glStencilMask' has been explicitly marked deprecated here 2673 | extern void glStencilMask (GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3179:40: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3179 | if(depthtestlights && depth) { glDisable(GL_DEPTH_TEST); depth = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3180:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3180 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3183:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3183 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3184:9: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3184 | glStencilFunc(GL_EQUAL, stencilref = stencilmask, (avatar ? 0x40 : 0) | (msaalight==2 ? 0x07 : 0x0F)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here 2672 | extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3185:9: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3185 | glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here 2674 | extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3186:20: warning: 'glStencilMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3186 | if(avatar) glStencilMask(~0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2673:13: note: 'glStencilMask' has been explicitly marked deprecated here 2673 | extern void glStencilMask (GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3187:47: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3187 | else if(msaalight==2 && !stencilmask) glDisable(GL_STENCIL_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3191:25: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3191 | if(ghasstencil) glStencilFunc(GL_EQUAL, stencilref = stencilmask|0x08, avatar ? 0x4F : 0x0F); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here 2672 | extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3192:50: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3192 | if(msaalight==2) { glSampleMaski_(0, 2); glEnable(GL_SAMPLE_MASK); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3196:26: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3196 | if(!stencilmask) glEnable(GL_STENCIL_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3197:9: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3197 | glStencilFunc(GL_EQUAL, stencilref = stencilmask, avatar ? 0x4F : 0x0F); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here 2672 | extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3198:9: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3198 | glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here 2674 | extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3203:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3203 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3204:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3204 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3206:39: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3206 | if(hasDBT && depthtestlights > 1) glEnable(GL_DEPTH_BOUNDS_TEST_EXT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3211:40: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3211 | if(depthtestlights && depth) { glDisable(GL_DEPTH_TEST); depth = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3215:37: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3215 | if(depthtestlights && !depth) { glEnable(GL_DEPTH_TEST); depth = true; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3228:53: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3228 | if(msaalight==2 && !stencilmask && !avatar) glEnable(GL_STENCIL_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3232:41: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3232 | if(ghasstencil && !stencilmask) glDisable(GL_STENCIL_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3233:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3233 | if(msaalight==2) glDisable(GL_SAMPLE_MASK); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3235:37: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3235 | else if(avatar && !stencilmask) glDisable(GL_STENCIL_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3237:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3237 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3239:26: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3239 | if(!depthtestlights) glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3242:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3242 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3243:43: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3243 | if(hasDBT && depthtestlights > 1) glDisable(GL_DEPTH_BOUNDS_TEST_EXT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3266:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3266 | glViewport(0, 0, volw, volh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3268:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3268 | glClearColor(0, 0, 0, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3269:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3269 | glClear(GL_COLOR_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3271:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3271 | glActiveTexture_(GL_TEXTURE3); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3272:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3272 | if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3273:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3273 | else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3274:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3274 | glActiveTexture_(GL_TEXTURE4); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3275:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3275 | glBindTexture(shadowatlastarget, shadowatlastex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3277:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3277 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3285:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3285 | glBlendFunc(GL_ONE, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3286:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3286 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3288:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3288 | if(!depthtestlights) glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3289:10: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3289 | else glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3293:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3293 | glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3345:9: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3345 | glScissor(tx1, ty1, tx2-tx1, ty2-ty1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3352:37: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3352 | if(depthtestlights) glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3353:17: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3353 | glCullFace(GL_FRONT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3359:33: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3359 | if(depthtestlights) glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3360:13: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3360 | glCullFace(GL_BACK); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3369:9: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3369 | glCullFace(GL_BACK); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3376:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3376 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3378:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3378 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3392:9: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3392 | glScissor(cx1, cy1, cx2-cx1, cy2-cy1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3394:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3394 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3399:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3399 | glViewport(0, 0, volw, volh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3402:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3402 | glBindTexture(GL_TEXTURE_RECTANGLE, voltex[i%2]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3412:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3412 | glViewport(0, 0, volw, volh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3414:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3414 | glBindTexture(GL_TEXTURE_RECTANGLE, voltex[i%2]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3419:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3419 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3423:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3423 | glViewport(0, 0, vieww, viewh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3430:5: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3430 | glScissor(cx1, cy1, cx2-cx1, cy2-cy1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3435:9: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3435 | glStencilFunc(GL_EQUAL, 0, 0x40); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here 2672 | extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3436:9: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3436 | glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here 2674 | extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3437:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3437 | glEnable(GL_STENCIL_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3441:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3441 | glBindTexture(GL_TEXTURE_RECTANGLE, voltex[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3450:16: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3450 | if(avatar) glDisable(GL_STENCIL_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3452:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3452 | glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3454:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3454 | glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3456:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3456 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3573:9: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3573 | glFlush(); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here 2490 | extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3898:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3898 | glViewport(0, 0, sw, sh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3926:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3926 | glBindTexture(GL_TEXTURE_RECTANGLE, rsmdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3927:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3927 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3928:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3928 | glBindTexture(GL_TEXTURE_RECTANGLE, rsmcolortex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3929:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3929 | glActiveTexture_(GL_TEXTURE2); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3930:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3930 | glBindTexture(GL_TEXTURE_RECTANGLE, rsmnormaltex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3933:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3933 | glActiveTexture_(GL_TEXTURE3 + i); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3934:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3934 | glBindTexture(GL_TEXTURE_3D, rhtex[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3938:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3938 | glActiveTexture_(GL_TEXTURE7 + i); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3939:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3939 | glBindTexture(GL_TEXTURE_3D, rhtex[rhrect ? i : 4+i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3941:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3941 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3943:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3943 | glClearColor(0.5f, 0.5f, 0.5f, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:3944:16: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3944 | if(rhrect) glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4065:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4065 | BIND_SLICE; | ^ engine/renderlights.cpp:4015:21: note: expanded from macro 'BIND_SLICE' 4015 | glViewport(sx, sy, sw, sh); \ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4065:17: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4065 | BIND_SLICE; | ^ engine/renderlights.cpp:4016:21: note: expanded from macro 'BIND_SLICE' 4016 | glScissor(sx, sy, sw, sh); \ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4066:29: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4066 | if(clipped) glClear(GL_COLOR_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4080:21: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4080 | BIND_SLICE; | ^ engine/renderlights.cpp:4015:21: note: expanded from macro 'BIND_SLICE' 4015 | glViewport(sx, sy, sw, sh); \ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4080:21: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4080 | BIND_SLICE; | ^ engine/renderlights.cpp:4016:21: note: expanded from macro 'BIND_SLICE' 4016 | glScissor(sx, sy, sw, sh); \ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4081:21: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4081 | glClear(GL_COLOR_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4108:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4108 | BIND_SLICE; | ^ engine/renderlights.cpp:4015:21: note: expanded from macro 'BIND_SLICE' 4015 | glViewport(sx, sy, sw, sh); \ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4108:17: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4108 | BIND_SLICE; | ^ engine/renderlights.cpp:4016:21: note: expanded from macro 'BIND_SLICE' 4016 | glScissor(sx, sy, sw, sh); \ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4109:64: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4109 | if(clipped || (rhborder && i + 1 >= rhsplits)) glClear(GL_COLOR_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4181:17: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4181 | glScissor(sx + rhborder, sy + rhborder, sw - 2*rhborder, sh - 2*rhborder); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4182:29: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4182 | if(!rhrect) glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4187:37: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4187 | if(rhborder && !rhrect) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4193:13: warning: 'glReadBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4193 | glReadBuffer(GL_COLOR_ATTACHMENT0+k); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2651:13: note: 'glReadBuffer' has been explicitly marked deprecated here 2651 | extern void glReadBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4194:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4194 | glBindTexture(GL_TEXTURE_3D, rhtex[k]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4199:69: warning: 'glCopyTexSubImage3D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4199 | if(!(rhclearmasks[0][i][j/32] & (1 << (j%32)))) glCopyTexSubImage3D_(GL_TEXTURE_3D, 0, 0, 0, sy+j, cx, cy, sw, sh); | ^ shared/glexts.h:308:30: note: expanded from macro 'glCopyTexSubImage3D_' 308 | #define glCopyTexSubImage3D_ glCopyTexSubImage3D | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2455:13: note: 'glCopyTexSubImage3D' has been explicitly marked deprecated here 2455 | extern void glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4202:17: warning: 'glCopyTexSubImage3D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4202 | glCopyTexSubImage3D_(GL_TEXTURE_3D, 0, 0, 0, sy+j, j*sw, sy, sw, sh); | ^ shared/glexts.h:308:30: note: expanded from macro 'glCopyTexSubImage3D_' 308 | #define glCopyTexSubImage3D_ glCopyTexSubImage3D | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2455:13: note: 'glCopyTexSubImage3D' has been explicitly marked deprecated here 2455 | extern void glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4208:16: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4208 | if(rhrect) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4246:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4246 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4247:13: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4247 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4256:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4256 | glViewport(0, 0, rsmsize, rsmsize); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4257:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4257 | glClearColor(0, 0, 0, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4258:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4258 | glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4268:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4268 | glViewport(0, 0, vieww, viewh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4270:13: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4270 | glFlush(); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here 2490 | extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4290:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4290 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4305:9: warning: 'glPolygonOffset' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4305 | glPolygonOffset(polyfactor, polyoffset); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2616:13: note: 'glPolygonOffset' has been explicitly marked deprecated here 2616 | extern void glPolygonOffset (GLfloat factor, GLfloat units) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4306:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4306 | glEnable(GL_POLYGON_OFFSET_FILL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4309:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4309 | glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4324:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4324 | glViewport(sm.x, sm.y, sm.size, sm.size); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4325:9: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4325 | glScissor(sm.x, sm.y, sm.size, sm.size); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4326:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4326 | glClear(GL_DEPTH_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4336:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4336 | glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4338:34: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4338 | if(polyfactor || polyoffset) glDisable(GL_POLYGON_OFFSET_FILL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4345:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4345 | glViewport(0, 0, vieww, viewh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4347:9: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4347 | glFlush(); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here 2490 | extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4399:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4399 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4406:9: warning: 'glPolygonOffset' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4406 | glPolygonOffset(polyfactor, polyoffset); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2616:13: note: 'glPolygonOffset' has been explicitly marked deprecated here 2616 | extern void glPolygonOffset (GLfloat factor, GLfloat units) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4407:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4407 | glEnable(GL_POLYGON_OFFSET_FILL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4410:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4410 | glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4476:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4476 | glViewport(sm.x, sm.y, sm.size, sm.size); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4477:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4477 | glScissor(sm.x, sm.y, sm.size, sm.size); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4478:13: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4478 | glClear(GL_DEPTH_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4486:13: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4486 | glCullFace((l.dir.z >= 0) == (smcullside != 0) ? GL_BACK : GL_FRONT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4501:17: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4501 | glScissor(sm.x + cx1, sm.y + cy1, cx2 - cx1, cy2 - cy1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4502:17: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4502 | glClear(GL_DEPTH_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4507:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4507 | glViewport(sm.x + sidex, sm.y + sidey, sm.size, sm.size); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4508:17: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4508 | glScissor(sm.x + sidex, sm.y + sidey, sm.size, sm.size); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4509:31: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4509 | if(cachemask) glClear(GL_DEPTH_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4517:17: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4517 | glCullFace((side & 1) ^ (side >> 2) ^ smcullside ? GL_FRONT : GL_BACK); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4529:5: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4529 | glCullFace(GL_BACK); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4530:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4530 | glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4532:34: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4532 | if(polyfactor || polyoffset) glDisable(GL_POLYGON_OFFSET_FILL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4539:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4539 | glViewport(0, 0, vieww, viewh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4541:9: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4541 | glFlush(); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here 2490 | extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4551:5: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4551 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4555:9: warning: 'glClearDepth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4555 | glClearDepth(0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2397:13: note: 'glClearDepth' has been explicitly marked deprecated here 2397 | extern void glClearDepth (GLclampd depth) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4556:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4556 | glClear(GL_DEPTH_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4557:9: warning: 'glClearDepth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4557 | glClearDepth(1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2397:13: note: 'glClearDepth' has been explicitly marked deprecated here 2397 | extern void glClearDepth (GLclampd depth) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4570:5: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4570 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4620:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4620 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4621:23: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4621 | if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4622:14: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4622 | else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4632:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4632 | glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4633:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4633 | glScissor(x1, y1, x2 - x1, y2 - y1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4635:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4635 | glClearColor(0, 0, 0, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4636:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4636 | glClear(GL_COLOR_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4637:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4637 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4643:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4643 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4646:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4646 | glActiveTexture_(GL_TEXTURE7); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4647:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4647 | if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msrefracttex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4648:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4648 | else glBindTexture(GL_TEXTURE_RECTANGLE, refracttex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4649:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4649 | glActiveTexture_(GL_TEXTURE8); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4650:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4650 | if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mshdrtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4651:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4651 | else glBindTexture(GL_TEXTURE_RECTANGLE, hdrtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4652:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4652 | glActiveTexture_(GL_TEXTURE9); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4653:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4653 | if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4654:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4654 | else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4655:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4655 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4657:21: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4657 | if(ghasstencil) glEnable(GL_STENCIL_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4715:13: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4715 | glStencilFunc(GL_ALWAYS, layer+1, ~0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here 2672 | extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4716:13: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4716 | glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here 2674 | extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4725:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4725 | glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4726:17: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4726 | glScissor(x1, y1, x2 - x1, y2 - y1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4730:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4730 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4731:13: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4731 | glClearColor(0, 0, 0, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4732:13: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4732 | glClear(GL_COLOR_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4733:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4733 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4734:25: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4734 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4738:35: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4738 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4758:35: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4758 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4782:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4782 | if(ghasstencil) glDisable(GL_STENCIL_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4795:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4795 | glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4796:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4796 | glScissor(x1, y1, x2 - x1, y2 - y1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4798:9: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4798 | glStencilFunc(GL_NOTEQUAL, 0, 0x07); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here 2672 | extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4799:9: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4799 | glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here 2674 | extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4800:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4800 | glEnable(GL_STENCIL_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4802:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4802 | glDisable(GL_STENCIL_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4803:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4803 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4816:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4816 | glViewport(0, 0, vieww, viewh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4820:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4820 | glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4821:9: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4821 | glScissor(0, 0, vieww, viewh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4826:31: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4826 | if(gdepthformat == 1) glClearColor(1, 1, 1, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4827:14: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4827 | else glClearColor(-farplane, 0, 0, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4828:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4828 | glClear(GL_COLOR_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4832:21: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4832 | if(gcolorclear) glClearColor(0, 0, 0, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4833:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4833 | glClear((depthclear ? GL_DEPTH_BUFFER_BIT : 0)|(gcolorclear ? GL_COLOR_BUFFER_BIT : 0)|(depthclear && ghasstencil && (!msaasamples || msaalight || ghasstencil > 1) ? GL_STENCIL_BUFFER_BIT : 0)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4835:31: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4835 | if(drawtex && gdepthinit) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4883:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4883 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4900:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4900 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4903:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4903 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4905:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4905 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4907:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4907 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4913:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4913 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4918:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4918 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4921:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4921 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4932:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4932 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4935:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4935 | glViewport(0, 0, vieww, viewh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4939:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4939 | glClearColor(color.x, color.y, color.z, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4940:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4940 | glClear(GL_COLOR_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4944:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4944 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4949:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4949 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4952:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4952 | glViewport(0, 0, hudw, hudh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4954:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4954 | if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mscolortex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4955:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4955 | else glBindTexture(GL_TEXTURE_RECTANGLE, gcolortex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4956:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4956 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4957:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4957 | if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msnormaltex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4958:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4958 | else glBindTexture(GL_TEXTURE_RECTANGLE, gnormaltex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4959:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4959 | glActiveTexture_(GL_TEXTURE3); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4960:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4960 | if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4961:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4961 | else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4962:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4962 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4973:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4973 | if(scissor) glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4980:17: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4980 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4982:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4982 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4988:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4988 | glViewport(0, 0, vieww, viewh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:4996:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4996 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:5009:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 5009 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:5023:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 5023 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:5033:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 5033 | GLERROR; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 306 | #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here 2508 | extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderlights.cpp:2774:20: warning: unused function 'lightquad' [-Wunused-function] 2774 | static inline void lightquad(float z = -1, float sx1 = -1, float sy1 = -1, float sx2 = 1, float sy2 = 1) | ^~~~~~~~~ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:279:39: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 279 | if(!enablecullface) { glEnable(GL_CULL_FACE); enablecullface = true; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:281:39: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 281 | else if(enablecullface) { glDisable(GL_CULL_FACE); enablecullface = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:289:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 289 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:305:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 305 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:310:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 310 | glActiveTexture_(GL_TEXTURE3); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:312:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 312 | glBindTexture(GL_TEXTURE_2D, normalmap->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:317:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 317 | glActiveTexture_(GL_TEXTURE4); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:319:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 319 | glBindTexture(GL_TEXTURE_2D, decal->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:324:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 324 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:326:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 326 | glBindTexture(GL_TEXTURE_2D, masks->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:337:25: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 337 | glActiveTexture_(GL_TEXTURE5); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:339:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 339 | glBindTexture(GL_TEXTURE_2D, state->mixer->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:352:25: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 352 | glActiveTexture_(GL_TEXTURE6); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:354:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 354 | glBindTexture(GL_TEXTURE_2D, state->pattern->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:365:21: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 365 | glActiveTexture_(GL_TEXTURE2); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:367:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 367 | glBindTexture(GL_TEXTURE_CUBE_MAP, emtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:371:32: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 371 | if(activetmu != 0) glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1890:29: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1890 | if(!enablecullface) glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:182:13: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 182 | glDrawRangeElements_(GL_TRIANGLES, minvert, maxvert, elen, GL_UNSIGNED_SHORT, &((vertmeshgroup *)group)->edata[eoffset]); | ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' 318 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:219:22: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 219 | if(ebuf) glDeleteBuffers_(1, &ebuf); | ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' 357 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:222:38: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 222 | if(vbocache[i].vbuf) glDeleteBuffers_(1, &vbocache[i].vbuf); | ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' 357 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITAIn file included from Tengine/rendermodel.cppTR:10: engine/vertmodel.h:293:26I: Bwarning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 293 | ( if(!vc.vbuf) glGennBamuffe, index, f, float) \ | ^ers_(1, &vc.vbu shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | f); | ^ static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); }shared/glexts.h :351:23: note: \ | ^ expanded from macro 'glGenBuffers_' :184:1: 351 | #define g lGnote: expanded from here 184 | glVertexAttrenBuffers_ glGenBuffers | ^ ib2f_ | ^ shared/glexts.h:410:27/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib:2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void 13glGe: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2fnBuffers (GLsi (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECAzTeEiD(10.0, 10.14); n, GLuint *buffers) OPENGL_DEPRECATED(10.0, | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 10.14); | ^ 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void In file included from nengine/rendermodel.cpp:a10: mengine/vertmodel.he##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w:328:30: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 328 | if(u)s; } | ^ :2:1: note: expanded from here 2 | glVertexAttriecolor) GENVBO(vvertgc); | ^ engine/vertmodel.h:b320:25: note: expanded from macro 'GENVBO' 4f_ | ^ shared/glexts.h:418:27: 320 | note: glBufferData_(GL_ARRAY_BUFFER, vexpanded from macro 'glVertexAttrib4f_'v erts.l ength()418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuin*t index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' 355 | #define glBufferData_ glBufferData In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55: 5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v);glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DE } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ PRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:329:22: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 329 | {el sgel VGeErNtVBO(vexAttribvertg); | ^ engine/vertmodel.h:320:225: fnote: v_expanded from macro 'GENVBO'( index, v.v); } \ 320 | glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ 355 | #define glBufferData_ glBuffergDalVertta | ^ e/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13xAt: note: 'glBufferData' has been explicitly marked deprecated here trib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h2871 | extern void glBufferDat:a2889: (GLenum13 : note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint intarget, dex, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.GLsizeiptr 1si4z)e;, c| o ^n st GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITIn file included from Aengine/rendermodel.cppTT:R10I: Bengine/vertmodel.hF:(335v:e13r:t ewarning: x'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], ATT R335I | B _ V E R T E X ) | ^g lGenBshared/glemu.hu:f51f:e50r:s _note: (expanded from macro 'GLE_INITATTRIBF'1 , &ebu f51) | ; | ^ stashared/glexts.ht:i351c: 23i:n lnote: iexpanded from macro 'glGenBuffers_'n e v o351i | d# dneafmien(ec ognlsGte nveBcu4f f&evr)s _{ ggllGVeenrBtexAttrib4fv_(index, v.v); }u f| ^fers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869shared/glexts.h:13: note: 'glGenBuffers' has been explicitly marked deprecated here :419:28: note: expanded from macro 'glVertexAttrib4fv_' 2869 | exte r419 | n v#odied glGenBuffers (GLsizei n, GLuint *buffersfine glVertexA)tt rOiPbE4NfGvL__ DgElPVReErtexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | eCATED(10.0, 10.14); | ^ xtern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); In file included from engine/rendermodel.cpp:10: | ^ engine/vertmodel.h:337:13: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 337 | glBufferData_(GL_ELEMENT_ARRAIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:Y_BUFFER, idxs.length5: In file included from shared/cube.h:65: shared/glemu.h:()*sizeof(ushor56:5: warning: t'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ), id x56s | . g e t bGuLfE(_)I,N IGTLA_TSTTRAITBIFC(_cDoRlAor, ATWTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_I); | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' N 355ITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: | expanded from macro 'GLE_INITATTRIB' #define 42g | l staBtic inline vouidf fname##suffix(type x) { glVertexAttrib1##esurffix##_(index, x); } \ | ^ Data:5:1: _note: expanded from here 5 | gl VerglBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13:texAttrib note: 'glBufferData' has been explicitly marked deprecated here 1f_ 2871 | extern| ^ shared/glexts.h:406 void glBufferData (GLenum target, GLsizeiptr size, c:on27st GLvoid *d: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index,ata, GL GLfloat x) OPENGL_DEPRECATED(10.0, 10.enum usage) OPENGL_DEPRECATE14); | ^ D(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:379:30: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttr 379 | if(c.vbuf) { glDeleiteb3Bf uffers_(1, &c .vbuf); c.vbuf = 0; } | ^| shared/glexts.h ^: 357/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ :26: note: expanded from macro 'glDeleteBuffers_' In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h :35765 | : shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]#define glDeleteBuffers_ g lDeleteBuffers | ^ 56 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hG:2868LE_INITATTRIBF(color, ATTRIB:_13C: Onote: LOR) 'glDeleteBuffers' has been explicitly marked deprecated here| ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GL E_INITATTRIB 2868 | extern void glDe(lename, index, f, flteBuffers (oat) \ | ^ Gshared/glemu.h:45L:s75i:z enote: iexpanded from macro 'GLE_INITATTRIB' n, const GLuint *b uffers) 45 | OPENGL_DEPRECATED(10. 0 , 10.14); | ^ static inline void name##suffix(type x, type y, type z, type w)In file included from engine/rendermodel.cpp:10: engine/vertmodel.h { glVertexAttrib4##su:382:24: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] f f382i | x # # _ ( i n d ex, x, y, z, w); } | ^ if(ebuf) :{ 14glDelet:1e:Buffers_(1, &ebuf); ebuf note: expanded from here 14 | glVertexAttr= 0; } i | ^ b4f_ | ^ shared/glexts.h:357:shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glV26ert: note: expanded from macro 'glDeleteBuffers_' 357 | #definexAttrib4f_ glVertexAttrib4f | ^e glD el/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfeteloat x,Buffers_ GL glDelfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ eteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | exterIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: n'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] voi d56 | g l D e lGLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline veoitde Bnuafmfe(const veec r&sv )( G{L sgilzVeeir tne,xAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define const GLuint *buffers) OPENGL_DE glVPRECATED(10.0, 10.ertexAttrib3fv_ glVertexAttri14); | ^ b3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { In file included from gengine/rendermodel.cpp:10: engine/vertmodel.h:423:21: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | l Ve r texAttrib2fv_(index, v.v); } \ | ^ gshared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #definlBufferData_(GL_ARRAY_BUe glVertexAttrFFER, vlen*vertsize, vdata, GL_STib2fv_ glVerREAM_DRAW); | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' 355 | #detexAttribfine glBufferData2fv | ^ _ g/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv lBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum(GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, target, GLsizeipt10.14); r| s ^ ize, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVerIn file included from tengine/rendermodel.cpp:11: engine/skelmodel.h:383:13: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 383 | e xAttrib4 f (GLuint in d ex, G Lfloa t x, GLfloat y, GLfloat z, GL fl glDrawRangeElements_(GL_TRIANGLES, minveroat w) OPENGL_DEPRECATEDt, m(10.0, 1axvert, ele0n.1, 4GL)_U;NS IG | ^ NED_SHORT, &(In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: (skelmeshgroup *)group)->edata[eoffset]); | ^ 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glexts.h :318: 61 | GLE_INITATTRIBF(texcoord1, AT30: note: expanded from macro 'glDrawRangeElements_' 318 | #TdRIefiBn_Te glEDXCrawROaORngeED1l) ements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h| ^:2468:13 : note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern shared/glemu.hvoid g:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | lDrawRangeElements ( static inline void name(const veGLenum mode, GLuint start, GLuint end, c &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: Gexpanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv L| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here size i2895 | ceoxutnetr,n GvLoeindu mg lVertexAttrib3fv t(ypGLuint index, const GLfloat e, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1078:26: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 0,1078 10.14); | ^ | offset = glG etUniformLocation_(In file included from Sengine/renderparticles.cpp:hader3::la: stshader->progrIn file included from aengine/engine.hm, :offset5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTname)RIBPOINTER(texco;o | ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' rd0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_F 381 | #deLfine gOlGetAT, ) | ^ shared/glemu.h:73:13: UniformLocation_ glGetUniformLocation | note: ^ expanded from macro 'GLE_ATTRIBPOINTER' 73/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here 2960 | extern GLint glGe | tUniformLocation (GL u i n t program, const GLchar * n glVertexAttribPointer_(index, sizame) OPENGL_DEPRECATe, type, normaliEzeDd(,1 0s.t0r,ide, dat a10); \ | . ^14); | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint sizeIn file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1086:13: warning: ,'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1086 | glUniformGLenu4m tfyvp_e,( uG.Lblooc, 2o*nulmegpuboneasn, sc.bdata[0].rea nlormal.iv)z; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #defineed, G Lgsizei stride, const GLvoid *pointlUnifoer) OPENGL_DEPRrECATED(m10.0,4 1fv_ glU0.14); | ^ niforIn file included from engine/renderparticles.cpp:3m: In file included from engine/engine.h:45: fIn file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } | ^ \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define gl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: EnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exte'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat rn void g*value) OPENGL_DEPRECAlTEnableVerEtexAttD(ribArray (GLu1int index) OP0ENG.L_DEP0,RECA TED(10.0, 10.14); | ^ 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | In file included from engine/rendermodel.cpp:11 static: inline void disablengine/skelmodel.he##name() { glDisa:1090bleV:ertexAttribArra33y: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1090 | if(offset >= 0) glUniform4fv_(offset, 2*count_, bc(.ibnddaetxa)[;0 ]} \ | ^ shared/glexts.h:404:37:.real.v); | ^ shared/glexts.h:389: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #defin23: note: e glDisableVertexexpanded from macro 'glUniform4fv_' 389 | #define gAttrliUniformbArray_ glDisab4fv_ glUniform4fleVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern vvoid glDi | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:s13:a note: b'glUniform4fv' has been explicitly marked deprecated here leV e2945 | rextexAttribArtreay (GLuint indrex) nOPENGL_D EPRvECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(oindex, size, type, noid glrUmaniform4fvl ized, stride, data); \(GL | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' int location, GLsi 433z | e#di count, conste GLflofait *value) OPne glVertexAttribPENGointer_ glVertexAL_DEttribPointer | PRECATED(10.0, ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 1 0.142916 | extern void glVerte); | ^ xAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1145:22: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 69 | stat1145i | c inline v o if(ebuf) glDeleteBuid enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^f fers_(shared/glexts.h1:,403 :&36e:b unote: fexpanded from macro 'glEnableVertexAttribArray_') ; | ^ 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void shared/glexts.h:357:26: note: gexpanded from macro 'glDeleteBuffers_' lEnab 357 | #define glDeleteBuffers_ glDeleteBuffers | ^ leVertexA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.httribAr:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here ray ( 2868 | extern void glDeleteBGLuint index) uffers (GLsiOzePiE NnG,L _cDoEnPsRtE CGALTuEiDn(t10.0, 10.14); *buffers) OPENGL_DEPR | ^ ECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inlineIn file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1152:38: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1152 | if(vbocache[i].vbuf) glD voidel disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDeiteBuffers_(1, &vbocache[i].vbuf)sableVertexAttribArra; | ^ shared/glexts.h:357:26:y_ glDisab note: expanded from macro 'glDeleteBuffers_' 357 | #define glDeletleVertexAttreBuffeibArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexrs_ AttribArray (GLuintg lDeilndex) OePtEeBNGL_DEuPRECAfTfED(10.e0, 10r.14); s | | ^ ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0,In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTR IB10.14); | ^ POINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOIn file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1190:26: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1190 | A T, ) | ^ if(!vc.vbuf) g lGenBuffshared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArers_(1, &vc.vbuf); | ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' r a351y | _#(dienfdienxe) ;g l}G e\n B u| f ^f ers_ shared/glexts.hg:l404G:e37n:B unote: fexpanded from macro 'glDisableVertexAttribArray_'f ers | 404 ^ | #define glDisableVertexAttribArray_ glDisableVertexAttribArray /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRE| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | CGLATED(10.0, 10.14); | ^ E_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/rendermodel.cpp:11 69 | static in: engine/skelmodel.h:1248:line void enable##name() 34{ p:repar ewarning: ; glE'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1248 | nableVertexAttr if(ibArray_(index); } \ | usecolor) ^G ENVshared/glexts.h:403BOA:N36:IM(v vnote: ertexpanded from macro 'glEnableVertexAttribArray_'gwc); | ^ engine/skelmodel.h:1244:42: note: 403 | #define glEnableVertexAttribArray_ glEnableVexpanded from macro 'GENVBOANIM' 1244 | #define GENVBOANIM(type) GENVBertexAttribArray O(type, (idxs, vlen, vverts)) | ^ engine/skelmodel.h:1242:25: note: expanded from macro 'GENVBO' 1242 | glBuf| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ ferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from Ashared/cube.h:65: shared/glemu.h:84:TIC_DRAW); \ | ^ shared/glexts.h:355:23: 5: note: expanded from macro 'glBufferData_' 355 | #define glBufferDatawarning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER_(boneweight, gAlTTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ BufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extershared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' n vo i70d | static inline void disable##namge() { glDisableVertexAtltribArray_(index); } \ | ^ shared/glexts.h:404BufferData (GLenum target, GLsizeiptr size, const GLvoi:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisadbleV ertexAttribArray_ glDisableVertexAttribArra*day | ta, GLe ^num usage) OPENG /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | L_DEPRECATED(10.0, 10.14); | ^ extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | engine/rendermodel.cpp:11: engine/skelmodel.h:1249:26: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONE W1249E | I G H T , G L _ T R U E , 4, GL_UNSIGNED_BYTE, ) else GENVBOANIM(vvertgw); | ^ engine/skelmodel.h:1244:42: note: expanded from macro 'GENVBOANIM' | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type , 1244n | o r m a l i z ed, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13 #define GENVBOANIM(type) GENVBO(type: note: 'glVertexAttribPointer' has been explicitly marked deprecated here , 2916( | iedxxtse,r nv lveoni,d vgvleVretrst)e)x A t| t ^r ibPointer (GLengine/skelmodel.h:uint index, GLint size1242, GLenum: 25t: ype, GLboonote: lean expanded from macro 'GENVBO' 1242 | glnoBufferData_(GL_Armalized, GLsiRRAY_BUzeFFER, vverts.length()*isizeo stride, confst GLv(type), vverts.getbuoid *pointer) OPENf(G), GLL_S_TDATIECPRE_DRACW);A TE\ | ^ D(10.0, 10.14); shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' | ^ 355 | #define glBufferData_ glBufferData | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: :'glBufferData' has been explicitly marked deprecated here 52871 | ex:t warning: ern void 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]glBufferD ata 85 | (GLenum ta r get, G Lsiz GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: eexpanded from macro 'GLE_ATTRIBPOINTER' 69 | staiptr size, const GLvoitic inline void enable##name() { prepare; glEnableVed *data, GLenum ursatge) exAttribArray_(index); } \ | ^ Oshared/glexts.h:P403EN:GL36_: note: expanded from macro 'glEnableVertexAttribArray_' DEPREC403 | #define glEnableVerATED(1texAttribArra0.0, 10.14); y_ glEnableVertexAttribArr a| ^y | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disableIn file included from engine/rendermodel.cpp#:#11nam: engine/skelmodel.h:1259:34: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e ( 1259 | ) { g l D i sif(usaeblcoleoVerr) GENVBOSTAT(vtevertxAgtctribAr); | ^ ray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^engine/skelmodel.h: 1245:42/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2918note: :expanded from macro 'GENVBOSTAT'13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 12452918 | | e x t e r n v o id glDisableVertexAttribArray (GLuint index) OP #defENGL_DEPREiCnAeT EGDE(N1V0B.O0S,T A1T0(.t1y4p)e;) | ^ GENVBO(type, (idxs, vlen, In file included from engine/renderparticles.cpp:3: In file included from engine/engine.hvverts:5: ,In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_hATTRIBPOINTER(boneitndata, htlen)) | ^ engine/skelmodel.h:1242:25: note: expanded from macro 'GENVBO' 1242 | dex, ATTRIB_BONEINDEX,g GL_FALSE, 4, lGL_UNSIGNED_BBYTE, ) | ^ ufferDatshared/glemu.ha:_73(:G13L:_ Anote: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointRer_ glVertRAY_BUFFER, vverts.elength()*sizeof(type), vxAttribPoinvteer r| t ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13:s. note: 'glVertexAttribPointer' has been explicitly marked deprecated here g 2916 | extern void glVertexAttribPointer e(tGLubiunt f(), GL_STATIC_Dindex, GLint size, GRAW); \ | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' 355 | #define glBufferData_ glBuLenum type, fferData | ^ GLboolean norma/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:l2871:ized13, GLs: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiipzei stride, const GLtr size, covoid *poninter) OPENGL_DEsPRECATED(10.0, 10.14t); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 GL | v static inline void bindebo(GLuint ebooi) { disable(); gldB i*ndBuffer_(GLda_ELEMENT_ARRAY_tBUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBia, nGdLBeuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffneru m( GLenum target, GLuint ubuffer) OPENGL_DEPRsECATEDa(10.0g, 10.14); e) OPENGL_DEPRECATED(10.0, 10.1| ^ 4In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEM)EN;T _ A| R ^R AY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATEDIn file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1260:26: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1260 | else GENVBOSTAT(vvertg); | ^ engine/skelmodel.h:1245:42: note: expanded from macro 'GENVBOSTAT' 1245 | #defi(ne1 0G.E0N,V B1O0S.T1A4T)(;t y p| ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | e) G static inline void clearvbo() { glBindBuffeEr_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_'N VBO( t352y | p#ed, (idxs, vlen, vverts, efinhtdata, htlen)) | ^ engine/skelmodel.h:1242:e glBindBuffer_ glBindBuffe25r : | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum tarnote: expanded from macro 'GENVBO' 1242 | g et, GLuint buf fe r ) OPENGL_DEPRECATED(10.0, 10glBufferData_(GL.14);_ARR | ^ AY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' 355 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1269:13: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1269 | glGenBuffers_(1, &ebuf); | ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' 351 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1271:13: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1271 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, idxs.length()*sizeof(ushort), idxs.getbuf(), GL_STATIC_DRAW); | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' 355 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1410:30: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1410 | if(c.vbuf) { glDeleteBuffers_(1, &c.vbuf); c.vbuf = 0; } | ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' 357 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1413:24: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1413 | if(ebuf) { glDeleteBuffers_In file included from (engine/renderparticles.cpp:13, &ebuf); ebuf = 0; } | ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' 357 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLui: nt *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: gIn file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1521:21: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1521 | glBufferData_(GL_ARRAY_BUFFER, vlen*vertsize, vdata, GL_STREAM_DRAW); | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' 355 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13:lUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLinnote: 'glBufferData' has been explicitly marked deprecated here 2871 | t location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ eIn file included from xengine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ tern void glBufferData shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #d(GLenum target, GLefine glUniform4sfv_ glUniform4ifvze | ^ i/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here pt r2945 | extern void glUniform4fv (GLint location, GLsizei count, c onst GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ size,In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x);In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern voi d glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) gblUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern voird glUniformMatrix2fv (GLint location, GLsizeei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->aa.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4k *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4f;v _(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMat| ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here r 435 | void seti(ix4fv (iGLnitn tx l=o c0a,t iionnt, yG L=s i0z,e ii ncto uzn t=, 0G,L boolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { :ShaderParam note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ BindinIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUnigform *2fb = resol_(b->loc, x, y); break; ve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint loca tion, GLsizei count, const GLint *value) OPENGL_DEPRECA| TED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h voi:d setv122(: const ivec2 *v, int n = 1) { Shadeengine/texture.hrParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #de:f419i:ne glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.1433); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void se: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]tv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_D EPRECATED(10.0, 10.14); | ^ 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:348:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 348 | if(tex) glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:433:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:443:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:504:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 504 | glBindTexture(GL_TEXTURE_2D, p->tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:880:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 880 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:58:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | if(!vbuf) glGenBuffers_(1, &vbuf); | ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' 351 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:60:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | glBufferData_(GL_ARRAY_BUFFER, numverts*sizeof(vert), verts, GL_STATIC_DRAW); | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' 355 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:63:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | if(!ebuf) glGenBuffers_(1, &ebuf); | ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' 351 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:65:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, numindices*sizeof(GLushort), indices, GL_STATIC_DRAW); | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' 355 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:71:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 71 | if(vbuf) { glDeleteBuffers_(1, &vbuf); vbuf = 0; } | ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' 357 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:72:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 72 | if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } | ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' 357 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:89:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | glDrawRangeElements_(GL_TRIANGLES, 0, numverts-1, numindices, GL_UNSIGNED_SHORT, indices); | ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' 318 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:188:19: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 188 | if(i) glDepthFunc(GL_GEQUAL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:190:19: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 190 | if(i) glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:907: engine/lensflare.h:144:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 144 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:907: engine/lensflare.h:145:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 145 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:907: engine/lensflare.h:206:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 206 | glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:908: engine/lightning.h:107:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 107 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:908: engine/lightning.h:115:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 115 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:931:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 931 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:940:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 940 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:945:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 945 | glBindTexture(GL_TEXTURE_2D, blanktexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:979:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 979 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:988:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 988 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:993:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 993 | glBindTexture(GL_TEXTURE_2D, blanktexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1039:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1039 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1045:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1045 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1050:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1050 | glBindTexture(GL_TEXTURE_2D, blanktexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1104:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1104 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1110:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1110 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1115:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1115 | glBindTexture(GL_TEXTURE_2D, blanktexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1286:13: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1286 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1287:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1287 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1288:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1288 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1290:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1290 | glActiveTexture_(GL_TEXTURE2); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1291:27: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1291 | if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1292:18: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1292 | else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1293:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1293 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1302:35: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1302 | if(flags&PT_LERP) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1303:39: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1303 | else if(flags&PT_MOD) glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1304:22: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1304 | else glBlendFunc(GL_SRC_ALPHA, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1327:36: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1327 | if(flags&PT_ONTOP) glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1328:22: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1328 | else glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1337:40: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1337 | if(lastflags&(PT_LERP|PT_MOD)) glBlendFunc(GL_SRC_ALPHA, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1339:32: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1339 | if(lastflags&PT_ONTOP) glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1340:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1340 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1341:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1341 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:869:18: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 869 | if(!vbo) glGenBuffers_(1, &vbo); | ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' 351 | #define glGenBuffers_ glGenBuffers | ^ engine/renderparticles.cpp:878:9: note: in instantiation of member function 'varenderer<1>::genvbo' requested here 878 | genvbo(); | ^ engine/renderparticles.cpp:677:5: note: in instantiation of member function 'varenderer<1>::render' requested here 677 | varenderer(const char *texname, int type, int texclamp = 3) | ^ engine/renderparticles.cpp:1160:9: note: in instantiation of member function 'varenderer<1>::varenderer' requested here 1160 | new taperenderer("particles/sflare", PT_TAPE|PT_BRIGHT|PT_FEW), | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:871:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 871 | glBufferData_(GL_ARRAY_BUFFER, maxparts*4*sizeof(partvert), NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' 355 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:872:9: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 872 | glBufferSubData_(GL_ARRAY_BUFFER, 0, numparts*4*sizeof(partvert), verts); | ^ shared/glexts.h:356:26: note: expanded from macro 'glBufferSubData_' 356 | #define glBufferSubData_ glBufferSubData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:689:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 689 | if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } | ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' 357 | #define glDeleteBuffers_ glDeleteBuffers | ^ engine/renderparticles.cpp:677:5: note: in instantiation of member function 'varenderer<1>::cleanup' requested here 677 | varenderer(const char *texname, int type, int texclamp = 3) | ^ engine/renderparticles.cpp:1160:9: note: in instantiation of member function 'varenderer<1>::varenderer' requested here 1160 | new taperenderer("particles/sflare", PT_TAPE|PT_BRIGHT|PT_FEW), | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:869:18: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 869 | if(!vbo) glGenBuffers_(1, &vbo); | ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' 351 | #define glGenBuffers_ glGenBuffers | ^ engine/renderparticles.cpp:878:9: note: in instantiation of member function 'varenderer<0>::genvbo' requested here 878 | genvbo(); | ^ engine/renderparticles.cpp:912:5: note: in instantiation of member function 'varenderer<0>::render' requested here 912 | softquadrenderer(const char *texname, int type) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:871:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 871 | glBufferData_(GL_ARRAY_BUFFER, maxparts*4*sizeof(partvert), NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' 355 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:872:9: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 872 | glBufferSubData_(GL_ARRAY_BUFFER, 0, numparts*4*sizeof(partvert), verts); | ^ shared/glexts.h:356:26: note: expanded from macro 'glBufferSubData_' 356 | #define glBufferSubData_ glBufferSubData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:689:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 689 | if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } | ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' 357 | #define glDeleteBuffers_ glDeleteBuffers | ^ engine/renderparticles.cpp:912:5: note: in instantiation of member function 'varenderer<0>::cleanup' requested here 912 | softquadrenderer(const char *texname, int type) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:601:13: warning: unused function 'genpos<2>' [-Wunused-function] 601 | inline void genpos(const vec &o, const vec &d, float size, float gravity, int ts, partvert *vs) | ^~~~~~~~~~~~~~~~ engine/renderparticles.cpp:661:13: warning: unused function 'seedpos<2>' [-Wunused-function] 661 | inline void seedpos(particleemitter &pe, const vec &o, const vec &d, int fade, float size, float gravity) | ^~~~~~~~~~~~~~~~~ 174 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/rendersky.o engine/rendersky.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found 583 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/rendertext.o engine/rendertext.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXIn file included from engine/rendertext.cpp:1: COORIn file included from D1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h: 50 | st55atic inline void name(const vec2 &v) { glVertexAttrib2fv_(i:ndex, v.v); } \ | ^ 5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vershared/glexts.ht:e411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #definex glVe, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' r47 | texAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVe rtexAttrib2fv (GLuint i ndex, const GLfl oat *v) OP EGLNEG_INITATTRIB(name, indeLx,_ DfE,P RfElCoAaTtE)D (\1 0 .| ^ shared/glemu.h:42:510:, 10.14); | ^ note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertIn file included from exengine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] A ttrib1##61s | uffix# #_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttri b1 f_ | G^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVeLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) rtexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1 f (GLuint index, GLfloat x) OPE| ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inlinNe voidG name(const vec4 &v) { gL_DEPRECATED(10.0, 10.14); | ^lVer texAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14) ; | ^ 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here In file included from engine/rendersky.cpp:1: In file included from engine/engine.h 184 | g:5lVertexAttrib2f_ | ^ : In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 62 | s t410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAtatic inline void normal(float x, float y, floattrib2 zf ) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glV(GLuint index, GLfloat x, GLfloat y) OPENGLertexAt_trib4f_ glVertexADttrib4f | ^ E/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hP:RE2908CATE:D13(:1 0note: .'glVertexAttrib4f' has been explicitly marked deprecated here 0, 10.14)2908; | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfl oat w) OPENG | ^ L_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:In file included from 1engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | s: tatic inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttIn file included from engine/engine.hrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | :5e: xtIn file included from ern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfshared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | Gloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, flLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ oat y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extshared/glemu.h:47:9: note: ern voexpanded from macro 'GLE_INITATTRIBF'id glVertexAttrib4f (GLuint index, GLfl oat47 | GLE_INITATTRIB(name, index, GLfloat y, GLfloat z, Gx, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void namLfloat w) OPENeGL_DEPRECATED(10.0, 10.14); | ^ ##suffix(type x, type y, type z) { glVertexAIn file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65tt:64: warning: rib3##suffix##_(index, x, y, z); } \ | ^ :187:'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const1: note: expanded from here 187 | glVertex vec &v, floaAt wt t=r i1b.30ff_) {| ^g lVertexAttribshared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #4f_(ATTRIdB_eTfAiNnGeENT, v.x, v.y, v.z, w glV); } ertexAttrib3f_ glVertexAttrib3f | ^ | ^ shared/glexts.h:418:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h27::2894 note: expanded from macro 'glVertexAttrib4f_' 418 | #de:13:f note: ine glVertexAttri'glVertexAttrib3f' has been explicitly marked deprecated here b 28944 | fe_x tgelrVne rvtoeixdA ttrib4f | glVertex ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertAttexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DrEPRib3f (GLuECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:int index, GLfloat x, GL65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static filnolaitn ey ,v oGiLdf ltoaangtent(co z) OPENGL_DEPRECATnst vec4 &v) { glVertexAttrib4fEv_D((A1T0T.R0I,B _TANGENT, v.v); } 10.14);| ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | | # ^d efine glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cppIn file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void en:ableattri1b(int index) {: disabIn file included from le()engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5; glEnableV: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex,ertex ATTRIB_VERTEX) AttribArray_(i n| d ^e x);shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | G LE}_ I N| I ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ TATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here note: expanded from macro 'GLE_INITATTRIB' 2917 | ext e45r | n v o i d g lsEtnaatbic inline leVertexAttribArrayv (oGiLdu innatm ei#n#dsex) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.huffix:(type77 :51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexx, type y, type AttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDiszableVer,texAt tribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray t(GLuint index) OPENGL_DEPRECATED(10.0, 10.14y); | ^ pe w) { glVertexAttrib4##suffix#In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65#_(index, x, y, z, w); } | ^: shared/glemu.h:78:5:2:1: note: expanded from here : warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_AT2 | glVertexAtTtRIBPOrib4f_ | INTER(vertex, ATTRIB_^VERTE shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #defiX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline vone glVertexAttrib4f_ glid enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPEVertexAttrib4f | ^ NGL_DEPR/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:E2908C:A13T:E D(10.0, 10.14); | ^ note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from engine/rendersky.cpp 2908 | ex:t1e: rIn file included from nengine/engine.h void:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER( glVertveretexxA,t ATTtRIrBib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14);_VERTEX, | ^ GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #defIn file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] i 55n | e g l DGiLsEa_bleVertexAttribArIraNITATTRIBF(vertex, ATTRIB_Vy_ glDisableVertexAttribArray | ^ E/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:RT note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATEDEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3f(10v_(index, v.v);.0, 10.14); | ^ } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_Ffv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here A LS2895E, 3, | extern void glGL_FLOAVertexAttrib3Tf, vd isable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' ( 73 | G glLuint indVertexAttribPoinex, constt GLfloat er_(index,* v)size, t Oype, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' PENGL_ D433 | #define glVertexAEPRECATED(10t.tr0ibPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13,: 10.14); | ^ note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) In file included from Oengine/rendertext.cpp:1: In file included from engine/engine.h:5PENGL_DEPRECATED(10.0, 10.14); | ^ : In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLIn file included from Eengine/rendersky.cpp_:I1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5:N warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] I 79 | GTATTRIBF(vertexL, AET_TARTITBR_IVBEPROTIENTER(color, ATTRIB_COLORX) | ^ , shared/glemu.hG:L49_:T58R:U Enote: ,expanded from macro 'GLE_INITATTRIBF' 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static i n49line void ena | static inlinble##name() {e void na mprepare; glEnableVertexAttribArray_(index);e(const vec &v, float w) { glVe } r\ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArraytexAttrib4f__ glEnableVertexAttribArray | ^ (index, v/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13:. x, note: v.y, v.z, w); } \ | ^'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECA shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here TED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | 2908 | extern void glVertexAttrib4f GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4(GLuint index, GLfloa, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46t: note: expanded from macro 'GLE_ATTRIBPOINTER' x 70, G | Lfloa t y, GL f loat z, GLf lsotaat wtic inline void disable##na) Ome() { glDisabPleVertENGL_DEPRECATED(exAt10.0, 10.14t)ribArray_(index); } \ | ^; | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIn file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINITER(color, ATTRBIB_COLOR, GL_TRUE, 4, F(vertex, ATTRIB_VERTEXGL_UN) | ^ SIshared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' GNED_BYTE, ) | ^ 50 | static inline void name(const vec2 &vshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAt) { glVertexAttrib2fv_(index, v.v); } \ tribPointe r_(index, size, ty| ^ shared/glexts.h:411p:e, normalized, stride28, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' : note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | ext 433 | #define eglVrertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLin void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPEnNGL_t size, GLenum type, GDLbEoPRoElCeAaTnE Dn(or1malized, GLsizei 0.0, 10.14);s | ^ tride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: TEXCOORD0, GL_FALSE,warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2, GL_FLO A55T | , ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | stat GLE_iIcN inline void enable##ITATTRIBF(vernteame() {x, ATTRIB_VER prepare; glEnableVertexAttrTibArrEay_(index); }X) | ^ \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAtshared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' tri bArray_ glEnableVe51r | t exAttribArra static inline void namy | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableeV(ecrotnesxtA tvterci4b A&rvr)a y{ ( GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ glVertexAttrib4fv_(index, v.v); } | ^ In file included from engine/rendersky.cpp:1shared/glexts.h: In file included from :419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4engine/engine.h:5: In file included from shared/cube.h:65: fshared/glemu.h:80:v5_ : warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttr 80ib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVe | GLE_rAteTxATttRriIb4BPOINTERfv (GLuint index, const G(tLexcoord0, ATTRIB_TEXCOORD0,f GlLo_at *v) OFALSE, 2, GL_FLOAT, ) | ^ Pshared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttriENbArray_(index); } \ | GL_ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #defDine glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(EPRECATED(10.0,1 10.14); | ^ 0.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, In file included from nengine/rendertext.cppo:r1m: aIn file included from lengine/engine.hi:z5e: d, striIn file included from de, datashared/cube.h); \ :65 : | shared/glemu.h ^: 56:5:shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVert exAtwarning: tr'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i bPointe 56 | GLE_INITATTRIBr_ glVertexAttribPointer | ^ F(/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hc:o2916l:o13r:, note: A'glVertexAttribPointer' has been explicitly marked deprecated hereT TRIB_COLOR) 2916 | extern void glVerte xA| t ^t ribPointer (GLuint index, GLint shared/glemu.h:47:9: note: size, GLenum type, GLboolean noexpanded from macro 'GLE_INITATTRIBF' 47 | rmalized, GLsizei stride, co nst GLvoid *pointer) O PENGL_DEPRECATED(10.0, 10.14); | ^ GLE_In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texIcNoIoTrAdT1T,R IABT(TnRIB_TEXCOORD1, GL_FALaSme, index, f, E, 2, GL_fFloat)LOAT, ) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | ^ | shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | stat static inline void enaic inline voble##name() { preipare; glEnableVertexAttribArrayd_(in name##suffix(type x) { glVertedex); } \ | ^ xshared/glexts.h:403:36: note: Attrib1##expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArrsauyf f i| x ^# #_(index,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint x); } \ | ^index) OPENGL_ DEPR:5:1: note: expanded from here E 5C | ATED(10.0, 10.14); | ^ glVertexAttrib1f_ | ^ shared/glexts.h:406:27: In file included from engine/rendersky.cppnote: :expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static i n| ^line void disabl /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here e##name() { glDisableVertexAttribArray_(index ); } \2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPEN GL | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDi_DsableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArrayE (GLuint index) OPENGL_DEPRECATED(10.0, PR10.14)ECATED(10.0, 10.14); | ^ ; | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_In file included from Tengine/rendertext.cppE:X1C: In file included from OORD1, GL_FALSE, 2, GL_FLOengine/engine.hAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, n:5: ormalized, stIn file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ride, data); \ | ^ 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVe r| ^t exAtshared/glemu.ht:47ribPointer_ glV:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index,ertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLf, float) boolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ \ | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suf fix(type x, type y) { gl GLE_ATTRIBPOINTER(normal,V eATrTtReIxBA_tNtOrib2##suffix##_(index, x, Ry); } \ | ^ :8:M1:A note: expanded from here L, 8 | glVertex AtGL_TRUE, 3, GL_FLOAT, )trib2f_ | ^ shared/glexts.h:410| ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' : 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } 27: note: expanded from macro 'glVertexAttrib2f_' \ | 410 ^ | #define glVertexAt shared/glexts.ht:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArrray_ glEnableVerteib2f_ glxAVttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2917 | e xtern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECAT2888E | De(x10.0, 10.14); | ^ tern void glVertexAttrib2f (GLuint index, In file included from engine/rendersky.cpp:1GLfloat x, G: Lfloat y) OPEIn file included from engine/engine.hNGL_DEPRECATED(10.0, 10.14); | : ^ 5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLEIn file included from _engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5A:TT warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(coloRr, ATTRIIBPB_COOLIOR) | ^ shared/glemu.h:47:N9T: note: expanded from macro 'GLE_INITATTRIBF' 47 | E R( GLE_INITATTRIB(nname, index, f, float) \ | ormal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisab ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | leVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ static inline void name##suffix(type x, type y, type z) { glVIn file included from eengine/rendersky.cpp:r1t: eIn file included from xengine/engine.hA:t5t: rIn file included from ishared/cube.hb:365#: #shared/glemu.hs:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82uffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPoint11 | glVerter (GLuint exAttrib3f_ | ^i ndex, GLint sizeshared/glexts.h:, G414Lenum type, GLboolean normalized, GLsizei stride,:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVerte const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ xAttrib3In file included from fengine/rendersky.cpp_ :g1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLElVerte_ATTRIBPOINTER(xAttrib3f tangent, ATTRIB_TANG | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVeENT, GL_TRUE, 4, GL_FLOATrtexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14), ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | stat; | ^ ic inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnaIn file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65b: shared/glemu.hleVerte:56x:A5t:t rwarning: ib'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]A rray | ^ 56 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPE GLE_INITATTRIBF(cNGL_DEPRECATED(10.0, 10.14); | ^ olor, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRI statiBPOINTER(c inline voidt annagent, ATTRIBme##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here _ 14 | gTlAVertexAttrib4f_ NGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inlin| ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define ge void disable##name() { glDisableVertexAttribArray_(inlVertexdex);Attri } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAbttri4f_ glVertexAttribb4f Array_ glDisabl| eVertexAttribArr ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908ay | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | exte:rn void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRE13: Cnote: A'glVertexAttrib4f' has been explicitly marked deprecated here TED(10.0, 10. 2908 | extern void glVertexAttrib4f (GLuint index, GLflo14at x, GLfloat y, GLfloat z, GLfloa); | ^ t w) OPENIn file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRGIL_BD_EPTREACNATGEDENT, GL_TRUE, 4, G(L_F10.0, 10.14); L | ^ OAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ In file included from engine/rendertext.cpp:1: shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here : 2916 | extern void g48l:V49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void naertexAttribPointer (GLuint index, GLint size, GLenme(coum tynst vecpe, GLb ool&eva)n {n ormglVertexAttrib3fav_lized, GLsizei stride, const GLvoi(index, v.d *v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' pointer) OPENGL_DEPRECA 415 | #define glVertexAttrib3fv_ glVertexAttriTED(10.0, 10.14); | ^ b3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEIn file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65PRECATED(10.0, 10: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINT.E1R4); | ^ (boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() {In file included from engine/rendertext.cpp:p1r: eIn file included from pengine/engine.ha:r5e: ;In file included from shared/cube.hg:l65E: nshared/glemu.ha:b56l:e5V:e rwarning: t'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e xAt t56r | i b A r rGaLyE__(IiNnIdTeAxT)T;R I}B F\( c o| ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #definel golrEnableVertex,At tribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: A'glEnableVertexAttribArray' has been explicitly marked deprecated here TTRIB 2917 | extern void glEn_ableVertexAttrCOibLArray O(GLuintR) | ^ index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(bonshared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' e 49 | w ei stagtiht, ATc inline void name(const TRIBvec _BONEWEIGHT, &v, float wG)L_TRUE { glVert, 4, GL_UNSIGNED_BYTE, ) | exAttrib4f_(in ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inlinde void disable##name() { glDisableVertexAttribArrayex, v.x, v.y, v.z_(inde, wx); } \ | ^ shared/glexts.h:404:37); } \ : note: expanded from macro 'glDisableVertexAttribArray_' 404 | #de| ^fine glDisableVerteshared/glexts.hxAt:tribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDi418s:ableVertexAttribArray (27: note: expanded from macro 'glVertexAttrib4f_' GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp418 | #define glV:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOIeNTER(brtexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here oneweight, ATTRIB_BONEWEIGHT, GL_T 2908 | externRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | void glVertexAttribPointer_(index, size,glVertexAttrib4f (GLuint index type, normali, GLflozed, stride, data)at x, GLfloat; \ | ^ shared/glexts.h:y,433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPo inter | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointGer (GLuLfloat z, GLfloat wint index,) OPENGL_DEPRECATED(10.0, 1 GLint size, GLenum type, GLbo0.14); olean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ | ^ In file included from In file included from engine/rendersky.cppengine/rendertext.cpp::11: : In file included from In file included from engine/engine.hengine/engine.h::55: : In file included from In file included from shared/cube.hshared/cube.h::6565: : shared/glemu.hshared/glemu.h::8556::55:: warning: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | 85 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) GLE_ATTRIBPOINTER(boneindex, ATTRIB_{ glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertBONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54exAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here : note: 2889expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enab | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ le##name(In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:)28 { prepare; glE:nable note: expanded from macro 'glVertexAttrib4fv_' V ertexAttribArray_(index419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint) ;i n}dex, const \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' GLfloat *v 403 | #define glEnableVertexA)tt rOPENGL_DEPRECATED(10.0, 10.14)ibArray_; | ^ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #dIn file included from efine glDisableVertengine/rendertext.cpp:1: In file included from engine/engine.h:5: exAIn file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDi57 | GLE_INITATTRIBNsableVertexAttribArray (GLuint index) OPENGL_DEPRECATE(colDo(r1,0 .0,ATTRIB_COLOR, u 10.14); | ^b , ucharIn file included from , 25engine/rendersky.cpp:1: In file included from engine/engine.h5) | ^ shared/glemu.h::53:86: note: expanded from macro 'GLE_INITATTRIBN' 5 53: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | 85 | GLE_ATTRIBPOINTER(boneindex , A T staticTRIB_BONEIND inline void naEX, Gme##Lsu_fFfALSE, 4, GL_ix(type xU, NtSyIpGeN EyD,_BYT E, ) | ^type z, t shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | ype w = glVertexAttribPointer_(index, dsize, type, normalefaultw) { glVertiezed, stride, data); \ | ^ shared/glexts.h:x433:A32ttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVert:exA ttrib4Nubnote: expanded from macro 'glVertexAttribPointer_' 433 | #define glVert_exAttribPointer_ glVertexAttribPointer | ^ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :glVerte2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extexrn void glVertexAttribPointer (GLuinAt index, GLittribnt size, GLenum type4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | ext, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(e10.0, 10.14); | ^ rn void glVertexAttrib4Nub (GLuint inIn file included from dex, GLubyte x, GLubyte y, GLubengine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87y:t57e: z, GLubyte w) OPENGL_DEPREC warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | A T E Ds(t1a0t.i0, 10.14); | ^ c inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:OPENGL65_: Dshared/glemu.hEPRE:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | CATED stati(c10 .inline void color(const0, b10vec &v, uchar alpha = 255) { glVe.14); | ^ rtexAttriIn file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] b4Nub88_(ATTRIB_COLOR, v.x, v.y, v.z, alpha | ); } | ^ static inlinshared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVee voird clearebo() { glBindBuffer_(GL_ELtexAttrib4NEuMENT_ARRAY_BUFFER, 0);b_ } | ^ shared/glexts.h:352:23: glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here note: expanded from macro 'glBindBuffer_' 352 | #d e2901f | ienxtern void gelV egrltBeixnAtdtrib4Buffer_ glBiNndBufuferb (GLui | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extnertn void glBindBuffer (GLenum target, GLuint buffer) OPiENGL_DEPRnECATED(10.0, 10.14dex, GLubyte ); | x, GLu ^ byte y, GLubyte z, GLubyte w) OPEIn file included from NGLengine/rendersky.cpp_:D1E: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] P R89E | C A TED(10.0, 10.14); | ^ static inline void b indvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from In file included from shared/cube.h:65: shared/glemu.h:90:37: engine/rendertext.cppwarning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inlin:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65e void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | ); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | ex tern void g lBindBuffer (GLenum tstatic inlarget, GLuint buine void color(coffern) OPENGL_DEPRECATED(10.0, 10.14); | ^ st bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_IN | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ ITgATTRIBF(texcoord0, ATTlUniform1fv | ^ RIB_/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hTEXCOORD0:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here ) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { gl2942 | extern void glUnifVeorrtexAttrib4fvm_(index, v.v); 1fv (GLint location, GLs} | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttribizei count, const G4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(1L0.0, 10.1f4); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ l:35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfolaoat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TtEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index *value) OPENG, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertLexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITAT_TRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline voDEPRECAid name(const vecT2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2Efv | ^ D/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | exter(n void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void no10.0, 10.14); | ^ rmal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, In file included from engine/rendersky.cpp:01.0f: );In file included from }engine/engine.h :122: | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glengine/texture.hVer:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #dtexAettrifine glUniforb4f_ glVem2fv_ glUniform2fv | ^ rtexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfl:oat 2943y:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei co, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ unt, const GLIn file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4float *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tIn file included from aengine/rendersky.cppn:g1e: nIn file included from tengine/engine.h(:c122o: nengine/texture.hs:t46 :v33e:c warning: &'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]v , flo a46t | w = 1 . 0 f ) { cglVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void galsVee rGtLe_xFALtOtArTib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) _VECOPENGL_DEPRECATED(10.0, 10.14); | ^ 3: glUniform3fv_(loc, size, param->fval)In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ; break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUnifor66 | stamti3cf vi_n lgilnUen ivfooirdm 3tfavn g e| n ^t (const ve/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei counc4 &v) { glVertexAttrib4fv_(At, const GLfloat *value) OPENGL_DETTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: Pnote: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ gRECATED(10.0, 10.14); | ^ lVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern voidIn file included from engine/rendersky.cppglVerte:xAttrib4fv (GLuint in1d: eIn file included from xengine/engine.h,: 122c: oengine/texture.hn:s48t: 33G:Lfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUIn file included from engine/rendertext.cppniform4fv_(lo:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static ic, size, parnline voiad enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnablm->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #defieVertexAtne glUtribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ni form4fv_ glUniform4f2917 | extern void glEnableVertexAttribArray (GLuint indv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern ex) OPENGL_DEPRECATED(10.0, 10.14); | ^ void glUniform4fv (GLint location, GLsizei count, const GIn file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.hL:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] float 77 | static*value) OPENGL_DEPRECATED(10.0, 10.14); | ^ inline void disableattrib(inIn file included from tengine/rendersky.cpp :1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | index) { glDisableVertexAttribAr ray_(ind case GL_INT: glUniforem1iv_x(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' ); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #de 394 | #define glUniform1iv_ glUniforfm1iiv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here n e2946 | gelxtern void glUniform1iv (GDisableVertexAttribArray_ glDisableVertexAttribArray | ^ Lint locat/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern vioido ngl,Di saGblLeVseritzexeAtitr count,i cbAonst GLinrtra *valuey) ( OPENGL_DEPRECATGELDui(10.0n,t index ) OP1E0NGL_DEPR.EC14ATED(10.0, )10.14); | ^ ; | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/rendersky.cpp78 | GLE_ATT:R1IBPOINTER(ve: rtex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disaIn file included from ble()) | ^ shared/glemu.hengine/engine.h::12269: :54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline vengine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | caoid enable##name()s e GL_I{N T_pVErepare;C2: glUniform2iv_(loc, size, param- glEnableVertexAttribArray_(index); } \ | ^ >shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_'iv a l403) | ;# dberfeianke; g l| E ^n ashared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #definbel eVertexAttrglUniform2iv_ glUniform2iv i| ^bA rray_ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location,glEnableVert GLsizei count, const eGLint xAt*valute) OPENGL_DEPRECATED(10.0, 10.14); | ^ ribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPREIn file included from engine/rendersky.cpp:1CATED(10.0, 10.14); | ^ : In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loIn file included from cengine/rendertext.cpp,: 1s: iIn file included from zengine/engine.he:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | , paGLE_ATTRIBPOINTER(vertex,ram->ival); bATTRIB_VERTEX, GL_FALSE, 3, GL_FLOATre,a disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArrak; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396y | _#(idefine glUniform3iv_ glUniform3niv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here dex); } \ 2948| | extern void glUniform3i ^v (Gshared/glexts.hLint locat:i404on, GL:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribAsizei crray_ount, const GLint *valu e) gOPlDisableVENGL_DEPRECATED(10.0, 10ert.14); | ^ exAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern voIn file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_id glDisableVVEeCr4:texAttribArra glUniform4iv_(loc, y (GLuint index) sizeO, pPaEramN-GL>iva_lDEPRECATED(10.0, 10.14); | ^ ); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUnifoIn file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78r | m4 GiLv E(G_LiATTRIBPnt location, GLsizei count, const GLint *value) OINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32:O note: PENGL_DEPRECATED(10.0, 1expanded from macro 'glVertexAttribPointer_'0.1 4); | ^ 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAIn file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | ttribPointer (GLuint index, GLint size, GLen case GL_FLOAT_MAT2: glUniformMatrix2fum type, vGL_b(oloolc, 1, GL_FALSE, param-e>afnv anlo)r;m ablriezaekd; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix, 2GLsizei stfv_ glUnride, const GLviformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint locaoid *pointer) OPENGLtion, GLsizei coun_DEPRtE,CATE D(10.0, G1Lb0oo.14)l;ea | ^ n transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPO IN T case GL_FLOAT_MAT3: glUniformMaER(color, ATTRIB_COLtrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^OR, GL_TRUE, 4, GL_UNSIGNED_BY shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fTE, v | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { 13prep:ar note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern voeid g;lUniformMatrix3fv (GLint glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexlAttroibArray_ glEnableVecrtexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13ation, GLsizei c: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnount, GLboolableVertexAttribArray (GLuientan index) OPENGL_DEPR transpose, const GLfloat *value) OPENGL_DEPRECATED(10.E0, 10.CATED(10.0, 10.14); 14); | ^ | ^ In file included from engine/rendersky.cpp:1: In file included from In file included from engine/engine.hengine/rendertext.cpp::122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]1 : In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: 59 | warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGN E D_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void case disable##name() { glDisablGeVertexL_FLOAT_AMAT4: gttribArray_(index); } \ | ^ lUnifshared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hormMatri:x4fv_(loc,2918 1, GL_FALSE, param->fval); break; | ^: shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 40013: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | exte | r#define glUnifon vrmMatrix4fv_ glUniformMatrix4fv | ^ o/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13:id glDisa note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern voibdleVerte xgAltUtnriifboArrmray (GLuint Mindex) OPENGL_DEPRatrECATED(10.0, 10.ix4fv (GLint l14); | ^o cation, GLsizei count, GLboolean transpose, conIn file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5st GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ : In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:In file included from 22: note: expanded from macro 'glUniform1f_'engine/rendertext.cpp :1 : 382In file included from | engine/engine.h#:d5e: fIn file included from ishared/cube.hn:e65 : gshared/glemu.hl:U83n:i5f:o rwarning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | m1f_ glUniform1f | ^ GLE_AT/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extTRIBPOINTER(tangenert, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: nnote: 'glEnableVertexAttribArray' has been explicitly marked deprecated here void glUniform1 f 2917(G | extern voLid glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ int location, GLfloat v0) OPENGL_DEPRIn file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ ECATED(10.0, 10.14In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: ); | ^ shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(indIn file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380e:x,33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: sglizUen, type, normalized, stride, data); \ | ^ ishared/glexts.h:433form2f_(b->loc, x, y); break; | ^ :32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPoinshared/glexts.h:383t:er_ glVertexAttribPointer 22 | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint inde:x, GLint si note: expanded from macro 'glUniform2f_'z e, GL 383 | #define glUniform2f_ glUniform2f | ^ e/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated heren um 2935 | texype, GLboolean normatern void glUniform2lized, GLsizei stridef (GLint loca, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | tion, ^ GLfloat v0, In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:GLfloat v1) 5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | O Pstatic ENGL_Dinline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttEPRECATED(10.0, 10.14); | ribArray_ glEnableVerte ^xA ttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWE case GL_FLOAT_IGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.hV:70EC:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | 3 static inli:ne voi glUniform3f_d disable##name() { glDisabl(b->loecV,e rxt,e xyA,ttribArray_(index); } \ | ^z ); breakshared/glexts.h:404:;37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVerte | ^ shared/glexts.h:384:x22AttribArray_ glDisab: note: expanded from macro 'glUniform3f_' 384 | #define gllUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUnifeVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here orm3f2918 | extern void glD (GLint location, GLisableVfelroatexAttribArray (GLuit v0, GLfloantt v1 index) OPENGL_DEPRECATED(10.0, 10.14); | ^ , GLfloat v2) OPENGL_DEPIn file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweighRECATt, ATED(10.0, 10.14); | ^ TRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalizedIn file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | , stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glV ertex AttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glV case GL_FLeOArtexAT_VEC4: glUniforttribPointer (GLuim4fn_t index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL(_DbEPRECATED(10.0, 10.14); | ^- >loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] e 85x | t e r n GvLoEi_dA TgTlRUInBiPfOoIrNmT4EfR (boneindex, ATTRIB_BON(GLint location, GLfloaEtINDE v0, GLfX, GL_FALSE, 4, GL_UNSIGNED_BYTE, l) | o ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | astt avt1i,c Ginline void enable##Lfloat vname() { prep2a, GrLfloat v3) OPENGL_De; glEnableVertexAttribArray_E(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnaPRECATED(10.0, 10.14); | ^ bleVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPEIn file included from Nengine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_IGNLT_DEPRECATED(10.0, 10.14); | ^ : glUnIn file included from iform1i_(b->loc, iengine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_Bnt(x)); break;ONEINDEX, | ^ GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inshared/glexts.hl:390i:n22e: void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDexpanded from macro 'glUniform1i_' isabl e390V | e#defirtexAttribArray (GLuint indene glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glxU) OPENGL_DEPRECATED(10.0, 10.14); | ^ niform1i (GLint location, GIn file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | L i n tG LvE0_)A TOTPREINBGPLO_IDNETER(bonPRECATED(10.0,e index, 10.14); | ^ ATTRIB_BONEINDEX, GL_FALSIn file included from E, 4, GL_UNSengine/rendersky.cpp:1: In file included from engine/engine.h:122IGNED_B: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GLYTE, ) | ^ _shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | INT_VEC2: glUnif glVertexAttribPoinoter_(index, size, typerm2i_(b->l,oc, n ormaliized, nstt(rx), int(y)); bride, data); \ eak; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define | ^ shared/glexts.hg:l433U:32: note: nexpanded from macro 'glVertexAttribPointer_'i fo 433 | #define glVertexAtrm2i_ glUnitribPoinfter_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertormexAt2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: tribPointer (GLuint in'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLidnex, GLint sizt e, GLenum typle, GLbocation, GLint v0, GLint v1) OPENGL_Doolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATEPRECAED(10.0, 10.14); | ^ TED(10.0, 10.14); In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ | ^ ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #defIn file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), intine glBindBuffer_ glBindBuffer (| ^ y/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here )2867 | extern void glB, int(z)); break; | ^ shared/glexts.h:392:22:indBuffer (GLenum target, GLuint bu ffnote: expanded from macro 'glUniform3i_' 392 | #define glUnier) OPENGL_fDEPREorm3i_C AglUnTiform3i | ^E /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13:D (note: 'glUniform3i' has been explicitly marked deprecated here 2940 | 1e0.x0,tern voi d10 glUniform3i (GLint .l14ocat)ion, ;GLint v0, GLin | ^ t v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inliIn file included from engine/rendersky.cpp:1n: eIn file included from void clearebo() { glBinengine/engine.hdBuffer_:(122: Gengine/texture.h:388L_ELEMENT_ARRAY_BUFFER, 0);:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 388 | 2867 | e x t case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(yern void glBindBuffe), ri (nt(zG)Le,n uint(mw t));a rgbreaek; | ^ t, GLuint bshared/glexts.h:393:22:u note: expanded from macro 'glUniform4i_'ffer) OPENGL_DEPRECATED(10.0 393 | #define glUnifor, 10.14); | ^ m4i_ glUnIn file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.hiform4i | ^ :/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUnifor89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | m static4i (GLint locati ion, GLint nvl0ine voi,d bindvbo(GLuint vbo)G { disabLlei(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ nt v1, GLinshared/glexts.ht:352:23: note: expanded from macro 'glBindBuffer_' 352 | #dvefine glBindBuffer_ glBi2ndBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:,13: note: 'glBindBuffer' has been explicitly marked deprecated here GLint v3 2867 | ext)ern void glBi nOPdENBufferG L(GLenum target, GLuint buffer) OPENGL_DEPRECATED(1_DEPRECATED(10.0, 10.14);0.0, 10.14); | ^ | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum targetIn file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , GLuint 399b | u f f void setv(const float *f, int n = e1r) OPEN) { ShGL_DEPRECATED(10.0, 10.1a4derParamBindi);ng *b = resolve( | ^ ); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLengine/rendersky.cpp:198:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 198 | glBindTeixnt location,ture(GL_T GLsizei count, cEonst GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14);X | ^ TURE_2In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(cD, (tex ? tex onst plane *p, int n = 1) {: ShaderPa notramBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } e | ^ xture)->id); | ^ shared/glexts.h:389:23: note: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:expanded from macro 'glUniform4fv_'2386 :13: note: 'glBindTexture' has been explicitly marked deprecated here 389 | #def 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ ine glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatriengine/rendersky.cpp:287:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 287 | glBindTexture(GL_TEXTURE_2D, (overlay ? overlay : notextxu2rfev_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | )->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: ^ note: 'glBindTexture' has been explicitly marked deprecated here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h2386: | 2950:13: extern voidnote: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^gl UniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint locatioengine/rendersky.cpp:427:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | if(!vbuf) glGenBuffers_(1, &vbuf); | ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' 351 | #define glGenBuffn, GLsizei count, GLeboolean transprose, const GLfloat *value) s_ glGenBuffers | ^ OPENGL_DEPREC/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here ATED(1 2869 | extern void glGenBuffers (GLsi0.z0, 10.1ei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ 4); | ^ engine/rendersky.cpp:429:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | glBufferData_(GL_ARRAY_BUFFER, numverts*sizeof(vert), verts, GL_STATIC_DRAW); | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' 355 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(co, 10.14); | ^nst int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | # define glUniform1iv_ glUniform1iengine/rendersky.cpp:432:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 432 | if(!ebuf)v glGe n| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniBform1iv (GLiunt location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n =f 1) { ShaderParamBfinding *b e= resrolvs_(1, &ebuf); | ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' 351 | #define glGenBuffee(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948rs_:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern vo id glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ glGenBuIn file included from engine/rendertext.cppf:1fers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGen: BIn file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | vouid setv(const ivec2 *v, intf n = 1) { ShaderParfeamBinding *b = resolrve(); if(sb) glUnif (orm2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *valuGLsizei n, GLuint *buffers) OPENeGL_DEPRECATED(10.0, ) OPENGL_DEPRECATED1(10.0, 100.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] . 442 | void setv(const ivec4 *v, int n = 1) { ShaderPar1amBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n,4); | ^ v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glengine/rendersky.cpp:434:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 434 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, (numindices + capinUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint locdices)*sizeof(GLushort), indices, atGL_STATIC_DRAW); | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' ion, GLsiz355 | #define glBufferei count, const DGLint *value) OPENGL_DEPRECATED(10.0, 10.a14t)a;_ | ^ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:441:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | if(vbuf) { glDeleteBuffers_(1, &vbuf); vbuf = 0; } | ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' 357 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:442:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } | ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' 357 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:467:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 467 | glDrawRangeElements_(GL_TRIANGLES, 0, numverts-1, numindices + getfogdomecap()*capindices, GL_UNSIGNED_SHORT, indices); | ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' 318 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:483:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 483 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:484:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 484 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:494:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 494 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:506:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 506 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:507:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 507 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:554:28: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 554 | if(getatmoblend() < 1) glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:582:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 582 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void gengine/rendertext.cpp:233:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 233 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPlDisable (GLenum caRECATED(10.0, 10.14p); )| ^O PENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:586:9: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 586 | glDepthFunc(GL_LEQUAL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:587:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 587 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:590:18: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 590 | if(clampsky) glDepthRange(1, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here 2461 | extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:597:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 597 | glClearColor(color.x, color.y, color.z, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:598:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 598 | glClear(GL_COLOR_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:357:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 357 | glBindTexture(GL_TEXTURE_2engine/rendersky.cpp:619:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 619 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnableD (GLenum cap) OPENGL_DEPRECATED,( 10.0, 10.14); | ^ engine/rendersky.cpp:t620:13e:x ->id); | ^ warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 620 | glBle/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hndFunc(:2386:13: note: G'glBindTexture' has been explicitly marked deprecated hereL _SRC_ALPH A2386, GL_ONE_MINUS_SRC_A | Lextern void PHA); | ^ glBindTexture (GLenum /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here arget, GL2391 | extern voiud inglBlendFt textuurnc (GLenum sface) toOPENGL_DEPRECATED(10r, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ .0, 10.14); | ^ engine/rendersky.cpp:640:22: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 640 | if(blendsky) glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:652:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 652 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:653:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 653 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:665:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 665 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:673:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 673 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:675:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 675 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:676:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 676 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:686:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 686 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:688:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 688 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:696:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 696 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:698:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 698 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:699:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 699 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:709:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 709 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:711:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 711 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:716:18: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 716 | if(clampsky) glDepthRange(0, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here 2461 | extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:720:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 720 | glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:724:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 724 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:725:9: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 725 | glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33engine/rendertext.cpp:779:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 779 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | ex: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ tIn file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GeLint v1, GLint rv2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ n void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:793:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 793 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:809:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 809 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:862:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 862 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:863:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 863 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 158 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/renderva.o engine/renderva.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum tar124 warnings generated. get, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/server.o engine/server.cpp note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:7:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 7 | glDrawRangeElements_(GL_TRIANGLES, minvert, maxvert, numindices, GL_UNSIGNED_SHORT, indices); | ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' 318 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:277:13: warning: 'glGenQueries' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 277 | glGenQueries_(1, &queries[max++].id); | ^ shared/glexts.h:360:23: note: expanded from macro 'glGenQueries_' 360 | #define glGenQueries_ glGenQueries | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2858:13: note: 'glGenQueries' has been explicitly marked deprecated here 2858 | extern void glGenQueries (GLsizei n, GLuint *ids) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:292:13: warning: 'glGenQueries' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 292 | glGenQueries_(1, &queries[max++].id); | ^ shared/glexts.h:360:23: note: expanded from macro 'glGenQueries_' 360 | #define glGenQueries_ glGenQueries | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2858:13: note: 'glGenQueries' has been explicitly marked deprecated here 2858 | extern void glGenQueries (GLsizei n, GLuint *ids) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:306:13: warning: 'glDeleteQueries' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 306 | glDeleteQueries_(1, &queries[i].id); | ^ shared/glexts.h:361:26: note: expanded from macro 'glDeleteQueries_' 361 | #define glDeleteQueries_ glDeleteQueries | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2859:13: note: 'glDeleteQueries' has been explicitly marked deprecated here 2859 | extern void glDeleteQueries (GLsizei n, const GLuint *ids) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:353:5: warning: 'glBeginQuery' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 353 | glBeginQuery_(querytarget(), query->id); | ^ shared/glexts.h:362:23: note: expanded from macro 'glBeginQuery_' 362 | #define glBeginQuery_ glBeginQuery | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2861:13: note: 'glBeginQuery' has been explicitly marked deprecated here 2861 | extern void glBeginQuery (GLenum target, GLuint id) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:358:5: warning: 'glEndQuery' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 358 | glEndQuery_(querytarget()); | ^ shared/glexts.h:363:21: note: expanded from macro 'glEndQuery_' 363 | #define glEndQuery_ glEndQuery | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2862:13: note: 'glEndQuery' has been explicitly marked deprecated here 2862 | extern void glEndQuery (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:368:13: warning: 'glGetQueryObjectiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 368 | glGetQueryObjectiv_(query->id, GL_QUERY_RESULT_AVAILABLE, &avail); | ^ shared/glexts.h:365:29: note: expanded from macro 'glGetQueryObjectiv_' 365 | #define glGetQueryObjectiv_ glGetQueryObjectiv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2864:13: note: 'glGetQueryObjectiv' has been explicitly marked deprecated here 2864 | extern void glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:373:9: warning: 'glGetQueryObjectuiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 373 | glGetQueryObjectuiv_(query->id, GL_QUERY_RESULT, &fragments); | ^ shared/glexts.h:366:30: note: expanded from macro 'glGetQueryObjectuiv_' 366 | #define glGetQueryObjectuiv_ glGetQueryObjectuiv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2865:13: note: 'glGetQueryObjectuiv' has been explicitly marked deprecated here 2865 | extern void glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:385:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | glGenBuffers_(1, &bbvbo); | ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' 351 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:389:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | glBufferData_(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_STATIC_DRAW); | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' 355 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:394:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | glGenBuffers_(1, &bbebo); | ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' 351 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:410:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, sizeof(tris), tris, GL_STATIC_DRAW); | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' 355 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:417:17: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | if(bbvbo) { glDeleteBuffers_(1, &bbvbo); bbvbo = 0; } | ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' 357 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:418:17: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | if(bbebo) { glDeleteBuffers_(1, &bbebo); bbebo = 0; } | ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' 357 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:431:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:432:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 432 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:443:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:444:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 444 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:452:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 452 | glDrawRangeElements_(GL_TRIANGLES, 0, 8-1, 3*2*6, GL_UNSIGNED_SHORT, (ushort *)0); | ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' 318 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:707:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 707 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:712:20: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 712 | if(!dtoutline) glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:741:20: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 741 | if(!dtoutline) glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:745:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 745 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:760:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 760 | glDepthFunc(GL_LEQUAL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:762:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 762 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:763:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 763 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:765:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 765 | glBindTexture(GL_TEXTURE_2D, tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:790:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 790 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:792:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 792 | glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1228:48: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1228 | if(cur.colormask) { cur.colormask = false; glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1229:48: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1229 | if(cur.depthmask) { cur.depthmask = false; glDepthMask(GL_FALSE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1432:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1432 | glActiveTexture_(GL_TEXTURE0 + TEX_ENVMAP); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1433:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1433 | glBindTexture(GL_TEXTURE_CUBE_MAP, cur.textures[TEX_ENVMAP] = emtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1448:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1448 | glActiveTexture_(GL_TEXTURE7); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1463:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1463 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1474:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1474 | glActiveTexture_(GL_TEXTURE0 + type); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1476:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1476 | glBindTexture(target, cur.textures[type] = tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1576:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1576 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1672:52: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1672 | if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1673:52: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1673 | if(!cur.colormask) { cur.colormask = true; glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1714:48: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1714 | if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1715:48: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1715 | if(cur.colormask) { cur.colormask = false; glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1717:9: warning: variable 'firsttex' set but not used [-Wunused-but-set-variable] 1717 | int firsttex = 0, numtris = va->tris, offset = 0; | ^ engine/renderva.cpp:1805:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1805 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1865:9: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1865 | glFlush(); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here 2490 | extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1866:52: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1866 | if(cur.colormask) { cur.colormask = false; glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1867:52: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1867 | if(cur.depthmask) { cur.depthmask = false; glDepthMask(GL_FALSE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1869:52: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1869 | if(!cur.colormask) { cur.colormask = true; glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1870:52: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1870 | if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1872:50: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1872 | if(!multipassing) { multipassing = true; glDepthFunc(GL_LEQUAL); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1882:76: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1882 | if(geombatches.length()) { renderbatches(cur, RENDERPASS_GBUFFER); glFlush(); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here 2490 | extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1921:50: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1921 | if(!multipassing) { multipassing = true; glDepthFunc(GL_LEQUAL); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1922:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1922 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1923:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1923 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1924:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1924 | glBlendFunc(GL_ONE, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1936:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1936 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1937:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1937 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1940:22: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1940 | if(multipassing) glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1946:9: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1946 | glFlush(); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here 2490 | extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1947:52: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1947 | if(cur.colormask) { cur.colormask = false; glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1948:52: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1948 | if(cur.depthmask) { cur.depthmask = false; glDepthMask(GL_FALSE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1950:52: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1950 | if(!cur.colormask) { cur.colormask = true; glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1951:52: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1951 | if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2014:50: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2014 | if(!multipassing) { multipassing = true; glDepthFunc(GL_LEQUAL); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2015:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2015 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2016:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2016 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2017:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2017 | glBlendFunc(GL_ONE, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2027:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2027 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2028:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2028 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2031:22: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2031 | if(multipassing) glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2130:9: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2130 | glCullFace(GL_FRONT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2133:9: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2133 | glCullFace(GL_BACK); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2157:21: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2157 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2159:21: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2159 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2169:21: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2169 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2184:9: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2184 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2186:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2186 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2194:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2194 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2343:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2343 | glActiveTexture_(GL_TEXTURE0 + TEX_ENVMAP); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2344:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2344 | glBindTexture(GL_TEXTURE_CUBE_MAP, cur.textures[TEX_ENVMAP] = emtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2350:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2350 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2361:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2361 | glActiveTexture_(GL_TEXTURE0 + type); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2363:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2363 | glBindTexture(target, cur.textures[type] = tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2412:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2412 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2485:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2485 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2486:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2486 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2495:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2495 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2496:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2496 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2497:5: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2497 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2498:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2498 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2525:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2525 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC1_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2536:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2536 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2537:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2537 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2539:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2539 | else glBlendFunc(GL_SRC1_ALPHA, GL_ONE_MINUS_SRC1_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2551:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2551 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2552:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2552 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2630:5: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2630 | glGenBuffers_(1, &ebuf); | ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' 351 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2631:5: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2631 | glGenBuffers_(1, &vbuf); | ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' 351 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2657:5: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2657 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, numindexes*sizeof(ushort), indexes, GL_STATIC_DRAW); | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' 355 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2662:5: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2662 | glBufferData_(GL_ARRAY_BUFFER, shadowverts.verts.length()*sizeof(vec), shadowverts.verts.getbuf(), GL_STATIC_DRAW); | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' 355 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:2778:31: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2778 | if(shadowvbos.length()) { glDeleteBuffers_(shadowvbos.length(), shadowvbos.getbuf()); shadowvbos.setsize(0); } | ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' 357 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:55:19: warning: unused function 'ishiddencube' [-Wunused-function] 55 | static inline int ishiddencube(const ivec &o, int size) | ^~~~~~~~~~~~ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/server.cpp:170:12: warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations] 170 | str += sprintf(str, "[%s] ", ipinfotypes[clamp(info.type, 0, int(ipinfo::MAXTYPES)-1)]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/_stdio.h:278:1: note: 'sprintf' has been explicitly marked deprecated here 278 | __deprecated_msg("This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead.") | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/sys/cdefs.h:218:48: note: expanded from macro '__deprecated_msg' 218 | #define __deprecated_msg(_msg) __attribute__((__deprecated__(_msg))) | ^ engine/server.cpp:175:16: warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations] 175 | str += sprintf(str, "%d", ip.b[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/_stdio.h:278:1: note: 'sprintf' has been explicitly marked deprecated here 278 | __deprecated_msg("This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead.") | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/sys/cdefs.h:218:48: note: expanded from macro '__deprecated_msg' 218 | #define __deprecated_msg(_msg) __attribute__((__deprecated__(_msg))) | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 219 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/serverbrowser.o engine/serverbrowser.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found 119 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/shader.o engine/shader.cpp 162 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/sound.o engine/sound.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLIn file included from intengine/shader.cpp :s3i: zIn file included from eengine/engine.h,: 5G: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_LINITATTRIBF(vertex, ATTRenum typeI, BG_VERTEX) | ^ Lboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPREshared/glemu.h:47C:9A:TED(10.0, 10.14); | ^ note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, 47 | ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static in GLE_INIline void enable##TATTRIB(name, index,na me() { prepare; f, float) \ | ^ gshared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##sufflEnableVeritexAttribArray_(index); x} \ | ^( tyshared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' pe x) { glVert ex403 | #defAttrib1##suffix##_(inidex, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1fne glEnableVertexAttribArray_ glEnableVertexAttribArray | _ ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:| 2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ^ 2917 | extern void g lEnableVertexAttribArray (GLuint index) OPENshared/glexts.hG:406L_DEPRE:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glCATED(10.0, VertexAttrib1f_ g1l0V.e1r4texAttrib1f | ^ ); | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL ^ _DIn file included from Eengine/serverbrowser.cpp:3PRECATED(: 10In file included from engine/engine.h.:05: In file included from shared/cube.h:,65 : shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 10.14); | ^ 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/shader.cpp: 3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 70 | 55 | G L static inlE_INITATTRIine void disableBF(vertex, ATTRIB_#VE#RnTaEme() { glDisX) ableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_'| ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 404 47 | | #define glDisableVertexAttribArray_ glDi sableVer GLE_INITtexAttribArray | ATTRIB(name, index, ^f , flo/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern voiatd) \ | ^ shared/glemu.h: 43g:l59D:i snote: aexpanded from macro 'GLE_INITATTRIB'bleVertexAttribArray (GLuint i ndex) OPENGL 43 | static inline void name##suff_ix(type x, type Dy) { glVertexAttribEPRECATED(10.0, 10.14); | ^2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: POINTER(texcoord1,note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | eATTRIB_TEXCOORDxtern void glVertexAttrib2f (GLuint in1, GL_dexFALSE, 2, GL, GLfloat x, GLfloat_FL y) OPEOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' N 73GL_DEPRECATED(10.0, 10.1 | 4); | ^ glVertexAttribPoIn file included from engine/shader.cpp:3: In file included from engine/engine.h:i5: nIn file included from tshared/cube.h:65: shared/glemu.h:55:5: warning: e'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r _(in 55 | GLE_INIdex, size, type, normalized, stTATTRIBF(vertex, ATTRIB_VErideRTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47, data | ); GLE_INITATTRIB(name, index \ | ^ shared/glexts.h:433:32, f, float) \ | ^ shared/glemu.h:: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAtt44r:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline vioibdPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here na 2916 | extern void glVertexAtme##suffix(tritype x, type y, bPointer (GLtype z) { uint index, GLint glVertsize, GLenum type, GLbeooxAttrib3##sufflix##_(index, x, y, z); } \ ean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:(10.0, 10.14); | ^ 414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttriIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | bGL3Ef_ A | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern voTTRIBPOIid glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, NTER(normal, ATTRIB_NORMAL, GL_TRUEGLflo, 3, GL_FLaOtA Tz,) ) | ^ shared/glemu.h:69:54: note: Oexpanded from macro 'GLE_ATTRIBPOINTER'P ENGL_DEP 69 | statiRECATED(10.0, 10.14); c inline | ^ voidIn file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h :e55n:a5b:l e##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVer ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | t e x A tGtLrE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inlibArray_ glEnabine void nameleVert##suffix(type x, etypexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVer y, type z, type w)tex { glVertexAtAttribArtrib4##suffix##_(iray (GLuint indndex, x, y, z, w); } | ^ :2:1: note: expanded from here ex) OPENGL_DEPREC A2TED(10.0, 10 | glVertexAt.14); tri | ^ b4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAtIn file included from engine/serverbrowser.cpp:t3: In file included from engine/engine.h:5: In file included from shared/cube.h:rib4f | ^ 65/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:: shared/glemu.h:82:5:13 warning: :'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glVertexAttrib4f' has been explicitly marked deprecated here 82 | 2908 | e GLExtern void gl_ATTRIBPOVeIrNtTeER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | x ^A ttrishared/glemu.hb:470f (GLuint index, GLflo:a46t: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | sxtatic inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37:, GLfloat y, GLfloat z, GLfloatnote: expanded from macro 'glDisableVertexAttribArray_' w) OPENGL_DEPRECATED(10.0, 1 404 | #define0.14); | ^ glDisableVertexAttribArray_ glDIn file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:i5:s awarning: bleVertexAttribArray 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 55 | GLE_INITATTRIBF(vertex, ATT2918 | extern void glDisableVertexAttribArray RIB_VE(GLuiRTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' n 48t | static inli index) OPENGL_DEPRECATED(10.0, 10.ne1 4); | ^ void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVeIn file included from rengine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5tex: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, Attrib3fv_ glVerGL_TRUE, 3, GL_FLOAT, ) | t ^e xAttrishared/glemu.hb3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVe:rtexAttrib373:13: note: fv (GLuint index,expanded from macro 'GLE_ATTRIBPOINTER' 73 | const GLfloat *v) OPENGL_DEPRECATED(10 glVertex.0, 10.14); | ^ AttribPointer_(index, size, type, normalized, strIn file included from iengine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.hde, data):; \65 : shared/glemu.h| : ^55 :5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 43355 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | #define glVertex| ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | A static inline void name(const vec &v, float w)t { glVertexAttrib4f_(index, v.x, v.y, v.z, w);tribP } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVeortexAttinrib4f | ^ ter_ glVertex/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here AttribPointer | 2908 | ex ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here te 2916 | ern void glVertexAttrib4f (GLuint indxex, tGLfern void gllVertexAttribPointer (GLuint index, GLioat xnt size, ,GLenu GLfloat y, GLfloam t z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/shader.cpp83 | :3: In file included from engine/engine.h:5 GLE_ATTRIBPOINTER(tangent, ATTRIB_TANG: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] E 55NT | , G GLE_INITATTRILBF(vert_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' e x69, | A T T R I B _ VsEtRaTtEiXc) i n| l ^i ne voishared/glemu.hd: 50e:n50a:ble##name() note: expanded from macro 'GLE_INITATTRIBF' 50 | sta{tic inline void name(const vec2 & prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnvab)l e{V egrltVeexrAttribArray | ^texAt /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:trib2fv_(index, v.v)13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribAr; } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define gray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);lVertexAttri | ^ b2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from 2889engine/serverbrowser.cpp::133:: In file included from note: engine/engine.h'glVertexAttrib2fv' has been explicitly marked deprecated here: 5: In file included from shared/cube.h:65: 2889 | extern void glVertexAttrib2fv (GLshared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TuRinUtE ,i n4d,ex, const GLfl GL_FLOAoat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ T, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name()In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(ver te{x ,g lADTiTsRaIbBl_eVVEeRrTtEeXx)A t t| r ^i bArshared/glemu.hr:a51y:_50(:i nnote: dexpanded from macro 'GLE_INITATTRIBF'e x); } 51 | static inline void name(const vec4 &v) { g\ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' l V404e | rtexAt#defitribn4e glfv_DisableVertexAttribArray_ glDisableV(index, v.v); } | ^ertexA shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertttribArray | ^ e/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:x2918A:t13t:r inote: b'glDisableVertexAttribArray' has been explicitly marked deprecated here4 fv_ glV e2918r | textern void glDisableVertexAttribArrexAttrib4fv | ^ ay (/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hG:L2909u:13int index) OPENGL_DE: note: PRECAT'glVertexAttrib4fv' has been explicitly marked deprecated hereED (10.0, 129090 | .e1x4t)e;r n | v ^o id glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATEIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: Dshared/glemu.h:(831:05.: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPO0IN, 10.14); | ^ TER(tangent, ATTRIIn file included from Bengine/shader.cpp_:T3A: NIn file included from GEengine/engine.hNT, GL_T:5: In file included from shared/cube.h:RU65E: ,shared/glemu.h :456,: 5G:L _warning: F'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]L OAT, 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 73 | 47 | GgLlEV_eIrNtIeTxAATtTtribPointerRIB(name, i_(index, size, type, normanldiezxe,d f, float) \ | ^, shared/glemu.h stride, data); \ | ^ shared/glexts.h:433:32::42:51: note: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointexpanded from macro 'GLE_INITATTRIB' 42 | e r sta | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLinttic inl size, GLenum tyine void pe, GLbooleanname##suffi normalized, GLsizei stxri(type x) { glVde, const GLvoid *pointer) OPertexAttrib1##sEuNfGL_DEPRECATED(10.0, 10.14f); | ^ ix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ In file included from engine/serverbrowser.cpp:shared/glexts.h3:: 406In file included from :27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint indexengine/engine.h:5,: GLIn file included from shared/cube.h:65: fshared/glemu.hlo:84:5a:t x)warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] OPENGL_DEPRECAT 84 | E D( 10.0, 10.14); GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_T | ^ RUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static In file included from engine/shader.cpp:3: inline void enable#In file included from #namengine/engine.he:(5): In file included from {shared/cube.h :p65repare; glEnableVertexAttribArray_(index);: shared/glemu.h: } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define56 g:l5E: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) na| ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_bINlIeTVATTRIertexAttribArraB(namy_ glEnableVe, index, f, float) \ ertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) O P| ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' E NGL_DEPRECA43 | T staticE D(10.0inline void, na 10.14); | ^ me##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 8 | 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWglVertexAttrib2fEIG_ | ^ shared/glexts.h:410:27: note: Hexpanded from macro 'glVertexAttrib2f_' T, 410G | L#_dTRUE, 4, GL_UNSIGNED_Befine glVertexAttrib2f_ glVYerTtEe,x A)t t r| i ^b 2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern voishared/glemu.h:d glVertexAttrib2f (GLuint index, GLfloat x, GL70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' floa t70 | y ) O P E staticN iGnL_DEPRECATED(10.0, 10.14)l; ine v| ^oid d isable##name() { glDisableVertexAttribArray_(In file included from iengine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) ndex )| ; ^ } \ | shared/glemu.h ^: 47:9: shared/glexts.hnote: :expanded from macro 'GLE_INITATTRIBF'404 :37: note: 47expanded from macro 'glDisableVertexAttribArray_' | 404 | #GdLeEf_iInNITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:e glDisa44bl:e67V:e rnote: texpanded from macro 'GLE_INITATTRIB'e xAt t44r | statibArray_ glDisableVertexAttribArray | ^ ic inline v/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | exteorni dv oniadm eg#l#Dsuffix(type x, type y, type z) { glVertexAttrib3##suffix##_i(isnadbelxe,VertexAttribArray ( GLxu,i nyt, izn)d; } \ | ^ :11:1: note: expanded from here ex) OPENGL_DEPRECATED(10 .110 | ,g l10.14); | ^ VertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.hf:5_: glVertexAttrIn file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] i b843 | f | ^G LE_A/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hT:T2894R:13I:BPOINTER(bonewei note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894ght, ATT | Rextern void glVertexAIttrib3f (GLuintB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_iBYTE, ) | ^ nshared/glemu.hd:ex, GLfloat x, GLfloat y, GLfloat z73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | ) OPENGL_DEPRECAT ED ( 1 0 . 0 , 1 0 .g1l4V)e;r t | ^ exAttribPointer_In file included from engine/shader.cpp:3(index, size, type, : In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:normalized,56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(co stlor, ATTRIB_COLORr)ide, data); \ | ^ shared/glexts.h: 433:32: note: expanded from macro 'glVertexAttribPointer_' | 433 | #define glVertexAttribPointer_ glVerte ^ xshared/glemu.hA:t47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(triname, index, f, floabPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern voidt glVertexAttribPointer (GLui) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static nit indenlinx, Ge void name##sufLinfix(type x, t tsyipze, GLee y, typen zu,m type w) { glVertexAttrib4##suff type, GLboolean normalized, GLsizei stix##_(index, x, y, zride, cons, w)t; } | ^ :G14L:v1o:i d *poinnote: expanded from here ter) OPENGL_DEPRECAT 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' E418D | (#1d0.0, 10.14); | ^ efine glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | eIn file included from engine/serverbrowser.cppxtern void glVertexAttr:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOib4f (GLuint index, GLfloat x, GLfloat y, GLfloatINTE z, GLfloat Rw) OPENGL_DE(boneindex, ATTRIB_BONEINDEPX,R EGCLA_FALSE, 4TED(10., GL_0, 10.14); | ^ UNSIGNEIn file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from D_BYshared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLORTE, ) | ^ )shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inl | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | i static inline void name(const vec &v) { glVertexAnttrib3fv_(index, v.v); } \ | ^ e void enable##name(shared/glexts.h) { prepare:415:28: note: expanded from macro 'glVertexAttrib3fv_' ; 415 | #define glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403 glVertexAttrib:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVer3fv_ texAttribArgray_ lgVleEnableVertexAttribArrtexAttrib3fv | ^ r/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here ay | ^ 2895 | extern void g/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated herelVertexAttrib3fv (GLuint index, const G L 2917fl | oeaxt *v) OPENGL_DEPRECATED(10.0, 10.tern void glEnableVer14); | ^ texAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: 56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR)shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONE | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void INDEXname(const v, GL_FALSE, 4, GL_UNec &v, floatS wI) { glGVertexAttrib4f_(indeNED_BYTE, ) | ^ x, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | snote: tatic inline void dexpanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voisable##name() { glDisableVertexAttribArraid glyV_(erteindex)xAttrib;4 f} (GLuint i ndex, GL\ float x, GLfl o| ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' at y, GLfloat 404 | #define glDz, GLfloat w)i OPENGL_DEPRECATED(10.0, 10.14); | ^ sableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern vIn file included from engine/shader.cpp:o3: id glDisablIn file included from eVengine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ertexAttribArray (GLuint index56 | ) OPENGL_DEPREC GLATED(10E._INITATTRIB0, 10.1F(color,4 ); ATTRIB_CO| ^ LOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.he:85:x5A:t twarning: r'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i b2fv_ gl V85e | r t e x AGtLtEr_iAbT2TfRvI B P| O ^I NTER(boneind/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:x2889,: 13A:T TRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNEnote: D_'glVertexAttrib2fv' has been explicitly marked deprecated hereB YTE, ) 2889 | | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVerextern votexAttribPointer_(index, siid glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10z.0, 10.14); | ^ e, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAtIn file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(coltor, ATTRIB_COLOR) | ribPointer_ glVertexAttribPointer | ^ ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916 51 | stati:c i13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAtnltiribPne void name(const ointer (GLuinvec4 &v) { gltVert index, GLint size, GLeexAttrnum type, GLboolean noib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttribrmalized, GLsizei stride, const GLvoid *pointer) OPENG4L_DEPRECATED(10.0, 10.14);fv_ glVert | ^ exAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindeb:o(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern voidnote: glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED'glVertexAttrib4fv' has been explicitly marked deprecated here (10.0, 10.14); | ^ 2909 | extern void glVertexAttrib4fv (In file included from Gengine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | statiLucint index, const GLfloat * vinline voi) OdPEN GcLlearebo() { glBindB_DEPRECAuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBTinEdDB(u1f0fer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0,.0, 10.14); | ^ 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline voidIn file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRI BN(color, ATTRIB_COLOR, ub, uchar, 255) bin| ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static indvbo(GLuilnt vbo) { disable(); glBindBuffienre_ (vGoLi_dA RnRaAmYe_#B#UsFuFfEfRi,x (vtboype x, type y, type z, type w = default); } | ^ w) { shared/glexts.h:352:g23lV: note: expanded from macro 'glBindBuffer_' 352 | #definee glBindrtexAttrib4N##suffix##_(index, x,Buffer_ glBindBuffer | ^ y, z, w); } | ^ :17:1:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: expanded from here 2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 17 2867 | extern void glBi | ngdlBVuefrfteerx A(tGLenumtrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib target, GLuint buffer) OPENGL_4Nub_ glVertexAttrib4Nub | ^ D/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13:EPRECATED(10.0, 10.14); | ^ note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | RECATED(10.0, 1 0.14); | ^ static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } In file included from engine/shader.cpp :| 3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58: ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer66_ :g lwarning: B'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i ndBuff e58r | | ^ static/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867: inli13n:e note: v'glBindBuffer' has been explicitly marked deprecated hereo id col o2867r | (ecxotnst bvec &v, uchar aern void glBindBulffepr (GLehnum target, GLuint bufa = 255) { glVertexAttrib4fer) Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ OPENGL_DEPRECshared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4NAub_T EgDl(V1e0r.te0xAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901,:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void10.14 glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLuby)te; w )| ^O PENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: ffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | 1 : note: expanded from here case 32 | glGL_FLOAVT: ertex A t t rgilb1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_'U n 406 | #dieform1fv_(loc,f ine glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrisizbe1,f p(aramG-Lu>int index, GLfloat xfva) OPENGL_DEPREClATE)D; (b10r.eak; | ^ shared/glexts.h:386:23:0, 10.14); | ^ note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1In file included from engine/shader.cpp:3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern vo: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: iwarning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, d gATTRIB_TEXCOORlUnifD1) orm1fv (GLint location, GLsizei count, const GLfloat *valu| ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' e) 47 | GLE_INITATTRIB(name, index, f, float)OPENGL_DEPRECATED(10.0, 10.14); | ^ \ | ^ In file included from shared/glemu.hengine/serverbrowser.cpp::3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | 43 : case 59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { gGL_FLOAT_VEC2: gllVertexAttrib2##suffix##_(iUniformndex, x, y); 2}fv_(loc, size, param->fval); b \ | ^ :35:1r: note: expanded from here eak; | 35 | g ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUnilVerformtexAttrib2f_2 | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVfv_ glUniform2fev rte | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here xAttrib2 f2943_ | egxltVeerrnt evxoAittrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here d g l2888U | extern void glVertexAttrib2f (GLuinnift indoerxm,2 GLfloat x, GLfloat y) OPENGL_DEPRECATEDfv (GLint location, GLsizei count, const GLfloat *value() 1O0P.0, 10.14); | ^ ENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(61loc, size, p | GLE_INaITraATTRIBF(tm->fval); bexcoord1, ATTRIB_TEXCOORD1) | ^ rshared/glemu.h:47:9:eak; | ^ shared/glexts.h:388 :note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index,23: f, float note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ )/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern vo \ | ^ shared/glemu.hid glUniform3fv (GLin:44t loca:67: note: expanded from macro 'GLE_INITATTRIB' 44 | sttatiic on, GLsizeinlinei coun void name##suffix(typet, const GLfloa tx ,*value) OPEN GLt_yDpEeP Ry, type z) { glVertexAttrib3##suffiECATED(10.0x, 10.14); | ^ ##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h 38 | glVerte:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | xAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVert caexAttrib3f_ gsle GL_VertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern vFLOAT_Void glVeEC4:rtexAttrib3f (GLui glUniform4fv_(loc, snize, param->fval); break; | ^ shared/glexts.h:389t index, GLfloat x, :GLfloat y, G23:Lfloat z) note: expanded from macro 'glUniform4fv_' 389 | #defiOPENGL_DEPRECATED(10.0, 10.14); | ^ ne glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUnIn file included from iengine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:form4fv (GLint location, GLsizei count5: warning: , con'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' st GL47 | GLfloat *valuE_e) OINITATTRPENGL_DEPRECATED(10I.B(name, index, f, float) \ | ^ 0, 10.14shared/glemu.h):45;:75 | ^ : note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, tIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | cyape y, type z, typse w) { glVertee GL_INTx:A ttri b4# #suffix##_(index, x, y, z, gl wU); } | ^ :41:1: note: expanded from here n 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAtiform1iv_(loc, size, param->ival); break; | ^ trishared/glexts.h:394b:423f: note: | expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | ex ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern vtoidern void glUniform glVertexAttrib4f (GLuint index, GLfloat x1iv (GLint location, GLsi, GLflozat y, GLfloat ze, GLfi count, const GLloat w) OPENGL_DEPRECATED(1int *va0.0, 10.14); | ^ lue) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cppIn file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: :3: In file included from engine/engine.h:122: engine/texture.h:50shared/glemu.h::6133: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : 50 | 5: warning: ca'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]se GL_INT_VEC 61 | GL2E_INITATTRIBF(texcoord1, ATTRIB_: glUnTEXCOORD1)i | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' form2 48 | iv_(loc, size, param->ival); stbreak; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUnifaorm2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei countic t, const GLint *ivalue) OPENGL_Dnline void name(const vec &v) { glVertexAttrib3fv_(iEndex, vPRECATED(10.0,. 10.1v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 4154); | ^ | #define glVeIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:rtexAt51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | trib3f v_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAcase GL_INT_VEC3: ttrib3fv (GLuint index, c onglUnist GLfloat *v) OPENGL_DEPRECATEDf(10.0, 10.14); | ^ orm3iv_(loc, size, param->ivaIn file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:l)65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(te; break; | ^x coord1shared/glexts.h:396:23:, note: expanded from macro 'glUniform3iv_' 396 | #define glU ATTRIB_TEXCnOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here i f2908 | exteorm3irv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLn void glVertexAtint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ trib4f (GLuint index, GLfloatIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33 x:, warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, pGaram->ival); breLfak; | l ^oat y, GLfloat z, GLfloat w) OPEshared/glexts.hNGL_DEP:RECATED(10.0, 10.14); | ^ 397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4In file included from engine/shader.cppi:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]v _ glUniform4iv | ^ 61 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2949 :G13L:E _note: I'glUniform4iv' has been explicitly marked deprecated hereN ITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h2949:50:50: note: expanded from macro 'GLE_INITATTRIBF' | e 50 | x te r n static inlvione voidi dname(con sgltUn ivec2form4iv ( &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloGLinta tlo *v) Ocation, GLsizePi couENGL_DEPRECATED(10.0, 1nt, const0.14); | ^ GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cppIn file included from :engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3 57 | case GL_FLOAT_MAT2: glUniformM: aIn file included from engine/engine.h:5: In file included from shared/cube.htrix2fv_(loc, 1, :65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcGL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' oo 398 | #define glUniformMatrix2fv_ glUniformMatrird1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | x2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUn static inline void nameiformMatrix(const ve2fv (GLint location, GLsizc4 &ei cv) o{ uglVertexAttrib4fv_(index, v.v); } | ^n t, Gshared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' L boolean transpose, const GLfloat *value) 419O | #define glPENGL_VertexAttrib4Dfv_ EPRECATED(10.0, 10.14); | ^ glVertexAttrib4fv | ^ In file included from engine/serverbrowser.cpp/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2909 58 | case GL_FLOAT_MAT3::13 :g lnote: U'glVertexAttrib4fv' has been explicitly marked deprecated heren iformMa 2909 | extern void glVertexAttrib4fv (GLuint index,trix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' c onst GLflo399a | #define glUniformt *vMatrix3fv_ glUniform)Mat rOPENGLix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here _D 2951 | extern void EPRECATEglUniformMaDtrix3fv (GLint location, GLsizei count, GLboolean transpose, con(st G1L0f.l0o,at *value) 10.14); | ^ OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | In file included from engine/shader.cpp : 3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_( 62 | sltaoctic inline void normal(float x, float y, floa, 1, GL_FALSE, param-t>f vza)l ){; gblrVertexAttrib4f_(ATTRIB_Neak; | ^ Oshared/glexts.hRMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #def:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define ine glVertexAttrglUniformMatib4f_ glVertrix4fv_ glUneixfAotrtmrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here M atrix4fv | ^ 2908 | ext/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern vern vooid glUniformMatrix4fv (GLint location, GLsid glVertexAttrib4f (GLuinizei count,t index, GLfloa GLboolet xan transpose, const GLf, GLfloat y, GLfloalt oza,t G*Lvfallouaet) wO)P EONPGELN_GDLE_PDEPRECATED(10.RECAT0, 10.14); | ^ ED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF'In file included from 47 | Gengine/shader.cpp:3: In file included from engine/engine.hLE_INI:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOTATTRIB(INTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT,name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define g lDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hglVertexAttrib1f:_ gl2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here Verte2918 | extxAttern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ rib1f | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here , ATTRIB_VERTEX, 2882GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normal | extern void gized, stlVertexAttrib1fride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void(GLuint i glVertexAttribPointer (GLuint inndex, GLint size, GLenum type, GLboolean normalized, GLsizei stride, condstex, GGLfLlovato xi) OPENGL_DEPRECATED(1d *pointer) OPENGL_DEP0RECATED(10.0, 10.14); | ^ .0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATT22RIBPOI:N TEnote: Rexpanded from macro 'glUniform1f_'( color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BY TE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##na382 | #define glIn file included from Unifengine/sound.cpp:1: me() { prorm1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | exteepaIn file included from reengine/engine.h:5: rIn file included from shared/cube.hn: 65v: oshared/glemu.hi:d55 :g5l:U niform1f (GLint location, GLfloat v0) OPENGL_DEPRECAT;ED (g1lEwarning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 0.0, 551 | 0 . 1 4 nGLE_INITATTRIBF(vertex, A)aTTbRlIeB_VERTEX) | ^ shared/glemu.h:Vertex;Attri 47| ^: 9bArray_(index); } \: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43 | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnablIn file included from engine/serverbrowser.cppe:3: :59VertIn file included from eengine/engine.h:: 122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] xAt380 | tribArray_ glEnableVertnote: expanded from macro 'GLE_INITATTRIB' 43 | static inlienxAttrib A rray | ^ e/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2917v:o13i:d note: n'glEnableVertexAttribArray' has been explicitly marked deprecated herea m 2917 | extern void glEnableVertex caseAttribArray (G GL_FLuint inLOeA#T#_sVuEfCf2d: egxlUniform2f_ix(type x,) type y) { OPENGL_DEP(b->loc, x, glVertexAR y); ECATED(10tb.0reak; tri,b2##su f| f ^i 10.shared/glexts.h1:4383); | ^ :22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | exterxn void##_(iIn file included from engine/shader.cpp :gl3U: niIn file included from fengine/engine.h:5: In file included from shared/cube.h:65: oshared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] r 79 | GLE_ATTRmIBPOI2NTER(color, ATfT (RGILint locatndexion, GLfloat vB_CO0L,OR,, GLfloat v1) OPEN Gx, y); } \ | ^ L_DEPRGL_TRUE, 4, GL_:184E:1: note: expanded from here 184 | glVerUtexAttrNCiSb2f_ | ^ Ishared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' AGTEDN(E1 D410_ | #deBfY0T.E0, 10.,1 4) | ^); | ^ in e glVerteshared/glemu.hx:A70t:t46r:i bnote: 2expanded from macro 'GLE_ATTRIBPOINTER' 70 | f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: In file included from engine/serverbrowser.cpp:3: In file included from static inline void disable##name() { gengine/engine.h:122lDisableVertexAttribArray_(ind: ex)engine/texture.hnote: :382:33'glVertexAttrib2f' has been explicitly marked deprecated here: ; } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #defwarning: i'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ne glDi 382 | case GL_sableVertexAttribArrFLOAT_VEC3: glUniform3f_(b-a>loc, xy_ gl, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define 2888 | eDgislaUbnliefVoerrm3f_ glUtexAttrixnibfArray | ^ orm3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here'glUniform3f' has been explicitly marked deprecated here 2918 | extern votern void glVid glDisableVertexAttribArrertexAttr ay (G L2936u | int index)i OPEbN2Gf (GLuiL_DEPRECAentx intTernED(10.0, 10.14vde)x;o | ^ i,d g GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); lUniform3f (GLint location, GLfloat v0, GLIn file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOf| loat Iv1N,T EGRL(flo ^a t v2) OPENGcolor, ATTRIB_COLOR, GLL_DIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65_TRUE, 4, GL_UNSIGENPRECATED(10.0, 10.14); | ^ E: D_BYshared/glemu.hTE,: ) | ^55 :5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: shared/glemu.hwarning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :73:13: note: 384expanded from macro 'GLE_ATTRIBPOINTER' | c a GL73 | se EGL_F glLOA_INITATTRIBF(verteVTx, A_TVTRIB_VEEC4: glUniertexAttribPointer_fo(inderx, simR4f_(b->loc, x, y, z, ze, type,w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' T 385 | no#rdemalized, strEiXdefine glUniform4f_ glUnifor,m4 fd a | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13t:a )note: ; \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define'glUniform4f' has been explicitly marked deprecated here ) 2937 | | e ^x te rnshared/glemu.hglVertexAttribPointer_ gl void glUniform4f (GLintVertexA tltoribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here cation, GLfl:47:9: note: expanded from macro 'GLE_INITATTRIBF'2916 | exotern void at v0glVertexAttribPointer (, GLfloatGLuint i v1, GL 47 | ndex, fGloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10Lint size, GL.14); | ^ enum type, GLboolean no GLE_INITATTRIn file included from Iengine/serverbrowser.cppB:(3n: aIn file included from mengine/engine.he:,122 : engine/texture.h:385:33:rmalized, GLsize warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]indi s tride, co 385 | case nst GLveoid *pointer) OPENGL_DEPRECGL_INT: glUniforAmTED(10.0, 10.14); 1| ^ ix, f,_(b->loc, int float) \ (x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1 i | | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | exterIn file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | ^ nGLE_ATTR void glUnifoIrm1BPOINiT (ER(texcoord0, GATTRshared/glemu.hIB_TEXCOORD0, GL_FALSLE,i n2t, lGoLc_aFtLiOoAnT,, G)L i n| t ^ vshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER':44:67: note: expanded from macro 'GLE_INITATTRIB' 0 44 | ) OPENGL_DEPRECATED(10.0, 10.1 s 69 | 4); | ^ tatic sinlineta tic inline vvoid naIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.hoid menabe##suffix(:ty386p:e33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]le##name() { pr epare; g386l | E n a bleV erxt,e xtAytpter iyb,A rtryapye_ (zi)n d{e xg)l;V e}r t\e x A| t ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArrayt rcase GL_I_ NT_VEC2: gglUlEnableVinbif3or#m2#suffi_(b->loertexAttcr, int(x)ixi#b#_(,i nindtA(ryr)a)y; b| r ^e ak; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extereshared/glexts.hn: voixd, gxl,E nya,b lz);391:22: note: eexpanded from macro 'glUniform2i_' V}ertexAttribArray (GL u\in t index) OPENGL_DEPREC391 | #define glUATED(n i f| o ^rm2i _ glUniform2i 10.0, 10.14); | :187:1| ^ ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: : note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void gIn file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80l:Un5i: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from here form2i (GLint locatio n, GLint v0,80 | GGLLiE_AT187 | gnt v1) OPENGL_DEPRECATETRIBPOINTER(texD(10.0, 10.14); | ^ coord0, ATTRIB_TEXCOORD0, GlVerteIn file included from xengine/serverbrowser.cppAttrib3f_L | _FALSE, 2, GL_FLOAT:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , ) | ^ shared/glemu.h:70:46 387 | case GL_INT_VEC3: glUni: note: expanded from macro 'GLE_ATTRIBPOINTER' ^ shared/glexts.h70: | 414 : 27 : note: expanded from macro 'glVertexAttrib3f_' static inf o414r | m#3die_f(ibn-e> lgolcV,e ritnet(x), inlti(nye) ,v oiindt (dzi)sable##name() { glDisableVertexAt); break; | ^ shared/glexts.h:392:tribArray_(inde22x: ); }x \ | ^ shared/glexts.h:note: 404expanded from macro 'glUniform3i_' 392 | #define glUnAtt:r37:i note: expanded from macro 'glDisableVertexAttribArray_' form3i_ ib3f g404 | #defin_ gllUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extee rn gvlDisableVerteoxAttribArray_i d VglUniform3i (GLint locaglDisableVteiorn, GLint v0, GLintexAttteribArr v1, GLint v2) OPEaNGL_DEPRECATED(10.0, 10.14); | ^ y | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisrIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.hableVertexAttribArr:388:t33e:x Awarning: t'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t ray (GLuint index) OPE 388 | i b 3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:N2894G:L13_DEP R E CcATED(10.0, 10.14);ase GL_INT_VEC4: glUniform4i_(b->loc, int (x), int(y), in | ^ t(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform: 4In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65note: i'glVertexAttrib3f' has been explicitly marked deprecated here_ glUn: ifshared/glemu.ho 2894 | externr:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] mv4oii d | g ^l Ve 80 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h GLrtexAtt:2941:13:E_AT rib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DETRIBPOInote: NTER(texcoorPREC'glUniform4i' has been explicitly marked deprecated hereATED(10.0, 10.14); | ^d 0 2941 | extern void gl, ATTRIB_TEXCUniform4i (GLint location, OORD0, GL_FALSE,G 2L,i nGIn file included from Lengine/sound.cpp_:F1L: OIn file included from AT, ) | ^ t v0, Gengine/engine.hLi:n5t: In file included from vshared/cube.h1, GLint v2, GLint shared/glemu.h:v733:)13 : note: expanded from macro 'GLE_ATTRIBPOINTER' : 6573: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] OP 55 | GLE_INITATTRIEBNFG(v | er L _ D E P R E C A TgElDV(e1r0t.e0x,A t1t0r.i1b4P)o;i n t| e ^ r_(indext, sizee, type, normalxize, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: d, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPoinote: ntexpanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, floer_ glVertexAttrat) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | i b P o i n t e static inline void namre##suffi | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern x(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here void In file included from engine/serverbrowser.cpp2 | :g3l: VIn file included from eengine/engine.hr:t122: engine/texture.h:399:85: warning: g'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] l 399 | void setv(const floVate *f, int n = 1) rtexAttexAttrib{ ShaderPribPointearamBinding *b = rerso l(vGeL(u)i;n ti fi(nbd)ex, GLint size4f_ glUniform,1f vG_L(ebn-u>ml otcy,p e | ^ shared/glexts.h:418,: GL27n,b f):; } | ^ o note: expanded from macro 'glVertexAttrib4f_' 418 | #deoleanshared/glexts.h n:or386f:23m:a note: iexpanded from macro 'glUniform1fv_'nl 386 | #defeine glUin ifgorm1fvz_e d,g GlUnifolrVme1fv | ^ Lsiz/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:i2942 :s13rtteride, cons:t note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern vo GLvoid *pointer) OPid gENGL_DEPRECATlED(U1niform1fv (GLi0.0xnAttribt location, GLsize, i10 4f_ glVe.c1o4); | ^ unrtexAttritb, const GLfloat *value) OPENG4f L_DEPRECAT ED(10.0, 10.14); | ^ | ^ In file included from engine/shader.cpp:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:133: In file included from engine/engine.h:5: In file included from shared/cube.h:In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : 81 | GLE_ATTRIBPOINTER(tex122: engine/texture.h:400:83: warning: : note: coord1, ATTRIB_TEXCOORD1, GL_FALSE'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv('glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVert,ex A2ttrib4cf (oGnLst, v eGL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER'c *v, int n = 1) { SuhaderParamBinding *b = resolve(); if(b) glUniform3fv_ 69 | int index, GL float x , (GLfb->loc, n , sv->vl);otata tyi,c GiLnfllionaet vzo,i dG Lefnlaobalte #w#)n aOmPeE(N)GL_DEPRECATED(10.0 } | ^ shared/glexts.h:388:23: { prepare; note: expanded from macro 'glUniform3fv_' 388 | #defineg,lE glUniform3fv_ g 10n.1ab4l); | ^ eVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' lUnifo403 | #define glEnableVertexAttribArray_ glEnablreVerm3fv | ^ t/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:x2944A:13: note: t'glUniform3fv' has been explicitly marked deprecated here 2944 | extertnr ivoid glUniformIn file included from engine/sound.cpp:b1: In file included from engine/engine.h:5: In file included from 3shared/cube.h:f65v : (Gshared/glemu.h:55:5: Lint location, GAwarning: rLrsay | ^'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: izei c ount, con stnote: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glE nableVertexAttr55GL | f l i bGALrEr_aINITATTRoaty * v(aGlLuuei)n tO PiEnNGL_DIEBPFR(EvCeArTtEeDx(,1 0A.Tdex) OP0, 10.14); | ^ ENGL_DEPRECATED(10.TRIB_VERTEX)0, 10.14); | ^ | ^ shared/glemu.hIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/shader.cpp:3: In file included from engine/engine.h401: | 5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | void setv(cons:t48:49: note: expanded from macro 'GLE_INITATTRIBF' G L48E | _ATTRIBPOINTER vec2 *v, int n = 1) { ShaderParamBinding *b(texcoo = resolve(); if(b) glUniform2fv_(b->locrd1, ATTRI,B_TEXCOO Rn,D1 , G L_vF->v); } | ^ stAshared/glexts.hL:S387:E, 2, GL_FLOAT, ) 23a: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform | ^ 2shared/glemu.h:tic inlifnv_ glU70nifor:m2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUnifor46: note: expanded from macro 'GLE_ATTRIBPOINTER' e voidm n70 | ame(c2 static inline vofv (GLint location, GLsizeii cd disableonost uvnetc, const GLfloat## nam*ev(a lue) &) { gOPENGL_DEPlDisableVertexAttribArRECAvTED(1r0a.0, 10.14y_)(i;nd ex );) } {\ gl Ve| r ^ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDistableVertexAttribArexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAtrtrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern vaoid glVertexIn file included from engine/serverbrowser.cpp:y3 : | In file included from ^engine/engine.h :122: engine/texture.h:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h402:84:A warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void s:e2918:ttv(co13ns: tnote: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribA rvreca4 *vy, (iGnLtu innt index) tOrib3 fv (PGENGL= 1) {_DEPRECATED(10.0, 10.14); | ^Shad erParamLuinBinding *b = resolve(); if(b) glUnt index, const GLflioaft *v) OPEorm4fv_(b->loc, n, v->v); } | NGL_ ^D EPshared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from Rshared/cube.h:E 389 | #define65: shared/glemu.h: CATED(10.0, 10.14); | ^ g81l:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GULE_ATTRnifoIn file included from rengine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) m4fv_ g| IBlPOINTER(texcoord1, ATTRIB_TEXCOORD1,Uniform4fv ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated hereG L_FAL 2945 | exteshared/glemu.hr:n49 :v58o:i dnote: S glUniform4fv (GLint location,expanded from macro 'GLE_INITATTRIBF' GE, 2, GL L_sFizei count,L 49OAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | g const GLfloat *va | lule)V eOrPtEexAttrib Pointer_(index, sizeN, tGype, normalized, stride, datL_D E a); P\ | R ^ECATED(10.0, 10.14); | ^ shared/glexts.h:433:32s:t atic inline note: void name(const vec &v, fexpanded from macro 'glVertexAttribPointer_' loa 433 | #defint ew )g lVertexAttribPointer_In file included from glVeengine/serverbrowser.cppr:t3exAttr: In file included from engine/engine.h:122: { ibPointeengine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]gr | ^ lVertexA /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:t2916r:i13b: 4f_(note: 'glVertexAttribPointer' has been explicitly marked deprecated here index, v.x, v.y , v.z, 2916 | extern void glVertexAttribPointer (GLuint index, GLint siz403e, | voi w); GLenum type, GLboolean nodrmal iseztv(const plane *p, int n = 1)ed, GLsi zei stride, const GLvoid *pointer) { Shader} \ | ^OPENGL_DEPRECATED(10.0, 10.14); | ^ PIn file included from engine/shader.cpp:3: In file included from engine/engine.h ashared/glexts.hram:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBP:O418:IBNTER27(: note: expanded from macro 'glVertexAttrib4f_' 418 | #denormal, ATinding T*b = resolve(); if(b) gRlUniform4fv_(b->loc, n, p-I>Bv_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ ); } shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glU niform4fv_ gflUniform694 | f v | ^ static inli/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:e2945 :v13o:i dnote: 'glUniform4fv' has been explicitly marked deprecated heree nable## n2945a | meex(ine glVertexAtttreirbn vo) { pid glUn4iff_o rrgelVerm4fv p(GLint locatare; gtioenx,A tGtlrEnLsiizebai count, consbleV4f | ^ ertexAttrt GLfloat *v/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: alue) OPENGL_DEPRECAnote: TED(10.0i, 10.14); | ^ bArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:exAttribArray_ 87: warning: 'glVertexAttrib4f' has been explicitly marked deprecated here'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnab404 | void setv(const matrileVertexAt 2908 | externx2 *m,t inribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13t: note: n = 1) { ShaderParamBinding *b = resolve(); if(b)'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | evxoid glUtniern void glEnableVertexAttribArray (GLuint index) OPEforgmMlaVterrtexNAtGtriLix_2DfEvP_R(EbC-A>TlEoDc(,1 0n., GL_FALSE,b m4f (GLuint index,0 G,Lfloat x-, G>Lfloaat y1,0 .v); } | ^ .14);shared/glexts.h : | ^ 398G:29: note: Lexpanded from macro 'glUniformMatrix2fv_' 398 | #fdefine glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from note: 'glUniformMatrix2fv' has been explicitly marked deprecated here loashared/cube.h:65: shared/glemu.h:82t:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATT z2950, | extern voidR glUniformMatrix2fv (GLint location, GLsizei couIBPOINTER(normal, ATTRInt, GB_NORMAL, GL_TLRU E, boolean transpose, c3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: oexpanded from macro 'GLE_ATTRIBPOINTER' nst G L70floaGLfloat w) OPENGLt_ D*EvPaRlEuCeA)T EODP(E10N | static inlin.0, 10.14); GLe void disable##name()_DEPRE| ^ CATED(10.0, 10.14); { g l| DisableV ^ eIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r te x55A | t t r i bGALrEr_aIyN_I(Tindex); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #defineIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h :g122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderPlaramBinding *b =ADTiTsRaIbBlFe(VertexAt retsrolve(ibArray_ glDi); if(b) glUniformMatrix3fvsableVveerrtex_,(b->loct, enx,A ttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:GL_FALSE, m->a13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: .v); | } extern void glDisableVertexAttribA| rray (GLuint in ^ shared/glexts.hdex)expanded from macro 'GLE_INITATTRIBF' :399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUnifor m50M | a t r i x 3 f stat OvPE_ glUniformMatrix3iNGLc_ DiEnPlRiEnCeA TvEoDi(d1 0n.f0, 10.v | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:14); | ^ 2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated herea 2951 | extern void glUniformMatrix3fv (GLint location, GLsizeime(const veIn file included from cengine/shader.cpp2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ coushared/glexts.hnt, GLboo:3: In file included from engine/engine.h:5: In file included from shared/cube.hlean trans:65: shared/glemu.h::411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ pglVeose, constrtexAttrib2fv 82| ^:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLfloat *value) O P82ENGL_DEPRECATED(10.0, 10.14); | ^ | GLE_ATTRIBPOINTER(/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) nOIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] or m406a | l , ATTRIB_NORMAL, GL_T void setRUv(const matrix4 *EP, 3E,N mGGL,_ FiLnOtA TnL_DEPRECATED(10.0, 10.14); | ^ , ) | ^ shared/glemu.h:73:13:= 1) { ShaderP anote: rexpanded from macro 'GLE_ATTRIBPOINTER'a mBindin g73 | * b = r e sol ve(); if(b) g lUnifo glVertexAttribPointer_(index, size, type, normalized, stride, rmMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #defindata); \ | ^ shared/glexts.h:e glUniformMatrix4fv_ gl433UniformM:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #definae glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | etrix4fxvte | ^ rn void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, AT/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hT:R2952I:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint B_TANGENT,location, GLsizei count, GLboolean transpos GL_TRUE, 4, GL_FLOIn file included from engine/sound.cpp:1: In file included from engine/engine.he, const GLfloat *vAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | alue) OPENGL_DEPRECATED(10.0, 10.14); | ^ static inline void enable##na:m5e() { prepare; glEnableVertexAttribArray_(index); } \ : | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from 2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exteIn file included from rnshared/cube.h :v65engine/serverbrowser.cpp: shared/glemu.h:55::53: oIn file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | id glEnabl: e VertexAttribArray (GLuintv indoeixd) setv OPENGL_DEPRECATED(10.0, 10.14); | ^ (conswarning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | t int *i, intIn file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.hG:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | n GLE_ATTRIBPOINLE_I N= 1) { ShaderParamBinding *Ib TER=( rtangeesolve(); if(b) glUnnTt, ATATTRIBF(verteiTRIBx_TANGEfNT,o rm1iv_(b->loc, n, i); } | ^GL_TRU E, shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' , 394 | #def4, GL_FLOAT,ine glU ) | ^ nshared/glemu.hi:f70o:r46m:1 iv_ glUniform1iv | note: expanded from macro 'GLE_ATTRIBPOINTER' ^ 70 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | e staticxtern void glUniform1iv (GLint l iAnolcatiTTRIine ovoid disable##name() { glDisabn, GLsizei count, coBleVertexAttribAnst GLint *value) OPENGL_DEPRECATED(10.0, 10.14); rray_(ind e_| ^ x)V; E} \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArRTEXray (G) | ^ LIn file included from uengine/serverbrowser.cppi:n3t: In file included from iengine/engine.hn:d122e: xengine/texture.h): 440O:P84E:N Gwarning: L_DEPRECshared/glemu.hA:T51E:D50(10.0, 10.14); | ^ 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *:v ,note: expanded from macro 'GLE_INITATTRIBF'i nt n = 1 )51 | { S h a d static inlerParamBinding *b = resolve();i if(b) glUniformIn file included from 3iengine/shader.cppv_(b->loc, n, v->v):;3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h: } | ^ shared/glexts.h83:396::523:: warning: note: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from macro 'glUniform3iv_' ne void na83 | GLE_AT396TRIB | PO#INTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4definem, G L_eglU(const FLOAT, ) niform3iv_ glUniform3iv v| e ^c 4 &v)shared/glemu.h :{73 :g13l:V enote: rexpanded from macro 'GLE_ATTRIBPOINTER't exAtt 73 | g rilb4fv_(index| ^ V,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hertexAttrib:Po2948i:n13t:e rnote: _'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUn( invd.evx),; s}i z e| , ^ type, infoorrmma3liivz e(GLint shared/glexts.hl:o419c:a28t:i onote: nexpanded from macro 'glVertexAttrib4fv_', GLsd , stride, izei419 | c#oduenfti,n ec ognlsVertexAttrib4fv_ glVertedatt GLintxAttrib4fav | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h*v:alue)) OPENGL_;2909 \: 13 :| ^note: 'glVertexAttrib4fv' has been explicitly marked deprecated here shared/glexts.h:433 :290932 | :e xnote: texpanded from macro 'glVertexAttribPointer_' e 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:DErPnR EvCoAiTdE Dg(l1V0e.r0t,e x10.14)A;t t r| i ^b 13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type4In file included from engine/serverbrowser.cpp:f3v: In file included from engine/engine.h:122: engine/texture.h:441:85, G(LGLu: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setbv(cooonlst ivec2 *v, int n = 1) {e Sain normalized, GLsizei stride, conshadnert t GLvoiParamBinding *b = id *poirentesolve(); r) OPENGL_DEPRECATED(10.0, 10.1i4f)(;b ) glUnn| ^ iform2iv_(b->loc, dn, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUIn file included from engine/shader.cpp:3: In file included from engine/engine.h:5niform2iv (GLint : eIn file included from xshared/cube.h,location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] c84 | 10.0, 10.14); | ^ GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inlinIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: e void eons'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t G Lfna ble##name(442) | { prepare; glEnableVe voloat r*tve)xAttribArrayid setv(cons _(indeOPENGL_DEPRECATED(t ixve); } \10c4 *v, int n = | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 1.) { Sh403a | d#edrePfairnaem Bgin0, 10.14)d;i n | lEnableVertexAgtt r*ibb A=r rraeys_o lgvleE(n)a;b lief(b) ^ glUni form4iv_(b->loc, n, v->v)Vert;e x}A t t| r ^i bArrayshared/glexts.h : 397| : ^23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glU /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13:niform4iv (GLint location, GLsizei count, const GLint *value) In file included from OPengine/sound.cppE:N1G: L_DEPRECA note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here TED 2917(10 | .0, 10.14);In file included from engine/engine.h:5: In file included from shared/cube.h:65 : shared/glemu.h| : ^56 :5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | extern void gGLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | lEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ GLE_In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: Ishared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLENITATTRIB(name, index_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_U, NSIGNED_fBYT, flEoat) \ , ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name( | ^ ) { glDisableVertexAttribArrashared/glemu.h:42:y_(index); } \ | 51: note: expanded from macro 'GLE_INITATTRIB' ^42 | shared/glexts.h: st404a:t37ic : note: expanded from macro 'glDisableVertexAttribArray_' 404 | #defiine glDisableVnlinertexAttribArreay_ gl void namDeisable#V#esrutfefxAitxt(rtiybpAer rxa)y { | g ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:lVertexAttrib1##suffix##_(index, x); }13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void g\ | ^l Dis:5:1:ableV note: expanded from here ertexAttribArray 5(GLuint | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406index) OPEN | #definGL_DEPRECATED(10.0, 10.14)e; | ^ glVeIn file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | rGLE_ATTRIBPOINTER(bonteewxeAitgthrti,b 1AfT_T RgIlVertexAttrib1Bf | _ ^BO NEWEIGHT, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hGL:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here _TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | 2882 | e xt e r glVen void glVertexAtrtritb1efx A(tGtLribPointer_uint index(index, size, type, normalized, stride, data); ,\ GLf | ^ lshared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #deoatf ix)ne glVertexAttribPointer_ glVertexAtt OPENGL_DEPRECATED(10.0,ribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GL 10.14); | ^ void *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: In file included from warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/shader.cpp 56 | :3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRI BGPOINTERL(boneindex, ATTRIB_BEONEINDEX, GL_F_ALSE, 4, GL_UNSIGNED_BYITNIE, )T | ^ Ashared/glemu.h:69:54: note: Texpanded from macro 'GLE_ATTRIBPOINTER'T RIBF(c 69 | o static inline void enable##name() { prepare; glElonableVertexAttrirb,Array_(i ndex); } \ AT| T ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_'R 403 | #dIB_COLOR) | ^ shared/glemu.h:47:9:e note: fexpanded from macro 'GLE_INITATTRIBF'i ne g 47 | lEnableVertexAttrib Array_ gl GLE_INITATTRIB(name, EinndaebleVertexAttribArrxa,y f ,| ^f loat) \/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttr | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | ibAr ray (GLuint index) OPENGL_DE PRECATED(10.0, 10.14); static inline void name##suffix(type x, type y) { | ^ glVertexAttrib2##suffix##_(index, x, y); } In file included from \ | ^ :8:1: note: expanded from here 8 | glVerteengine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINxDEX, GL_FALSE, 4, Attrib2f_G | ^ shared/glexts.h:410L_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' : 7027 | : note: expanded from macro 'glVertexAttrib2f_' st a410t | i#cd eifnilnine void disable##name() { glDisableVertee glVertexAttrib2fxA_t gtlrViebrtexAttrib2f | ^ Array/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here _(i n2888d | eexx)tern void glVe; } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisabrleVertexAttexAttrib2tribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hf: 2918(:G13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | exteLuint index,rn void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOI GLfloatN x, GLfloat yTE) OPENGL_DEPRECATED(1R(boneindex, ATT0.0, 10.14); | ^ RIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 2916 | extern void glVertexAttribPointer (GLui | nt inde x, GLint s GLE_INITATTizRe,IB(name, inde x, f, GLfenlum type, GLboolean normalizedoa, GLsizei stride, ctonst GLvoid *pointer) OPEN)GL_DEPRECATED \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | ( 1 0.static inline 0, 10.14); | ^ void name##suffixIn file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bi(type x, type y, type ndebo(GLuint ebo) { disable()z; glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuff) { glVertexAttrib3##sufer_ glBindBuffer | ^f ix##_(index/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, ,10.14); | ^ x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVerteIn file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenxAttrib3f_ | ^ um shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_t glVertexAttribarget, GLuint buffer) OPENGL_DEP3RECATED(10.0, 10.1f4); | ^ | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | ex89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBintdBufern void glVertexAttrib3f fer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPE(GLuint iNGL_DEPRECATED(10.0,ndex, 10.14); | ^ GLIn file included from engine/shader.cpp:float x, GLf3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loa t90 | y , GLfloat z) OPstaEtNGic inline void clearvbo(L) { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #de_fine glBindBuffer_ glBindBDufEfPRECATED(10.0, 10.14); | e ^ r | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATIn file included from ED(10.0, 10.14); | ^ engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATEIn file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniforDm1fv_(l(10.0, 10.14); | ^ oIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline cv,o isd color(const bvec &ize, param->fvva,l )uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, ;alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v .v); } | ^ breakshared/glexts.h; :430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4 | N ^ shared/glexts.hu:386:23: note: expanded from macro 'glUniform1fv_' bv | 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECA ^TED(10.0, 10.14); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRIn file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ECATED(10.0 , 10.14); | ^ 44 | In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##s cauffix(type xse GL_FLOAT_VEC2: ) { glUniforgm2lfVve_r(telxoc, size, paAttrib1##suffix##_(index,ram->fval); break; | ^ x); shared/glexts.h:387:23: } note: expanded from macro 'glUniform2fv_' 387 | #define\ | glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv ( ^G Li:n20t: 1l:ocation, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ note: expanded from here 20 | glVertexAttrib1f_ | In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: ^ shared/glexts.h:406:27engine/texture.h:46:33: warning: :'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVert46 | ex case GLAttri_FLOAT_VECb3:1 f_ glVertgexAttrib1f l| U ^niform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ 2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:2944 | exte65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] r 60 | GLE_INITATTRIBF(texcn oord0, ATTRIBv_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' o47id glUniform3fv (GLint l | ocation, GLsi GLE_INITATTRIBIn file included from engine/serverbrowser.cppzei count, const GLf(name, indelx, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' o 43 | a t *value) OP ENGL_DE PREC:A3T: EIn file included from static inlDi(10.0, 10engine/engine.hne vo.14); | ^i:122d name##suffix(type xIn file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , type y) { glVertexAttrib2##suffix##_ (index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.4814 | ); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix( type x, type y, type z) { : glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: cas note: expanded from here e 26 | glVertexAttri GL_b3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexFLOAttriAT_VEC4: glUnb3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint indexiform4fv_(loc, size, param->fval); break; | ^ , GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14shared/glexts.h):;389 : 23| : ^ note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_I glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint locaNITATTRIBF(texcoord0, Ation, GLsTTRIB_TEengine/texture.hXCOORD0) | ^ izei count, const GLfloat *vashared/glemu.h::41747:9: note: expanded from macro 'GLE_INITATTRIBF' l 47 | ue) OPENGL_DEP: 33 GLE_IN: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | I TA TTRIB(name, index,R ECATED(10.0, 10.14); | ^ f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inlineIn file included from engine/shader.cpp: void name##suffix(type x, type y, type z, type w) { glVertexAttrib3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | 4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVe case GLrtexAttrib4f (GLuint case GiL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' ndex, 382 | #define glUniform1f_ g_lINUTn:iform 1Gf | ^ engine/texture.h:435: 61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here L 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } float x, GLfloat y, GLfl oat z, GLfloat w) OPE glUnifor| m1iv_(loc, sizeN, GpLa_rDaEmP->ival); brea ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13Rk; | ^ : note: shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_'ECATED(10.0, 10.14); | ^ 'glUniform1f' has been explicitly marked deprecated here 394 | #define g 2934 | extern void glUIn file included from engine/sound.cpp:1niform1ilvU_n igfloUrnmiform: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5:1iv | ^ warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0 /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern voi) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | statidc inline void name(const ve1f (GLic &glUniform1vi) nt locationv, (GGLLflo{ glVertexAttriib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' nt locatiat v0 o415 | #defn, ) OPEiNnGeL glV_ertexGLsizAei cttountD, EcPoRnrib3fv_ glVertEexAttrib3fv | ^ st GLint *val/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern voiue) OPCEANTdE GglVeL_rtexAttrib3fv (GLuintDD(10.0, 1EPRECATED(10.0, 10.14); | ^ index, co0nst GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp.:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | 1 4); In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: case GLwarning: _'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]I NT_VEC2: glUniform260iv_( | ^ | In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | GLE_lINocI, Tsize, param->ival); break; | ^A TTRIBFshared/glexts.h:395:23: note: (texcoord0, ATTexpanded from macro 'glUniform2iv_'RIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: 395 | #define glUniform2iv_ glUniform2iv | ^ expanded from macro 'GLE_INITATTRIBF' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13 49 | static inline void name(const: ve cnote: 'glUniform2iv' has been explicitly marked deprecated here 2947 | e&v, flxoat w) { glVertexAter n void glUniform2iv (GLint locttrib4f case GL_FLOA_T(_inadetion, GLsizeVix , v.x, v.y, v.z, w); } \ | ^ shared/glexts.hE:418:27C: note: expanded from macro 'glVertexAttrib4f_' c 418 | #odefinunt, coe glVertnst GLint *value) OPENGL_DEPRECATED(10.0, 10ex.1Attrib4); | ^ 4f_ 2glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, G:Lfloat y, GLfloat z, GLf lgolUnaiform2f_t( bw-)> lOocIn file included from , x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' PENGL_DEPRECAengine/shader.cpp:3TED(10.0, 10.14); | ^ : In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_I NT_VEIn file included from engine/sound.cppC:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE3_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const v:e 383 | #define glUniform 2f_ glUnicform2f | ^ 2 &v) /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here { 2935gl | Vextern voiedrtexAttribg2flvUn ifg_(index, v.v); } \o | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #drme3fiivne glVertexAttrib2fv_ glVe_rtexAtt(rib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889ll:oc13:, size, par am->Uinvial);note: brea'glVertexAttrib2fv' has been explicitly marked deprecated herek 2889 | extern void glVertexAttrib2fv (GLuint index,; | ^ cshared/glexts.h:396:23: note: onst GLfloat *v) OPENGL_DEPRECATED(10expanded from macro 'glUniform3iv_'.0, 10.14); | ^ 396 | #dIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] e f60i | n e GLE_INITATTRI BgFl(Ufnifoorm3iv_texcoor glrd0, ATTRIBUniform3iv | ^ _TEXCOORD0) | m2f (GLint loc/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ha:t2948i:o13n:, ^ note: 'glUniform3iv' has been explicitly marked deprecated here shared/glemu.h 2948 | extern void glUnifor:51:50:mGLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ note: expanded from macro 'GLE_INITATTRIBF' 51 | In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | static inline void name(const vec43 &v) { glVertexAttrib4fv_(indeiv (GLxint location, v.v), GLs izei co;unt, const GLint *value) OPENGL_DEPRECATE } | ^ shared/glexts.h:419:28: note: Dexpanded from macro 'glVertexAttrib4fv_' (10.0 ,419 | #define glVertexA tt1r0i.b144f)v_ glVertexAttrib4fv | ^ ; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index cas, conste In file included from GLengine/shader.cppfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ :3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | cGIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INLI_FLOAT_VEaseTA TTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42C:51: note: GL_expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here INT_VEC432 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1:f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.hglUniform4iv:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIB_F(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(in(delx, x,oc, siz y); } \ | ^ :35:1: note: expanded from here e 35 | glVertexAttrib2f, param_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #de-fine glVertexA>ttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: i'glVertexAttrib2f' has been explicitly marked deprecated here v 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATEDa(10.0, 10.14); | ^ l); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern vIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | Goid glLUniEform4iv (GLint location, GLsizei count_, const GLinIt *vaNlue) OPENGL_DEPRECATED(10.0, 10.14); | ^ ITATTRIBF(texcoorIn file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] d1 57 | , caseATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(tyGL_FLOATpe x, type y, type z) { glVertexAttrib3##s_uffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 3MAT:2: glUniform glUni3f_f 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14orm); | ^ Matrix2fv_(loc, 1, GL(b->loc, _FALSE, param->fval); break; | ^ In file included from engine/sound.cpp:1shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUnif: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATormMatrix2fv_ glUniformMax, y,trix2fv z); break;| T ^ RIB_TEXCOORD1) | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13:shared/glexts.h: 384:22: note: expanded from macro 'glUniform3f_' 384 | #defshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | note: G'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUnifLE_INITormMatrix2fv (GLint location, GLsizei couAnt, TGLTbRine glUniform3f_ glUniform3f | oolean traInsB(name, ind ^ex, fp, ofsleo,a tc)o n\s t GLfloat *value) OPENGL_D | ^ EPREshared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' CATED( 1450 | . 0 static inl,i ne vo/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h10.14); id name##| ^ suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(indexIn file included from ,engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_F x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.LO1:AT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:2936:13: 4); | ^ 29note: : note: expanded from macro 'glUniformMatrix3fv_''glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ 399In file included from engine/serverbrowser.cpp | #define glUni:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from 420engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INIformMatrix3fv_ TgATTRIBF(texcoord1, ATTRIB_TEl | U n if o r m M a t r i x 3cfavs e | G ^L _FLOAT_VEC4: glUnXifCoOrOmR4/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hf_:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatriD1) | ^x3fv (GLint location, GLsi zei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUnishared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | statfic inline void ormMatrix4(b->loc, x, y, nz, w); break; f | vame(cons | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13:t vec & note: 'glUniformMatrix4fv' has been explicitly marked deprecated here v) { g2952 | lVertexAttrib3fv_(index, extern void glUniformMatrix4fv (GLintv l.ocva)t;i o}n ,\ G L| s ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_'i ze i count, GLboolean transpose, c415 | #define glVertexAttrib3fv_ glVertexAttrib3fv onst GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f ^_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_I NITATTRIBF(texcshared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #definoeord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void g lVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ glUIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: niform4fwarning: _'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { gl VertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline vgoid normal(clUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | exteronst vecn void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUnifoIn file included from engine/shader.cpp:3: In file included from engine/engine.h:122 &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | : engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: g#ldeUniformf1fi_(bne glVertexAtt-rib4f_ g>loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glrVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exlUniform1f_ gtlUniform1f | ^ ern void /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hg:l2934V:13: note: 'glUniform1f' has been explicitly marked deprecated here m1i (GLint locatertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloa 2934 | etxte w) OPENGL_DEPRECATED(10.0, 10.14); r | ^ n void glUniform1f (GLinIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] t 64 | static inline void tangent(float x, float y locati, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TAoNGENT, x, y, zion, , w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexnG, GLfloat v0A)t OPENGL_DEPRECATtEriDb(10.0, 10.144); | ^ f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: Lnote: 'glVertexAttrib4f' has been explicitly marked deprecated here inIn file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h2908 | :ex380:t v0) OPENGL_tern33 void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GL: fwarning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]Dloat z, GLfloat w) OPENGL_DEPRE 380 | C AT case GL_FLOAT_VEC2E:D( glUni1form2f_(bE-PRECATED(10.0, 10.14); | ^ 0>.0, 10.14); | ^ lIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | oc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define gl cUase GL_INT_VECniIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangentform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f ((GLint const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVelocation, GLfloat v0, GLfloat v1) OPENGLrte2xAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(_10.0, 10.14); | ^ DEPRIn file included from ECATED(10.0, 1engine/sound.cpp:10.14); | ^ : In file included from engine/engine.h:5: In file included from shared/cube.h:65: In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.hshared/glemu.h::38266:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | : ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ 33: In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | : warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | c a s e sGtLa_FLOAT_VEC3: gtic in:l i n eg lvUoilUniforniform2i_(b->loc, x,d enabm3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: leattrinote: b(int index) { disable(); glEnableVerteexpanded from macro 'glUniform3f_' xAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 384 | #define glUnifo y); break; | ^ 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpprm3:f_ glUniforshared/glexts.h:m13: In file included from f 391 engine/engine.h| : ^ 5: In file included from shared/cube.h:65: shared/glemu.h::78:5: warning: 22'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: note: expanded from macro 'glUniform2i_' 78 | 391 GLE_AT/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hTRIB:P2936O:I13N:T ER(vnote: ertex, ATT'glUniform3f' has been explicitly marked deprecated here RIB_VERTEX, GL_FALSE, 3, GL_FLOA | T, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnab#2936 | elxteeVren voritde glUnxdAifttribArray_e glEnableVertexAotrm3f (GtrLibArriay | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hnt location,:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ GLfIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (Gloat v0, GLfloLuint index) OPENGL_DEPRECATED(10.0, 10afti nve1 ,g lGULnfilfoao.1t v2) rm24i_ glUnif);orm2i | ^ O/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here | ^ 2939 | extern void glUniform2i (GLintP loEIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | gNlcVGeratL_DEPRECATED(10tion.exAttribPo,0, 10.14); inter_(inde | ^ GxL, isnt vi0, GLint v1) OPENGLz_DEeP,RECATED(10 t.0, 10.14); | ^ ype, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *poinIn file included from ter) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTEIn file included from engine/shader.cpp:3: In file included from engine/engine.h, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' : 70 | stati122c inline : engine/texture.h:384v:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] oid disable#engine/serverbrowser.cpp#name() { :3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10384. | 1 4); | ^ 3 case GL_FLOAT_VECi4: g lUniform4f_(b->loc, x, y, z, In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]w 79 | GL); break; | ^ | ^ E_ATTRIBP/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940shared/glexts.h::13385:22: note: expanded from macro 'glUniform4f_' OIN T385E | R#(dceoflionr, AeTTRI:B_COLOR, GL glUniform4f_ glUniform4f | ^ _TRUE,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :29374, GLnote: _'glUniform3i' has been explicitly marked deprecated here UNSIGN ED_B:YTE, )2940 | extern void glU13:n note: | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4glVertefxAtt ribPointer_(indexi, size, (type, normalizedGLiform3i (GLinnt t location, GLf,loa stride, data); \ | ^ shared/glexts.h:433:32:t v0, GLfloat v1, GLfl note: lexpanded from macro 'glVertexAttribPointer_' o a433 | #deftine golVertexAttribPointer_ v2, GLfloat v3) cOaP EglVertexAttribPoNiGnL_ter | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here DEPRECATEDt(10ion, GLint v0, GL.i0, 291610.1 | extern void glVe4n)rtext; v| ^ Att1, GLint v2) OPENGL_DEPribPointer (GLuinIn file included from engine/shader.cpp:3: In file included from tengine/engine.h :i122ndex, GLint size, GLenum type, GLboolean n: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] RECATED(1 0385. | 0 , ormalized, GLsizei stride , c o n s t G L v ociads e* pGoLi_nItNeTr:) OPENGL_DEPRECATED(10.0, 10.14); | ^ glUn 1iform1i_(b->loc, int0.1(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define 4); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from glUniform1i_ glUniform1i | ^ shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/serverbrowser.cpp:3: 80In file included from engine/engine.h/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::2938122:: 13engine/texture.h | :428 : 33 : Gwarning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] LE_A T428:TRIBPOINTER(texcoord0 , ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ note: shared/glemu.h'glUniform1i' has been explicitly marked deprecated here: 2938 | e | case GL_INT_VEC4: glUniform69xtern void glU:54ni:form1i (GLint loc ation, GLintnote: v0expanded from macro 'GLE_ATTRIBPOINTER') OPENG 69 | 4 i _Lstatic inline void enable##na_mDEe() PRECATED(10.0, 10.14{ prepare; glEnableVertexAttribArray_(ind); | ^ (ex); } \b | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribA-rray (GLuin>t indIn file included from ex) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:engine/sound.cpp:1: In file included from engine/engine.hl:5: In file included from shared/cube.h:3: In file included from engine/engine.h:122: engine/texture.h:386:33: 65warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0 | case GL_INT_VE,C 2G:L _ F AgLlSUEn,i f2o,r mG2Li__F(LOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | statobc, x, y, z, w); bic inli->loc, int(x), int(y)); break; | ^ neshared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here v o2939 | extern void glUniid disable##nafmereak; | ^ shared/glexts.h:393:22: () { orm2i (GLintnote: glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #defin locatieo glDisan, GLint vbleVe0expanded from macro 'glUniform4i_' rtexAttribArray_ glDisableV, 393 | # defertexAttribArray | G ^ Lint/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: v1) OPE2918NGL_DEPR:13ECATED(10.: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray 0(GLuint i,n 1dex)0in.e1 glUni fOoPrEmN4GiL__ glUn4i); D| ^ form4i | EPRECATED(10.0, 10.14); | ^ ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | engine/shader.cpp : 3G: LIn file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] E_ATTRIBPOINTER(texcoord0, ATTRIB_ 387 | 2941 | e T caEsXeCOO RD0, GL_FALSxEter, 2,G n void glUniformL_INTG_VECL3: glUnif_ForLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 4 73i (m3i_(b->loc, int | G Lint loc(x) , i n t(y), int(z)) ; break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_'a ti glVertexA t392tribPoint | #define glUnone,iform3i_ gr _(liUndex, sniize, ftoyrmpe, 3ni | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated hereGLint v0, 2940 | exteGrLn void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2)ormalized, stint v1, ride, data); \ OPENGGL _DE | ^ Pshared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexRAECtLitntrAiTEbPoi nterD_ glV(ve2rtexAtt1ribPointer 0 | , ^ G .0, 10./System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here14); | ^ 2916 | extern Lint v3) Ovoid glPENGVerteL_DEPRExAttrIn file included from engine/shader.cpp:CATED(ibPointer (G3Luint index,: 10.0In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLint 388 | s i z , cea, se GL_INT_VE C104.:14 glUnifGoLerm4i_(b->loc,num type, GLboolean normali int(x), ized, GLsizei stride, cnonst GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ t(y), int(z), int(w)); break; | ^ shared/glexts.h:393:)22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | exte;r n | vo ^id glUniform4i (GLint location, In file included from engine/sound.cpp:1: In file included from engine/engine.h :G5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Lin 81 | GLE_ATTRIt v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ BPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13In file included from :engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = In file included from note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ 1engine/serverbrowser.cpp) { ShaderParamBinding *b = r:esolve(); 3if(b)In file included from gl: engine/sound.cpp:1: UIn file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/engine.h: 81 | ni fo r m1Gf122LEv_ATTRIBPO: _(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv I| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:NTER(texc2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | exteoorrn void glUniform1d1,fv (GLint lo Acation, GLsTTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ izei coshared/glemu.hu:n70t:,46 :c onote: nexpanded from macro 'GLE_ATTRIBPOINTER's t GLfloat 70* | v a l u e ) O PsEtNaGL_DEPRECATED(10.0, 10.14); | ^ tic inline void disable##name() { glDisableVertexAttribengine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Array_In file included from (index);engine/shader.cpp 417 | case GL_FLOAT: glUniform1 } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' :3 404 | #define : In file included from engine/engine.h:122: engine/texture.h:400:gf_(b->loc, x)lDisableVertexAt; break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ tengine/texture.hr:i444b:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { se83Array_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPREC:AT Ewarning: D'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) {(10.0, 10.14); | ^ ShaderParamBtintdiIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5ng *: b = resolIn file included from vshared/cube.he:(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform365fv: _ gshared/glemu.hlUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here :81: 52944: | ewarning: x'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t ern 81v | o i d gGlLUEn_iAfToTrRmI3BfPvO INTER(texcoord1, ATTR(IB_TEXCOORD1,G(x, y, z, w); } | ^ glVerte/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hx:A2934t:13a:t note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUtniform1f r(iGbLPint locatio*value) OPoENGL_DEPRECATED(10.0, 10.14); | ^ inter_(index, size, type, normalized, stride, dIn file included from ata); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define engine/shader.cppglVertexAttnr,ibPoint:er_ 3: In file included from engine/engine.h :122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPo 401 | GiLfnter (GLuvint index, GLint soize, GLenium d seltv(const vec2 *v,type, GLboolean normalized, GLsizint n =e 1) i stride{, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1Shadoat v0) : In file included from engine/engine.h:5: erParamBinding *b = resolvIn file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GeL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVert()O; if(b) glUniforexm2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' A 387 | #define glUniform2fv_ glUniform2fv | ^ ttribArray_(index); } \ | ^ shared/glexts.h:403:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribAPrEr:ay | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:132943:13: note: 'glUniform2fv' has been explicitly marked deprecated here: note: 2943'glEnableVertexAttribArray' has been explicitly marked deprecated here | extern NGL_ 2917D | Ee xtern voPiRdE CgAlvEnableTVoid glUniformE2D(e10.0r, 10.14); | ^ texAttfribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->vl (GLint locat ion, GLsizei couIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65oc, x, y); br: eashared/glemu.hk:;82n:5:t, const | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define gl warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTGLfUEloat *vaRl(unormal, ATTRnIBi_NORMe) OPENGL_DEPfAL, GRECATED(10.0, 10.14); | ^L_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disabIn file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:ole##name() { glDisabrlme2Vfe_r tgelxUAntitribAfrray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #def402:84ine glDisabl:e Vwarning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] orm2f 402 | void setv(constert | e vec4 xAttribA*v, int n = 1) {r Sharay_ glDisabldeVeerPrtexAtt ^ribA aramBinding *b =/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hrray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: resolve(); ifnote: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern (vb) glUniform4fv_(b->loc, n, v->void gl:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here DisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0 2935 | e)xtern void glUnifor,m 10.14); | ^ ; } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h 82: | 2945 :13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location ,GL GLsizei Ecoun2f (GLint l_ocation, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ATTRIBt, const GLfloat POIN*TER(normal, ATvalue) OPENTRIB_NORMAL, GL_TRUE,G L3_DEPRECATED(10.0, 1, GL_F0.1LOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | 4); | ^ glVertexAttribPointer_(index, size, type, normalized, In file included from stride , data); \ | ^ shared/glexts.h:433:32: note: engine/shader.cppexpanded from macro 'glVertexAttribPointer_' 433 | #define glVert:exAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoi3: In file included from engine/engine.h:122d: *pointer) OPENGL_DEPRECATED(10.0, engine/texture.h10.14); | ^ :403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUnifIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static iorm4fv_(b->lonline void enable##name() { prepare; glEnc, n, p->v); }ableVertexAttribArray_(index); } \ | ^ | ^ shared/glexts.h:shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUnif403:36: note: expanded from macro 'glEnableVertexAttribArray_' o 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ rm4fv_ glUniform4fv In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | | GLE_ATTRIBPOINTER(tangent, AT ^In file included from /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: engine/serverbrowser.cppTRIB_note: TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | 'glUniform4fv' has been explicitly marked deprecated here static inl 2945 | extern void glUine void disable##name() { glDisableVertexAttribArrayniform4fv (GLint location,_(index); } GLsizei cou \ | ^ :3: In file included from engine/engine.h:122: engine/texture.h:419:33:shared/glexts.h:404 warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :37: note: expanded from macro 'glDisableVertexAttribArray_' 419 404 | #define glDisabnt, consleVertt GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ exAttribArray_ glDisableVertexAttribAr | r ay | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: In file included from 'glDisableVertexAttribArray' has been explicitly marked deprecated hereengine/shader.cpp: 2918 | extern vo3i: dIn file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { SghaderParamBinding *blD is=acase GL_FLOAT_VECbleVer resolve(); tiefxAttribArray (GLuint index) OPENG(L_DEPRECATED(b10.0, 10.14); | ^ ) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLiIn file included from engine/sound.cppnt location, GLsizei count, GLboolean tran:1: In file included from engine/engine.h3: glUniform3f_(b->loc, x, y, z):5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBsPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, datpose, const GLafloat *v)al; \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPue) OPENGL_DEPREointer_ glVertexAttCATED(10.ribPointer 0, 10.14) ;| ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, ; bGLint size, GLenum typeIn file included from , GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:3In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: : 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/engine.h:122: engine/texture.h :405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOIN405TER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ | shared/glemu.h r void setv(co:neak; | ^ 70shared/glexts.h::46: note: expanded from macro 'GLE_ATTRIBPOINTER' s t70 | mastatic inline voi384d: 22d:i snote: aexpanded from macro 'glUniform3f_' 384 | #define gbltrix3 *m, int n = 1) { Shae##name() { glderPlarUanmBinDisableVertexiAttribAding *b = resolverray_(index);( )}; \i f (b) glfUonrimf3ofr_m MgaltUrniixf3ofrvm_3(b->loc, n, GL_FALS| ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ gE, m->a.lDisableVev); } | rtexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void gl ^ f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void gDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniIn file included from engine/sound.cpp:1: In file included from formMatrix3fv_ glUniformMalengine/engine.h:U5n: iIn file included from fshared/cube.ho:r65m: 3shared/glemu.hf: 84(:G5L:i nwarning: ttrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUnif'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ormM ATTRIBPOINTER(boneweight, ATTRatriIlB_BONEWEIGHT, GL_TRxUE,3ocation,f GLf v4, (GGLL_iUnNtS IlGoNcED_BYTE, a) | ^ shared/glemu.h:73:13:tion, GLsiz ei count,note: loat v0, GLfloat v1, GLfloat v2 )expanded from macro 'GLE_ATTRIBPOINTER' 73 | G Lboolean t glVertexAtrtraibPointer_(indOPENGL_Dnspose, ceEx, size, type,o normalized, stridenst GLfloat *value) OPENGL_DEPRECATE, daD(10.0, ta);10.14); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define g| lVertex ^ AttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m(, GLuint index, GLint sizient n ,= G L1) { ShaderParameBindinnumg *b = resol ve(); if(b) glUniformMatrix4fv_(b->loc, n,ty pGe, GLboolePan noL_FALSE, rRm->a.v); } | ^ shared/glexts.hmalized:400:29: note: , GLsexpanded from macro 'glUniformMatrix4fv_'EiCzeAi TsEtride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.1 400 | D(14); | #define glUnifo ^ rm0.0, 10.14); | ^ MIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUnifIn file included from orm4f_(b->loc, x, y, z, w); braeatengine/sound.cpp:1: In file included from engine/engine.h:r5: kIn file included from shared/cube.h:65: ;shared/glemu.h : 85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ix4fv _85 | g l U n iGfLoEr_mAMTaTtRrIiBxP4OfIvN T ER(| boneindex, ATTR ^ IB_BONE/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | eIxterNnD Ev| ^ X, GL_FALSoid glUniformMatEr, 4, GL_UNSIGNED_BYTE, ) ix4fv| ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER'( 69 | static inline void enable##name() { prepare; glEnableVertexAttribArraGLint y_(index); } \ | ^ shared/glexts.h:403:location, GLsizei count,36: GLshared/glexts.hnote: expanded from macro 'glEnableVertexAttribArray_' b oolean tran403 | #define sposeg,lEnableVertexAttrib const :385GALfloarrt: 22*vaalue) OyPENGL_DEPRECATED_ glEnableVertexAttribArr(10.0, 10.14); ay | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here | ^ 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(: note: expanded from macro 'glUniform4f_' 385 | #define 10.0, 10.14); | ^ glUnifIn file included from engine/sound.cpp:1: In file included from engine/engine.h:In file included from 5: In file included from shared/cube.h:orm4f_ glUniform4f 65: engine/shader.cppshared/glemu.h::85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3 85 | GLE_ATTRIBPOINT: EIn file included from Rengine/engine.h:122: engine/texture.h:439:83: warning: ('glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] boneindex, ATTRIB_BONEIND EX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46439: note: expanded from macro 'GLE_ATTRIBPOINTER' | ^ 70 | sta | t ic inline void disable## /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2937v:o13i:d note: s'glUniform4f' has been explicitly marked deprecated heree tv(c 2937 | eonst intn *ai, int n = 1) { Shademe() { glrParamxBinding *b = resDisableVertexAolve(); if(b) gltUenrn void gttribiArrayl_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVerfteoxrAmt1tirvi_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | UbAnriforray_#dem4f (GLint location, GLfloat v0, finGLfloat v1e, g GLfglDisablUniform1iv_ gleVertexAttribArray l| U ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:l2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated hereniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint locat o 2918a | te v2,ioxtern void glDisableVertexAttribArray (GLuint index) OPENGnL_ GLfl,oat GDEPRECATED(10.0, 10.14); | ^ Lsizei countIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], const GLint *value) OPENGL_DEPRECATED(10.0, 10.14);v3) OPENGL_DEPR 85 | GLE_ATTRI B | P ^OIENTER(boneindex, ATTRIB_ BONEINDEX, GL_FALSE, 4, GL_UNSIIn file included from Gengine/shader.cpp:3: In file included from Cengine/engine.h:122: engine/texture.h:NED_BYTE, ) | ^ shared/glemu.h:73440A:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVTertexAttribPoint er_(in440 | voiddex, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (setv(conGLED(10.0, 10.14);s | ^ uint index, GLint size, GLenum type, GLboolean normalized, GLsizei stritIn file included from ivec *v,de, const GLvoid *pointer) OPENGL_DEPRECATED(10. 0, 10.14); | ^ int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUnifoIn file included from engine/sound.cpp:1: engine/serverbrowser.cppIn file included from engine/engine.h::5: In file included from shared/cube.hr:m3iv65: shared/glemu.h:87:57: warning: _'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glUn3i f87o | static inline: vIn file included from oengine/engine.hi:d122 bindeborm3iv | ^ : /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void gengine/texture.h:422:33: warning: lUniform3iv ((GLuiGL'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]nint location,t ebo) { disGablLe(); glBindBuffer_(GL_Esizei coLEMENT_ARRAY_B U422FFER, ebo); }unt, const | G L ca| se ^ ishared/glexts.hn:t352 :*value) OPENGL_D23E:P Rnote: GLexpanded from macro 'glBindBuffer_' E 352 | #defineCATED(10.0, 10.14); glBindBuffer_ glBindBuffer | ^ _ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBufINT: fer (GLenum target, GLuint buffer) OPENGL_DEPR ECATED(10.0, 10.14); glUnifo | ^In file included from engine/shader.cpp:rm1i_(In file included from bengine/sound.cpp-:>1l: oIn file included from cengine/engine.h,: 5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | : static inline voIn file included from idengine/engine.h cleare:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void sbo() x);{ glBe break; | ^itv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) ndBgluffer_(GL_ELEMENT_ARRAY_BUnifoUFFERrm2iv_(b->loc, n, v->v); } , 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' | 352 | #def ^ shared/glexts.h:395:23: note: ine glBindBuffer_ glBindBuffer | ^expanded from macro 'glUniform2iv_' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | exter n vo id glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 395 | #define glUniform2ishared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' v_ g390lIn file included from Uniform2engine/sound.cpp:1: In file included from iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hengine/engine.h:2947::513: :In file included from shared/cube.hnote: :'glUniform2iv' has been explicitly marked deprecated here65 : shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inlin2947 | extern void glUnifoe void bindvbo(rm2iv (GLGLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER,int lo vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBucffer | ation, ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | exterGn void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline | #define LglsUizneiif ocrm1i_ vgoliUdniformo1 clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } uint, c o| ^ shared/glexts.h:352:23: note: nexpanded from macro 'glBindBuffer_' st GL i352n | t# d*evfailnuee) O | ^ glBindBuffe/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:_2938 :g13l:B inote: n'glUniform1i' has been explicitly marked deprecated hered Buffer 2938| | ^e xtern /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13:PENGL_DEPRECATED(10.0, 10.14); | ^ void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: In file included from 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]engine/shader.cpp :3: In file included from engine/engine.h: 122424: | engine/texture.h : 442 note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuf:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] c442a | s e void setv(const ivec4 *v, int n = 1) { ShaderParaGmBiLn_dIiNnTg_ V*EbC 2=: r e sglolve(); if(b) glUniform4Uniform2i_(b->loc, x, fer i(v_GLey); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #defin(b-neum gtlaUrge>tl,o cG,L uni,n tv -b>uvn);i f}o r m| 2 ^i _ glUniform2i | shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLinffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ t location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33| ^ : warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h glUniform3i_(:b-2949>:13l: onote: 'glUniform4iv' has been explicitly marked deprecated herec, x, y , z); 2949 | extern void glUniform4iv (GLintb rleaok;c ation, GLs| i ^ zeishared/glexts.h :392c:22o: unt, constnote: expanded from macro 'glUniform3i_'GLint * va l392 | u#deef)in eOPENGL_D glUniform3i_EPRECATED(10.0, 10.14); | ^ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:74:14: warning: 'glGetShaderiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 74 | if(type) glGetShaderiv_(obj, GL_INFO_LOG_LENGTH, &length); | ^ shared/glexts.h:375:24: note: expanded from macro 'glGetShaderiv_' 375 | #define glGetShaderiv_ glGetShaderiv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2955:13: note: 'glGetShaderiv' has been explicitly marked deprecated here 2955 | extern void glGetShaderiv (GLuint shader, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:75:10: warning: 'glGetProgramiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 75 | else glGetProgramiv_(obj, GL_INFO_LOG_LENGTH, &length); | ^ shared/glexts.h:376:25: note: expanded from macro 'glGetProgramiv_' 376 | #define glGetProgramiv_ glGetProgramiv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2956:13: note: 'glGetProgramiv' has been explicitly marked deprecated here 2956 | extern void glGetProgramiv (GLuint program, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:83:22: warning: 'glGetShaderInfoLog' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | if(type) glGetShaderInfoLog_(obj, length, &length, log); | ^ shared/glexts.h:379:29: note: expanded from macro 'glGetShaderInfoLog_' 379 | #define glGetShaderInfoLog_ glGetShaderInfoLog | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2958:13: note: 'glGetShaderInfoLog' has been explicitly marked deprecated here 2958 | extern void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:84:18: warning: 'glGetProgramInfoLog' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | else glGetProgramInfoLog_(obj, length, &length, log); | ^ shared/glexts.h:378:30: note: expanded from macro 'glGetProgramInfoLog_' 378 | #define glGetProgramInfoLog_ glGetProgramInfoLog | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2959:13: note: 'glGetProgramInfoLog' has been explicitly marked deprecated here 2959 | extern void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:284:11: warning: 'glCreateShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 284 | obj = glCreIn file included from ateShaderengine/sound.cpp_:1(: In file included from type); | ^ engine/engine.h:122: engine/texture.hshared/glexts.h:371:25: :note: 49:expanded from macro 'glCreateShader_'33 371 | :# warning: d'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] efi ne glCreateSha49d | e r _ g l cCasre eGLa_ItNeShadTe:r | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2925:15: note: 'glCreateShader' has been explicitly marked deprecated here 2925 | extern GLuint glCreate glUniform1iv_Shader (GLenum t(loc, sizey,pe pa) OPENGL_DEPRECATEram->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' D(10.0, 10.14); | ^ 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniformengine/shader.cpp:285:51iv (GLint location, GLsi: warning: z'glShaderSource' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ei count, const GLint 285 | glShaderSourc e_(*ovabj, numlpaurts, (const eG) Lchar OPENGL_DEPRECATED(**)parts, NULL); | ^ shared/glexts.h:373:25: note: expanded from macro 'glShaderSource_' 373 | #define glShaderSource_ glShaderSource | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2926:13: note: 'glShaderSource' has been explicitly marked deprecated here 2926 | extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* const *string, const GLi10.0, 10.14); | ^ nt *lengthIn file included from )engine/sound.cpp :O1P: In file included from engine/engine.hENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:286:5: warning: 'glCompileShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 286 | g:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | lCompileShader_(obj); | ^ shared/glexts.h:374:26: note: expanded from macro 'glCompileShader_' 374 | #define glCompileShader_ glCompileShader | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2927:13: note: 'glCompileShader' has been explicitly marked deprecated here 2927 | extern void glCompileShader (GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); | ^ case GL_INT_VEC2: glUnengine/shader.cpp:288:5: warning: 'glGetShaderiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 288 | iform2iv_(loc , g size, param->ival); break; l Ge| tS ^ shared/glexts.hh:ad395er:i23:v _note: (oexpanded from macro 'glUniform2iv_'bj , GL_COMPILE_ST 395 | #define ATUS, &success); glUniform2iv_ glUniform2iv | ^ | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ shared/glexts.h:375:24: note: expanded from macro 'glGetShaderiv_' 375 | #define glGetShaderiv_ glGetShaderiv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2955:13: note: 'glGetShaderiv' has been explicitly marked deprecated here 2955 | exte2947:13: rn void glGetShaderiv (GLuint note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUnishader, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:292:9: warning: 'glDeleteShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 292 | glDeleteShader_(obj); | ^ shared/glexts.h:372:25: note: expanded from macro 'glDeleteShader_' 372 | #define glDeleteShader_ glDeleteShader | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2923:13: note: 'glDeleteShader' has been explicitly marked deprecated here 2923 | extern void glDeleteShader (GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); | ^ form2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #defiengine/shader.cpp:304:13: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n e glUn 304 | u.loc = gilfoGrme3itUniformLov_ glUniform3ication_(s.program, u.nv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here ame); | ^ 2948 | externshared/glexts.h: 381:void glUni31f:orm3iv (GLint loc note: expanded from macro 'glGetUniformLocation_' 381 | #define glGetUanifotrimoLno,c aGLsizei count, const GLinttion_ g *value) OPENGL_DEPRECATED(lG1e0tUniformLocation .0, 10.14); | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here 2960 | extern GLint glGetIn file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | U caseniformLocation (GLuint program GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^, const GLcshared/glexts.hh:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here a 2949 | re x*tnearmne )v oOiPdE NgGlLU_nDiEfPoRrEmC4AiTvE D((G1L0i.n0t, l1o0c.a1t4i)o;n , | G ^L sizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ engine/shader.cpp:shared/glexts.h334::398:29: note: expanded from macro 'glUniformMatrix2fv_' 5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 334 398 | UNIFORMTEX("dif | fusemap", #define glUniformMaTEX_DIFFUSE); | ^ tengine/shader.cpp:331:19r:i note: expanded from macro 'UNIFORMTEX' 331 | int lox2fv_ glUniformMatc = glGetUniformLocation_(s.program, name); \ | ^ rix2fv | ^ shared/glexts.h:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h381:2950:13::31: note: expanded from macro 'glGetUniformLocation_' 381 | #define glGetUniformLocati note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void on_ glGetUniforgmLocation l Un| ^ iformMatr/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here 2960 | extern GiLx2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ int glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECIn file included from Aengine/sound.cpp:1: In file included from engine/engine.hTED(10.0, :10.1122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | 4); | ^ case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FAengine/shader.cppL:S334E:,5 :p awarning: r'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 334 | UNIFORMTam->fvaEX("diffusemap", TEX_DIFFUSE);l ); break;| ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' 332 | | ^ shared/glexts.h:399:29: if(loc != -1) { glUn note: expanded from macro 'glUniformMatrix3fv_' 399 | #define gliUniformMfatorm1rix3ifv_ glUniformMatri_(xloc, tmu); } \ | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13:3 note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRfECAvT E D| ( ^1 /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | exter0.0, 10.14); | ^ n void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, engine/shader.cpp:335:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]const GL float *val335ue) OPEN | GL _ D EPRECATED(10.0U,N IFORMTEX("normalmap", 1T0.E1X4_)N;O R M| A ^L ); | ^ engine/shader.cpp:331:19: note: expanded from macro 'UNIFORMTEX' 331 | int In file included from lengine/sound.cpp:1o: In file included from c = glGetUnengine/engine.hif:122o: engine/texture.hrmLocation_(s.program, name):;59: 33:\ | ^ shared/glexts.hwarning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FAL:381:31: note: expanded from macro 'glGetUniformLocation_' SE, 381p | aram->fval#);d break; | ^ eshared/glexts.h:f400:i29n:e note: gexpanded from macro 'glUniformMatrix4fv_'l GetUnif o400r | m#Ldoecfaine glUniformMatrix4fv_ glUniformMatrix4tion_f gv lGet U| ^n ifo/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformLocation | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here 2960 | extern GLint glGetmMatrix4Ufv (GLinniformLtocation (GLuint program, const GLchar *name) OloPENcGatLio_nD,E GPLsRizECATEDe(i 1co0.0, 10.14u)n; | ^ t, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:335:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 335 | UNIFORMTEX("normalmap", TEX_NORMAL); | ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' 332 | if(loc != -1) { glUniform1i_(loc, tmu); } \ | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:336:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 336 | UNIFORMTEX("glowmap", TEX_GLOW); | ^ engine/shader.cpp:331:19: note: expanded from macro 'UNIFORMTEX' 331 | int loc = glGetUniformLocation_(s.program, name); \ | ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' 381 | #define glGetUniformLocation_ glGetUniformLocation | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here 2960 | extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:336:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 336 | UNIFORMTEX("glowmap", TEX_GLOW); | ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' 332 | if(loc != -1) { glUniform1i_(loc, tmu); } \ | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:337:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 337 | UNIFORMTEX("envmap", TEX_ENVMAP); | ^ engine/shader.cpp:331:19: note: expanded from macro 'UNIFORMTEX' 331 | int loc = glGetUniformLocation_(s.program, name); \ | ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' 381 | #define glGetUniformLocation_ glGetUniformLocation | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here 2960 | extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:337:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 337 | UNIFORMTEX("envmap", TEX_ENVMAP); | ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' 332 | if(loc != -1) { glUniform1i_(loc, tmu); } \ | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:338:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 338 | UNIFORMTEX("detaildiffusemap", TEX_DETAIL+TEX_DIFFUSE); | ^ engine/shader.cpp:331:19: note: expanded from macro 'UNIFORMTEX' 331 | int loc = glGetUniformLocation_(s.program, name); \ | ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' 381 | #define glGetUniformLocation_ glGetUniformLocation | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here 2960 | extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:338:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 338 | UNIFORMTEX("detaildiffusemap", TEX_DETAIL+TEX_DIFFUSE); | ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' 332 | if(loc != -1) { glUniform1i_(loc, tmu); } \ | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:339:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 339 | UNIFORMTEX("detailnormalmap", TEX_DETAIL+TEX_NORMAL); | ^ engine/shader.cpp:331:19: note: expanded from macro 'UNIFORMTEX' 331 | int loc = glGetUniformLocation_(s.program, name); \ | ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' 381 | #define glGetUniformLocation_ glGetUniformLocation | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here 2960 | extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:339:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 339 | UNIFORMTEX("detailnormalmap", TEX_DETAIL+TEX_NORMAL); | ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' 332 | if(loc != -1) { glUniform1i_(loc, tmu); } \ | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:340:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 340 | UNIFORMTEX("blendmap", 7); | ^ engine/shader.cpp:331:19: note: expanded from macro 'UNIFORMTEX' 331 | int loc = glGetUniformLocation_(s.program, name); \ | ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' 381 | #define glGetUniformLocation_ glGetUniformLocation | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here 2960 | extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:340:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 340 | UNIFORMTEX("blendmap", 7); | ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' 332 | if(loc != -1) { glUniform1i_(In file included from engine/sound.cpp:1: In file included from engine/engine.h:122loc, tmu); } \ | ^ shared/glexts.h:390:22: : engine/texture.h:378:33note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUnif: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] o 378 | rm1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938 : c13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i ase GL_FLOAT: ( glUnifoGLint lrocation, GLint v0) OPENGL_DEPRECAmTED1(f1_0(.b0-,> l1o0c.,1 4x));; b| r ^e ak; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: engine/shader.cpp:341:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 341 | 'glUniform1f' has been explicitly marked deprecated hereU NIFORMT 2934 | exEX("refractmask", 7); | ^ engine/shader.cpp:331:19: note: expanded from macro 'UNIFORMTEX' t 331e | rn void glUniform1f (GLint location, GLfloat v0) O P E N G L _ DiEnPtR ElCoAc = glGetUniTED(10.0, 1formLocation_(s.program, name); \ | ^ shared/glexts.h:381:31: 0.14); | ^ note: expanded from macro 'glGetUniformLocation_' 381 | #define glGetUniformLocation_ glGIn file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:e33:t Unwarning: if'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]or mLocation | ^ 380 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: case GL_FL2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here O AT_VEC2:2960 | extern GLint glGglUniform2f_(b->loc, x, y)e;t UnbreaiformLocation (GLuik; | ^ nshared/glexts.h:383:22:t program note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ , const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); | ^ glUengine/shader.cppn:341:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 341i | f UNIFORMTEX("refractmaosk", 7); | ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' 332 | if(loc != -1) { glUnirm2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | efxortern void glUmni1if_(orm2f (GLinlt ocl, ocation,tmu); } \ | ^ shared/glexts.h GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ :390:22: note: expanded from macro 'glUniform1i_' In file included from 390engine/sound.cpp: | #define glUniform1i_ glU1n: In file included from iengine/engine.h:f122: oengine/texture.h:rm1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | 382e:x33:t warning: e'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] rn vo 382id glUn | i f orm1i (GLint loca t case GL_FLOAT_VEC3: glUniform3f_(b->iloc,o x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, n, GLintGLfloat v0, GLfloat v1, GLfloat v0) Ov2) OPENGL_DEPRECATED(10.0, 10.14); | ^ PENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ engine/shader.cpp:342shared/glexts.h:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 342 | UNIFORMTEX("refractli:ght", 8); | ^385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUni form4f engine/shader.cpp| : ^ 331:19: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hnote: :expanded from macro 'UNIFORMTEX'2937 :13: note: 'glUniform4f' has been explicitly marked deprecated here 331 | 2937 | e xitnetr nl ovco i=d ggllGUentiUfnoirfmo4rfm Location_(s.p(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLflroogram, namat v3) OPENGL_DEPRECATED(1e)0.0, 10.14); | ^ ; \ | ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' 381 | #define In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385g:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | l GetUniformLocation_ glGetUniformLocation | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here 2960 | ecxatseer nG LG_LIiNnTt: g l G e t U n igfloUrnmiLfocation (GLuint program,orm1i_(b->loc, iconnts(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #defint GLceha r *nameg) OlPENGLUnifor_m1DEi_ glUnifoPrRm1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here E2938 | extern void CglATUEDniform1i (G(L1i0nt l.o0, 10.14); | ^ cation, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:342:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 342 | UNIFORMTEX("refractlight", 8); | ^ In file included from engine/shader.cppengine/sound.cpp::3321:: 25In file included from :engine/engine.h :note: 122expanded from macro 'UNIFORMTEX': engine/texture.h:386 :33233 | : warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(loc != -1) { glUniform1i_(loc, t 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); bmu); } \ | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ greak; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define gllUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:Uniform2i_ glUniform2i | ^ 13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | ext/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939ern void :13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUnglUniform1i (GLint location, GLiint fvo0r)m 2OiP E(NGGLLi_nDtE PlRoEcCaAtTiEoDn(,1 0G.L0i,n t1 0v.01,4 )G;L i n| t ^ v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: engine/shader.cpp:347:38: warning: 'glCreateProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 347 | glUniform3i_(b->loc, int(x), int(y), is.program = s.vsobj &&nt(z)) s.psobj ? glCreatePr; break; | ^ oshared/glexts.h:392:22: gnote: expanded from macro 'glUniform3i_'ram_ () 392 | #define : 0; | ^ shared/glexts.h:368:26: note: expanded from macro 'glCreateProgram_' 368 | #define glUniform3i_ glUniform3i | ^ gl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hC:r2940e:a13t:e Pnote: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void grlUogniform3ir a(m_GLint lglCorcation, GLint v0, GLint v1, GLint ve2) OaPtEeNPGrLo_gDrEaPmR | ^ E/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:CA2928TE:D15: note: 'glCreateProgram' has been explicitly marked deprecated here (10.0, 10.14); 2928 | extern | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | G L u ciasne GtL_ glCINT_VEC4: glUnifrorme4ati_(b->eProgram (void) OPEloc, int(x), intNGL_D(Ey)PREC, int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUnATED(10.0, 10.14); | ^ iform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRengine/shader.cpp:351:9: warning: 'glAttachShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 351 | glAttachShader_(s.program, s.vsobj); | ^ shared/glexts.h:377:25: note: expanded from macro 'glAttachShader_' 377 | #define glAttachShader_ glAttachShader | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2929:13: note: 'glAttachShader' has been explicitly marked deprecated here 2929 | extern vECATED(10.0, 10.1o4i)d; g l| A ^t tachShader (GLuint program, GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:352:9: warning: 'glAttachShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 352 | glAttachShader_(s.program, s.psobj); | ^ shared/glexts.h:377:25: note: expanded from macro 'glAttachShader_' 377 | #define glAttachShader_ glAttachShader | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2929:13: note: 'glAttachShader' has been explicitly marked deprecated here 2929 | extern void glAttachShader (GLuint program, GLuint shaIn file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const floder) OPENGL_DEat *f, int n = 1) PRECATED(10.0, 10.14); | ^ { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:357:13: warning: 'glBindAttribLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 357 | glBindAttribLocation_(s.program, a.loc, a.name);In file included from engine/sound.cpp: 1: | In file included from engine/engine.h ^ shared/glexts.h:401:31: note: expanded from macro 'glBindAttribLocation_' 401 | #define glBindAttribLocation_: 122: gengine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: lBindAttribLocaexpanded from macro 'glUniform3fv_'t 388 | #definion | ^ e glUnifor/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2965:13: note: 'glBindAttribLocation' has been explicitly marked deprecated here 2965 | extern vm3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:2944i:d13 :g lnote: B'glUniform3fv' has been explicitly marked deprecated herei ndAttrib L2944o | ceaxttion (GLuint program, GLuint index, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); | ^ ern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.1engine/shader.cpp:360:54: warning: 'glBindAttribLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 360 | loopi(gle::MAXATTRIBS) if(!(attribs&(1<loc,i n, v->vne glBindAttribLocation_); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUni foglBindAttribrm2fv_ glUniform2fv | ^ Lo/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hcation | ^ :2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h2943 | extern:2965:13: note: 'glBindAttribLocation' has been explicitly marked deprecated here 2965 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 1 0.1v4o)i;d g| l ^BindAttribLocation (GLuint program, GLuint index, const GL char *name) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) engine/shader.cpp:370:9: warning: 'glLinkProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 370 | glLinkProgram_(s.program); | ^ shared/glexts.h:380:24: note: expanded from macro 'glLinkProgram_' 380 | #define glLinkProglUniform4fv_(b->loc, n, v->v); } gram_ glLinkProgram | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2930:13: note: 'glLinkProgram' has been explicitly marked deprecated here 2930 | extern void glLinkProgram (GLuint program) OPENGL_D| E ^ shared/glexts.h:389:23: note: Pexpanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ R/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13:E note: 'glUniform4fv' has been explicitly marked deprecated hereC ATED(10.0, 10.14); | ^ 2945 | extern void glUniform4fv (GLint location, GLsiengine/shader.cppz:371:9: warning: 'glGetProgramiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ei cou 371 | glGetPrognramiv_(s.program, GL_LINK_STATUS, &success);t, const GLfloat *v | ^ ashared/glexts.h:376:25: lnote: expanded from macro 'glGetProgramiv_'u e) 376 | OPENGL_DEP#RdEefCAine glGetPrTED(10.0, 10.o1gramiv_ glGetProg4); | ^ ramiv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2956:13: note: 'glGetProgramiv' has been explicitly marked deprecated here 2956 | extern void glGetProgramiv (GLuint program, GLenum pname, GLint *pIn file included from engine/sound.cppa:1r: In file included from ams) OPENGLengine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | _D E PRECATED(10.0, 10.14); | ^ void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389engine/shader.cpp:375:9: warning: 'glUseProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 375 | | # dgeflUseProgram_(s.program); | ine glUniform4fv_ glUniform4fv | ^ ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13:shared/glexts.h:370:23: note: expanded from macro 'glUseProgram_' note: 'glUniform4fv' has been explicitly marked deprecated here 370 | #define gl U2945 | sexeteProgram_ glrUn svoid glUniform4fv (GLineProgram | ^ t /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:location, 2931:13: note: 'glUseProgram' has been explicitly marked deprecated here 2931 | extern voiGLsizei cod glUsunte, Pcroonsgram (GLuint progrtam) OPE GLfloat *valNueGL_DEPRECATED(10.0, 10.1) OPENGL_DEPRECATED(14);0 .0 | ^ , 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ engine/shader.cppshared/glexts.h:379:25: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :398: 379 | GLint loc29 : =note: glGeexpanded from macro 'glUniformMatrix2fv_'t Unif o398 | #define glUniformMatrixrmLocation_(s.program, texnames[i]); | ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' 2fv_ glUnif ormMatrix2fv | ^ 381 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | ex#define glGetUniformLocation_ glGetUniformLocation | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14:tern void glUniformMat note: 'glGetUniformLocation' has been explicitly marked deprecated here 2960 | extern rix2fv (GLint location,GLint glGetUniformLo GLcsatiiozn e(Gi couLnt, GLuboolientan t ranpsroposgram, const GLchae, const GLflor *naame) tO *PvaEluNe)G OLPE_DENPGLR_DEEPCREATECDAT(ED1(100..0,0, 1100.1.14)4;) | ; ^ | ^ engine/shader.cpp:380:27: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | if(loc != -1) glUniform1i_(loc, i); | ^ In file included from engine/sound.cppshared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUni:1: In file included from engine/engine.h:122: engine/texture.h:fo405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | voirdm1 i_setv(const mglaUntirfoirmx1i3 *m, int n =| ^ 1) { Sha/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void gldUnifoerrPmaramBinding *b = resolv1i (GLint location, GLint v0) OPENGL_DEPREeCATED(1(0);. if(b) glUnifo0, 10.14); | ^ rmMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | eengine/shader.cpp:386:25: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | paraxtern void glUniformMatrix3fv (GLint locatm.loc = gliGeotUnifn,ormLocation _GL(sis.program, param.name); | zei count, GLboole ^a shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' 381 | #define glGetUniformLocatin transpose, const GLfloat *value) OPEon_ glGetUniNGL_DforEPRECATED(10.0, 10.14); | ^ mLocation | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here 2960 | extern GLint glGetUniformLocation (GLuint program, const GLchar *naIn file included from mengine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | e) OPENGL_DEPRECATED(10 .0,v o1i0d.14); | ^ setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, engine/shader.cppm-:>389a:.9v:) ;warning: 'glUseProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]} | ^ 389 | shared/glexts.h : 400glUseProgram_(0); | ^ shared/glexts.h:370:23: note: expanded from macro 'glUseProgram_' 370 | :29: note: #define glUseProgram_ glUseProgram | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2931:13: note: 'glUseProgram' has been explicitly marked deprecated here 2931 | exexpanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ tern v/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:oid glUsePr13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniforomMatgram (GLuint prrix4fv (GLint location, GLsogram) OiPEzeNiG Lc_DEPRECount, GATED(10.0, 10.1Lboolean4); | transpo ^ se, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:394:9: warning: 'glDeleteProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | glDeleteProgram_(s.program); | ^ shared/glexts.h:369:26: note: expanded from macro 'glDeleteProgram_' 369 | #define glDeleteProgram_ glDeleteProgram | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2932:13: note: 'glDeleteProgram' has been explicitly marked deprecated here 2932 | extern void glDeleteProgram (GLuint program) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:540:15: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 540 | int loc = glGetUniformLocation_(s.program, name); | ^ shared/glexts.hIn file included from engine/sound.cpp:1: In file included from :engine/engine.h:122: 381:engine/texture.h:31442:: 85note: expanded from macro 'glGetUniformLocation_' 381 | #define glGetUniformLocation_ glGetUniformLoc: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(ation | ^ c/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960o:n14st ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); }: note: 'glGetUniformLocation' has been explicitly marked deprecated here 2960 | extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPEN | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:GL_DEPRECATED(10.0, 10.14); | ^ 13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:560:5: warning: 'glGetProgramiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 560 | glGetProgramiv_(s.program, GL_ACTIVE_UNIFORMS, &numactive); | ^ shared/glexts.h:376:25: note: expanded from macro 'glGetProgramiv_' 376 | #define glGetProgramiv_ glGetProgramiv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2956:13: note: 'glGetProgramiv' has been explicitly marked deprecated here 2956 | extern void glGetProgramiv (GLuint program, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:568:9: warning: 'glGetActiveUniform' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 568 | glGetActiveUniform_(s.program, i, sizeof(name)-1, &namelen, &size, &format, name); | ^ shared/glexts.h:402:29: note: expanded from macro 'glGetActiveUniform_' 402 | #define glGetActiveUniform_ glGetActiveUniform | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2961:13: note: 'glGetActiveUniform' has been explicitly marked deprecated here 2961 | extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:636:29: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 636 | case GL_FLOAT: glUniform1fv_(l.loc, 1, val); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:638:29: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 638 | case GL_FLOAT_VEC2: glUniform2fv_(l.loc, 1, val); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:640:29: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 640 | case GL_FLOAT_VEC3: glUniform3fv_(l.loc, 1, val); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:642:29: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 642 | case GL_FLOAT_VEC4: glUniform4fv_(l.loc, 1, val); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:643:27: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 643 | case GL_INT: glUniform1i_(l.loc, int(val[0])); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:644:27: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 644 | case GL_INT_VEC2: glUniform2i_(l.loc, int(val[0]), int(val[1])); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:645:27: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 645 | case GL_INT_VEC3: glUniform3i_(l.loc, int(val[0]), int(val[1]), int(val[2])); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:646:27: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 646 | case GL_INT_VEC4: glUniform4i_(l.loc, int(val[0]), int(val[1]), int(val[2]), int(val[3])); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:706:5: warning: 'glUseProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 706 | glUseProgram_(program); | ^ shared/glexts.h:370:23: note: expanded from macro 'glUseProgram_' 370 | #define glUseProgram_ glUseProgram | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2931:13: note: 'glUseProgram' has been explicitly marked deprecated here 2931 | extern void glUseProgram (GLuint program) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:723:30: warning: 'glDeleteShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 723 | if(vsobj) { if(!reusevs) glDeleteShader_(vsobj); vsobj = 0; } | ^ shared/glexts.h:372:25: note: expanded from macro 'glDeleteShader_' 372 | #define glDeleteShader_ glDeleteShader | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2923:13: note: 'glDeleteShader' has been explicitly marked deprecated here 2923 | extern void glDeleteShader (GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:724:30: warning: 'glDeleteShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 724 | if(psobj) { if(!reuseps) glDeleteShader_(psobj); psobj = 0; } | ^ shared/glexts.h:372:25: note: expanded from macro 'glDeleteShader_' 372 | #define glDeleteShader_ glDeleteShader | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2923:13: note: 'glDeleteShader' has been explicitly marked deprecated here 2923 | extern void glDeleteShader (GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:725:19: warning: 'glDeleteProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 725 | if(program) { glDeleteProgram_(program); program = 0; } | ^ shared/glexts.h:369:26: note: expanded from macro 'glDeleteProgram_' 369 | #define glDeleteProgram_ glDeleteProgram | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2932:13: note: 'glDeleteProgram' has been explicitly marked deprecated here 2932 | extern void glDeleteProgram (GLuint program) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:779:9: warning: 'glUseProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 779 | glUseProgram_(0); | ^ shared/glexts.h:370:23: note: expanded from macro 'glUseProgram_' 370 | #define glUseProgram_ glUseProgram | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2931:13: note: 'glUseProgram' has been explicitly marked deprecated here 2931 | extern void glUseProgram (GLuint program) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:973:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 973 | glGetIntegerv(GL_MAX_VERTEX_UNIFORM_COMPONENTS, &val); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:975:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 975 | glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &val); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:979:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 979 | glGetIntegerv(GL_MIN_PROGRAM_TEXEL_OFFSET, &val); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:981:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 981 | glGetIntegerv(GL_MAX_PROGRAM_TEXEL_OFFSET, &val); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = engine/shader.cpp:1298:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1298 | glGenTextures(1, &t.id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:1311:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1311 | loopv(postfxtexs) glDeleteTextures(1, &postfxtexs[i].id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:1366:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1366 | glViewport(0, 0, w, h); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_D0, int z = 0, int w = 0) { EPRECATED(10.0, 10.14); | ^ engine/shader.cpp:1377:18: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1377 | else glActiveTexture_(GL_TEXTURE0 + tmu); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.sett(x, y, z, 0w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPEN, 10.14); | ^ GL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:1378:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1378 | glBindTexture(GL_TEXTURE_RECTANGLE, postfxtIn file included from eengine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 1xs[postfxbinds[j]].id0.14)); | ; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint ^ texture) OPENGL_DEPRECATED(10.In file included from engine/sound.cpp0:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | ca, 10.14); | ^ sengine/shader.cpp:1381:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1381 | if(tmu) glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glAce GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); brtiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ eak; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, engine/shader.cpp:1459:5: warning: 'glUseProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1459 | glUse10.14); | ^ Program_(0); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.hshared/glexts.h:370:23:: 426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GLnote: expanded from macro 'glUseProgram_' 370 | #defi_neIN T_glUseProVgrECa3:m _ glUsePr ogram | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2931:13: note: 'glUseProgram' has been explicitly marked deprecated hereg 2931 | exltern voidU niformglUsePr3oi_(b->loc,gram (GLuint x, y, z); breaprogram) OPENk; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392G | L_#define glDUEnPRiformE3CAiTED(10.0, 10.14); | ^ _ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33engine/shader.cpp:1496:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1496 | GLERR:O warning: R'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ; | ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' 418 | 306 | #d efine G L E R ROR do { i f (glerr) { GLenum error = glGetError(); if( er rcoars e! =G LG_LFLOAT_VEC2: glUnifo_NO_ERROR) glerm2f_(b->loc, rrorx(, _y)_; FILbreak; | ^ E__, __LINE__, error); } } while(0) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here shared/glexts.h:383: 22: note: expanded from macro 'glUniform2f_' 2508 383 | | e#xdteefrinn eG LgelnUunmi fgolGetError (rm2f_ glUniform2f | ^ void) OPENGL_DEPRECATED(10.0, 10.14); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/sound.cpp:778:19: warning: unused function 'mumblevec' [-Wunused-function] 778 | static inline vec mumblevec(const vec &v, bool pos = falIn file included from se) | ^~~~~~~~~ engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/stain.o engine/stain.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found 118 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/texture.o engine/texture.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found 186 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/ui.o engine/ui.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/stain.cpp:64:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } | ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' 357 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/stain.cpp:118:20: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 118 | if(!vbo) { glGenBuffers_(1, &vbo); dirty = true; } | ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' 351 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/stain.cpp:124:13: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 124 | glBufferData_(GL_ARRAY_BUFFER, maxverts*sizeof(stainvert), NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' 355 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/stain.cpp:125:13: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 125 | glBufferSubData_(GL_ARRAY_BUFFER, 0, count*sizeof(stainvert), &verts[startvert]); | ^ shared/glexts.h:356:26: note: expanded from macro 'glBufferSubData_' 356 | #define glBufferSubData_ glBufferSubData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/stain.cpp:128:17: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 128 | glBufferSubData_(GL_ARRAY_BUFFER, count*sizeof(stainvert), endvert*sizeof(stainvert), verts); | ^ shared/glexts.h:356:26: note: expanded from macro 'glBufferSubData_' 356 | #define glBufferSubData_ glBufferSubData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/stain.cpp:140:9: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 140 | glDrawArrays(GL_TRIANGLES, 0, count); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here 2464 | extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/stain.cpp:331:13: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 331 | glStencilFunc(GL_EQUAL, layer, 0x07); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here 2672 | extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/stain.cpp:332:13: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 332 | glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here 2674 | extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/stain.cpp:335:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 335 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/stain.cpp:339:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 339 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/stain.cpp:340:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 340 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/stain.cpp:355:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 355 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/stain.cpp:356:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 356 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/stain.cpp:360:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 360 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/stain.cpp:376:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 376 | glBlendFunc(GL_DST_COLOR, GL_SRC_COLOR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/stain.cpp:381:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 381 | glBlendFunc(GL_ONE, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/stain.cpp:389:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/stain.cpp:395:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/stain.cpp:402:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:726:5: warning: 'glHint' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 726 | glHint(GL_TEXTURE_COMPRESSION_HINT, hint); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2541:13: note: 'glHint' has been explicitly marked deprecated here 2541 | extern void glHint (GLenum target, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:825:31: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 825 | if(align != srcalign) glPixelStorei(GL_UNPACK_ALIGNMENT, align = srcalign); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:826:21: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 826 | if(row > 0) glPixelStorei(GL_UNPACK_ROW_LENGTH, row); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:827:35: warning: 'glTexImage1D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 827 | if(target==GL_TEXTURE_1D) glTexImage1D(target, level, internal, tw, 0, format, type, src); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2718:13: note: 'glTexImage1D' has been explicitly marked deprecated here 2718 | extern void glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:828:14: warning: 'glTexImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 828 | else glTexImage2D(target, level, internal, tw, th, 0, format, type, src); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2719:13: note: 'glTexImage2D' has been explicitly marked deprecated here 2719 | extern void glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:829:21: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 829 | if(row > 0) glPixelStorei(GL_UNPACK_ROW_LENGTH, row = 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:853:39: warning: 'glCompressedTexImage1D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 853 | if(target==GL_TEXTURE_1D) glCompressedTexImage1D_(subtarget, level, format, w, 0, size, data); | ^ shared/glexts.h:312:33: note: expanded from macro 'glCompressedTexImage1D_' 312 | #define glCompressedTexImage1D_ glCompressedTexImage1D | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2766:13: note: 'glCompressedTexImage1D' has been explicitly marked deprecated here 2766 | extern void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:854:18: warning: 'glCompressedTexImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 854 | else glCompressedTexImage2D_(subtarget, level, format, w, h, 0, size, data); | ^ shared/glexts.h:311:33: note: expanded from macro 'glCompressedTexImage2D_' 311 | #define glCompressedTexImage2D_ glCompressedTexImage2D | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2765:13: note: 'glCompressedTexImage2D' has been explicitly marked deprecated here 2765 | extern void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:924:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 924 | glBindTexture(target, tnum); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:925:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 925 | glTexParameteri(target, GL_TEXTURE_WRAP_S, clamp&0x001 ? GL_CLAMP_TO_EDGE : (clamp&0x1000 ? GL_CLAMP_TO_BORDER : (clamp&0x100 ? GL_MIRRORED_REPEAT : GL_REPEAT))); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:926:31: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 926 | if(target!=GL_TEXTURE_1D) glTexParameteri(target, GL_TEXTURE_WRAP_T, clamp&0x002 ? GL_CLAMP_TO_EDGE : (clamp&0x2000 ? GL_CLAMP_TO_BORDER : (clamp&0x200 ? GL_MIRRORED_REPEAT : GL_REPEAT))); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:927:31: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 927 | if(target==GL_TEXTURE_3D) glTexParameteri(target, GL_TEXTURE_WRAP_R, clamp&0x004 ? GL_CLAMP_TO_EDGE : (clamp&0x4000 ? GL_CLAMP_TO_BORDER : (clamp&0x400 ? GL_MIRRORED_REPEAT : GL_REPEAT))); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:928:84: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 928 | if(target==GL_TEXTURE_2D && hasAF && min(aniso, hwmaxaniso) > 0 && filter > 1) glTexParameteri(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, min(aniso, hwmaxaniso)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:929:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 929 | glTexParameteri(target, GL_TEXTURE_MAG_FILTER, !(clamp&0x8000) && filter && bilinear ? GL_LINEAR : GL_NEAREST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:930:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 930 | glTexParameteri(target, GL_TEXTURE_MIN_FILTER, | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:939:18: warning: 'glTexParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 939 | if(mask) glTexParameteriv(target, GL_TEXTURE_SWIZZLE_RGBA, mask); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2724:13: note: 'glTexParameteriv' has been explicitly marked deprecated here 2724 | extern void glTexParameteriv (GLenum target, GLenum pname, const GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:1106:5: warning: 'glTexImage3D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1106 | glTexImage3D_(target, 0, component, w, h, d, 0, format, type, pixels); | ^ shared/glexts.h:306:23: note: expanded from macro 'glTexImage3D_' 306 | #define glTexImage3D_ glTexImage3D | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2720:13: note: 'glTexImage3D' has been explicitly marked deprecated here 2720 | extern void glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:1247:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1247 | glGenTextures(1, &t->frames[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:1278:13: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1278 | glGenTextures(1, &t->frames[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:1758:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1758 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ 136 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/water.o engine/water.cpp engine/texture.cpp:3033:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3033 | glGenTextures(1, &t->frames[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3081:19: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3081 | if(tex) { glDeleteTextures(1, &tex); tex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3099:20: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3099 | if(emtex[0]) { glDeleteTextures(2, emtex); memset(emtex, 0, sizeof(emtex)); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3110:19: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3110 | if(!emtex[0]) glGenTextures(2, emtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3125:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3125 | glGenTextures(1, &tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3157:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3157 | glViewport(0, 0, texsize, texsize); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3159:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3159 | glBindTexture(GL_TEXTURE_RECTANGLE, emtex[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3177:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3177 | glBindTexture(GL_TEXTURE_CUBE_MAP, tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3178:17: warning: 'glCopyTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3178 | glCopyTexSubImage2D(side.target, level, 0, 0, 0, 0, lsize, lsize); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2454:13: note: 'glCopyTexSubImage2D' has been explicitly marked deprecated here 2454 | extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3191:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3191 | glBindTexture(GL_TEXTURE_RECTANGLE, emtex[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3192:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3192 | glViewport(0, 0, dsize, dsize); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3202:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3202 | glViewport(0, 0, hudw, hudh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3320:13: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3320 | glDeleteTextures(1, &t->frames[k]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3382:43: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3382 | loopv(t->frames) if(t->frames[i]) glDeleteTextures(1, &t->frames[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found engine/texture.cpp:3687:5: warning: 'glHint' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3687 | glHint(GL_TEXTURE_COMPRESSION_HINT, GL_NICEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2541:13: note: 'glHint' has been explicitly marked deprecated here 2541 | extern void glHint (GLenum target, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3697:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3697 | glBindTexture(GL_TEXTURE_2D, t->frames[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3699:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3699 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_COMPRESSED, &compressed); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here 2538 | extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3700:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3700 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &format); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here 2538 | extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3701:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3701 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here 2538 | extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3702:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3702 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &height); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here 2538 | extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3738:9: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3738 | glGetTexLevelParameteriv(GL_TEXTURE_2D, level++, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &size); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here 2538 | extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3761:9: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3761 | glGetTexLevelParameteriv(GL_TEXTURE_2D, d.dwMipMapCount, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &size); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here 2538 | extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3762:9: warning: 'glGetCompressedTexImage' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3762 | glGetCompressedTexImage_(GL_TEXTURE_2D, d.dwMipMapCount++, dst); | ^ shared/glexts.h:316:34: note: expanded from macro 'glGetCompressedTexImage_' 316 | #define glGetCompressedTexImage_ glGetCompressedTexImage | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2770:13: note: 'glGetCompressedTexImage' has been explicitly marked deprecated here 2770 | extern void glGetCompressedTexImage (GLenum target, GLint lod, GLvoid *img) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:86:31: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 86 | if(clipstack.empty()) glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:95:31: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 95 | if(clipstack.empty()) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:183:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 183 | glBlendFunc(src, dst); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:711:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 711 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:713:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 713 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:723:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 723 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:923:9: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 923 | glScissor(sx1, sy1, sx2-sx1, sy2-sy1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:1845:85: warning: variable 'ts' set but not used [-Wunused-but-set-variable] 1845 | float vr = 1/float(cols-1), vcx1 = 0, vcx2 = 0, vcy1 = 0, vcy2 = 0, ts = 0, | ^ engine/ui.cpp:2067:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2067 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:2092:45: warning: variable 'vs' set but not used [-Wunused-but-set-variable] 2092 | float vr = 1/float(cols-1), vs = 0, vcx1 = 0, vcx2 = 0, vcy1 = 0, vcy2 = 0, | ^ engine/ui.cpp:3831:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3831 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:3833:36: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3833 | if(clipstack.length()) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:3838:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3838 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:3840:36: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3840 | if(clipstack.length()) glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:4046:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4046 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:4053:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4053 | glBindTexture(GL_TEXTURE_2D, detailtex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:4058:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4058 | glBlendFunc(GL_SRC_ALPHA, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:4059:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4059 | glBindTexture(GL_TEXTURE_2D, glowtex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:4063:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4063 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:4068:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4068 | glBindTexture(GL_TEXTURE_2D, layertex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:4164:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4164 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:41:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 41 | glActiveTexture_(GL_TEXTURE0+tmu+i); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:42:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | glBindTexture(GL_TEXTURE_2D, caustictex[(tex+i)%NUMCAUSTICS]->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:44:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:69:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 69 | glBlendFunc(GL_DST_COLOR, GL_SRC_COLOR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:83:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | glDepthFunc(GL_NOTEQUAL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:84:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:85:5: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | glDepthRange(1, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here 2461 | extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:87:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:89:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | glActiveTexture_(GL_TEXTURE9); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:90:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:91:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 91 | else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:92:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 92 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:127:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 127 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:138:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 138 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:140:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 140 | glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:141:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 141 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:142:5: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 142 | glDepthRange(0, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here 2461 | extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:511:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 511 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:512:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 512 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:513:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 513 | glBindTexture(GL_TEXTURE_2D, lslot.sts.inrange(1) ? lslot.sts[1].t->id : notexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:514:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 514 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:534:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 534 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:535:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 535 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:536:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 536 | glBindTexture(GL_TEXTURE_2D, lslot.sts.inrange(2) ? (lslot.sts.inrange(3) ? lslot.sts[3].t->id : notexture->id) : (lslot.sts.inrange(1) ? lslot.sts[1].t->id : notexture->id)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:537:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 537 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:581:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 581 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:582:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 582 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:583:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 583 | glBindTexture(GL_TEXTURE_2D, wslot.sts.inrange(2) ? (wslot.sts.inrange(3) ? wslot.sts[3].t->id : notexture->id) : (wslot.sts.inrange(1) ? wslot.sts[1].t->id : notexture->id)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:586:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 586 | glActiveTexture_(GL_TEXTURE3); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:587:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 587 | glBindTexture(GL_TEXTURE_CUBE_MAP, lookupenvmap(wslot)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:589:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 589 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:614:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 614 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:615:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 615 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:616:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 616 | glBindTexture(GL_TEXTURE_2D, wslot.sts.inrange(1) ? wslot.sts[1].t->id : notexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:620:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 620 | glActiveTexture_(GL_TEXTURE4); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:621:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 621 | glBindTexture(GL_TEXTURE_CUBE_MAP, lookupenvmap(wslot)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:623:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 623 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' 301 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 154 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/world.o engine/world.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found 160 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/worldio.o engine/worldio.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found Package 'gl' not found In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/world.cpp:249:20: warning: unused function 'addentity' [-Wunused-function] 249 | static inline void addentity(int id) { modifyoctaent(MODOE_ADD|MODOE_UPDATEBB, id); } | ^~~~~~~~~ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ 138 warnings generated. In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint iclang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/work/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/wind.o engine/wind.cpp ndex, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangenPackage x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11' not found t, ATTRIB_TANGENT, GL_TRPackage 'gl' not found UE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/worldio.cpp:695:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 695 | glGenTextures(1, &tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/worldio.cpp:696:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 696 | glPixelStorei(GL_PACK_ALIGNMENT, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/worldio.cpp:702:5: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 702 | glReadPixels(0, 0, vieww, viewh, GL_RGB, GL_UNSIGNED_BYTE, image.data); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/worldio.cpp:711:5: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 711 | glDeleteTextures(1, &tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 118 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -L/opt/pkg/lib -o redeclipse_server_native shared/crypto-standalone.o shared/geom-standalone.o shared/stream-standalone.o shared/tools-standalone.o shared/zip-standalone.o support/jsmn.o support/sqlite3.o engine/cdpi-standalone.o engine/command-standalone.o engine/http-standalone.o engine/irc-standalone.o engine/master-standalone.o engine/server-standalone.o game/server-standalone.o -Lenet -lenet `pkg-config --libs zlib` Undefined symbols for architecture arm64: "mac_personaldir()", referenced from: setlocations(char const*) in server-standalone.o ld: symbol(s) not found for architecture arm64 clang++: error: linker command failed with exit code 1 (use -v to see invocation) gmake: *** [Makefile:300: redeclipse_server_native] Error 1 gmake: *** Waiting for unfinished jobs.... In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :181:1: note: expanded from here 181 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :184:1: note: expanded from here 184 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :187:1: note: expanded from here 187 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :5:1: note: expanded from here 5 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :14:1: note: expanded from here 14 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4Nub_ | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' 429 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' 430 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :32:1: note: expanded from here 32 | glVertexAttrib1f_ | ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 406 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :35:1: note: expanded from here 35 | glVertexAttrib2f_ | ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' 410 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :38:1: note: expanded from here 38 | glVertexAttrib3f_ | ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' 414 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :41:1: note: expanded from here 41 | glVertexAttrib4f_ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 415 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 411 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 418 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' 403 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 404 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 433 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 352 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 378 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 380 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 384 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 399 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' 386 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' 388 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 401 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' 387 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 403 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' 389 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' 398 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' 399 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' 400 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 439 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' 394 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' 396 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' 395 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' 397 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 435 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 417 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' 382 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 444 | void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 418 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' 383 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 419 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' 384 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' 385 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' 390 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' 391 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' 392 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 428 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' 393 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 117 warnings generated. 121 warnings generated. *** Error code 2 Stop. bmake[1]: stopped making "all" in /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-arm64/games/redeclipse *** Error code 1 Stop. bmake: stopped making "all" in /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-arm64/games/redeclipse